planetfall/planetfall.record
historicalsource e85ca899aa Final Revision
2019-04-13 21:35:51 -04:00

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25 KiB
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Combined ZIL Compiler Ver 2.0 (MIM)
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Input file: SS:<PLANETFALL>PLANETFALL.ZIL.36
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Loading SS:<PLANETFALL>SYNTAX.ZIL.213 and compiling it.
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Abstracting SS:<PLANETFALL>MISC.
Loading SS:<PLANETFALL>GLOBALS.ZIL.748 and compiling it.
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Abstracting SS:<PLANETFALL>GLOBALS.
Loading SS:<PLANETFALL>PARSER.ZIL.103 and compiling it.
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Compiling routine: CLAUSE
Compiling routine: NUMBER?
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Compiling routine: LIT?
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Abstracting SS:<PLANETFALL>PARSER.
Loading SS:<PLANETFALL>VERBS.ZIL.518 and compiling it.
Compiling routine: V-VERBOSE
Compiling routine: V-BRIEF
Compiling routine: V-SUPER-BRIEF
Compiling routine: V-LOOK
Compiling routine: V-LOOK-CRETIN
Compiling routine: V-FIRST-LOOK
Compiling routine: PRE-EXAMINE
Compiling routine: V-EXAMINE
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Compiling routine: V-SCORE
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Compiling routine: V-AGAIN
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Compiling routine: V-RUB
Compiling routine: V-PUSH
Compiling routine: NO-BUTTON
Compiling routine: V-PUSH-UP
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Compiling routine: V-PULL
Compiling routine: V-MUNG
Compiling routine: HACK-HACK
Compiling routine: WORD-TYPE
Compiling routine: V-KNOCK
Compiling routine: V-YELL
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Compiling routine: V-SHAKE
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Compiling routine: V-SMELL
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Compiling routine: V-MAYBE
Compiling routine: V-POINT
Compiling routine: V-SET
Compiling routine: V-$VERIFY
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Compiling routine: V-$RECORD
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Compiling routine: V-STAND-ON
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Compiling routine: DO-WALK
Compiling routine: V-FLUSH
Compiling routine: V-FLY
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Compiling routine: V-ATTRACT
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Compiling routine: PRE-ZAP
Compiling routine: V-ZAP
Compiling routine: V-SZAP
Compiling routine: V-SCRUB
Compiling routine: V-POUR
Compiling routine: V-EMPTY
Compiling routine: V-THROW-OFF
Compiling routine: V-SLEEP
Compiling routine: V-FIX-IT
Compiling routine: V-OIL
Compiling routine: V-SHOW
Compiling routine: V-INSERT
Compiling routine: V-TASTE
Compiling routine: V-ZESCAPE
Compiling routine: V-TIME
Compiling routine: V-PLAY
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Compiling routine: V-SCOLD
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Compiling routine: THIS-IS-IT
Compiling routine: ACCESSIBLE?
Compiling routine: VISIBLE?
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Compiling routine: ANYMORE
Compiling routine: FIXED-FONT-ON
Compiling routine: FIXED-FONT-OFF
Abstracting SS:<PLANETFALL>VERBS.
Loading SS:<PLANETFALL>COMPONE.ZIL.733 and compiling it.
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Compiling routine: CRAG-F
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Compiling routine: CAN-F
Compiling routine: LADDER-F
Compiling routine: MESS-HALL-F
Compiling routine: KITCHEN-DOOR-F
Compiling routine: DISPENSER-F
Compiling routine: HIGH-PROTEIN-F
Compiling routine: WORTHLESS-ACTION
Compiling routine: LONG-HALL-F
Compiling routine: ADMIN-CORRIDOR-S-F
Compiling routine: CREVICE-F
Compiling routine: KEY-F
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Compiling routine: REACTOR-ELEVATOR-DOOR-F
Compiling routine: I-REACTOR-DOOR-CLOSE
Compiling routine: FLASK-F
Compiling routine: MAGNET-F
Compiling routine: I-MAGNET
Compiling routine: MACHINE-SHOP-F
Compiling routine: CHEMICAL-DISPENSER-F
Compiling routine: CHEM-BUTTON-F
Compiling routine: FLOYD-F
Compiling routine: FLOYDS-FAMOUS-DOOR-ROUTINE
Compiling routine: FLUSH
Compiling routine: FLOYD-INTO-LAB
Compiling routine: FLOYD-NOT-HAVE
Compiling routine: FLOYD-COMES-ALIVE
Compiling routine: I-FLOYD
Compiling routine: CALL-ME-FLOYD
Compiling routine: KLUDGE
Compiling routine: DEAD-FLOYD-F
Compiling routine: ELEVATOR-LOBBY-F
Compiling routine: UPPER-ELEVATOR-F
Compiling routine: LOWER-ELEVATOR-F
Compiling routine: ELEVATOR-ENTER-F
Compiling routine: ELEVATOR-EXIT-F
Compiling routine: UPPER-ELEVATOR-DOOR-F
Compiling routine: LOWER-ELEVATOR-DOOR-F
Compiling routine: DOOR-CLOSED
Compiling routine: BLUE-ELEVATOR-BUTTON-F
Compiling routine: RED-ELEVATOR-BUTTON-F
Compiling routine: I-UPPER-ELEVATOR-ARRIVE
Compiling routine: I-LOWER-ELEVATOR-ARRIVE
Compiling routine: ELEVATOR-BUTTON-F
Compiling routine: I-TURNOFF-UPPER-ELEVATOR
Compiling routine: I-TURNOFF-LOWER-ELEVATOR
Compiling routine: I-UPPER-ELEVATOR-TRIP
Compiling routine: I-LOWER-ELEVATOR-TRIP
Compiling routine: ELEVATOR-DOOR-OPENS
Compiling routine: HELICOPTER-OBJECT-F
Compiling routine: COMM-ROOM-F
Compiling routine: I-UNENTER
Compiling routine: PLAYBACK-BUTTON-F
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Compiling routine: CHEMICAL-FLUID-F
Compiling routine: CUBE-SEEMS
Compiling routine: CHEMICAL-POURS
Compiling routine: STRIP-DISSOLVES
Compiling routine: SHUTDOWN
Compiling routine: COMM-SETUP
Compiling routine: OTHER-ELEVATOR-ENTER-F
Compiling routine: KALAMONTEE-PLATFORM-F
Abstracting SS:<PLANETFALL>COMPONE.
Loading SS:<PLANETFALL>COMPTWO.ZIL.732 and compiling it.
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Compiling routine: INFIRMARY-F
Compiling routine: RED-SPOOL-F
Compiling routine: MEDICINE-F
Compiling routine: ROBOT-HOLE-F
Compiling routine: FLOYD-THROUGH-HOLE
Compiling routine: GOOD-BOARD-F
Compiling routine: PLANETARY-DEFENSE-F
Compiling routine: ACCESS-PANEL-F
Compiling routine: FRIED-BOARD-F
Compiling routine: BOARD-F
Compiling routine: EXAMINE-BOARD
Compiling routine: PUT-BOARD
Compiling routine: BOARD-SHOCK
Compiling routine: PLANETARY-COURSE-CONTROL-F
Compiling routine: CUBE-F
Compiling routine: BAD-BEDISTOR-F
Compiling routine: GREEN-SPOOL-F
Compiling routine: TERMINAL-F
Compiling routine: LIBRARY-TYPE
Compiling routine: SPOOL-READER-F
Compiling routine: PROJCON-OFFICE-F
Compiling routine: CRYO-ELEVATOR-F
Compiling routine: CRYO-EXIT-F
Compiling routine: I-CRYO-ELEVATOR-ARRIVE
Compiling routine: CRYO-ANTEROOM-F
Compiling routine: COMPUTER-ACTION
Compiling routine: PRINT-OUT-F
Compiling routine: MINI-CARD-F
Compiling routine: LAB-UNIFORM-F
Compiling routine: COMBINATION-PAPER-F
Compiling routine: BIO-LOCK-EAST-F
Compiling routine: I-CLEAR-FLOYD-PEER
Compiling routine: BIO-DOOR-EAST-F
Compiling routine: I-BIO-EAST-CLOSES
Compiling routine: BIO-DOOR-WEST-F
Compiling routine: I-BIO-WEST-CLOSES
Compiling routine: RAD-DOOR-EAST-F
Compiling routine: RAD-DOOR-WEST-F
Compiling routine: I-FLOYD-FORAY
Compiling routine: MONSTER-DEATH
Compiling routine: BIO-LAB-F
Compiling routine: I-CHASE-SCENE
Compiling routine: RADIATION-LAB-F
Compiling routine: I-NUKED-BLUE
Compiling routine: LAMP-F
Compiling routine: LAB-OFFICE-F
Compiling routine: LAB-DESK-F
Compiling routine: LIGHT-BUTTON-F
Compiling routine: DARK-BUTTON-F
Compiling routine: FUNGICIDE-BUTTON-F
Compiling routine: I-UNFLOOD
Compiling routine: I-TURNOFF-MINI
Compiling routine: STATION-384-F
Compiling routine: I-ANNOUNCEMENT
Compiling routine: MIDDLE-OF-STRIP-F
Compiling routine: STRIP-NEAR-RELAY-F
Compiling routine: RELAY-EXIT-F
Compiling routine: RELAY-F
Compiling routine: LASER-DIAL-F
Compiling routine: ZAP-COUNT
Compiling routine: LASER-F
Compiling routine: ALREADY-BATTERY
Compiling routine: BATTERY-NOW
Compiling routine: I-WARMTH
Compiling routine: LASER-FEELS
Compiling routine: LASER-COOLS
Compiling routine: BEAM-COLOR
Compiling routine: SHOOT-SPECK
Compiling routine: I-FRY
Compiling routine: MICROBE-F
Compiling routine: I-MICROBE
Compiling routine: SHOOT-MICROBE
Compiling routine: STRIP-F
Compiling routine: GRUE-F
Abstracting SS:<PLANETFALL>COMPTWO.
Warnings: 1
** Note: OBJECT has no properties: ROOMS
** Note: OBJECT has no properties: GLOBAL-OBJECTS
Vocabulary: 668
Prepositions: 18
ACROSS AROUND BEHIND FOR IN OFF OUT TO UP
AGAINST AT DOWN FROM NEAR ON OVER UNDER WITH
Real globals: 224
11-TEXT FLOYD-SPOKE P-INBUF
12-TEXT FLOYD-WAITING P-IT-LOC
13-TEXT FLOYDISMS P-IT-OBJECT
21-TEXT FORAY-COUNTER P-ITBL
22-TEXT FUMBLE-NUMBER P-LEN
23-TEXT FUMBLE-PROB P-LEXV
31-TEXT GEOGRAPHY-MENU P-MATCHLEN
32-TEXT GREEN-TEXT P-MERGE
33-TEXT HELLOS P-MERGED
34-TEXT HISTORY-MENU P-MOBY-FOUND
35-TEXT HO-HUM P-NAM
41-TEXT HOLE-TRIP-FLAG P-NCN
42-TEXT HUNGER-LEVEL P-NUMBER
43-TEXT INDENTS P-OCLAUSE
51-TEXT INTERLOGIC-MENU P-OFLAG
52-TEXT INTERNAL-MOVES P-ONEOBJ
53-TEXT ITS-CRACKED P-OTBL
61-TEXT JUST-ENTERED P-PRSI
62-TEXT L-PRSA P-PRSO
63-TEXT L-PRSI P-SLOCBITS
ACCESS-PANEL-FULL L-PRSO P-SPACE
ACHILLES-FLAG LAB-FLOODED P-SYNTAX
ALFIE-AT-KALAMONTEE LAB-LIGHTS-ON P-TABLE
ALFIE-BROKEN LADDER-EXTENDED P-VTBL
AMBASSADOR-LEAVE LADDER-FLAG P-WALK-DIR
AMBASSADOR-QUOTES LASER-JUST-SHOT P-WON
BEAM-MISSES LASER-SCORE-FLAG P-XADJ
BEEN-HERE LASER-SETTING P-XADJN
BETTY-AT-KALAMONTEE LAST-CHASE-ROOM P-XNAM
BETTY-BROKEN LAST-PSEUDO-LOC PADLOCK-REMOVED
BLATHER-LEAVE LAWANDA-PLATFORM-FLAG PROJECT-MENU
BLOWUP-COUNTER LAZARUS-FLAG PRSA
BOARD-REPORTED LEVER-SETTING PRSI
BOTH-DOORS LIT PRSO
BRIGS-UP LOAD-ALLOWED QUOTE-FLAG
C-DEMONS LOW-END RED-TEXT
C-ELAPSED LOWER-ELEVATOR-ON SCREEN-CLEARS
C-INTS LOWER-ELEVATOR-UP SCREEN-TEXT
C-TABLE MAIN-MENU SECOND-TO-LAST-ROOM
CANT-GO MARKSMANSHIP-COUNTER SHUTTLE-COUNTER
CARD-REVEALED MENU-LEVEL SHUTTLE-MOVING
CARD-STOLEN MICROBE-COUNTER SHUTTLE-ON
CHEMICAL-FLAG MICROBE-DISPATCHED SHUTTLE-RECORDING-1
CHEMICAL-REQUIRED MICROBE-HIT SHUTTLE-RECORDING-2
COLOR-LTBL MICROBE-STRIKES SHUTTLE-RECORDING-3
COMM-FIXED MINI-ACTIVATED SHUTTLE-RECORDING-4
COMM-SHUTDOWN MONSTER-CLOSES SHUTTLE-VELOCITY
COMPUTER-FIXED MONSTER-ENTRANCES SICKNESS-LEVEL
COMPUTER-FLAG MORE-INFO SICKNESS-WARNING-FLAG
COPR-NOTICE MUNGED-TIME SIGN-PASS
COURSE-CONTROL-FIXED MURAL-FLAG SINK-COUNTER
CRYO-MOVE-FLAG NEW-SHOTS SLEEPY-LEVEL
CRYO-SCORE-FLAG NO-MEANING SOME-INFO
CULTURE-MENU NO-MICROBE SPECK-HIT
DAY NOT-HUNGRY SPOOL-FITS
DEFENSE-FIXED NUKED-COUNTER SPOOL-TEXT
DIAL-NUMBER NUMBER-NEEDED SPOUT-PLACED
DOOR-CLOSES OLD-SHOTS STEPS-TO-GO
DOOR-OPENS ORDER-LTBL SUPER-BRIEF
DREAMS P-AADJ TECHNOLOGY-MENU
DROWN P-ACLAUSE TELEPORTATION-ON
ELEVATOR-ENABLED P-ADJ TEXT-APPEARS
ELEVATOR-IN-TRANSIT P-ADJECTIVE TRIP-COUNTER
ELEVATOR-LIGHT-OFF P-ADJN UNIFORM-OPENED
ELEVATOR-STARTS P-ADVERB UPPER-ELEVATOR-ON
EXTRA-MOVE-FLAG P-ANAM UPPER-ELEVATOR-UP
FAINT-SOUND P-AND VERBOSE
FAMILIAR-WRENCHING P-BUTS WAITING-COUNTER
FLOYD-FOLLOW P-CCSRC WARMTH-FLAG
FLOYD-FORAYED P-CEPTR WHEEEEE
FLOYD-GAVE-UP P-CONT WINNER
FLOYD-INTRODUCED P-CSPTR WINNER-ATTACKED
FLOYD-PEERED P-DIR WRONG-CARD
FLOYD-REACTIVATED P-GETFLAGS YUKS
FLOYD-SCORE-FLAG P-GWIMBIT
Objects: 255
ACCESS-PANEL GLOBAL-GAMES PROJECT-CORRIDOR
ACHILLES GLOBAL-OBJECTS PROJECT-CORRIDOR-EAST
ADMIN-CORRIDOR GLOBAL-POD PROJECT-CORRIDOR-WEST
ADMIN-CORRIDOR-N GLOBAL-SHUTTLE PSEUDO-OBJECT
ADMIN-CORRIDOR-S GOOD-BEDISTOR RAD-DOOR-EAST
ADVENTURER GOOD-BOARD RAD-DOOR-WEST
ALFIE-CONTROL-EAST GRAY-BUTTON RADIATION-LAB
ALFIE-CONTROL-WEST GREEN-BUTTON RADIATION-LOCK-EAST
AMBASSADOR GREEN-GOO RADIATION-LOCK-WEST
AUXILIARY-BOOTH GREEN-SPOOL RAT-ANT
BAD-BEDISTOR GROUND REACTOR-ACCESS-STAIRS
BALCONY GRUE REACTOR-CONTROL
BED HANDS REACTOR-ELEVATOR
BETTY-CONTROL-EAST HELICOPTER REACTOR-ELEVATOR-DOOR
BETTY-CONTROL-WEST HELICOPTER-OBJECT REACTOR-LOBBY
BIO-DOOR-EAST HELIPAD REC-AREA
BIO-DOOR-WEST HIGH-PROTEIN REC-CORRIDOR
BIO-LAB ID-CARD RECEIVE-CONSOLE
BIO-LOCK-EAST INFIRMARY RED-BUTTON
BIO-LOCK-WEST INTNUM RED-ELEVATOR-BUTTON
BLACK-BUTTON IT RED-GOO
BLATHER KALAMONTEE-PLATFORM RED-SPOOL
BLUE-BUTTON KEY RELAY
BLUE-ELEVATOR-BUTTON KITCHEN REPAIR-ROOM
BOOTH-1 KITCHEN-CARD RIFT
BOOTH-2 KITCHEN-DOOR ROBOT-HOLE
BOOTH-3 LAB-DESK ROBOT-SHOP
BRIG LAB-OFFICE ROOMS
BROCHURE LAB-STORAGE ROUND-WHITE-BUTTON
BROWN-BUTTON LAB-UNIFORM SAFETY-WEB
BROWN-GOO LADDER SANFAC-A
BROWN-SPOOL LAMP SANFAC-B
CAN LARGE-DESK SANFAC-C
CANTEEN LARGE-OFFICE SANFAC-D
CARTON LASER SANFAC-E
CELERY LASER-DIAL SANFAC-F
CHEMICAL-DISPENSER LAWANDA-PLATFORM SCRUB-BRUSH
CHEMICAL-FLUID LAZARUS-PART SECOND-BOARD
CHRONOMETER LEVER SEND-CONSOLE
CLIFF LIBRARY SHELVES
COMBINATION-DIAL LIBRARY-LOBBY SHUTTLE-CAR-ALFIE
COMBINATION-PAPER LIGHT-BUTTON SHUTTLE-CAR-BETTY
COMM-ROOM LIGHTS SHUTTLE-CARD
COMM-SCREEN LOCAL-GLOBALS SHUTTLE-DOOR
COMPUTER-ROOM LOWER-ELEVATOR SLEEP
CONFERENCE-DOOR LOWER-ELEVATOR-CARD SLOT
CONFERENCE-ROOM LOWER-ELEVATOR-DOOR SMALL-DESK
CONTROLS MACHINE-SHOP SMALL-OFFICE
CORRIDOR-DOOR MAGNET SPECK
CORRIDOR-JUNCTION MAIN-LAB SPOOL-READER
COURTYARD ME SQUARE-WHITE-BUTTON
CRACKED-BOARD MECH-CORRIDOR STAIRS
CRAG MECH-CORRIDOR-N STATION-384
CREVICE MECH-CORRIDOR-S STORAGE-EAST
CRYO-ANTEROOM MEDICINE STORAGE-WEST
CRYO-ELEVATOR MEDICINE-BOTTLE STORAGE-WEST-DOOR
CRYO-ELEVATOR-DOOR MEGAFUSE-B STRIP
CUBE MEGAFUSE-K STRIP-NEAR-RELAY
DARK-BUTTON MEMO STRIP-NEAR-STATION
DEAD-FLOYD MESS-CORRIDOR SYSTEMS-CORRIDOR
DECK-EIGHT MESS-HALL SYSTEMS-CORRIDOR-EAST
DECK-NINE MICROBE SYSTEMS-CORRIDOR-WEST
DISPENSER MIDDLE-OF-STRIP SYSTEMS-MONITORS
DORM-A MINI-BOOTH TABLES
DORM-B MINI-CARD TELEPORTATION-BUTTON-1
DORM-C NEW-BATTERY TELEPORTATION-BUTTON-2
DORM-CORRIDOR NOT-HERE-OBJECT TELEPORTATION-BUTTON-3
DORM-D OBSERVATION-DECK TELEPORTATION-CARD
ELEVATOR-BUTTON OCEAN TERMINAL
ELEVATOR-LOBBY OFFICE-DOOR THIRD-BOARD
ESCALATOR OIL-CAN TOOL-ROOM
ESCAPE-POD OLD-BATTERY TOWEL
FIRST-BOARD PADLOCK TOWER-CORE
FLASK PATROL-UNIFORM TRANSPORTATION-SUPPLY
FLOYD PHYSICAL-PLANT TRIFFID
FOOD-KIT PHYSICAL-PLANT-TWO TROLL
FORK PLAIN-HALL UNDERWATER
FOURTH-BOARD PLAN-ROOM UPPER-ELEVATOR
FRIED-BOARD PLANETARY-COURSE-CONTROL UPPER-ELEVATOR-CARD
FUNGICIDE-BUTTON PLANETARY-DEFENSE UPPER-ELEVATOR-DOOR
FUNNEL-HOLE PLAYBACK-BUTTON WAITING-AREA
GANGWAY PLIERS WEST-WING
GANGWAY-DOOR POD-DOOR WINDING-STAIR
GAS-MASK PRINT-OUT WINDOW
GLOBAL-DOORWAY PROJCON-OFFICE YELLOW-BUTTON
Properties: 26
P?ACTION P?DESCFCN P?IN P?OUT P?SW P?WEST
P?ADJECTIVE P?DOWN P?LDESC P?PSEUDO P?SYNONYM
P?C-MOVE P?EAST P?NE P?SE P?TEXT
P?CAPACITY P?FDESC P?NORTH P?SIZE P?UP
P?CONTFCN P?GLOBAL P?NW P?SOUTH P?VALUE
Flags: 30
ACIDBIT FOODBIT ONBIT SCRAMBLEDBIT TRANSBIT
ACTORBIT INVISIBLE OPENBIT SEARCHBIT TRYTAKEBIT
CLIMBBIT LIGHTBIT READBIT SURFACEBIT VEHBIT
CONTBIT MUNGBIT RLANDBIT TAKEBIT VOWELBIT
DOORBIT MUNGEDBIT RMUNGBIT TOOLBIT WEARBIT
FLOYDBIT NDESCBIT RWATERBIT TOUCHBIT WORNBIT