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Merge pull request #49 from neroden/quit_the_game_r_fix

Remove stray code from Glulx version of QUIT_THE_GAME_R, ...
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Graham Nelson 2022-05-23 17:03:29 +01:00 committed by GitHub
commit 75e2b5273d
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@ -82,8 +82,7 @@ functionality, for reasons which are opaque, but no trouble is caused thereby.
=
[ QUIT_THE_GAME_R;
if (actor ~= player) rfalse;
if ((actor == player) && (untouchable_silence == false))
QUIT_THE_GAME_RM('A');
QUIT_THE_GAME_RM('A');
if (YesOrNo()~=0) quit;
];