.FUNCT I-WAKE-UP CALL JIGS-UP,STR?190 RSTACK .FUNCT TREE-F EQUAL? PRSA,V?CLIMB-UP,V?CLIMB-FOO \?ELS5 CALL DO-WALK,P?UP RSTACK ?ELS5: EQUAL? PRSA,V?CLIMB-DOWN \?ELS7 CALL DO-WALK,P?DOWN RSTACK ?ELS7: EQUAL? PRSA,V?LOOK-UNDER \?ELS9 CALL PERFORM,V?EXAMINE,GROUND RTRUE ?ELS9: EQUAL? PRSA,V?MEEF \FALSE SET 'PERFORMING-SPELL,TRUE-VALUE CALL PERFORM,V?MEEF,FOREST RTRUE .FUNCT HELLHOUND-F EQUAL? PRSA,V?RESEARCH \FALSE CALL PERFORM,V?RESEARCH,LOBBY RTRUE .FUNCT I-HELLHOUND EQUAL? HERE,TWISTED-FOREST \?ELS5 ZERO? HELLHOUND-WARNING /?ELS10 CALL JIGS-UP,STR?192 RSTACK ?ELS10: SET 'HELLHOUND-WARNING,TRUE-VALUE CRLF PRINTR "A hellhound is racing straight toward you, its open jaws displaying rows of razor-sharp teeth." ?ELS5: EQUAL? HERE,TREE-BRANCH \?ELS17 PRINTR "The hellhound leaps madly about the base of the tree, gnashing its jaws." ?ELS17: MOVE HELLHOUND,DIAL CALL INT,I-HELLHOUND PUT STACK,0,0 PRINTR "The hellhound stops at the edge of the forest and bellows. After a moment, it turns and slinks into the trees." .FUNCT TREE-BRANCH-F,RARG EQUAL? RARG,M-LOOK \?ELS5 PRINTI "You are " ZERO? FLYING /?ELS10 PRINTI "flying near" JUMP ?CND8 ?ELS10: PRINTI "on" ?CND8: PRINTR " a large gnarled branch of an old and twisted tree." ?ELS5: EQUAL? RARG,M-ENTER \FALSE CALL QUEUE,I-BOA,-1 PUT STACK,0,1 RFALSE .FUNCT TREE-UP-F PRINTI "You can't " ZERO? FLYING /?ELS5 PRINTI "fly" JUMP ?CND3 ?ELS5: PRINTI "climb" ?CND3: PRINTI " any higher." CRLF RFALSE .FUNCT BOA-F EQUAL? PRSA,V?EXAMINE \FALSE PRINTR "Your average giant carnivorous snake -- except that this one has three heads and an appetite to match." .FUNCT I-BOA EQUAL? HERE,TREE-BRANCH \?ELS5 ZERO? FLYING \FALSE ZERO? BOA-WARNING /?ELS13 CALL JIGS-UP,STR?193 RSTACK ?ELS13: SET 'BOA-WARNING,TRUE-VALUE CRLF PRINTR "A giant boa constrictor is slithering along the branch toward you!" ?ELS5: SET 'BOA-WARNING,FALSE-VALUE CALL INT,I-BOA PUT STACK,0,0 RFALSE .FUNCT FENCE-PSEUDO EQUAL? PRSA,V?LEAP,V?CLIMB-FOO,V?CLIMB-OVER \FALSE PRINTR "It's too tall." .FUNCT SIGNPOST-F EQUAL? PRSA,V?READ \FALSE CALL FIXED-FONT-ON PRINTI " "" *** !!! >>> WARNING <<< !!! *** This path is protected by a Magic Mine Field installed by the Frobozz Magic Mine Field Company" CRLF CALL FIXED-FONT-OFF RSTACK .FUNCT MINE-FIELD-EXIT-F EQUAL? PRSO,P?SOUTH \?ELS5 RANDOM 100 LESS? 50,STACK /?ELS5 RETURN FOREST-EDGE ?ELS5: ZERO? FLYING /?CND10 PRINTI "Unfortunately, one of the properties of magic mine fields is their ability to blow you up even if you're floating above them. " ?CND10: CALL JIGS-UP,STR?198 RFALSE .FUNCT SNAKE-PIT-PSEUDO EQUAL? PRSA,V?THROUGH \FALSE CALL LOOK-AROUND-YOU RSTACK .FUNCT CRACK-PSEUDO EQUAL? PRSA,V?THROUGH \FALSE CALL DO-WALK,P?DOWN RSTACK .FUNCT SNAKE-PIT-F,RARG EQUAL? RARG,M-ENTER \FALSE RANDOM 3 ADD 1,STACK CALL QUEUE,I-SNAKE-PIT,STACK PUT STACK,0,1 RFALSE .FUNCT I-SNAKE-PIT EQUAL? HERE,SNAKE-PIT \?ELS5 CALL JIGS-UP,STR?200 RSTACK ?ELS5: CALL INT,I-SNAKE-PIT PUT STACK,0,0 RTRUE .FUNCT MOSS-F EQUAL? PRSA,V?MEEF \?ELS5 PRINTR "A few patches of the moss and lichens become brown and dry." ?ELS5: EQUAL? PRSA,V?EAT \FALSE CALL JIGS-UP,STR?202 RSTACK .FUNCT MEADOW-F,RARG EQUAL? RARG,M-ENTER \?ELS5 CALL QUEUE,I-LOCUSTS,-1 PUT STACK,0,1 RFALSE ?ELS5: EQUAL? RARG,M-LOOK \FALSE PRINTI "You are in the center of a " IN? MEADOW-OBJECT,HERE \?ELS12 PRINTI "rolling meadow of tall grass" JUMP ?CND10 ?ELS12: PRINTI "barren field" ?CND10: PRINTR ". To the east is the turret of a ruined castle, and from the northeast comes the sound of rushing water." .FUNCT MEADOW-OBJECT-F EQUAL? HERE,MEADOW /?ELS5 EQUAL? PRSA,V?MEEF,V?RUB \?ELS5 PRINTR "The meadow is too far away." ?ELS5: EQUAL? PRSA,V?MEEF \FALSE MOVE MEADOW-OBJECT,DIAL PRINTR "The grass vanishes as far as the eye can see." .FUNCT PLAGUE-OF-LOCUSTS-F EQUAL? PRSA,V?LOOK-UNDER \FALSE CALL PERFORM,V?EXAMINE,MEADOW-OBJECT RTRUE .FUNCT I-LOCUSTS EQUAL? HERE,MEADOW /?ELS5 CALL INT,I-LOCUSTS PUT STACK,0,0 SET 'LOCUST-WARNING,0 RFALSE ?ELS5: ZERO? LOCUST-WARNING \?ELS7 INC 'LOCUST-WARNING CRLF PRINTR "A swarm of bloodsucking locusts appears on the horizon." ?ELS7: EQUAL? LOCUST-WARNING,1 \?ELS11 INC 'LOCUST-WARNING CRLF PRINTR "The locusts are much closer now, blotting out the sun like a black storm cloud." ?ELS11: SET 'LOCUST-WARNING,0 CALL JIGS-UP,STR?203 RSTACK .FUNCT RIVER-BANK-F,RARG EQUAL? RARG,M-LOOK \?ELS5 PRINTI "You are on a muddy bank " ZERO? RIVER-EVAPORATED /?ELS10 PRINTI "above a dried-up river bed" JUMP ?CND8 ?ELS10: PRINTI "of a fast-moving river, full of sharp rocks and foaming rapids, flowing to the southwest. The ground is soft and eroded, and continually threatens to dump you into the turbulent waters" ?CND8: PRINTR ". A field lies to the southwest, and a trail leads southeast along the bank." ?ELS5: EQUAL? RARG,M-END \FALSE LESS? BANK-COUNTER,3 \?ELS26 INC 'BANK-COUNTER RFALSE ?ELS26: ZERO? RIVER-EVAPORATED \FALSE ZERO? FLYING \FALSE RANDOM 100 LESS? 75,STACK /FALSE CALL JIGS-UP,STR?205 RSTACK .FUNCT ROCK-PSEUDO EQUAL? PRSA,V?CROSS \FALSE CALL PICK-ONE,YUKS PRINT STACK CRLF RTRUE .FUNCT RIVER-ENTER-F ZERO? RIVER-EVAPORATED /?ELS5 RETURN RIVER-BED ?ELS5: ZERO? FLYING /?ELS8 CALL JIGS-UP,STR?206 RFALSE ?ELS8: PRINTI "You'd never survive the rapids." CRLF RFALSE .FUNCT RIVER-F EQUAL? HERE,GUN-EMPLACEMENT,TURRET \?ELS5 PRINTR "The river lies far below." ?ELS5: ZERO? RIVER-EVAPORATED /?ELS9 PRINTR "River? What river?" ?ELS9: EQUAL? PRSA,V?DRINK-FROM,V?DRINK \?ELS14 CALL PERFORM,V?DRINK,WATER RTRUE ?ELS14: EQUAL? PRSA,V?PULVER \?ELS16 EQUAL? HERE,RIVER-BANK \?ELS21 SET 'RIVER-EVAPORATED,TRUE-VALUE CALL QUEUE,I-TRICKLE,3 PUT STACK,0,1 PRINTR "The river dries up, leaving only a few puddles between the rocks! It's now safe to climb down into the river bed." ?ELS21: PRINTR "The water level drops several feet, but quickly surges back." ?ELS16: EQUAL? PRSA,V?EXAMINE \?ELS29 PRINTR "The river flows quickly by below you." ?ELS29: EQUAL? PRSA,V?PUT \?ELS33 EQUAL? RIVER,PRSI \?ELS33 MOVE PRSO,DIAL CALL SPLASH RSTACK ?ELS33: EQUAL? PRSA,V?THROUGH \FALSE CALL DO-WALK,P?NORTH RSTACK .FUNCT I-TRICKLE CALL QUEUE,I-FLOOD,2 PUT STACK,0,1 EQUAL? HERE,RIVER-BANK,RIVER-BED /?THN6 EQUAL? HERE,STAGNANT-POOL,TOP-OF-FALLS \FALSE ?THN6: CRLF PRINTR "A trickle of water begins flowing down the center of the river bed." .FUNCT I-FLOOD SET 'RIVER-EVAPORATED,FALSE-VALUE CALL FLOOD-LOOP,RIVER-BED CALL FLOOD-LOOP,STAGNANT-POOL CALL FLOOD-LOOP,TOP-OF-FALLS CRLF EQUAL? HERE,STAGNANT-POOL,RIVER-BED,TOP-OF-FALLS \?ELS5 CALL JIGS-UP,STR?207 RSTACK ?ELS5: EQUAL? HERE,RIVER-BANK \?ELS7 PRINTR "A wall of water rushes down the river bed as the river returns with a vengeance." ?ELS7: EQUAL? HERE,HIDDEN-CAVE \FALSE PRINTR "There is a roar of water from outside the cave. The lower part of the cave, near the mouth, fills with a pool of swirling water!" .FUNCT FLOOD-LOOP,LOC,X,N FIRST? LOC >X /?KLU14 ?KLU14: ZERO? X /TRUE ?PRG4: NEXT? X >N /?KLU15 ?KLU15: EQUAL? X,PROTAGONIST /?CND6 MOVE X,DIAL ?CND6: ZERO? N /TRUE SET 'X,N JUMP ?PRG4 .FUNCT UNDERGROWTH-F EQUAL? PRSA,V?MEEF \FALSE PRINTR "The nearest part of the undergrowth withers away ... revealing more undergrowth." .FUNCT BANKS-F EQUAL? PRSA,V?CLIMB-FOO,V?CLIMB-DOWN,V?CLIMB-UP \FALSE CALL V-WALK-AROUND RSTACK .FUNCT RIVER-BED-OBJECT-F EQUAL? PRSA,V?THROUGH \?ELS5 EQUAL? HERE,RIVER-BANK \?ELS10 CALL DO-WALK,P?DOWN RSTACK ?ELS10: CALL LOOK-AROUND-YOU RSTACK ?ELS5: EQUAL? PRSA,V?EXIT,V?DROP \FALSE EQUAL? HERE,RIVER-BANK \?ELS19 CALL LOOK-AROUND-YOU RSTACK ?ELS19: CALL DO-WALK,P?UP RSTACK .FUNCT RIVER-BED-F,RARG EQUAL? RARG,M-ENTER \FALSE PUT VEZZAS,1,0 RFALSE .FUNCT PUDDLE-PSEUDO EQUAL? PRSA,V?THROUGH \?ELS5 PRINTR "The puddles are very shallow." ?ELS5: EQUAL? PRSA,V?PULVER \FALSE SET 'PERFORMING-SPELL,TRUE-VALUE CALL PERFORM,V?PULVER,WATER RTRUE .FUNCT FISH-PSEUDO EQUAL? PRSA,V?TAKE \FALSE PRINTR "They squirm from your grasp." .FUNCT TENTACLE-DEATH ZERO? FLYING /?ELS3 PRINTI "You fly over the surface of the pool." JUMP ?CND1 ?ELS3: PRINTI "You wade into the stagnant pool." ?CND1: CALL JIGS-UP,STR?210 RFALSE .FUNCT RIVER-EXIT-F PRINTI "The banks are too " ZERO? FLYING /?ELS5 PRINTI "high to fly over." CRLF RFALSE ?ELS5: PRINTI "steep to climb." CRLF RFALSE .FUNCT WATERFALL-EXIT-F ZERO? FLYING /?ELS3 PRINTI "That would be foolhardy, as flying spells are of limited duration." CRLF RFALSE ?ELS3: PRINTI "That would involve quite a plunge." CRLF RFALSE .FUNCT TOP-OF-CLIFF-PSEUDO EQUAL? PRSA,V?CLIMB-DOWN \?ELS5 PRINTR "Impossible." ?ELS5: EQUAL? PRSA,V?LEAP \FALSE CALL JIGS-UP,STR?212 RSTACK .FUNCT HAZE-PSEUDO EQUAL? PRSA,V?RUB \FALSE PRINTR "From here?" .FUNCT WATERFALL-F EQUAL? PRSA,V?EXAMINE \?ELS5 PRINTR "It's no Aragain Falls, but it's pretty impressive." ?ELS5: EQUAL? PRSA,V?LEAP \?ELS9 EQUAL? HERE,TOP-OF-FALLS \?ELS9 SET 'PRSO,FALSE-VALUE CALL PERFORM,V?LEAP RTRUE ?ELS9: EQUAL? HERE,MOUTH-OF-RIVER,TURRET \FALSE EQUAL? PRSA,V?SMELL,V?RUB,V?LEAP /?THN16 EQUAL? PRSA,V?LISTEN \FALSE ?THN16: PRINTR "From here?" .FUNCT HIDDEN-CAVE-F,RARG EQUAL? RARG,M-ENTER \?ELS5 FSET? HIDDEN-CAVE,TOUCHBIT /?ELS5 ADD SCORE,20 >SCORE RETURN SCORE ?ELS5: EQUAL? RARG,M-LOOK \FALSE PRINTI "This is a hollow area under the northeast bank of the river. The floor rises away from the mouth of the cave, which is at its southwest end. " ZERO? RIVER-EVAPORATED \?CND12 PRINTI "The mouth is filled with a pool of swirling water. " ?CND12: PRINTR "A dark hole leads downward at the far end of the cave." .FUNCT BAT-GUANO-F EQUAL? PRSA,V?TAKE \FALSE FSET? FWEEP-SCROLL,TOUCHBIT /FALSE FSET FWEEP-SCROLL,TOUCHBIT FSET BAT-GUANO,TOUCHBIT FCLEAR BAT-GUANO,TRYTAKEBIT FCLEAR BAT-GUANO,NDESCBIT MOVE BAT-GUANO,PROTAGONIST PRINTR "As you take the guano, the soiled scroll falls to the ground." .FUNCT BLORT-VIAL-F EQUAL? PRSA,V?READ \FALSE CALL FIXED-FONT-ON PRINTI " ""BLORT POTION (ability to see in dark places)""" CRLF CALL FIXED-FONT-OFF RSTACK .FUNCT BLORT-POTION-F EQUAL? PRSA,V?DRINK,V?EAT \?ELS5 CALL HELD?,BLORT-VIAL ZERO? STACK \?ELS5 CALL POTION-POUR,BLORT-VIAL RSTACK ?ELS5: EQUAL? PRSA,V?RESEARCH \?ELS9 CALL READ-ABOUT-POTIONS,1 RSTACK ?ELS9: EQUAL? PRSA,V?DRINK,V?EAT \?ELS11 MOVE BLORT-POTION,DIAL ZERO? UNDER-INFLUENCE /?CND12 CALL TWO-POTIONS RTRUE ?CND12: CALL QUEUE,I-UNBLORT,24 PUT STACK,0,1 SET 'BLORTED,TRUE-VALUE SET 'UNDER-INFLUENCE,BLORT-POTION PRINTR "The amber potion tasted like chives, and made your eyes tingle." ?ELS11: EQUAL? PRSA,V?DROP \?ELS19 CALL PERFORM,V?POUR,PRSO,PRSI RTRUE ?ELS19: EQUAL? PRSA,V?POUR \FALSE EQUAL? PRSO,BLORT-POTION \FALSE CALL POTION-POUR,BLORT-VIAL RSTACK .FUNCT I-UNBLORT SET 'BLORTED,FALSE-VALUE EQUAL? UNDER-INFLUENCE,BLORT-POTION \?CND1 SET 'UNDER-INFLUENCE,FALSE-VALUE ?CND1: CRLF PRINTI "Your eyes tingle for a moment." ZERO? LIT \?CND6 PRINTI " You can no longer see anything around you!" ?CND6: CRLF RTRUE .FUNCT I-UNFWEEP SET 'FWEEPED,FALSE-VALUE SET 'FLYING,FALSE-VALUE CRLF PRINTI "After a moment of futilely flapping your arms, you realize that the fweep spell has worn off. " EQUAL? HERE,GLASS-MAZE \?ELS5 CALL NO-FLOOR? ZERO? STACK /?ELS5 CALL JIGS-UP,STR?216 JUMP ?CND3 ?ELS5: EQUAL? HERE,TREE-BRANCH \?ELS9 CALL SETTLE-ONTO-BRANCH JUMP ?CND3 ?ELS9: EQUAL? HERE,LAGOON \?ELS11 CALL SPLASH-INTO-WATER JUMP ?CND3 ?ELS11: PRINTI "You fall several feet to the ground." CRLF ?CND3: GRTR? AWAKE,8 \FALSE CALL I-TIRED RSTACK .FUNCT DRAWBRIDGE-F,RARG EQUAL? RARG,M-END \?ELS5 ZERO? FLYING \?ELS5 ZERO? DRAWBRIDGE-MOVE /?ELS12 RANDOM 100 LESS? 40,STACK /?ELS18 PRINTI "With a scream of splintering wood, part of the drawbridge collapses and spills you into the moat. " CALL DO-WALK,P?DOWN RSTACK ?ELS18: PRINTR "The bridge continues to creak." ?ELS12: SET 'DRAWBRIDGE-MOVE,TRUE-VALUE RFALSE ?ELS5: EQUAL? RARG,M-LOOK \FALSE PRINTI "You are " ZERO? FLYING /?ELS33 PRINTI "floating over" JUMP ?CND31 ?ELS33: PRINTI "standing on" ?CND31: PRINTI " the drawbridge of a ruined castle which lies to your east. The wood of the bridge looks severely rotted" ZERO? FLYING /?ELS45 PRINTI ". The moat is" JUMP ?CND43 ?ELS45: PRINTI " and creaks ominously beneath you. The moat, although an easy dive from here, looks dangerous," ?CND43: PRINTR " full of sinister shapes beneath the surface of the water. To the west is a wide field." .FUNCT DRAWBRIDGE-EXIT-F CALL JIGS-UP,STR?217 RFALSE .FUNCT MOAT-F EQUAL? PRSA,V?PULVER \?ELS5 PRINTR "The moat dries up, leaving vicious-looking creatures flopping around in puddles. Immediately, the castle's automatic moat-filler turns on, and refills the moat." ?ELS5: EQUAL? PRSA,V?DRINK-FROM,V?DRINK \?ELS9 CALL PERFORM,V?DRINK,WATER RTRUE ?ELS9: EQUAL? PRSA,V?EXAMINE \?ELS11 PRINTR "The water is murky, and lily pads cover most of the surface. Dark shapes swim about below the surface." ?ELS11: EQUAL? PRSA,V?THROUGH,V?LEAP \FALSE CALL DO-WALK,P?DOWN RSTACK .FUNCT BRIDGE-F EQUAL? PRSA,V?LOOK-UNDER \?ELS5 CALL PERFORM,V?EXAMINE,MOAT RTRUE ?ELS5: EQUAL? PRSA,V?LISTEN \FALSE PRINTR "Creak, creak." .FUNCT TURRET-PSEUDO EQUAL? PRSA,V?THROUGH \?ELS5 EQUAL? HERE,RUINS \?ELS10 CALL DO-WALK,P?UP RSTACK ?ELS10: EQUAL? HERE,MEADOW \?ELS12 CALL CANT-ENTER,IT RSTACK ?ELS12: CALL LOOK-AROUND-YOU RSTACK ?ELS5: EQUAL? PRSA,V?EXIT,V?DROP \?ELS16 EQUAL? HERE,TURRET \?ELS21 CALL DO-WALK,P?DOWN RSTACK ?ELS21: CALL LOOK-AROUND-YOU RSTACK ?ELS16: EQUAL? PRSA,V?LEAP \FALSE EQUAL? HERE,TURRET \FALSE SET 'PRSO,FALSE-VALUE CALL PERFORM,V?LEAP RTRUE .FUNCT TORTURE-DEVICES-F EQUAL? PRSA,V?EXAMINE \FALSE PRINTR "All the usual torture devices are here, all quite mean and deadly looking." .FUNCT FLAXO-VIAL-F EQUAL? PRSA,V?READ \FALSE CALL FIXED-FONT-ON PRINTI " ""FLAXO POTION (exquisite torture)""" CRLF CALL FIXED-FONT-OFF RSTACK .FUNCT FLAXO-POTION-F EQUAL? PRSA,V?DRINK,V?EAT \?ELS5 CALL HELD?,FLAXO-VIAL ZERO? STACK \?ELS5 CALL POTION-POUR,FLAXO-VIAL RSTACK ?ELS5: EQUAL? PRSA,V?RESEARCH \?ELS9 CALL READ-ABOUT-POTIONS,2 RSTACK ?ELS9: EQUAL? PRSA,V?DRINK,V?EAT \?ELS11 MOVE FLAXO-POTION,DIAL PRINTI "The potion tastes like a combination of anchovies, prune juice, and garlic powder. As you finish swallowing the potion, a well-muscled troll saunters in" EQUAL? HERE,TORTURE-CHAMBER \?CND14 PRINTI " and straps you to a torture device" ?CND14: PRINTR ". He whacks your head with a wooden two-by-four, grunting ""You are playing Sorcerer. It was written by S. Eric Meretzky. You will have fun and enjoy yourself."" He repeats this action 999 more times, then vanishes without a trace." ?ELS11: EQUAL? PRSA,V?DROP \?ELS22 CALL PERFORM,V?POUR,PRSO,PRSI RTRUE ?ELS22: EQUAL? PRSA,V?POUR \FALSE EQUAL? PRSO,FLAXO-POTION \FALSE CALL POTION-POUR,FLAXO-VIAL RSTACK .FUNCT PIT-OF-BONES-EXIT-F ZERO? FLYING /?ELS3 PRINTI "You can't fly high enough to reach the hole." CRLF RFALSE ?ELS3: PRINTI "The hole is too high to reach." CRLF RFALSE .FUNCT BONES-PSEUDO EQUAL? PRSA,V?DIG,V?SEARCH,V?TAKE \?ELS5 PRINTR "They're at the bottom of the pit." ?ELS5: EQUAL? PRSA,V?MALYON \FALSE CALL JIGS-UP,STR?225 RSTACK .FUNCT PIT-PSEUDO EQUAL? PRSA,V?THROUGH,V?LEAP \?ELS5 CALL DO-WALK,P?DOWN RSTACK ?ELS5: EQUAL? PRSA,V?LOOK-INSIDE \FALSE PRINTR "Bones. Lots of bones." .FUNCT TOLL-GATE-CROSSING-F FSET? GATE,OPENBIT \?ELS5 RETURN OUTSIDE-STORE ?ELS5: ZERO? FLYING /?ELS7 CALL PERFORM,V?CLIMB-OVER,GATE RFALSE ?ELS7: PRINTI "A sturdy toll gate blocks the highway." CRLF RFALSE .FUNCT GATE-F EQUAL? PRSA,V?CLOSE,V?OPEN \?ELS5 CALL OPEN-CLOSE ZERO? STACK \TRUE PRINTR "Only the gnome can do that." ?ELS5: EQUAL? PRSA,V?REZROV \?ELS16 FSET? GATE,OPENBIT /FALSE ZERO? GNOME-SLEEPING /?ELS23 SET 'GNOME-SLEEPING,FALSE-VALUE CALL QUEUE,I-GNOME,2 PUT STACK,0,1 PRINTR "The gate flies open, waking the gnome, who leaps up and slams it closed again. ""Hey! This is a toll gate! Nobody gets through here without paying the one zorkmid toll. Not nobody, not no how.""" ?ELS23: SET 'GNOME-SLEEPING,TRUE-VALUE CALL JIGS-UP,STR?228 RSTACK ?ELS16: EQUAL? PRSA,V?CLIMB-FOO,V?CLIMB-OVER \FALSE PRINTR "The gate extends to the roof of the tunnel, and there are pointed nasties all over it." .FUNCT BOOTH-F EQUAL? PRSA,V?THROUGH \?ELS5 FSET? GATE,OPENBIT \?ELS10 CALL JIGS-UP,STR?229 RSTACK ?ELS10: PRINTR "The booth is on the other side of the toll gate." ?ELS5: EQUAL? PRSA,V?LOOK-INSIDE \FALSE FSET? GATE,OPENBIT \?ELS21 PRINTR "It's dark inside the toll booth." ?ELS21: CALL PERFORM,V?THROUGH,BOOTH RTRUE .FUNCT GNOME-DESCFCN,RARG ZERO? GNOME-SLEEPING /?ELS5 PRINTR "A fat old gnome with a long white beard is sleeping soundly just outside the toll booth. His loud snores echo around the caverns." ?ELS5: PRINTR "A chubby gnome stands behind the toll gate, grinning broadly." .FUNCT GNOME-F EQUAL? GNOME,WINNER \?ELS5 ZERO? GNOME-SLEEPING /?ELS10 CALL POOR-LISTENERS CALL STOP RSTACK ?ELS10: EQUAL? PRSA,V?OPEN \?ELS13 EQUAL? PRSO,GATE \?ELS13 PRINTR """You'll have to pay the toll first,"" explains the gnome cheerfully, ""and the toll is one zorkmid.""" ?ELS13: PRINTI """Conversing with customers is disallowed by union rules.""" CRLF CALL STOP RSTACK ?ELS5: EQUAL? PRSA,V?KICK,V?SHAKE \?ELS23 ZERO? GNOME-SLEEPING /?ELS23 CALL PERFORM,V?ALARM,GNOME RTRUE ?ELS23: EQUAL? PRSA,V?LISTEN \?ELS27 ZERO? GNOME-SLEEPING /?ELS27 PRINTR "The gnome snores loudly." ?ELS27: EQUAL? PRSA,V?ALARM \?ELS33 ZERO? GNOME-SLEEPING \?ELS38 PRINTR "He's awake!" ?ELS38: FSET? GATE,OPENBIT \?ELS42 PRINTR "The gnome opens one eye and looks at you. ""You again! Just go through. Let me sleep."" He begins snoring again." ?ELS42: ZERO? GNOME-ANNOYED /?ELS46 CALL JIGS-UP,STR?230 RSTACK ?ELS46: SET 'GNOME-SLEEPING,FALSE-VALUE CALL QUEUE,I-GNOME,2 PUT STACK,0,1 PRINTR "The gnome stirs a bit and opens one eye, which wanders around until it notices you. He jumps to his feet. ""One zorkmid, please,"" he yells with a smile." ?ELS33: EQUAL? PRSA,V?ASK-FOR,V?ASK-ABOUT,V?GIVE \?ELS53 ZERO? GNOME-SLEEPING /?ELS53 PRINTR "The gnome is asleep, remember?" ?ELS53: FSET? GATE,OPENBIT \?ELS59 EQUAL? PRSA,V?REACH-IN,V?LOOK-INSIDE,V?SEARCH /?THN62 EQUAL? PRSA,V?PICK \?ELS59 ?THN62: ZERO? COIN-STOLEN \?ELS59 ZERO? FWEEPED \?ELS59 SET 'COIN-STOLEN,TRUE-VALUE MOVE ZORKMID,PROTAGONIST PRINTR "You carefully search the sleeping gnome, and take the zorkmid coin you find in his pocket!" ?ELS59: EQUAL? PRSA,V?GIVE \?ELS67 EQUAL? PRSO,ZORKMID \?ELS67 FSET? ZORKMID,ONBIT \?CND70 CALL GNOME-REFUSES RTRUE ?CND70: FSET GATE,OPENBIT SET 'GNOME-SLEEPING,TRUE-VALUE MOVE ZORKMID,DIAL CALL INT,I-GNOME PUT STACK,0,0 ADD SCORE,20 >SCORE PRINTR "The gnome pockets the coin and opens the gate. Before you can take a step the gnome falls asleep again." ?ELS67: EQUAL? PRSA,V?YOMIN \FALSE ZERO? GNOME-SLEEPING /?ELS81 PRINTR "The thoughts of the sleeping gnome are focused on certain activities involving female gnomes. Embarrassed, you withdraw." ?ELS81: PRINTR "The thoughts of the gnome seem evenly divided between getting money from you and getting back to sleep." .FUNCT GNOME-REFUSES PRINTR "The gnome refuses, saying ""That coin is giving off light, and is therefore not legal tender.""" .FUNCT I-GNOME CALL QUEUE,I-GNOME,-1 PUT STACK,0,1 EQUAL? HERE,TOLL-GATE \?ELS5 INC 'PATIENCE-COUNTER EQUAL? PATIENCE-COUNTER,5 \?ELS10 SET 'GNOME-SLEEPING,TRUE-VALUE CALL INT,I-GNOME PUT STACK,0,0 SET 'GNOME-ANNOYED,TRUE-VALUE CRLF PRINTR """Thanks for nothing, chum,"" growls the gnome as he resumes his nap." ?ELS10: CRLF PRINTR """Well?"" asks the gnome, tapping impatiently. ""You've interrupted my nap. Are you going to pay the toll, or not?""" ?ELS5: SET 'GNOME-SLEEPING,TRUE-VALUE SET 'PATIENCE-COUNTER,3 CALL INT,I-GNOME PUT STACK,0,0 RFALSE .FUNCT SIGN-PSEUDO EQUAL? PRSA,V?READ \FALSE CALL FIXED-FONT-ON PRINTI " ""ZEKE'S APPLIANCE STORE Official outlet for all Frobozz Magic Appliances""" CRLF CALL FIXED-FONT-OFF RSTACK .FUNCT STORE-PSEUDO EQUAL? PRSA,V?THROUGH \?ELS5 EQUAL? HERE,STORE \?ELS10 CALL LOOK-AROUND-YOU RSTACK ?ELS10: CALL DO-WALK,P?SOUTH RSTACK ?ELS5: EQUAL? PRSA,V?DROP,V?EXIT \?ELS14 EQUAL? HERE,STORE \?ELS19 CALL DO-WALK,P?NORTH RSTACK ?ELS19: CALL LOOK-AROUND-YOU RSTACK ?ELS14: EQUAL? PRSA,V?LOOK-INSIDE \FALSE EQUAL? HERE,STORE \?ELS28 CALL LOOK-AROUND-YOU RSTACK ?ELS28: CALL MAKE-OUT RSTACK .FUNCT WAXER-F EQUAL? PRSA,V?LAMP-ON \?ELS5 CALL HELD?,WAXER ZERO? STACK /?ELS10 PRINTR "Better put it down, first." ?ELS10: ZERO? FWEEPED /?ELS14 CALL BATTY RSTACK ?ELS14: EQUAL? HERE,LAGOON,LAGOON-FLOOR \?ELS17 CALL JIGS-UP,STR?233 RSTACK ?ELS17: EQUAL? HERE,MINE-FIELD \?ELS19 SET 'FLYING,FALSE-VALUE MOVE WAXER,DIAL CALL DO-WALK,P?NORTH RSTACK ?ELS19: PRINTI "The waxer whirrs about the " LOC PROTAGONIST FSET? STACK,VEHBIT \?ELS26 PRINTI "vehicle" JUMP ?CND24 ?ELS26: PRINTI "room" ?CND24: PRINTR " for a minute, polishing the floor." ?ELS5: EQUAL? PRSA,V?LAMP-OFF \FALSE PRINTR "It is." .FUNCT CRATER-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "You are " ZERO? FLYING /?ELS10 PRINTI "floating near" JUMP ?CND8 ?ELS10: PRINTI "standing in" ?CND8: PRINTR " the center of an enormous crater, strewn with debris. Several points around the perimeter look climbable." .FUNCT CRATER-OUT-F CALL V-WALK-AROUND RFALSE .FUNCT CRATER-EXIT-F ZERO? FLYING /?ELS5 PRINTI "As you try to fly over the rim here, a heavy gust of wind blows you back." CRLF RFALSE ?ELS5: PRINTI "You attempt to climb the rim here, but the rubble is loose and you slide back down." CRLF RFALSE .FUNCT CRATER-PSEUDO EQUAL? PRSA,V?THROUGH \?ELS5 EQUAL? HERE,CRATER \?ELS10 PRINTR "Where do you think you are?" ?ELS10: EQUAL? HERE,EDGE-OF-CRATER \?ELS14 CALL DO-WALK,P?SW RSTACK ?ELS14: EQUAL? HERE,EDGE-OF-CHASM \?ELS16 CALL DO-WALK,P?EAST RSTACK ?ELS16: EQUAL? HERE,SLIMY-ROOM \?ELS18 CALL DO-WALK,P?SOUTH RSTACK ?ELS18: CALL DO-WALK,P?NORTH RSTACK ?ELS5: EQUAL? PRSA,V?CLIMB-FOO \?ELS22 CALL V-WALK-AROUND RSTACK ?ELS22: EQUAL? PRSA,V?DISEMBARK,V?EXIT,V?LEAVE \FALSE EQUAL? HERE,CRATER \?ELS29 CALL DO-WALK,P?UP RSTACK ?ELS29: CALL LOOK-AROUND-YOU RSTACK .FUNCT CHASM-EXIT-F ZERO? FLYING /?ELS5 PRINTI "You fly easily across the chasm..." CRLF CRLF EQUAL? HERE,BARE-PASSAGE \?ELS13 RETURN EDGE-OF-CHASM ?ELS13: RETURN BARE-PASSAGE ?ELS5: PRINTI "If you really want to jump across the chasm, just say so." CRLF RFALSE .FUNCT CHASM-PSEUDO EQUAL? PRSA,V?LEAP \FALSE RANDOM 100 LESS? 75,STACK /?ELS10 CALL JIGS-UP,STR?238 RSTACK ?ELS10: EQUAL? HERE,EDGE-OF-CHASM \?ELS17 CALL GOTO,BARE-PASSAGE RSTACK ?ELS17: CALL GOTO,EDGE-OF-CHASM RSTACK .FUNCT TREE-ROOM-F,RARG EQUAL? RARG,M-ENTER \FALSE PUT VEZZAS,3,0 RFALSE .FUNCT ZORKMID-TREE-F EQUAL? PRSA,V?EXAMINE \?ELS5 PRINTR "It is laden with zorkmids, glinting in the light." ?ELS5: EQUAL? PRSA,V?REZROV \?ELS9 CALL V-SWANZO RSTACK ?ELS9: EQUAL? PRSA,V?CLIMB-UP,V?CLIMB-FOO \FALSE PRINTR "The branches don't look sturdy enough." .FUNCT ZORKMID-F EQUAL? PRSA,V?PICK \?ELS5 FSET? PRSO,TRYTAKEBIT \?ELS5 EQUAL? ZORKMID,PRSO \?ELS5 CALL PERFORM,V?TAKE,PRSO,PRSI RTRUE ?ELS5: EQUAL? PRSA,V?TAKE \?ELS9 FSET? PRSO,TRYTAKEBIT \?ELS9 FCLEAR PRSO,TRYTAKEBIT FCLEAR PRSO,NDESCBIT MOVE ZORKMID-TREE,DIAL MOVE ZORKMID,PROTAGONIST ADD SCORE,15 >SCORE PRINTR "As you pluck the first zorkmid, the tree shimmers and vanishes! (I guess it was just an illusion.) You are left holding a solitary zorkmid coin." ?ELS9: EQUAL? PRSA,V?EXAMINE,V?COUNT \?ELS15 IN? ZORKMID-TREE,HERE \?ELS15 PRINTR "There are countless coins, hanging from every branch of the tree." ?ELS15: EQUAL? PRSA,V?EXAMINE \?ELS21 PRINTR "The coin pictures a man with an incredibly flat head, wearing a gaudy crown." ?ELS21: EQUAL? PRSA,V?BITE \?ELS25 PRINTR "Yep, it's real." ?ELS25: EQUAL? PRSA,V?RESEARCH \FALSE PRINTI "An article in the monetary section explains that the zorkmid was the unit of currency of the Great Underground Empire, and is still used in most parts of the kingdom today. A picture of a zorkmid coin is included. " CALL PERFORM,V?EXAMINE,ZORKMID RTRUE .FUNCT HALL-OF-CARVINGS-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "You have entered a large room whose walls are covered with intricate carvings. " ZERO? DRAGON-MOVED /?ELS10 PRINTI "A passage has been recently opened to the south, and is only partially blocked by a huge stone dragon, poised in the midst of an attack." JUMP ?CND8 ?ELS10: PRINTI "The largest and most striking carving, on the southern wall, is of a huge sleeping dragon!" ?CND8: PRINTR " A winding tunnel leads north." .FUNCT DRAGON-F EQUAL? PRSA,V?MALYON \FALSE ZERO? MALYON-YONKED /?ELS10 ZERO? DRAGON-MOVED /?ELS16 CALL JIGS-UP,STR?243 RSTACK ?ELS16: SET 'DRAGON-MOVED,TRUE-VALUE PRINTR "The dragon is suddenly imbued with life and begins to move. It shakes itself loose from the wall, which crumbles down upon the dragon, revealing a southward passage! The dragon howls with pain and anger. Spotting you, the dragon rears back its head, smoke billowing from its nostrils. Then, just as it seems that you will be barbecued, the dragon reverts to stone!" ?ELS10: PRINTR "The dragon seems to shiver for a moment, but that is all." .ENDI