) (UP TO CRAG) (DOWN TO UNDERWATER) (WEST TO UNDERWATER) (NORTH TO UNDERWATER) (SOUTH TO UNDERWATER) (FLAGS ONBIT RWATERBIT) (ACTION UNDERWATER-F) > WORD> ) (DOWN TO UNDERWATER) (UP TO BALCONY) (FLAGS ONBIT RLANDBIT) (VALUE 3) (GLOBAL CLIFF OCEAN) (PSEUDO "STRUCTURE" STRUCTURE-PSEUDO "CLEFT" CLEFT-PSEUDO) (ACTION CRAG-F)> ) (DOWN PER WATER-LEVEL-F) (UP TO WINDING-STAIR) (FLAGS ONBIT RLANDBIT) ( PSEUDO "PLAQUE" PLAQUE-PSEUDO) (GLOBAL CLIFF OCEAN STAIRS WINDOW) (ACTION BALCONY-F)> ) (DOWN PER WATER-LEVEL-F) (UP TO COURTYARD) (FLAGS ONBIT RLANDBIT) (GLOBAL CLIFF STAIRS) (ACTION WINDING-STAIR-F)> ) (DOWN TO WINDING-STAIR) (SOUTH TO WINDING-STAIR) (WEST TO WEST-WING) ( NORTH TO PLAIN-HALL) (FLAGS ONBIT RLANDBIT FLOYDBIT) (GLOBAL STAIRS) (PSEUDO "CASTLE" CASTLE-PSEUDO "RUBBLE" RUBBLE-PSEUDO) (ACTION COURTYARD-F)> ) (EAST TO COURTYARD) (DOWN "Certain death.") (FLAGS ONBIT RLANDBIT FLOYDBIT) ( GLOBAL CLIFF OCEAN) (PSEUDO "CASTLE" CASTLE-PSEUDO "RUBBLE" RUBBLE-PSEUDO)> ) (SOUTH TO COURTYARD) (NORTH TO REC-AREA) (NE TO REC-CORRIDOR) (FLAGS ONBIT RLANDBIT)> ) (NORTH TO CONFERENCE-ROOM IF CONFERENCE-DOOR IS OPEN) (SOUTH TO PLAIN-HALL) (EAST TO REC-CORRIDOR) (FLAGS ONBIT RLANDBIT FLOYDBIT) (GLOBAL CONFERENCE-DOOR) (PSEUDO "GAMES" GAMES-PSEUDO "TAPES" TAPES-PSEUDO) (ACTION REC-AREA-F)> WORD> WORD> ) (SOUTH TO REC-AREA IF CONFERENCE-DOOR IS OPEN) (OUT TO REC-AREA IF CONFERENCE-DOOR IS OPEN) (IN TO BOOTH-1) (NORTH TO BOOTH-1) (FLAGS RLANDBIT ONBIT) (PSEUDO "BOOTH" NEAR-BOOTH-PSEUDO) (GLOBAL CONFERENCE-DOOR TABLES) (ACTION CONFERENCE-ROOM-F)> ) (SOUTH TO CONFERENCE-ROOM) (OUT TO CONFERENCE-ROOM) (PSEUDO "BOOTH" IN-BOOTH-PSEUDO) ( FLAGS ONBIT RLANDBIT) (GLOBAL CONTROLS SLOT TELEPORTATION-BUTTON-2 TELEPORTATION-BUTTON-3)> ) (WEST TO REC-AREA) (NORTH TO DORM-B) (SOUTH TO DORM-A) (EAST TO MESS-CORRIDOR) (SW TO PLAIN-HALL) (FLAGS ONBIT RLANDBIT)> ) (SOUTH TO SANFAC-A) (NORTH TO REC-CORRIDOR) (FLAGS FLOYDBIT ONBIT RLANDBIT) (GLOBAL BED) (PSEUDO "PARTITION" PARTITION-PSEUDO)> ) (NORTH TO DORM-A) (FLAGS ONBIT RLANDBIT FLOYDBIT) (PSEUDO "FIXTURES" TOILET-PSEUDO "TOILET" TOILET-PSEUDO)> ) (SOUTH TO REC-CORRIDOR) (NORTH TO SANFAC-B) (FLAGS FLOYDBIT ONBIT RLANDBIT) (GLOBAL BED) (PSEUDO "PARTITION" PARTITION-PSEUDO)> ) (SOUTH TO DORM-B) (FLAGS FLOYDBIT ONBIT RLANDBIT) (PSEUDO "FIXTURES" TOILET-PSEUDO "TOILET" TOILET-PSEUDO)> ) (NORTH TO DORM-CORRIDOR) (SOUTH TO SANFAC-C) (FLAGS ONBIT FLOYDBIT RLANDBIT) (GLOBAL BED) (PSEUDO "PARTITION" PARTITION-PSEUDO)> ) (NORTH TO DORM-C) (FLAGS FLOYDBIT ONBIT RLANDBIT) (PSEUDO "FIXTURES" TOILET-PSEUDO "TOILET" TOILET-PSEUDO)> ) (SOUTH TO DORM-CORRIDOR) (NORTH TO SANFAC-D) (FLAGS FLOYDBIT ONBIT RLANDBIT) (GLOBAL BED) (PSEUDO "PARTITION" PARTITION-PSEUDO)> ) (SOUTH TO DORM-D) (FLAGS ONBIT FLOYDBIT RLANDBIT) (PSEUDO "FIXTURES" TOILET-PSEUDO "TOILET" TOILET-PSEUDO)> ) (SOUTH TO MESS-HALL) (NORTH TO STORAGE-WEST IF STORAGE-WEST-DOOR IS OPEN) (EAST TO DORM-CORRIDOR) (WEST TO REC-CORRIDOR) ( FLAGS ONBIT RLANDBIT) (GLOBAL STORAGE-WEST-DOOR) (ACTION MESS-CORRIDOR-F)> %<> WORD> ) (SOUTH TO MESS-CORRIDOR IF STORAGE-WEST-DOOR IS OPEN) ( OUT TO MESS-CORRIDOR IF STORAGE-WEST-DOOR IS OPEN) (FLAGS RLANDBIT ONBIT) ( VALUE 4) (GLOBAL SHELVES STORAGE-WEST-DOOR)> %<> WORD> %<> WORD> ) (NORTH TO DORM-D) ( SOUTH TO DORM-C) (WEST TO MESS-CORRIDOR) (EAST PER LONG-HALL-F) (FLAGS ONBIT RLANDBIT) (PSEUDO "WALKWAY" WALKWAY-PSEUDO)> ) (NORTH TO MESS-CORRIDOR) (OUT TO MESS-CORRIDOR) (SOUTH TO KITCHEN IF KITCHEN-DOOR IS OPEN) (IN TO KITCHEN IF KITCHEN-DOOR IS OPEN) (GLOBAL TABLES KITCHEN-DOOR SLOT) (FLAGS ONBIT FLOYDBIT RLANDBIT) (PSEUDO "BENCH" BENCH-PSEUDO "BENCHE" BENCH-PSEUDO) (ACTION MESS-HALL-F)> ) (NORTH TO MESS-HALL) (OUT TO MESS-HALL) (GLOBAL KITCHEN-DOOR) (PSEUDO "SPOUT" SPOUT-PSEUDO "BUTTON" BUTTON-PSEUDO) (FLAGS ONBIT RLANDBIT) (VALUE 4)> ) (NORTH TO ADMIN-CORRIDOR-S) (SOUTH TO MECH-CORRIDOR-N) (WEST PER LONG-HALL-F) (EAST TO ELEVATOR-LOBBY) ( FLAGS FLOYDBIT RLANDBIT ONBIT) (PSEUDO "WALKWAY" WALKWAY-PSEUDO)> ) (SOUTH TO CORRIDOR-JUNCTION) (NORTH TO ADMIN-CORRIDOR ) (EAST TO SANFAC-E) (FLAGS RLANDBIT ONBIT) (ACTION ADMIN-CORRIDOR-S-F)> ) (SOUTH TO ADMIN-CORRIDOR-S) (NORTH PER LADDER-EXIT-F) (WEST TO SYSTEMS-MONITORS) (FLAGS RLANDBIT ONBIT) (GLOBAL RIFT) (PSEUDO "RUBBLE" RUBBLE-PSEUDO) (ACTION ADMIN-CORRIDOR-F)> ) (SOUTH PER LADDER-EXIT-F) (NORTH TO TRANSPORTATION-SUPPLY) (EAST TO PLAN-ROOM) (WEST TO SMALL-OFFICE) (FLAGS RLANDBIT ONBIT) (VALUE 4) (GLOBAL RIFT) (ACTION ADMIN-CORRIDOR-N-F)> ) (WEST TO ADMIN-CORRIDOR-S) (OUT TO ADMIN-CORRIDOR-S) (FLAGS FLOYDBIT RLANDBIT ONBIT) ( PSEUDO "FIXTURES" TOILET-PSEUDO "TOILET" TOILET-PSEUDO)> ) (EAST TO ADMIN-CORRIDOR) (OUT TO ADMIN-CORRIDOR) (FLAGS FLOYDBIT RLANDBIT ONBIT) (GLOBAL TABLES) (PSEUDO "MONITORS" MONITORS-PSEUDO "EQUIPM" EQUIPMENT-PSEUDO) (ACTION SYSTEMS-MONITORS-F)> ) (WEST TO ADMIN-CORRIDOR-N) (FLAGS RLANDBIT ONBIT FLOYDBIT) (PSEUDO "CUBBYHOLE" CUBBYHOLE-PSEUDO "MAPS" MAPS-PSEUDO)> ) (SOUTH TO ADMIN-CORRIDOR-N) (NORTH TO TRANSPORTATION-SUPPLY) (EAST TO TRANSPORTATION-SUPPLY) (WEST TO TRANSPORTATION-SUPPLY) (OUT TO ADMIN-CORRIDOR-N ) (FLAGS RLANDBIT)> ) (EAST TO ADMIN-CORRIDOR-N) (WEST TO LARGE-OFFICE) (FLAGS RLANDBIT FLOYDBIT ONBIT)> ) (EAST TO SMALL-OFFICE) (FLAGS FLOYDBIT RLANDBIT ONBIT) (GLOBAL WINDOW OCEAN)> ) (EAST TO STORAGE-EAST) (WEST TO PHYSICAL-PLANT) (NORTH TO CORRIDOR-JUNCTION) (SOUTH TO MECH-CORRIDOR) (FLAGS RLANDBIT ONBIT)> ) (EAST TO REACTOR-CONTROL) (WEST TO PHYSICAL-PLANT) (NORTH TO MECH-CORRIDOR-N) (SOUTH TO MECH-CORRIDOR-S) (FLAGS RLANDBIT ONBIT)> ) (NORTH TO MECH-CORRIDOR) (SW TO TOOL-ROOM) (SOUTH TO MACHINE-SHOP) (SE TO ROBOT-SHOP) (FLAGS RLANDBIT ONBIT)> ) (WEST TO MECH-CORRIDOR-N) (FLAGS RLANDBIT FLOYDBIT ONBIT) ( GLOBAL SHELVES)> ) (NE TO MECH-CORRIDOR-N) (SE TO MECH-CORRIDOR) (FLAGS FLOYDBIT RLANDBIT ONBIT) (PSEUDO "EQUIPM" EQUIPMENT-PSEUDO "CATWALK" CATWALK-PSEUDO)> ) (WEST TO MECH-CORRIDOR) (EAST TO REACTOR-ELEVATOR IF REACTOR-ELEVATOR-DOOR IS OPEN) (IN TO REACTOR-ELEVATOR IF REACTOR-ELEVATOR-DOOR IS OPEN) (DOWN TO REACTOR-ACCESS-STAIRS) (FLAGS RLANDBIT FLOYDBIT ONBIT) ( PSEUDO "BUTTON" REACTOR-BUTTON-PSEUDO "DIAGRAM" DIAGRAM-PSEUDO) (GLOBAL CONTROLS STAIRS REACTOR-ELEVATOR-DOOR)> ) (DOWN TO REACTOR-ACCESS-STAIRS) (UP TO REACTOR-CONTROL) (FLAGS RLANDBIT) ( GLOBAL STAIRS)> ) (WEST TO REACTOR-CONTROL) (OUT TO REACTOR-CONTROL) (FLAGS RLANDBIT ONBIT) (GLOBAL REACTOR-ELEVATOR-DOOR SLOT ELEVATOR-BUTTON CONTROLS)> ) (NE TO MECH-CORRIDOR-S) (EAST TO MACHINE-SHOP) (FLAGS RLANDBIT FLOYDBIT ONBIT) (GLOBAL SHELVES)> ) (NORTH TO MECH-CORRIDOR-S) (EAST TO ROBOT-SHOP) (WEST TO TOOL-ROOM) (FLAGS RLANDBIT FLOYDBIT ONBIT) (PSEUDO "SPOUT" CHEM-SPOUT-PSEUDO) ( ACTION MACHINE-SHOP-F)> %<> WORD> WORD> %<> WORD> ) (WEST TO MACHINE-SHOP) (NW TO MECH-CORRIDOR-S) (FLAGS RLANDBIT FLOYDBIT ONBIT) (PSEUDO "DEVICE" DEVICES-PSEUDO)> %<> WORD> %<> WORD> %<> WORD> %<> WORD> %<> WORD> %<> WORD> %<> WORD> ) (NORTH PER ELEVATOR-ENTER-F) (SOUTH PER ELEVATOR-ENTER-F) ( WEST TO CORRIDOR-JUNCTION) (EAST TO BOOTH-2) (IN TO BOOTH-2) (FLAGS RLANDBIT FLOYDBIT ONBIT) (GLOBAL UPPER-ELEVATOR-DOOR LOWER-ELEVATOR-DOOR) (PSEUDO "BOOTH" NEAR-BOOTH-PSEUDO) (ACTION ELEVATOR-LOBBY-F)> ) (OUT PER ELEVATOR-EXIT-F) (SOUTH PER ELEVATOR-EXIT-F) (UP "You'll have to use the elevator controls.") (DOWN "You'll have to use the elevator controls.") (FLAGS RLANDBIT ONBIT) (GLOBAL LIGHTS CONTROLS SLOT ELEVATOR-BUTTON UPPER-ELEVATOR-DOOR) (ACTION UPPER-ELEVATOR-F)> ) (NORTH PER ELEVATOR-EXIT-F) (OUT PER ELEVATOR-EXIT-F) (UP "You'll have to use the elevator controls.") (DOWN "You'll have to use the elevator controls.") (FLAGS RLANDBIT ONBIT) (GLOBAL LIGHTS CONTROLS SLOT ELEVATOR-BUTTON LOWER-ELEVATOR-DOOR) (ACTION LOWER-ELEVATOR-F)> %<> WORD> WORD> %<> WORD> %<> WORD> %<> WORD> WORD> WORD> ) (WEST TO ELEVATOR-LOBBY) (OUT TO ELEVATOR-LOBBY) (FLAGS RLANDBIT ONBIT) (PSEUDO "BOOTH" IN-BOOTH-PSEUDO) (GLOBAL CONTROLS SLOT TELEPORTATION-BUTTON-1 TELEPORTATION-BUTTON-3)> ) (NORTH TO UPPER-ELEVATOR) (UP TO HELIPAD) (SW TO OBSERVATION-DECK) (NE TO COMM-ROOM) (FLAGS RLANDBIT ONBIT) ( VALUE 4) (GLOBAL STAIRS UPPER-ELEVATOR-DOOR)> ) (DOWN TO TOWER-CORE) (IN TO HELICOPTER) (EAST "A fence keeps you away from the edge, where you would probably be swept over the brink by the high winds.") (WEST "A fence keeps you away from the edge, where you would probably be swept over the brink by the high winds.") (NORTH "A fence keeps you away from the edge, where you would probably be swept over the brink by the high winds.") (SOUTH "A fence keeps you away from the edge, where you would probably be swept over the brink by the high winds.") (FLAGS RLANDBIT ONBIT) (PSEUDO "FENCE" FENCE-PSEUDO) (GLOBAL STAIRS HELICOPTER-OBJECT)> ) (OUT TO HELIPAD) (FLAGS RLANDBIT ONBIT) ( PSEUDO "LOCK" LOCK-PSEUDO) (GLOBAL OCEAN CONTROLS WINDOW HELICOPTER-OBJECT)> ) (SW TO TOWER-CORE) (FLAGS RLANDBIT ONBIT) (GLOBAL LIGHTS) (PSEUDO "CABLES" CABLES-PSEUDO "ENUNCI" ENUNCIATOR-PSEUDO) (ACTION COMM-ROOM-F)> WORD> ) (SYNONYM CONSOLE CONTRO) (ADJECTIVE COMMUNICATIONS RECEIVE LEFT FIRST) (FLAGS NDESCBIT)> \"")> %<> WORD> %<> WORD> %<> WORD> WORD> WORD> ) (NE TO TOWER-CORE) (FLAGS RLANDBIT ONBIT) ( GLOBAL OCEAN)> ) (EAST TO KALAMONTEE-PLATFORM) (SOUTH PER OTHER-ELEVATOR-ENTER-F) (IN PER OTHER-ELEVATOR-ENTER-F) (PSEUDO "BENCH" BENCH-PSEUDO "BENCHE" BENCH-PSEUDO) (GLOBAL LOWER-ELEVATOR-DOOR) (FLAGS RLANDBIT ONBIT)> ) (WEST TO WAITING-AREA) (SOUTH PER SHUTTLE-ENTER-F) (NORTH PER SHUTTLE-ENTER-F) (FLAGS RLANDBIT ONBIT) (VALUE 4) ( GLOBAL GLOBAL-SHUTTLE) (ACTION KALAMONTEE-PLATFORM-F)>