mirror of
https://github.com/historicalsource/hitchhikersguide
synced 2024-07-01 06:05:02 +03:00
622 lines
19 KiB
Plaintext
622 lines
19 KiB
Plaintext
"SYNTAX for
|
||
THE HITCHHIKER'S GUIDE TO THE GALAXY
|
||
(c) Copyright 1984 Infocom, Inc. All Rights Reserved."
|
||
|
||
<BUZZ A AN THE IS ARE AM AND OF THEN ALL BUT EXCEPT \. \, \"
|
||
DON\'T DONT PRY PLEASE HERE SOME MORE FRONT>
|
||
|
||
<SYNONYM TO TOWARD>
|
||
<SYNONYM WITH USING>
|
||
<SYNONYM THROUGH THRU>
|
||
<SYNONYM ON ONTO>
|
||
<SYNONYM OUT OUTSIDE>
|
||
<SYNONYM IN INSIDE INTO>
|
||
<SYNONYM UNDER BELOW BENEATH UNDERNEATH>
|
||
<SYNONYM AROUND ALONG>
|
||
<SYNONYM BEFORE NEAR NEXT AGAINST>
|
||
<SYNONYM ALL BOTH>
|
||
<SYNONYM DRUNK BOMBED SMASHE PLASTE>
|
||
|
||
<SYNONYM NORTH N FORE F FOREWA>
|
||
<SYNONYM SOUTH S AFT>
|
||
<SYNONYM EAST E STARBO SB>
|
||
<SYNONYM WEST W PORT P>
|
||
<SYNONYM DOWN D>
|
||
<SYNONYM UP U>
|
||
<SYNONYM NW NORTHWEST>
|
||
<SYNONYM NE NORTHE>
|
||
<SYNONYM SW SOUTHWEST>
|
||
<SYNONYM SE SOUTHE>
|
||
|
||
|
||
;"game commands"
|
||
|
||
<SYNTAX VERBOSE = V-VERBOSE>
|
||
|
||
<SYNTAX BRIEF = V-BRIEF>
|
||
|
||
<SYNTAX SUPER = V-SUPER-BRIEF>
|
||
<SYNONYM SUPER SUPERBRIEF>
|
||
|
||
<SYNTAX DIAGNOSE = V-DIAGNOSE>
|
||
|
||
<SYNTAX INVENT = V-INVENTORY>
|
||
<SYNTAX I = V-INVENTORY>
|
||
<SYNTAX I OBJECT = V-I-AM>
|
||
<SYNONYM I I\'M IM>
|
||
|
||
<SYNTAX QUIT = V-QUIT>
|
||
<SYNONYM QUIT Q>
|
||
|
||
<SYNTAX RESTAR = V-RESTART>
|
||
|
||
<SYNTAX RESTOR = V-RESTORE>
|
||
|
||
<SYNTAX SAVE = V-SAVE>
|
||
|
||
<SYNTAX SCORE = V-SCORE>
|
||
|
||
<SYNTAX SCRIPT = V-SCRIPT>
|
||
|
||
<SYNTAX UNSCRIPT = V-UNSCRIPT>
|
||
|
||
<SYNTAX VERSION = V-VERSION>
|
||
|
||
<SYNTAX $VERIFY = V-$VERIFY>
|
||
<SYNTAX $VERIFY OBJECT = V-$VERIFY>
|
||
|
||
;<SYNTAX $DEBUG = V-$DEBUG>
|
||
|
||
;<SYNTAX $CHEAT OBJECT = V-$CHEAT>
|
||
|
||
;<SYNTAX $PROB = V-$PROB>
|
||
|
||
|
||
;"subtitle real verbs"
|
||
|
||
<SYNTAX ADDRES OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
||
|
||
<SYNTAX AGAIN = V-AGAIN>
|
||
<SYNONYM AGAIN G>
|
||
|
||
<SYNTAX ANSWER = V-ANSWER>
|
||
<SYNTAX ANSWER OBJECT = V-REPLY>
|
||
<SYNTAX ANSWER TO OBJECT = V-REPLY>
|
||
<SYNONYM ANSWER REPLY>
|
||
|
||
<SYNTAX APPLAU = V-APPLAUD>
|
||
<SYNONYM APPLAU CLAP CHEER>
|
||
|
||
<SYNTAX APPREC OBJECT = V-APPRECIATE>
|
||
|
||
<SYNTAX APPROA OBJECT = V-WALK-TO>
|
||
|
||
<SYNTAX ASK OBJECT (FIND ACTORBIT) ABOUT OBJECT = V-ASK-ABOUT>
|
||
<SYNTAX ASK OBJECT (FIND ACTORBIT) ON OBJECT = V-ASK-ABOUT>
|
||
<SYNTAX ASK OBJECT (FIND ACTORBIT) FOR OBJECT = V-ASK-FOR>
|
||
<SYNONYM ASK CONSUL QUERY>
|
||
|
||
<SYNTAX ATTACK OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KILL>
|
||
<SYNTAX ATTACK OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
||
WITH OBJECT (HELD CARRIED HAVE) = V-KILL>
|
||
<SYNONYM ATTACK ASSAULT FIGHT HIT SLAP KILL MURDER STRIKE PUNCH>
|
||
|
||
<SYNTAX BITE OBJECT = V-BITE>
|
||
|
||
<SYNTAX BLOCK OBJECT = V-BLOCK>
|
||
<SYNTAX BLOCK OBJECT WITH OBJECT = V-BLOCK-WITH>
|
||
<SYNONYM BLOCK STOP>
|
||
|
||
<SYNTAX BOARD OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
||
<SYNONYM BOARD EMBARK>
|
||
|
||
<SYNTAX BRUSH OBJECT = V-BRUSH>
|
||
<SYNTAX BRUSH OBJECT WITH OBJECT (HAVE) = V-BRUSH>
|
||
<SYNONYM BRUSH>
|
||
|
||
<SYNTAX ORDER OBJECT = V-BUY>
|
||
<SYNONYM ORDER BUY PURCHASE>
|
||
|
||
<SYNTAX CARVE OBJECT ON OBJECT = V-CARVE PRE-CARVE>
|
||
<SYNTAX CARVE OBJECT IN OBJECT = V-CARVE PRE-CARVE>
|
||
<SYNTAX CARVE OBJECT WITH OBJECT (HAVE) = V-CARVE-WITH>
|
||
<SYNONYM CARVE INSCRI SCRATC WRITE>
|
||
|
||
<SYNTAX CLIMB OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-FOO>
|
||
<SYNTAX CLIMB ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
||
<SYNTAX CLIMB UP OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||
<SYNTAX CLIMB DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||
<SYNTAX CLIMB OVER OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-OVER>
|
||
<SYNTAX CLIMB IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
||
<SYNTAX CLIMB THROUGH OBJECT = V-THROUGH>
|
||
<SYNONYM CLIMB SCALE>
|
||
|
||
<SYNTAX CLOSE OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-CLOSE>
|
||
<SYNTAX CLOSE OFF OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
||
= V-LAMP-OFF>
|
||
<SYNONYM CLOSE SHUT>
|
||
|
||
<SYNTAX CONNECT OBJECT TO OBJECT = V-PLUG>
|
||
|
||
<SYNTAX COVER OBJECT WITH OBJECT (HELD MANY) = V-SPUT-ON>
|
||
|
||
<SYNTAX COUNT OBJECT = V-COUNT>
|
||
|
||
<SYNTAX CUT OBJECT WITH OBJECT (CARRIED HELD) = V-CUT>
|
||
<SYNTAX CUT THROUGH OBJECT WITH OBJECT (CARRIED HELD) = V-CUT>
|
||
<SYNONYM CUT SLICE>
|
||
|
||
<SYNTAX DEMOLI OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
|
||
<SYNTAX DEMOLI OBJECT WITH OBJECT (HELD CARRIED TAKE) = V-MUNG>
|
||
<SYNTAX DEMOLI DOWN OBJECT = V-KILL>
|
||
<SYNONYM DEMOLI CRACK DESTRO DAMAGE BREAK SMASH WRECK>
|
||
|
||
<SYNTAX DANGLE OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
||
|
||
<SYNTAX DESCEN OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||
|
||
<SYNTAX DIG IN OBJECT = V-DIG>
|
||
<SYNTAX DIG WITH OBJECT = V-DIG>
|
||
<SYNTAX DIG THROUGH OBJECT = V-DIG>
|
||
|
||
<SYNTAX DISEMBARK OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
|
||
<SYNONYM DISEMBARK DEBARK>
|
||
|
||
<SYNTAX DISROBE = V-GET-UNDRESSED>
|
||
|
||
<SYNTAX DOZE = V-DOZE>
|
||
<SYNONYM DOZE NAP SNOOZE>
|
||
|
||
<SYNTAX DRINK OBJECT (FIND DRINKBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||
= V-DRINK>
|
||
<SYNTAX DRINK FROM OBJECT (HELD CARRIED) = V-DRINK-FROM>
|
||
<SYNONYM DRINK SIP SWALLOW IMBIBE QUAFF GUZZLE SWILL>
|
||
|
||
<SYNTAX DROP OBJECT (HELD MANY HAVE) = V-DROP PRE-DROP>
|
||
<SYNTAX DROP OBJECT (HELD MANY) BEFORE OBJECT = V-PUT-IN-FRONT PRE-GIVE>
|
||
<SYNTAX DROP OBJECT (HELD MANY) DOWN OBJECT = V-PUT PRE-PUT>
|
||
<SYNTAX DROP OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
||
<SYNTAX DROP OBJECT (HELD MANY) ON OBJECT = V-PUT-ON PRE-PUT>
|
||
|
||
<SYNTAX EAT OBJECT (FIND EATBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-EAT>
|
||
<SYNONYM EAT DEVOUR INGEST GOBBLE>
|
||
|
||
<SYNTAX ENJOY OBJECT = V-ENJOY>
|
||
|
||
<SYNTAX ENTER = V-ENTER>
|
||
<SYNTAX ENTER OBJECT = V-THROUGH>
|
||
|
||
<SYNTAX EXIT = V-EXIT>
|
||
<SYNTAX EXIT OBJECT = V-EXIT>
|
||
<SYNONYM EXIT DEPART WITHDR>
|
||
|
||
<SYNTAX ESCAPE = V-ESCAPE>
|
||
<SYNTAX ESCAPE OBJECT = V-ESCAPE>
|
||
<SYNTAX ESCAPE FROM OBJECT = V-ESCAPE>
|
||
<SYNONYM ESCAPE FLEE>
|
||
|
||
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM) (FIND DARKBIT)
|
||
= V-EXAMINE PRE-READ>
|
||
<SYNTAX EXAMINE OBJECT THROUGH OBJECT = V-EXAMINE-THROUGH PRE-READ>
|
||
<SYNTAX EXAMINE IN OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
|
||
= V-LOOK-INSIDE>
|
||
<SYNTAX EXAMINE ON OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
|
||
= V-LOOK-INSIDE>
|
||
<SYNTAX EXAMINE FOR OBJECT = V-FIND>
|
||
<SYNONYM EXAMINE INSPECT DESCRIBE STUDY OBSERVE SEE SCOUR>
|
||
|
||
<SYNTAX EXTINGUISH OBJECT (FIND ONBIT) = V-LAMP-OFF>
|
||
|
||
<SYNTAX FEED OBJECT (FIND ACTORBIT) = V-FEED>
|
||
<SYNTAX FEED OBJECT (MANY HELD HAVE) TO OBJECT (FIND ACTORBIT) (ON-GROUND)
|
||
= V-GIVE PRE-GIVE>
|
||
<SYNTAX FEED OBJECT (FIND ACTORBIT) (ON-GROUND) OBJECT (MANY HELD HAVE)
|
||
= V-SGIVE>
|
||
|
||
<SYNTAX FILL OBJECT = V-FILL>
|
||
|
||
<SYNTAX FIND OBJECT = V-FIND>
|
||
<SYNONYM FIND SEEK>
|
||
|
||
<SYNTAX FOLLOW OBJECT = V-FOLLOW>
|
||
<SYNONYM FOLLOW PURSUE CHASE>
|
||
|
||
<SYNTAX FOOTNOTE = V-FOOTNOTE>
|
||
<SYNTAX FOOTNOTE OBJECT = V-FOOTNOTE>
|
||
|
||
<SYNTAX FRIPPI = V-FRIPPI>
|
||
<SYNONYM FRIPPI LYSHUS GASHEE MORPHO THOU BLEEM MISERA VENCHI WIMBGU>
|
||
|
||
<SYNTAX HAND OBJECT (MANY HELD HAVE) TO OBJECT (FIND ACTORBIT) (ON-GROUND)
|
||
= V-GIVE PRE-GIVE>
|
||
<SYNTAX HAND OBJECT (FIND ACTORBIT) (ON-GROUND) OBJECT (MANY HELD HAVE)
|
||
= V-SGIVE>
|
||
<SYNTAX HAND UP OBJECT (FIND RLANDBIT) = V-GIVE-UP>
|
||
<SYNONYM HAND GIVE SELL DONATE OFFER>
|
||
|
||
<SYNTAX HANG OBJECT ON OBJECT = V-HANG>
|
||
<SYNTAX HANG OBJECT FROM OBJECT = V-HANG>
|
||
<SYNTAX HANG OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
||
|
||
<SYNTAX HEAR OBJECT (FIND DARKBIT) = V-LISTEN>
|
||
|
||
<SYNTAX HELLO = V-HELLO>
|
||
<SYNTAX HELLO OBJECT = V-HELLO>
|
||
<SYNONYM HELLO HI>
|
||
|
||
<SYNTAX HELP = V-HELP>
|
||
<SYNTAX HELP OBJECT = V-SAVE-SOMETHING>
|
||
<SYNONYM HELP HINT HINTS>
|
||
|
||
<SYNTAX HIDE = V-HIDE>
|
||
<SYNTAX HIDE UNDER OBJECT = V-HIDE>
|
||
<SYNTAX HIDE BEHIND OBJECT = V-HIDE>
|
||
|
||
<SYNTAX HITCHH = V-HITCHHIKE>
|
||
<SYNONYM HITCHH HITCH>
|
||
|
||
<SYNTAX IDIOT = V-IDIOT>
|
||
<SYNONYM IDIOT>
|
||
|
||
<SYNTAX JUMP = V-LEAP>
|
||
<SYNTAX JUMP OVER OBJECT = V-LEAP>
|
||
<SYNTAX JUMP ACROSS OBJECT = V-LEAP>
|
||
<SYNTAX JUMP IN OBJECT = V-THROUGH>
|
||
<SYNTAX JUMP FROM OBJECT = V-LEAP>
|
||
<SYNTAX JUMP OFF OBJECT = V-LEAP>
|
||
<SYNTAX JUMP OUT OBJECT = V-THROUGH>
|
||
<SYNTAX JUMP THROUGH OBJECT = V-THROUGH>
|
||
<SYNONYM JUMP LEAP DIVE>
|
||
|
||
<SYNTAX KICK OBJECT = V-KICK>
|
||
|
||
<SYNTAX KISS OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KISS>
|
||
|
||
<SYNTAX KNEEL = V-KNEEL>
|
||
<SYNONYM KNEEL CRAWL PEEK>
|
||
|
||
<SYNTAX KNOCK AT OBJECT = V-KNOCK>
|
||
<SYNTAX KNOCK ON OBJECT = V-KNOCK>
|
||
<SYNTAX KNOCK DOWN OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KILL>
|
||
<SYNONYM KNOCK RAP>
|
||
|
||
<SYNTAX LEAVE = V-LEAVE>
|
||
<SYNTAX LEAVE OBJECT = V-LEAVE>
|
||
|
||
<SYNTAX LIE ON OBJECT (FIND VEHBIT) = V-LIE-DOWN>
|
||
<SYNTAX LIE IN OBJECT (FIND VEHBIT) = V-LIE-DOWN>
|
||
<SYNTAX LIE DOWN OBJECT (FIND RLANDBIT) = V-LIE-DOWN>
|
||
<SYNTAX LIE BEFORE OBJECT = V-BLOCK>
|
||
<SYNONYM LIE RECLIN>
|
||
|
||
<SYNTAX LIGHT OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||
= V-LAMP-ON>
|
||
|
||
<SYNTAX LISTEN TO OBJECT (FIND DARKBIT) = V-LISTEN>
|
||
|
||
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) = V-LOCK>
|
||
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (TAKE) = V-LOCK>
|
||
|
||
<SYNTAX LOOK = V-LOOK>
|
||
<SYNTAX LOOK AROUND OBJECT (FIND RLANDBIT) = V-LOOK>
|
||
<SYNTAX LOOK DOWN OBJECT (FIND RLANDBIT) = V-LOOK-DOWN>
|
||
<SYNTAX LOOK UP OBJECT (FIND RLANDBIT) = V-LOOK-UP>
|
||
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) (FIND DARKBIT)
|
||
= V-EXAMINE PRE-READ>
|
||
<SYNTAX LOOK AT OBJECT THROUGH OBJECT = V-EXAMINE-THROUGH PRE-READ>
|
||
<SYNTAX LOOK THROUGH OBJECT = V-LOOK-INSIDE>
|
||
<SYNTAX LOOK OUT OBJECT = V-LOOK-INSIDE>
|
||
<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER PRE-READ>
|
||
<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND PRE-READ>
|
||
<SYNTAX LOOK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-LOOK-INSIDE>
|
||
<SYNTAX LOOK ON OBJECT = V-EXAMINE PRE-READ>
|
||
<SYNTAX LOOK FOR OBJECT = V-FIND>
|
||
<SYNTAX LOOK OBJECT = V-CHASTISE>
|
||
<SYNONYM LOOK L STARE GAZE>
|
||
|
||
<SYNTAX LOWER OBJECT = V-LOWER>
|
||
|
||
<SYNTAX MAKE OBJECT = V-MAKE>
|
||
|
||
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
|
||
<SYNTAX MOVE OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNTAX MOVE TOGETHER OBJECT = V-PULL-TOGETHER> ;"pull myself together"
|
||
<SYNONYM MOVE PULL>
|
||
|
||
<SYNTAX MY OBJECT OBJECT = V-MY-NAME>
|
||
|
||
<SYNTAX NO = V-NO>
|
||
|
||
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-OPEN>
|
||
<SYNTAX OPEN UP OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||
= V-OPEN>
|
||
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||
WITH OBJECT (ON-GROUND IN-ROOM HELD CARRIED HAVE) = V-OPEN>
|
||
<SYNONYM OPEN PART DRAW>
|
||
|
||
<SYNTAX PANIC = V-PANIC>
|
||
|
||
<SYNTAX PAY FOR OBJECT = V-BUY>
|
||
|
||
<SYNTAX PHONE OBJECT = V-CALL>
|
||
<SYNTAX PHONE OBJECT WITH OBJECT = V-CALL-WITH>
|
||
<SYNTAX PHONE OBJECT ON OBJECT = V-CALL-WITH>
|
||
<SYNONYM PHONE CALL>
|
||
|
||
<SYNTAX PICK OBJECT = V-PICK>
|
||
<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
|
||
<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY) = V-PICK-UP PRE-TAKE>
|
||
|
||
<SYNTAX PLANT OBJECT (HELD MANY) IN OBJECT = V-PLANT>
|
||
<SYNONYM PLANT BURY>
|
||
|
||
<SYNTAX PLUG OBJECT IN OBJECT = V-PLUG>
|
||
<SYNTAX PLUG OBJECT TO OBJECT = V-PLUG>
|
||
<SYNTAX PLUG IN OBJECT IN OBJECT = V-PLUG>
|
||
<SYNTAX PLUG IN OBJECT TO OBJECT = V-PLUG>
|
||
|
||
<SYNTAX POINT AT OBJECT = V-POINT>
|
||
<SYNTAX POINT TO OBJECT = V-POINT>
|
||
<SYNTAX POINT OBJECT AT OBJECT = V-STEER>
|
||
<SYNTAX POINT OBJECT TO OBJECT = V-STEER>
|
||
<SYNONYM POINT STEER>
|
||
|
||
<SYNTAX POUR OBJECT (HELD CARRIED) = V-POUR>
|
||
<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-POUR>
|
||
<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR>
|
||
<SYNTAX POUR OBJECT (HELD CARRIED) OVER OBJECT = V-POUR>
|
||
<SYNONYM POUR SPILL SPRINK>
|
||
|
||
<SYNTAX PROTEST = V-PROTEST>
|
||
<SYNONYM PROTEST ARGUE>
|
||
|
||
<SYNTAX PUSH OBJECT = V-PUSH>
|
||
<SYNTAX PUSH OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND) = V-PUSH>
|
||
<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
|
||
<SYNONYM PUSH PRESS>
|
||
|
||
<SYNTAX PUT OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
||
<SYNTAX PUT OBJECT (HELD MANY) AT OBJECT = V-PUT-IN-FRONT PRE-GIVE>
|
||
<SYNTAX PUT OBJECT (HELD MANY) BEFORE OBJECT = V-PUT-IN-FRONT PRE-GIVE>
|
||
<SYNTAX PUT OBJECT (HELD MANY) DOWN OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX PUT OBJECT (HELD MANY) ON OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX PUT OBJECT (HELD MANY) AROUND OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX PUT OBJECT (HELD MANY) OVER OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX PUT OBJECT (HELD MANY) ACROSS OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX PUT DOWN OBJECT (HELD MANY HAVE) = V-DROP PRE-DROP>
|
||
<SYNTAX PUT OBJECT UNDER OBJECT = V-PUT-UNDER>
|
||
<SYNTAX PUT ON OBJECT (FIND WEARBIT) (HAVE) = V-WEAR>
|
||
<SYNTAX PUT OBJECT BEHIND OBJECT = V-PUT-BEHIND>
|
||
<SYNONYM PUT STUFF INSERT PLACE LAY>
|
||
|
||
<SYNTAX RAISE OBJECT = V-RAISE>
|
||
<SYNTAX RAISE UP OBJECT = V-RAISE>
|
||
<SYNONYM RAISE LIFT>
|
||
|
||
<SYNTAX RAPE OBJECT (FIND ACTORBIT) = V-RAPE>
|
||
|
||
;<SYNTAX REACH IN OBJECT (ON-GROUND IN-ROOM) = V-REACH-IN>
|
||
|
||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
||
= V-READ PRE-READ>
|
||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
||
THROUGH OBJECT = V-READ PRE-READ>
|
||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
||
WITH OBJECT = V-READ PRE-READ>
|
||
<SYNONYM READ SKIM>
|
||
|
||
<SYNTAX REFUSE OBJECT (IN-ROOM) = V-REFUSE>
|
||
|
||
<SYNTAX RELAX = V-RELAX>
|
||
|
||
<SYNTAX REMOVE OBJECT (FIND WORNBIT) = V-REMOVE>
|
||
<SYNTAX REMOVE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||
FROM OBJECT = V-TAKE PRE-TAKE>
|
||
<SYNONYM REMOVE DOFF SHED>
|
||
|
||
<SYNTAX REPAIR OBJECT = V-REPAIR>
|
||
<SYNONYM REPAIR FIX UNJAM>
|
||
|
||
<SYNTAX REPLACE OBJECT = V-REPLACE>
|
||
|
||
<SYNTAX SAVE OBJECT = V-SAVE-SOMETHING>
|
||
|
||
<SYNTAX SAY TO OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
||
<SYNTAX SAY OBJECT = V-SAY-NAME>
|
||
<SYNTAX SAY = V-SAY>
|
||
<SYNONYM SAY TALK SPEAK>
|
||
|
||
<SYNTAX SEARCH OBJECT = V-SEARCH>
|
||
<SYNTAX SEARCH IN OBJECT = V-SEARCH>
|
||
<SYNTAX SEARCH FOR OBJECT = V-FIND>
|
||
<SYNONYM SEARCH RUMMAG FRISK>
|
||
|
||
<SYNTAX SHAKE OBJECT = V-SHAKE>
|
||
<SYNTAX SHAKE OBJECT WITH OBJECT = V-SHAKE-WITH>
|
||
|
||
<SYNTAX SHOOT = V-SHOOT>
|
||
<SYNTAX SHOOT OBJECT = V-SHOOT>
|
||
<SYNTAX SHOOT OBJECT WITH OBJECT (HAVE) = V-SHOOT>
|
||
<SYNTAX SHOOT OBJECT (HAVE) AT OBJECT = V-SSHOOT>
|
||
<SYNONYM SHOOT FIRE BLAST>
|
||
|
||
<SYNTAX SHOW OBJECT (HELD MANY HAVE) TO OBJECT (FIND ACTORBIT) = V-SHOW>
|
||
<SYNTAX SHOW OBJECT (FIND ACTORBIT) OBJECT (HELD MANY HAVE) = V-SSHOW>
|
||
|
||
<SYNTAX SIT ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
||
<SYNTAX SIT DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-SIT>
|
||
<SYNTAX SIT IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
||
<SYNONYM SIT REST SQUAT>
|
||
|
||
<SYNTAX SKIP = V-SKIP>
|
||
<SYNONYM SKIP HOP>
|
||
|
||
<SYNTAX SLEEP = V-SLEEP>
|
||
<SYNTAX SLEEP IN OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
|
||
<SYNTAX SLEEP ON OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
|
||
|
||
<SYNTAX SLIDE OBJECT = V-PUSH>
|
||
<SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
|
||
|
||
<SYNTAX SMELL OBJECT (FIND DARKBIT) = V-SMELL>
|
||
<SYNONYM SMELL SNIFF WHIFF>
|
||
|
||
<SYNTAX SMILE = V-SMILE>
|
||
<SYNTAX SMILE AT OBJECT = V-SMILE>
|
||
|
||
<SYNTAX SPIN OBJECT = V-SPIN>
|
||
<SYNONYM SPIN WHIRL ROTATE>
|
||
|
||
<SYNTAX STAND = V-STAND>
|
||
<SYNTAX STAND UP OBJECT (FIND RLANDBIT) = V-STAND>
|
||
<SYNTAX STAND ON OBJECT = V-STAND-ON>
|
||
<SYNTAX STAND BEFORE OBJECT = V-STAND-BEFORE>
|
||
<SYNTAX STAND IN OBJECT = V-STAND-ON>
|
||
<SYNONYM STAND RISE>
|
||
|
||
<SYNTAX START OBJECT = V-LAMP-ON>
|
||
<SYNONYM START ACTIVA>
|
||
|
||
<SYNTAX SWITCH OBJECT = V-TURN>
|
||
<SYNTAX SWITCH OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNTAX SWITCH AROUND OBJECT (FIND RLANDBIT) = V-TURN>
|
||
<SYNTAX SWITCH OBJECT TO OBJECT = V-TURN>
|
||
<SYNTAX SWITCH OBJECT WITH OBJECT (HAVE) = V-TURN>
|
||
<SYNTAX SWITCH ON OBJECT (FIND LIGHTBIT) = V-LAMP-ON>
|
||
<SYNTAX SWITCH ON OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNTAX SWITCH OFF OBJECT (FIND LIGHTBIT) (TAKE) = V-LAMP-OFF>
|
||
<SYNTAX SWITCH OFF OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNONYM SWITCH TURN FLIP FLICK TOGGLE>
|
||
|
||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND IN-ROOM MANY) = V-TAKE PRE-TAKE>
|
||
<SYNTAX TAKE IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
||
<SYNTAX TAKE OUT OBJECT (FIND VEHBIT) (ON-GROUND) = V-DISEMBARK>
|
||
<SYNTAX TAKE ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
||
<SYNTAX TAKE UP OBJECT (FIND RLANDBIT) = V-STAND>
|
||
<SYNTAX TAKE DRESSE OBJECT (FIND RLANDBIT) = V-GET-DRESSED>
|
||
<SYNTAX TAKE UNDRES OBJECT (FIND RLANDBIT) = V-GET-UNDRESSED>
|
||
<SYNTAX TAKE DRUNK OBJECT (FIND RLANDBIT) = V-GET-DRUNK>
|
||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
|
||
OUT OBJECT = V-TAKE PRE-TAKE>
|
||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
|
||
OFF OBJECT = V-TAKE PRE-TAKE>
|
||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||
FROM OBJECT = V-TAKE PRE-TAKE>
|
||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||
IN OBJECT = V-TAKE PRE-TAKE>
|
||
<SYNTAX TAKE OFF OBJECT (FIND WORNBIT) (HAVE) = V-TAKE-OFF>
|
||
<SYNONYM TAKE GRAB CATCH GET HOLD CARRY>
|
||
|
||
<SYNTAX TASTE OBJECT (FIND DARKBIT) = V-TASTE>
|
||
<SYNONYM TASTE LICK>
|
||
|
||
<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
||
<SYNTAX TELL OBJECT (FIND ACTORBIT) ABOUT OBJECT = V-TELL-ABOUT>
|
||
<SYNTAX TELL OBJECT OBJECT = V-TELL-TIME>
|
||
<SYNTAX TELL OBJECT TO OBJECT = V-TELL-NAME>
|
||
|
||
<SYNTAX THANK OBJECT = V-THANK>
|
||
<SYNONYM THANK THANKS>
|
||
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) = V-THROW PRE-THROW>
|
||
<SYNTAX THROW OBJECT OBJECT = V-FLIPSWITCH>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) UP OBJECT (FIND RLANDBIT)
|
||
= V-THROW PRE-THROW>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) AT OBJECT (ON-GROUND IN-ROOM)
|
||
= V-THROW PRE-THROW>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) TO OBJECT (ON-GROUND IN-ROOM)
|
||
= V-THROW PRE-THROW>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) OFF OBJECT = V-THROW-OFF>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) OVER OBJECT = V-THROW-OFF>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) THROUGH OBJECT (ON-GROUND IN-ROOM)
|
||
= V-THROW PRE-THROW>
|
||
<SYNTAX THROW OBJECT (HELD CARRIED) IN OBJECT = V-THROW PRE-THROW>
|
||
<SYNTAX THROW IN OBJECT = V-THROW-IN-TOWEL>
|
||
<SYNONYM THROW HURL TOSS>
|
||
|
||
<SYNTAX TIE OBJECT = V-TIE>
|
||
<SYNTAX TIE TOGETHER OBJECT = V-TIE-TOGETHER>
|
||
<SYNTAX TIE OBJECT (HELD MANY) AROUND OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX TIE OBJECT TO OBJECT = V-PLUG>
|
||
<SYNONYM TIE FASTEN SECURE ATTACH>
|
||
|
||
<SYNTAX TOUCH OBJECT (FIND DARKBIT) = V-RUB>
|
||
<SYNTAX TOUCH OBJECT WITH OBJECT = V-RUB>
|
||
<SYNONYM TOUCH FEEL PAT PET RUB>
|
||
|
||
<SYNTAX TYPE = V-TYPE>
|
||
<SYNTAX TYPE ON OBJECT = V-TYPE-ON>
|
||
|
||
<SYNTAX UNLOCK OBJECT = V-UNLOCK>
|
||
<SYNTAX UNLOCK OBJECT WITH OBJECT (HAVE) = V-UNLOCK>
|
||
|
||
<SYNTAX UNPLUG OBJECT = V-UNPLUG>
|
||
<SYNONYM UNPLUG DISCON>
|
||
|
||
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-UNTIE>
|
||
<SYNONYM UNTIE FREE UNFAST UNATTA UNKNOT>
|
||
|
||
<SYNTAX WAIT = V-WAIT>
|
||
<SYNTAX WAIT FOR OBJECT = V-WAIT-FOR>
|
||
<SYNONYM WAIT Z STAY>
|
||
|
||
<SYNTAX WAKE OBJECT (FIND RLANDBIT) = V-ALARM>
|
||
<SYNTAX WAKE UP OBJECT (FIND RLANDBIT) = V-ALARM>
|
||
<SYNONYM WAKE AWAKE ROUSE>
|
||
|
||
<SYNTAX WALK = V-WALK-AROUND>
|
||
<SYNTAX WALK OBJECT = V-WALK>
|
||
<SYNTAX WALK IN OBJECT = V-THROUGH>
|
||
<SYNTAX WALK OUT OBJECT = V-THROUGH>
|
||
<SYNTAX WALK ON OBJECT = V-WALK-AROUND>
|
||
<SYNTAX WALK OVER OBJECT = V-LEAP>
|
||
<SYNTAX WALK THROUGH OBJECT = V-THROUGH>
|
||
<SYNTAX WALK AROUND OBJECT = V-WALK-AROUND>
|
||
<SYNTAX WALK BEHIND OBJECT = V-WALK-AROUND>
|
||
<SYNTAX WALK UP OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||
<SYNTAX WALK DOWN OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||
<SYNTAX WALK TO OBJECT = V-WALK-TO>
|
||
<SYNTAX WALK AWAY OBJECT (FIND RLANDBIT) = V-LEAVE>
|
||
<SYNONYM WALK GO RUN PROCEE STEP>
|
||
|
||
<SYNTAX WASH OBJECT = V-CLEAN>
|
||
<SYNTAX WASH UP OBJECT (FIND RLANDBIT) = V-CLEAN>
|
||
<SYNONYM WASH CLEAN TIDY>
|
||
|
||
<SYNTAX WATER OBJECT WITH OBJECT (HAVE) = V-WATER>
|
||
|
||
<SYNTAX WAVE OBJECT (HELD CARRIED) = V-WAVE>
|
||
<SYNTAX WAVE = V-WAVE-AT>
|
||
<SYNTAX WAVE AT OBJECT = V-WAVE-AT>
|
||
<SYNTAX WAVE TO OBJECT = V-WAVE-AT>
|
||
|
||
<SYNTAX WEAR OBJECT (FIND WEARBIT) (HAVE) = V-WEAR>
|
||
<SYNONYM WEAR DON>
|
||
|
||
<SYNTAX WHAT OBJECT = V-WHAT>
|
||
<SYNTAX WHAT ABOUT OBJECT = V-WHAT-ABOUT>
|
||
<SYNTAX WHAT OBJECT OBJECT = V-WHAT-TIME>
|
||
<SYNONYM WHAT WHATS WHAT\'>
|
||
|
||
<SYNTAX WHERE OBJECT = V-WHERE>
|
||
<SYNONYM WHERE WHERES>
|
||
|
||
<SYNTAX WHO OBJECT = V-WHO>
|
||
<SYNONYM WHO WHOS>
|
||
|
||
<SYNTAX WHY = V-WHY>
|
||
|
||
<SYNTAX DRAPE OBJECT IN OBJECT (HELD MANY) = V-SPUT-ON>
|
||
<SYNTAX DRAPE OBJECT (HELD MANY) ON OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX DRAPE OBJECT (HELD MANY) AROUND OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNTAX DRAPE OBJECT (HELD MANY) OVER OBJECT = V-PUT-ON PRE-PUT>
|
||
<SYNONYM DRAPE WRAP>
|
||
|
||
<SYNTAX YELL = V-YELL>
|
||
<SYNTAX YELL AT OBJECT = V-YELL>
|
||
<SYNTAX YELL TO OBJECT = V-YELL>
|
||
<SYNONYM YELL SCREAM SHOUT HOWL>
|
||
|
||
<SYNTAX YES = V-YES>
|
||
<SYNONYM YES Y OK OKAY SURE> |