mirror of
https://github.com/ganelson/inform.git
synced 2024-06-30 22:14:58 +03:00
Migrated Pl element
This commit is contained in:
parent
38cd2bff3c
commit
94353d93bf
|
@ -1,6 +1,6 @@
|
|||
# Inform 7
|
||||
|
||||
v10.1.0-alpha.1+6S39 'Krypton' (12 June 2021)
|
||||
v10.1.0-alpha.1+6S40 'Krypton' (13 June 2021)
|
||||
|
||||
## About Inform 7
|
||||
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
Prerelease: alpha.1
|
||||
Build Date: 12 June 2021
|
||||
Build Number: 6S39
|
||||
Build Date: 13 June 2021
|
||||
Build Number: 6S40
|
||||
|
|
|
@ -90,6 +90,9 @@ which use this module:
|
|||
<span class="definition-keyword">enum</span> <span class="constant-syntax">index_page_CLASS</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">index_element_CLASS</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">index_tlexicon_entry_CLASS</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">simplified_scene_CLASS</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">simplified_end_CLASS</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">simplified_connector_CLASS</span>
|
||||
</pre>
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">I6T_intervention</span><span class="plain-syntax">)</span>
|
||||
|
@ -109,6 +112,9 @@ which use this module:
|
|||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">index_element</span><span class="plain-syntax">)</span>
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">index_page</span><span class="plain-syntax">)</span>
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">index_tlexicon_entry</span><span class="plain-syntax">)</span>
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">)</span>
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax">)</span>
|
||||
<span class="identifier-syntax">DECLARE_CLASS</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax">)</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>§3. </b>Like all modules, this one must define a <span class="extract"><span class="extract-syntax">start</span></span> and <span class="extract"><span class="extract-syntax">end</span></span> function:
|
||||
</p>
|
||||
|
@ -126,12 +132,14 @@ which use this module:
|
|||
<p class="commentary firstcommentary"><a id="SP3_1" class="paragraph-anchor"></a><b>§3.1. </b></p>
|
||||
|
||||
<pre class="definitions code-font"><span class="definition-keyword">enum</span> <span class="constant-syntax">CODE_GENERATION_MREASON</span>
|
||||
<span class="definition-keyword">enum</span> <span class="constant-syntax">SCENE_SORTING_MREASON</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP3_2" class="paragraph-anchor"></a><b>§3.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Register this module's memory allocation reasons</span><span class="named-paragraph-number">3.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Memory::reason_name</span><span class="plain-syntax">(</span><span class="constant-syntax">CODE_GENERATION_MREASON</span><span class="plain-syntax">, </span><span class="string-syntax">"code generation workspace for objects"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Memory::reason_name</span><span class="plain-syntax">(</span><span class="constant-syntax">SCENE_SORTING_MREASON</span><span class="plain-syntax">, </span><span class="string-syntax">"scene index sorting"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="1-cm.html#SP3">§3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP3_3" class="paragraph-anchor"></a><b>§3.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Register this module's stream writers</span><span class="named-paragraph-number">3.3</span></span><span class="comment-syntax"> =</span>
|
||||
|
|
|
@ -813,10 +813,10 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">isn</span><span class="plain-syntax">-></span><span class="identifier-syntax">isn_type</span><span class="plain-syntax"> == </span><span class="identifier-syntax">EXPRESSION_ISNT</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_schema_token</span><span class="plain-syntax"> *</span><span class="identifier-syntax">t</span><span class="plain-syntax"> = </span><span class="identifier-syntax">isn</span><span class="plain-syntax">-></span><span class="identifier-syntax">expression_tokens</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="identifier-syntax">next</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="identifier-syntax">next</span><span class="plain-syntax">-></span><span class="identifier-syntax">next</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">i1</span><span class="plain-syntax"> = </span><a href="2-ass.html#SP5" class="function-link"><span class="function-syntax">CodeGen::Assimilate::compute_constant_eval</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">IBM</span><span class="plain-syntax">, </span><span class="identifier-syntax">t</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">i2</span><span class="plain-syntax"> = </span><a href="2-ass.html#SP5" class="function-link"><span class="function-syntax">CodeGen::Assimilate::compute_constant_eval</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">IBM</span><span class="plain-syntax">, </span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="identifier-syntax">next</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">i2</span><span class="plain-syntax"> = </span><a href="2-ass.html#SP5" class="function-link"><span class="function-syntax">CodeGen::Assimilate::compute_constant_eval</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">IBM</span><span class="plain-syntax">, </span><span class="identifier-syntax">t</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">i1</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">i2</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><a href="2-ass.html#SP5" class="function-link"><span class="function-syntax">CodeGen::Assimilate::compute_constant_binary_operation</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">CONSTANT_SUM_LIST</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">IBM</span><span class="plain-syntax">, </span><span class="identifier-syntax">i1</span><span class="plain-syntax">, </span><span class="identifier-syntax">i2</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
|
|
|
@ -119,6 +119,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_location_list</span><span class="plain-syntax"> *</span><span class="identifier-syntax">variable_nodes</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_location_list</span><span class="plain-syntax"> *</span><span class="identifier-syntax">equation_nodes</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_location_list</span><span class="plain-syntax"> *</span><span class="identifier-syntax">heading_nodes</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_location_list</span><span class="plain-syntax"> *</span><span class="identifier-syntax">multiplication_rule_nodes</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">CLASS_DEFINITION</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">tree_inventory</span><span class="plain-syntax">;</span>
|
||||
|
||||
|
@ -155,6 +156,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">variable_nodes</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::add_inventory_need</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_variable"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">equation_nodes</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::add_inventory_need</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_equation"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">heading_nodes</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::add_inventory_need</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_heading"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">multiplication_rule_nodes</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::add_inventory_need</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_multiplication_rule"</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">extension_nodes</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TreeLists::new</span><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">scene_nodes</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TreeLists::new</span><span class="plain-syntax">();</span>
|
||||
|
@ -221,7 +223,7 @@ function togglePopup(material_id) {
|
|||
|
||||
<span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="identifier-syntax">cached_inventory</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">cache_is_for</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="function-syntax">Synoptic::inv</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">Synoptic::inv</span></span>:<br/>Lexicon - <a href="6-lxc.html#SP8">§8</a><br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Tables Element - <a href="6-te.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="function-syntax">Synoptic::inv</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">Synoptic::inv</span></span>:<br/>Lexicon - <a href="6-lxc.html#SP8">§8</a><br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Tables Element - <a href="6-te.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a><br/>Arithmetic Element - <a href="6-ae.html#SP1">§1</a><br/>Plot Element - <a href="6-pe.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">cache_is_for</span><span class="plain-syntax"> == </span><span class="identifier-syntax">I</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">cached_inventory</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">cache_is_for</span><span class="plain-syntax"> = </span><span class="identifier-syntax">I</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">cached_inventory</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::new_inventory</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
|
@ -252,11 +254,11 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure tree_inventory is accessed in 3/ext, 3/lt, 3/rsp, 3/rls, 3/act, 3/act2, 3/ins, 3/knd, 3/prp, 3/rlt, 3/tbl, 3/chr, 3/scn, 3/mlt, 3/uo, 3/vrb, 3/tst, 6/ir, 6/lxc, 6/ce, 6/be, 6/re, 6/ee, 6/fe, 6/te, 6/ve, 6/rfse, 6/ee2, 6/se, 6/ie and here.</li><li>The structure tree_inventory_item is private to this section.</li></ul>
|
||||
<ul class="endnotetexts"><li>The structure tree_inventory is accessed in 3/ext, 3/lt, 3/rsp, 3/rls, 3/act, 3/act2, 3/ins, 3/knd, 3/prp, 3/rlt, 3/tbl, 3/chr, 3/scn, 3/mlt, 3/uo, 3/vrb, 3/tst, 6/ir, 6/lxc, 6/ce, 6/be, 6/re, 6/ee, 6/fe, 6/te, 6/ve, 6/rfse, 6/ee2, 6/se, 6/ie, 6/ae, 6/pe and here.</li><li>The structure tree_inventory_item is private to this section.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Synoptic::module_order</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">Synoptic::module_order</span></span>:<br/>Rules - <a href="3-rls.html#SP1">§1</a><br/>Activities - <a href="3-act.html#SP1">§1</a><br/>Actions - <a href="3-act2.html#SP2">§2</a><br/>Instances - <a href="3-ins.html#SP1">§1</a><br/>Kinds - <a href="3-knd.html#SP1">§1</a><br/>Properties - <a href="3-prp.html#SP1">§1</a><br/>Relations - <a href="3-rlt.html#SP1">§1</a><br/>Tables - <a href="3-tbl.html#SP1">§1</a><br/>Chronology - <a href="3-chr.html#SP1">§1</a><br/>Scenes - <a href="3-scn.html#SP1">§1</a><br/>Multimedia - <a href="3-mlt.html#SP1">§1</a><br/>Use Options - <a href="3-uo.html#SP1">§1</a><br/>Tests - <a href="3-tst.html#SP1">§1</a><br/>Lexicon - <a href="6-lxc.html#SP8">§8</a><br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent1</span><span class="plain-syntax">, </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent2</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Synoptic::module_order</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">Synoptic::module_order</span></span>:<br/>Rules - <a href="3-rls.html#SP1">§1</a><br/>Activities - <a href="3-act.html#SP1">§1</a><br/>Actions - <a href="3-act2.html#SP2">§2</a><br/>Instances - <a href="3-ins.html#SP1">§1</a><br/>Kinds - <a href="3-knd.html#SP1">§1</a><br/>Properties - <a href="3-prp.html#SP1">§1</a><br/>Relations - <a href="3-rlt.html#SP1">§1</a><br/>Tables - <a href="3-tbl.html#SP1">§1</a><br/>Chronology - <a href="3-chr.html#SP1">§1</a><br/>Scenes - <a href="3-scn.html#SP1">§1</a><br/>Multimedia - <a href="3-mlt.html#SP1">§1</a><br/>Use Options - <a href="3-uo.html#SP1">§1</a><br/>Tests - <a href="3-tst.html#SP1">§1</a><br/>Lexicon - <a href="6-lxc.html#SP8">§8</a><br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a><br/>Arithmetic Element - <a href="6-ae.html#SP1">§1</a><br/>Plot Element - <a href="6-pe.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent1</span><span class="plain-syntax">, </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent2</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *</span><span class="identifier-syntax">E1</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *) </span><span class="identifier-syntax">ent1</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *</span><span class="identifier-syntax">E2</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *) </span><span class="identifier-syntax">ent2</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">E1</span><span class="plain-syntax"> == </span><span class="identifier-syntax">E2</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
|
|
200
docs/codegen-module/6-ae.html
Normal file
200
docs/codegen-module/6-ae.html
Normal file
|
@ -0,0 +1,200 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Arithmetic Element</title>
|
||||
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<meta name="viewport" content="width=device-width initial-scale=1">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta http-equiv="Content-Language" content="en-gb">
|
||||
|
||||
<link href="../docs-assets/Contents.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Progress.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Navigation.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Fonts.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Base.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<script>
|
||||
function togglePopup(material_id) {
|
||||
var popup = document.getElementById(material_id);
|
||||
popup.classList.toggle("show");
|
||||
}
|
||||
</script>
|
||||
|
||||
<link href="../docs-assets/Popups.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Colours.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
|
||||
</head>
|
||||
<body class="commentary-font">
|
||||
<nav role="navigation">
|
||||
<h1><a href="../index.html">
|
||||
<img src="../docs-assets/Inform.png" height=72">
|
||||
</a></h1>
|
||||
<ul><li><a href="../compiler.html">compiler tools</a></li>
|
||||
<li><a href="../other.html">other tools</a></li>
|
||||
<li><a href="../extensions.html">extensions and kits</a></li>
|
||||
<li><a href="../units.html">unit test tools</a></li>
|
||||
</ul><h2>Compiler Webs</h2><ul>
|
||||
<li><a href="../inbuild/index.html">inbuild</a></li>
|
||||
<li><a href="../inform7/index.html">inform7</a></li>
|
||||
<li><a href="../inter/index.html">inter</a></li>
|
||||
</ul><h2>Inbuild Modules</h2><ul>
|
||||
<li><a href="../supervisor-module/index.html">supervisor</a></li>
|
||||
</ul><h2>Inform7 Modules</h2><ul>
|
||||
<li><a href="../core-module/index.html">core</a></li>
|
||||
<li><a href="../assertions-module/index.html">assertions</a></li>
|
||||
<li><a href="../values-module/index.html">values</a></li>
|
||||
<li><a href="../knowledge-module/index.html">knowledge</a></li>
|
||||
<li><a href="../imperative-module/index.html">imperative</a></li>
|
||||
<li><a href="../runtime-module/index.html">runtime</a></li>
|
||||
<li><a href="../if-module/index.html">if</a></li>
|
||||
<li><a href="../multimedia-module/index.html">multimedia</a></li>
|
||||
<li><a href="../index-module/index.html">index</a></li>
|
||||
</ul><h2>Inter Modules</h2><ul>
|
||||
<li><a href="../bytecode-module/index.html">bytecode</a></li>
|
||||
<li><a href="../building-module/index.html">building</a></li>
|
||||
<li><a href="index.html"><span class="selectedlink">codegen</span></a></li>
|
||||
</ul><h2>Services</h2><ul>
|
||||
<li><a href="../arch-module/index.html">arch</a></li>
|
||||
<li><a href="../calculus-module/index.html">calculus</a></li>
|
||||
<li><a href="../html-module/index.html">html</a></li>
|
||||
<li><a href="../inflections-module/index.html">inflections</a></li>
|
||||
<li><a href="../kinds-module/index.html">kinds</a></li>
|
||||
<li><a href="../linguistics-module/index.html">linguistics</a></li>
|
||||
<li><a href="../problems-module/index.html">problems</a></li>
|
||||
<li><a href="../syntax-module/index.html">syntax</a></li>
|
||||
<li><a href="../words-module/index.html">words</a></li>
|
||||
<li><a href="../../../inweb/docs/foundation-module/index.html">foundation</a></li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
<main role="main">
|
||||
<!--Weave of 'Arithmetic Element' generated by Inweb-->
|
||||
<div class="breadcrumbs">
|
||||
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../compiler.html">Inter Modules</a></li><li><a href="index.html">codegen</a></li><li><a href="index.html#6">Chapter 6: Index</a></li><li><b>Arithmetic Element</b></li></ul></div>
|
||||
<p class="purpose">To index dimensional rules.</p>
|
||||
|
||||
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>§1. </b>These were really indexed for us in metadata generated by the main compiler;
|
||||
so we do little more than tabulate that data here.
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">ArithmeticElement::render</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">ArithmeticElement::render</span></span>:<br/>Index File Services - <a href="6-ifs.html#SP11">§11</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax"> = </span><a href="6-ifs.html#SP1" class="function-link"><span class="function-syntax">Index::get_tree</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="identifier-syntax">inv</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::inv</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TreeLists::sort</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">kind_nodes</span><span class="plain-syntax">, </span><a href="3-su.html#SP2" class="function-link"><span class="function-syntax">Synoptic::module_order</span></a><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TreeLists::sort</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">multiplication_rule_nodes</span><span class="plain-syntax">, </span><a href="3-su.html#SP2" class="function-link"><span class="function-syntax">Synoptic::module_order</span></a><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"hr"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-ae.html#SP1_1" class="named-paragraph-link"><span class="named-paragraph">Index the rubric about quasinumerical kinds</span><span class="named-paragraph-number">1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-ae.html#SP1_2" class="named-paragraph-link"><span class="named-paragraph">Index the table of quasinumerical kinds</span><span class="named-paragraph-number">1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-ae.html#SP1_3" class="named-paragraph-link"><span class="named-paragraph">Index the table of multiplication rules</span><span class="named-paragraph-number">1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP1_1" class="paragraph-anchor"></a><b>§1.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rubric about quasinumerical kinds</span><span class="named-paragraph-number">1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">, </span><span class="string-syntax">"calculator"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"img"</span><span class="plain-syntax">, </span><span class="string-syntax">"border=0 src=inform:/doc_images/calc2.png"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"Kinds of value marked with the calculator symbol are numerical - "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"these are values we can add, multiply and so on. The range of these "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"numbers depends on the Format setting for the project (Glulx format "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"supports much higher numbers than Z-code)."</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ae.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2" class="paragraph-anchor"></a><b>§1.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the table of quasinumerical kinds</span><span class="named-paragraph-number">1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>kind of value</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>minimum</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>maximum</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>dimensions</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="function-syntax"><TreeLists::len(inv-></span><span class="element-syntax">kind_nodes</span><span class="plain-syntax">); </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">kind_nodes</span><span class="plain-syntax">-></span><span class="identifier-syntax">list</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">].</span><span class="identifier-syntax">node</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^min_value"</span><span class="plain-syntax">)) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^printed_name"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^min_value"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^max_value"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">dims</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^dimensions"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">dims</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">dims</span><span class="plain-syntax">); </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>dimensionless</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ae.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3" class="paragraph-anchor"></a><b>§1.3. </b>This is simply a table of all the multiplications declared in the source
|
||||
text, sorted into kind order of left and then right operand.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the table of multiplication rules</span><span class="named-paragraph-number">1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TreeLists::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">multiplication_rule_nodes</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"This is how multiplication changes kinds:"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="function-syntax"><TreeLists::len(inv-></span><span class="element-syntax">multiplication_rule_nodes</span><span class="plain-syntax">); </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">multiplication_rule_nodes</span><span class="plain-syntax">-></span><span class="identifier-syntax">list</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">].</span><span class="identifier-syntax">node</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">at</span><span class="plain-syntax"> = (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^at"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">at</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><a href="6-ifs.html#SP14" class="function-link"><span class="function-syntax">Index::link</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">at</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^left_operand"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" x "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^right_operand"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" = "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^result"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^left_operand_benchmark"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" x "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^right_operand_benchmark"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" = "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^result_benchmark"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ae.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-le.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresscurrent">ae</li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-pe.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -115,7 +115,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ce2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresscurrent">be</li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-re.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ce2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresscurrent">be</li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-re.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -256,7 +256,7 @@ giving only minimal entries about them.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ce.html#SP2">§2</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-lxc.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresscurrent">ce</li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ce2.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-lxc.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresscurrent">ce</li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ce2.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -150,7 +150,7 @@ simplified form of the iFiction record, without the XML overhead.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ce.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresscurrent">ce2</li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-be.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ce.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresscurrent">ce2</li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-be.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -150,7 +150,7 @@ function togglePopup(material_id) {
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ee.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-re.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresscurrent">ee</li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-fe.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-re.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresscurrent">ee</li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-fe.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -135,7 +135,7 @@ function togglePopup(material_id) {
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ee2.html#SP1_1">§1.1</a> (twice).</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-rfse.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresscurrent">ee2</li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-se.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-rfse.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresscurrent">ee2</li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-se.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -353,7 +353,7 @@ to match this width, preserving the aspect ratio.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-fe.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ee.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresscurrent">fe</li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-te.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ee.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresscurrent">fe</li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-te.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -82,7 +82,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ve2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresscurrent">ge</li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-le.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ve2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresscurrent">ge</li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-le.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -288,7 +288,7 @@ pragma is set:
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ie.html#SP2">§2</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-se.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresscurrent">ie</li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ve2.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-se.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresscurrent">ie</li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ve2.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -83,7 +83,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">indexing_tree</span><span class="plain-syntax"> = </span><span class="identifier-syntax">I</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="function-syntax">Index::get_tree</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">Index::get_tree</span></span>:<br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Card Element - <a href="6-ce2.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Tables Element - <a href="6-te.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a><br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a><br/>Gazetteer Element - <a href="6-ge.html#SP1">§1</a><br/>Lexicon Element - <a href="6-le.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="function-syntax">Index::get_tree</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">Index::get_tree</span></span>:<br/>Contents Element - <a href="6-ce.html#SP1">§1</a><br/>Card Element - <a href="6-ce2.html#SP1">§1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1">§1</a><br/>Figures Element - <a href="6-fe.html#SP1">§1</a><br/>Tables Element - <a href="6-te.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1">§1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1">§1</a><br/>Standards Element - <a href="6-se.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a><br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a><br/>Gazetteer Element - <a href="6-ge.html#SP1">§1</a><br/>Lexicon Element - <a href="6-le.html#SP1">§1</a><br/>Arithmetic Element - <a href="6-ae.html#SP1">§1</a><br/>Plot Element - <a href="6-pe.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">indexing_tree</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
|
@ -817,76 +817,25 @@ to show, hide and colour things:
|
|||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::index_actual_element</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">Index::index_actual_element</span></span>:<br/><a href="6-ifs.html#SP8_4">§8.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">elt</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Bh"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-be.html#SP1" class="function-link"><span class="function-syntax">BehaviourElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Cd"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ce2.html#SP1" class="function-link"><span class="function-syntax">CardElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Rl"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-re.html#SP1" class="function-link"><span class="function-syntax">RelationsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Ev"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ee.html#SP1" class="function-link"><span class="function-syntax">EventsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Fi"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-fe.html#SP1" class="function-link"><span class="function-syntax">FiguresElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Tb"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-te.html#SP1" class="function-link"><span class="function-syntax">TablesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Vl"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ve.html#SP1" class="function-link"><span class="function-syntax">ValuesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"RS"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-rfse.html#SP1" class="function-link"><span class="function-syntax">RulesForScenesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Xt"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ee2.html#SP1" class="function-link"><span class="function-syntax">ExtrasElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"St"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-se.html#SP1" class="function-link"><span class="function-syntax">StandardsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"C"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ce.html#SP1" class="function-link"><span class="function-syntax">ContentsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"In"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ie.html#SP1" class="function-link"><span class="function-syntax">InnardsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Vb"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ve2.html#SP1" class="function-link"><span class="function-syntax">VerbsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Gz"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ge.html#SP1" class="function-link"><span class="function-syntax">GazetteerElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Lx"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-le.html#SP1" class="function-link"><span class="function-syntax">LexiconElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Ar"</span><span class="plain-syntax">)) { </span><a href="6-ae.html#SP1" class="function-link"><span class="function-syntax">ArithmeticElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Bh"</span><span class="plain-syntax">)) { </span><a href="6-be.html#SP1" class="function-link"><span class="function-syntax">BehaviourElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"C"</span><span class="plain-syntax">)) { </span><a href="6-ce.html#SP1" class="function-link"><span class="function-syntax">ContentsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Cd"</span><span class="plain-syntax">)) { </span><a href="6-ce2.html#SP1" class="function-link"><span class="function-syntax">CardElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Ev"</span><span class="plain-syntax">)) { </span><a href="6-ee.html#SP1" class="function-link"><span class="function-syntax">EventsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Fi"</span><span class="plain-syntax">)) { </span><a href="6-fe.html#SP1" class="function-link"><span class="function-syntax">FiguresElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Gz"</span><span class="plain-syntax">)) { </span><a href="6-ge.html#SP1" class="function-link"><span class="function-syntax">GazetteerElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"In"</span><span class="plain-syntax">)) { </span><a href="6-ie.html#SP1" class="function-link"><span class="function-syntax">InnardsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Lx"</span><span class="plain-syntax">)) { </span><a href="6-le.html#SP1" class="function-link"><span class="function-syntax">LexiconElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Rl"</span><span class="plain-syntax">)) { </span><a href="6-re.html#SP1" class="function-link"><span class="function-syntax">RelationsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"RS"</span><span class="plain-syntax">)) { </span><a href="6-rfse.html#SP1" class="function-link"><span class="function-syntax">RulesForScenesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"St"</span><span class="plain-syntax">)) { </span><a href="6-se.html#SP1" class="function-link"><span class="function-syntax">StandardsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Tb"</span><span class="plain-syntax">)) { </span><a href="6-te.html#SP1" class="function-link"><span class="function-syntax">TablesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Vb"</span><span class="plain-syntax">)) { </span><a href="6-ve2.html#SP1" class="function-link"><span class="function-syntax">VerbsElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Vl"</span><span class="plain-syntax">)) { </span><a href="6-ve.html#SP1" class="function-link"><span class="function-syntax">ValuesElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Xt"</span><span class="plain-syntax">)) { </span><a href="6-ee2.html#SP1" class="function-link"><span class="function-syntax">ExtrasElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Pl"</span><span class="plain-syntax">)) { </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::render</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
|
||||
|
||||
<span class="plain-syntax"> #</span><span class="identifier-syntax">ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">CORE_MODULE</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Pl"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">IXScenes::render</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Ar"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">IXArithmetic::render</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_wide_string</span><span class="plain-syntax">(</span><span class="identifier-syntax">elt</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="string-syntax">"Mp"</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">IXPhysicalWorld::render</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
|
@ -1016,7 +965,7 @@ the source text in the application.
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::link</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">Index::link</span></span>:<br/>Index Rules - <a href="6-ir.html#SP1_1">§1.1</a>, <a href="6-ir.html#SP4_5">§4.5</a>, <a href="6-ir.html#SP4_7">§4.7</a>, <a href="6-ir.html#SP6">§6</a>, <a href="6-ir.html#SP8">§8</a>, <a href="6-ir.html#SP8_1">§8.1</a><br/>Lexicon - <a href="6-lxc.html#SP7_2">§7.2</a><br/>Contents Element - <a href="6-ce.html#SP1_1_1">§1.1.1</a>, <a href="6-ce.html#SP2_1">§2.1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1_1">§1.1</a>, <a href="6-ee.html#SP1_2">§1.2</a><br/>Figures Element - <a href="6-fe.html#SP1_1">§1.1</a>, <a href="6-fe.html#SP1_2">§1.2</a>, <a href="6-fe.html#SP1_3">§1.3</a><br/>Tables Element - <a href="6-te.html#SP1_3">§1.3</a>, <a href="6-te.html#SP1_3_1">§1.3.1</a><br/>Values Element - <a href="6-ve.html#SP1_1_2">§1.1.2</a>, <a href="6-ve.html#SP1_2">§1.2</a><br/>Innards Element - <a href="6-ie.html#SP2_3">§2.3</a><br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">wn</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::link</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">Index::link</span></span>:<br/>Index Rules - <a href="6-ir.html#SP1_1">§1.1</a>, <a href="6-ir.html#SP4_5">§4.5</a>, <a href="6-ir.html#SP4_7">§4.7</a>, <a href="6-ir.html#SP6">§6</a>, <a href="6-ir.html#SP8">§8</a>, <a href="6-ir.html#SP8_1">§8.1</a><br/>Lexicon - <a href="6-lxc.html#SP7_2">§7.2</a><br/>Contents Element - <a href="6-ce.html#SP1_1_1">§1.1.1</a>, <a href="6-ce.html#SP2_1">§2.1</a><br/>Behaviour Element - <a href="6-be.html#SP1">§1</a><br/>Relations Element - <a href="6-re.html#SP1">§1</a><br/>Events Element - <a href="6-ee.html#SP1_1">§1.1</a>, <a href="6-ee.html#SP1_2">§1.2</a><br/>Figures Element - <a href="6-fe.html#SP1_1">§1.1</a>, <a href="6-fe.html#SP1_2">§1.2</a>, <a href="6-fe.html#SP1_3">§1.3</a><br/>Tables Element - <a href="6-te.html#SP1_3">§1.3</a>, <a href="6-te.html#SP1_3_1">§1.3.1</a><br/>Values Element - <a href="6-ve.html#SP1_1_2">§1.1.2</a>, <a href="6-ve.html#SP1_2">§1.2</a><br/>Innards Element - <a href="6-ie.html#SP2_3">§2.3</a><br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a><br/>Arithmetic Element - <a href="6-ae.html#SP1_3">§1.3</a><br/>Plot Element - <a href="6-pe.html#SP1_3_1_1">§1.3.1.1</a>, <a href="6-pe.html#SP1_3_1_4_2">§1.3.1.4.2</a>, <a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">wn</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ifs.html#SP14" class="function-link"><span class="function-syntax">Index::link_to_location</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">Lexer::word_location</span><span class="plain-syntax">(</span><span class="identifier-syntax">wn</span><span class="plain-syntax">), </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
|
@ -1071,18 +1020,18 @@ code.
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::anchor</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">Index::anchor</span></span>:<br/>Card Element - <a href="6-ce2.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1_1">§1.1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a>, <a href="6-ie.html#SP1_1">§1.1</a><br/>Lexicon Element - <a href="6-le.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::anchor</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">Index::anchor</span></span>:<br/>Card Element - <a href="6-ce2.html#SP1">§1</a><br/>Values Element - <a href="6-ve.html#SP1_1">§1.1</a><br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Innards Element - <a href="6-ie.html#SP1">§1</a>, <a href="6-ie.html#SP1_1">§1.1</a><br/>Lexicon Element - <a href="6-le.html#SP1">§1</a><br/>Plot Element - <a href="6-pe.html#SP1_3">§1.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">, </span><span class="string-syntax">"name=%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">p</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::below_link_numbered</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">Index::below_link_numbered</span></span>:<br/>Lexicon - <a href="6-lxc.html#SP7_2">§7.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::below_link_numbered</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">Index::below_link_numbered</span></span>:<br/>Lexicon - <a href="6-lxc.html#SP7_2">§7.2</a><br/>Plot Element - <a href="6-pe.html#SP2_2">§2.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">, </span><span class="string-syntax">"href=#A%d"</span><span class="plain-syntax">, </span><span class="identifier-syntax">n</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"img"</span><span class="plain-syntax">, </span><span class="string-syntax">"border=0 src=inform:/doc_images/Below.png"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::anchor_numbered</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">Index::anchor_numbered</span></span>:<br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Index::anchor_numbered</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">Index::anchor_numbered</span></span>:<br/>Verbs Element - <a href="6-ve2.html#SP1">§1</a><br/>Plot Element - <a href="6-pe.html#SP1_3_1_1">§1.3.1.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">, </span><span class="string-syntax">"name=A%d"</span><span class="plain-syntax">, </span><span class="identifier-syntax">n</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
|
@ -1188,7 +1137,7 @@ quotes.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ii.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresscurrent">ifs</li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ir.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ii.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresscurrent">ifs</li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ir.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -288,7 +288,7 @@ time.) <span class="extract"><span class="extract-syntax">{-index:name}</span></
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ii.html#SP3">§3</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="5-fi6.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresscurrent">ii</li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ifs.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="5-fi6.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresscurrent">ii</li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ifs.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -95,7 +95,7 @@ function togglePopup(material_id) {
|
|||
|
||||
<span class="reserved-syntax">typedef</span><span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">action_context</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::action_context</span><span class="plain-syntax">(</span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">an</span><span class="plain-syntax">) {</span>
|
||||
|
@ -104,21 +104,21 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
<span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::scene_context</span><span class="plain-syntax">(</span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">s</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::scene_context</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">IndexRules::scene_context</span></span>:<br/>Plot Element - <a href="6-pe.html#SP1_3_1_3">§1.3.1.3</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">s</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">action_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">s</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::no_rule_context</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">IndexRules::no_rule_context</span></span>:<br/><a href="6-ir.html#SP8">§8</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::no_rule_context</span><button class="popup" onclick="togglePopup('usagePopup4')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup4">Usage of <span class="code-font"><span class="function-syntax">IndexRules::no_rule_context</span></span>:<br/><a href="6-ir.html#SP8">§8</a><br/>Plot Element - <a href="6-pe.html#SP1_3_1_5">§1.3.1.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">action_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::phrase_fits_rule_context</span><button class="popup" onclick="togglePopup('usagePopup4')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup4">Usage of <span class="code-font"><span class="function-syntax">IndexRules::phrase_fits_rule_context</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">entry</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::phrase_fits_rule_context</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">IndexRules::phrase_fits_rule_context</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">entry</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">entry</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="identifier-syntax">action_context</span><span class="plain-syntax">) {</span>
|
||||
|
||||
|
@ -128,13 +128,14 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scene_symbol</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_optional_symbol</span><span class="plain-syntax">(</span><span class="identifier-syntax">entry</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^during"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scene_symbol</span><span class="plain-syntax"> != </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scene_symbol</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Inter::Packages::container</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene_symbol</span><span class="plain-syntax">-></span><span class="identifier-syntax">definition</span><span class="plain-syntax">) != </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">RS_unique_xtra_no</span><span class="plain-syntax"> = </span><span class="constant-syntax">77777</span><span class="plain-syntax">;</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rules_box</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rules_box</span></span>:<br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1_1">§1.1</a><br/>Standards Element - <a href="6-se.html#SP1_1">§1.1</a>, <a href="6-se.html#SP1_2">§1.2</a>, <a href="6-se.html#SP1_3">§1.3</a>, <a href="6-se.html#SP1_4">§1.4</a>, <a href="6-se.html#SP1_5">§1.5</a>, <a href="6-se.html#SP1_7">§1.7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="identifier-syntax">inv</span><span class="plain-syntax">,</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rules_box</span><button class="popup" onclick="togglePopup('usagePopup6')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup6">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rules_box</span></span>:<br/>Rules for Scenes Element - <a href="6-rfse.html#SP1">§1</a><br/>Extras Element - <a href="6-ee2.html#SP1_1">§1.1</a><br/>Standards Element - <a href="6-se.html#SP1_1">§1.1</a>, <a href="6-se.html#SP1_2">§1.2</a>, <a href="6-se.html#SP1_3">§1.3</a>, <a href="6-se.html#SP1_4">§1.4</a>, <a href="6-se.html#SP1_5">§1.5</a>, <a href="6-se.html#SP1_7">§1.7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="identifier-syntax">inv</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">titling_text</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">doc_link</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">text</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indent</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">hide_behind_plus</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
|
@ -216,7 +217,7 @@ function togglePopup(material_id) {
|
|||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rulebook</span><button class="popup" onclick="togglePopup('usagePopup6')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup6">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rulebook</span></span>:<br/><a href="6-ir.html#SP1">§1</a>, <a href="6-ir.html#SP8">§8</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">billing</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_count</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rulebook</span><button class="popup" onclick="togglePopup('usagePopup7')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup7">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rulebook</span></span>:<br/><a href="6-ir.html#SP1">§1</a>, <a href="6-ir.html#SP8">§8</a><br/>Plot Element - <a href="6-pe.html#SP1_3_1_3">§1.3.1.3</a>, <a href="6-pe.html#SP1_3_1_5">§1.3.1.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">billing</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_count</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">suppress_outcome</span><span class="plain-syntax"> = </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">t</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">billing</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
|
@ -229,7 +230,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">t</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::is_contextually_empty</span><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::is_contextually_empty</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">IndexRules::is_contextually_empty</span></span>:<br/>Plot Element - <a href="6-pe.html#SP1_3_1_3">§1.3.1.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_rulebook_entry"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">D</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::definition</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">);</span>
|
||||
|
@ -245,7 +246,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::no_rules</span><button class="popup" onclick="togglePopup('usagePopup7')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup7">Usage of <span class="code-font"><span class="function-syntax">IndexRules::no_rules</span></span>:<br/><a href="6-ir.html#SP1">§1</a>, <a href="6-ir.html#SP8">§8</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::no_rules</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">IndexRules::no_rules</span></span>:<br/><a href="6-ir.html#SP1">§1</a>, <a href="6-ir.html#SP8">§8</a><br/>Plot Element - <a href="6-pe.html#SP1_3_1_5">§1.3.1.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_rulebook_entry"</span><span class="plain-syntax">);</span>
|
||||
|
@ -306,7 +307,7 @@ function togglePopup(material_id) {
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::br_show_linkage_icon</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">IndexRules::br_show_linkage_icon</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">prev</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::br_show_linkage_icon</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">IndexRules::br_show_linkage_icon</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">prev</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">icon_name</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">; </span><span class="comment-syntax"> redundant assignment to appease </span><span class="extract"><span class="extract-syntax">gcc -O2</span></span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">prev</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">prev</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^tooltip"</span><span class="plain-syntax">)) == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::icon_with_tooltip</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"inform:/doc_images/rulenone.png"</span><span class="plain-syntax">,</span>
|
||||
|
@ -327,7 +328,7 @@ function togglePopup(material_id) {
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rule</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rule</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">owner</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_rule</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_rule</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">owner</span><span class="plain-syntax">, </span><span class="reserved-syntax">ix_rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">no_responses_indexed</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">response_box_id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">RS_unique_xtra_no</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">name</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">);</span>
|
||||
|
@ -352,10 +353,8 @@ function togglePopup(material_id) {
|
|||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">italicised_text</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scene_pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::container</span><span class="plain-syntax">(</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax">-></span><span class="identifier-syntax">definition</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" during %S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_optional_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" during %S"</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scene_name</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"</i>&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ir.html#SP4">§4</a>.</li></ul>
|
||||
|
@ -484,7 +483,7 @@ text to assert a change:
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_response</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_response</span></span>:<br/><a href="6-ir.html#SP4_3">§4.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rule_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_response</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_response</span></span>:<br/><a href="6-ir.html#SP4_3">§4.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rule_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">marker</span><span class="plain-syntax"> = (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">resp_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^marker"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">text</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">resp_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^index_text"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
|
@ -512,7 +511,7 @@ text to assert a change:
|
|||
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>§6. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_outcomes</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_outcomes</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_outcomes</span><button class="popup" onclick="togglePopup('usagePopup13')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup13">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_outcomes</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_rulebook_outcome"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">D</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::definition</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_THROUGH_INTER_CHILDREN</span><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="identifier-syntax">D</span><span class="plain-syntax">) {</span>
|
||||
|
@ -550,7 +549,7 @@ text to assert a change:
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::rb_index_placements</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">IndexRules::rb_index_placements</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::rb_index_placements</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">IndexRules::rb_index_placements</span></span>:<br/><a href="6-ir.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_rulebook_placement"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">D</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::definition</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_THROUGH_INTER_CHILDREN</span><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="identifier-syntax">D</span><span class="plain-syntax">) {</span>
|
||||
|
@ -572,7 +571,7 @@ text to assert a change:
|
|||
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>§7. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_activity</span><button class="popup" onclick="togglePopup('usagePopup13')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup13">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_activity</span></span>:<br/>Extras Element - <a href="6-ee2.html#SP1_1">§1.1</a><br/>Standards Element - <a href="6-se.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indent</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::index_activity</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">IndexRules::index_activity</span></span>:<br/>Extras Element - <a href="6-ee2.html#SP1_1">§1.1</a><br/>Standards Element - <a href="6-se.html#SP2">§2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indent</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">empty</span><span class="plain-syntax"> = (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^empty"</span><span class="plain-syntax">);</span>
|
||||
<span class="comment-syntax"> if (av->indexing_data.activity_indexed) return;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">av</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexing_data</span><span class="plain-syntax">.</span><span class="identifier-syntax">activity_indexed</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
|
@ -588,7 +587,7 @@ text to assert a change:
|
|||
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>§8. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::activity_rules_box</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">IndexRules::activity_rules_box</span></span>:<br/><a href="6-ir.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">doc_link</span><span class="plain-syntax">,</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IndexRules::activity_rules_box</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">IndexRules::activity_rules_box</span></span>:<br/><a href="6-ir.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">doc_link</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">av_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">text</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indent</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">hide_behind_plus</span><span class="plain-syntax">) {</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">xtra_no</span><span class="plain-syntax"> = </span><span class="identifier-syntax">RS_unique_xtra_no</span><span class="plain-syntax">++;</span>
|
||||
|
@ -698,7 +697,7 @@ text to assert a change:
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ir.html#SP8">§8</a> (twice).</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ifs.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresscurrent">ir</li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-lxc.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ifs.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresscurrent">ir</li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-lxc.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -94,7 +94,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ge.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresscurrent">le</li><li class="progressnextoff">❯</li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ge.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresscurrent">le</li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ae.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -425,7 +425,7 @@ than (say) quicksort is not great.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-lxc.html#SP8">§8</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ir.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresscurrent">lxc</li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ce.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ir.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresscurrent">lxc</li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ce.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
601
docs/codegen-module/6-pe.html
Normal file
601
docs/codegen-module/6-pe.html
Normal file
|
@ -0,0 +1,601 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Plot Element</title>
|
||||
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<meta name="viewport" content="width=device-width initial-scale=1">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta http-equiv="Content-Language" content="en-gb">
|
||||
|
||||
<link href="../docs-assets/Contents.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Progress.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Navigation.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Fonts.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Base.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<script>
|
||||
function togglePopup(material_id) {
|
||||
var popup = document.getElementById(material_id);
|
||||
popup.classList.toggle("show");
|
||||
}
|
||||
</script>
|
||||
|
||||
<link href="../docs-assets/Popups.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Colours.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
|
||||
</head>
|
||||
<body class="commentary-font">
|
||||
<nav role="navigation">
|
||||
<h1><a href="../index.html">
|
||||
<img src="../docs-assets/Inform.png" height=72">
|
||||
</a></h1>
|
||||
<ul><li><a href="../compiler.html">compiler tools</a></li>
|
||||
<li><a href="../other.html">other tools</a></li>
|
||||
<li><a href="../extensions.html">extensions and kits</a></li>
|
||||
<li><a href="../units.html">unit test tools</a></li>
|
||||
</ul><h2>Compiler Webs</h2><ul>
|
||||
<li><a href="../inbuild/index.html">inbuild</a></li>
|
||||
<li><a href="../inform7/index.html">inform7</a></li>
|
||||
<li><a href="../inter/index.html">inter</a></li>
|
||||
</ul><h2>Inbuild Modules</h2><ul>
|
||||
<li><a href="../supervisor-module/index.html">supervisor</a></li>
|
||||
</ul><h2>Inform7 Modules</h2><ul>
|
||||
<li><a href="../core-module/index.html">core</a></li>
|
||||
<li><a href="../assertions-module/index.html">assertions</a></li>
|
||||
<li><a href="../values-module/index.html">values</a></li>
|
||||
<li><a href="../knowledge-module/index.html">knowledge</a></li>
|
||||
<li><a href="../imperative-module/index.html">imperative</a></li>
|
||||
<li><a href="../runtime-module/index.html">runtime</a></li>
|
||||
<li><a href="../if-module/index.html">if</a></li>
|
||||
<li><a href="../multimedia-module/index.html">multimedia</a></li>
|
||||
<li><a href="../index-module/index.html">index</a></li>
|
||||
</ul><h2>Inter Modules</h2><ul>
|
||||
<li><a href="../bytecode-module/index.html">bytecode</a></li>
|
||||
<li><a href="../building-module/index.html">building</a></li>
|
||||
<li><a href="index.html"><span class="selectedlink">codegen</span></a></li>
|
||||
</ul><h2>Services</h2><ul>
|
||||
<li><a href="../arch-module/index.html">arch</a></li>
|
||||
<li><a href="../calculus-module/index.html">calculus</a></li>
|
||||
<li><a href="../html-module/index.html">html</a></li>
|
||||
<li><a href="../inflections-module/index.html">inflections</a></li>
|
||||
<li><a href="../kinds-module/index.html">kinds</a></li>
|
||||
<li><a href="../linguistics-module/index.html">linguistics</a></li>
|
||||
<li><a href="../problems-module/index.html">problems</a></li>
|
||||
<li><a href="../syntax-module/index.html">syntax</a></li>
|
||||
<li><a href="../words-module/index.html">words</a></li>
|
||||
<li><a href="../../../inweb/docs/foundation-module/index.html">foundation</a></li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
<main role="main">
|
||||
<!--Weave of 'Plot Element' generated by Inweb-->
|
||||
<div class="breadcrumbs">
|
||||
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../compiler.html">Inter Modules</a></li><li><a href="index.html">codegen</a></li><li><a href="index.html#6">Chapter 6: Index</a></li><li><b>Plot Element</b></li></ul></div>
|
||||
<p class="purpose">To write the Plot element (Pl) in the index.</p>
|
||||
|
||||
<ul class="toc"><li><a href="6-pe.html#SP2">§2. Table of Scenes</a></li></ul><hr class="tocbar">
|
||||
|
||||
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>§1. </b>The mapping of time is on the one hand simpler than the mapping of space
|
||||
since there is only one dimension, but on the other hand more complex since
|
||||
scenes can be multiply present at the same instant of time (whereas rooms
|
||||
cannot be multiply present at the same point in space). We resolve this
|
||||
with a notation which takes a little bit of on-screen explanation, but
|
||||
seems natural enough to learn in practice.
|
||||
</p>
|
||||
|
||||
<pre class="definitions code-font"><span class="definition-keyword">define</span> <span class="constant-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax"> </span><span class="constant-syntax">32</span><span class="plain-syntax"> </span><span class="comment-syntax"> this must exceed 31</span>
|
||||
</pre>
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">typedef</span><span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="constant-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indexed_already</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">CLASS_DEFINITION</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">typedef</span><span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">end_pack</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="comment-syntax"> linked list</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">CLASS_DEFINITION</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">typedef</span><span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">con_pack</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">connect_to</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">next</span><span class="plain-syntax">; </span><span class="comment-syntax"> next in list of connectors for a scene end</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">CLASS_DEFINITION</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::simplified</span><span class="plain-syntax">(</span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">CREATE</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sc_pack</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">no_ends</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax"> = </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_scene_end"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">wanted_within</span><span class="plain-syntax"> = </span><span class="identifier-syntax">PackageTypes::get</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"_scene_connector"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">D</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::definition</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc_pack</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_THROUGH_INTER_CHILDREN</span><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="identifier-syntax">D</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">C</span><span class="plain-syntax">-></span><span class="identifier-syntax">W</span><span class="plain-syntax">.</span><span class="identifier-syntax">data</span><span class="plain-syntax">[</span><span class="identifier-syntax">ID_IFLD</span><span class="plain-syntax">] == </span><span class="identifier-syntax">PACKAGE_IST</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">entry</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Inter::Packages::type</span><span class="plain-syntax">(</span><span class="identifier-syntax">entry</span><span class="plain-syntax">) == </span><span class="identifier-syntax">wanted</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax"> = </span><span class="identifier-syntax">CREATE</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">end_pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">entry</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_THROUGH_INTER_CHILDREN</span><span class="plain-syntax">(</span><span class="identifier-syntax">B</span><span class="plain-syntax">, </span><span class="identifier-syntax">C</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">B</span><span class="plain-syntax">-></span><span class="identifier-syntax">W</span><span class="plain-syntax">.</span><span class="identifier-syntax">data</span><span class="plain-syntax">[</span><span class="identifier-syntax">ID_IFLD</span><span class="plain-syntax">] == </span><span class="identifier-syntax">PACKAGE_IST</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">inner_entry</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">B</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Inter::Packages::type</span><span class="plain-syntax">(</span><span class="identifier-syntax">inner_entry</span><span class="plain-syntax">) == </span><span class="identifier-syntax">wanted_within</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">CREATE</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">con_pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">inner_entry</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax"> = </span><span class="identifier-syntax">scon</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">last</span><span class="plain-syntax"> = </span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">last</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">last</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">)) </span><span class="identifier-syntax">last</span><span class="plain-syntax"> = </span><span class="identifier-syntax">last</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">last</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax"> = </span><span class="identifier-syntax">scon</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">connect_to</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">no_ends</span><span class="plain-syntax"> >= </span><span class="constant-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"too many scene ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">no_ends</span><span class="plain-syntax">++] = </span><span class="identifier-syntax">se</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::is_entire_game</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">PlotElement::is_entire_game</span></span>:<br/><a href="6-pe.html#SP1_1">§1.1</a>, <a href="6-pe.html#SP1_3_1">§1.3.1</a>, <a href="6-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^is_entire_game"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::recurs</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">PlotElement::recurs</span></span>:<br/><a href="6-pe.html#SP1_3_1_1">§1.3.1.1</a>, <a href="6-pe.html#SP2_4">§2.4</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^recurs"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::never_ends</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">PlotElement::never_ends</span></span>:<br/><a href="6-pe.html#SP2_3">§2.3</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^never_ends"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::starts_at_start_of_play</span><button class="popup" onclick="togglePopup('usagePopup4')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup4">Usage of <span class="code-font"><span class="function-syntax">PlotElement::starts_at_start_of_play</span></span>:<br/><a href="6-pe.html#SP1_1">§1.1</a>, <a href="6-pe.html#SP1_3_1_4_1">§1.3.1.4.1</a>, <a href="6-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^starts"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::starts_on_condition</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">PlotElement::starts_on_condition</span></span>:<br/><a href="6-pe.html#SP1_1">§1.1</a>, <a href="6-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^starts_on_condition"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::no_ends</span><button class="popup" onclick="togglePopup('usagePopup6')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup6">Usage of <span class="code-font"><span class="function-syntax">PlotElement::no_ends</span></span>:<br/><a href="6-pe.html#SP1_3_1">§1.3.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">no_ends</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::scene_name</span><button class="popup" onclick="togglePopup('usagePopup7')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup7">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scene_name</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a><br/>Index Rules - <a href="6-ir.html#SP4_1">§4.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::end_name</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">PlotElement::end_name</span></span>:<br/><a href="6-pe.html#SP1_3_1_4">§1.3.1.4</a>, <a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a>, <a href="6-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">end_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::anchor_condition</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">PlotElement::anchor_condition</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_2">§1.3.1.4.2</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">end_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^condition"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::has_anchor_condition</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">PlotElement::has_anchor_condition</span></span>:<br/><a href="6-pe.html#SP1_3_1">§1.3.1</a>, <a href="6-pe.html#SP1_3_1_4_2">§1.3.1.4.2</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::anchor_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">se</span><span class="plain-syntax">)) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::anchor_condition_set_at</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">PlotElement::anchor_condition_set_at</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_2">§1.3.1.4.2</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">end_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^at"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::end_rulebook</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">PlotElement::end_rulebook</span></span>:<br/><a href="6-pe.html#SP1_3_1_5">§1.3.1.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_end</span><span class="plain-syntax"> *</span><span class="identifier-syntax">se</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Metadata::read_optional_symbol</span><span class="plain-syntax">(</span><span class="identifier-syntax">se</span><span class="plain-syntax">-></span><span class="element-syntax">end_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^rulebook"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="function-syntax">PlotElement::connects_to</span><button class="popup" onclick="togglePopup('usagePopup13')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup13">Usage of <span class="code-font"><span class="function-syntax">PlotElement::connects_to</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a>, <a href="6-pe.html#SP2_5">§2.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">connect_to</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">connect_to</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc_symbol</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_optional_symbol</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">con_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^to"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc_symbol</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">to_pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::container</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc_symbol</span><span class="plain-syntax">-></span><span class="identifier-syntax">definition</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax"> == </span><span class="identifier-syntax">to_pack</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">connect_to</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"scene metadata broken: bad connector"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scon_end</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scon_end</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a>, <a href="6-pe.html#SP2_5">§2.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">con_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^end"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scon_at</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scon_at</span></span>:<br/><a href="6-pe.html#SP1_3_1_4_3">§1.3.1.4.3</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">con_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^at"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::render</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">PlotElement::render</span></span>:<br/>Index File Services - <a href="6-ifs.html#SP11">§11</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax"> = </span><a href="6-ifs.html#SP1" class="function-link"><span class="function-syntax">Index::get_tree</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">tree_inventory</span><span class="plain-syntax"> *</span><span class="identifier-syntax">inv</span><span class="plain-syntax"> = </span><a href="3-su.html#SP1" class="function-link"><span class="function-syntax">Synoptic::inv</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TreeLists::sort</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">scene_nodes</span><span class="plain-syntax">, </span><a href="6-pe.html#SP4" class="function-link"><span class="function-syntax">PlotElement::scene_order</span></a><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TreeLists::sort</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">rulebook_nodes</span><span class="plain-syntax">, </span><a href="3-su.html#SP2" class="function-link"><span class="function-syntax">Synoptic::module_order</span></a><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">no_scenes</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TreeLists::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">scene_nodes</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> **</span><span class="identifier-syntax">plot</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Memory::calloc</span><span class="plain-syntax">(</span><span class="identifier-syntax">no_scenes</span><span class="plain-syntax">, </span><span class="reserved-syntax">sizeof</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *), </span><span class="constant-syntax">SCENE_SORTING_MREASON</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">no_scenes</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">plot</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">] = </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::simplified</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">scene_nodes</span><span class="plain-syntax">-></span><span class="identifier-syntax">list</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">].</span><span class="identifier-syntax">node</span><span class="plain-syntax">));</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_1" class="named-paragraph-link"><span class="named-paragraph">Tabulate the scenes</span><span class="named-paragraph-number">1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_2" class="named-paragraph-link"><span class="named-paragraph">Show the legend for the scene table icons</span><span class="named-paragraph-number">1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3" class="named-paragraph-link"><span class="named-paragraph">Give details of each scene in turn</span><span class="named-paragraph-number">1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Memory::I7_array_free</span><span class="plain-syntax">(</span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_SORTING_MREASON</span><span class="plain-syntax">, </span><span class="identifier-syntax">no_scenes</span><span class="plain-syntax">, </span><span class="reserved-syntax">sizeof</span><span class="plain-syntax">(</span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *));</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure simplified_scene is accessed in 6/ir and here.</li><li>The structure simplified_end is private to this section.</li><li>The structure simplified_connector is accessed in 2/ass and here.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_1" class="paragraph-anchor"></a><b>§1.1. </b>The sorted ordering is used as-is later on, when we get to the details, but
|
||||
for the tabulation it's refined further. First we have the start-of-play
|
||||
scenes, in sorted order; then scenes with a condition for their beginning
|
||||
(end 0), in sorted order; then scenes that don't, and which haven't been
|
||||
covered as a result of one of the earlier ones, also in sorted order. (This
|
||||
third category is usually empty except for scenes the author has forgotten
|
||||
about and created but never made use of.)
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Tabulate the scenes</span><span class="named-paragraph-number">1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::starts_at_start_of_play</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) || (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::is_entire_game</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP2" class="function-link"><span class="function-syntax">PlotElement::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::starts_on_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) && (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::is_entire_game</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP2" class="function-link"><span class="function-syntax">PlotElement::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP2" class="function-link"><span class="function-syntax">PlotElement::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">NEVER_HAPPENS_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2" class="paragraph-anchor"></a><b>§1.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the legend for the scene table icons</span><span class="named-paragraph-number">1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"Legend: "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">, </span><span class="string-syntax">"Begins when play begins"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WhenC"</span><span class="plain-syntax">, </span><span class="string-syntax">"can begin whenever some condition holds"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">, </span><span class="string-syntax">"follows when a previous scene ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Simul"</span><span class="plain-syntax">, </span><span class="string-syntax">"begins simultaneously"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WNever"</span><span class="plain-syntax">, </span><span class="string-syntax">"never begins"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"ENever"</span><span class="plain-syntax">, </span><span class="string-syntax">"never ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Recurring"</span><span class="plain-syntax">, </span><span class="string-syntax">"recurring (can happen more than once)"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">". <i>Scene names are italicised when and if they appear for a second "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"or subsequent time because the scene can begin in more than one way</i>."</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3" class="paragraph-anchor"></a><b>§1.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Give details of each scene in turn</span><span class="named-paragraph-number">1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><a href="6-ifs.html#SP16" class="function-link"><span class="function-syntax">Index::anchor</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"SDETAILS"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"hr"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1" class="named-paragraph-link"><span class="named-paragraph">Give details of a specific scene</span><span class="named-paragraph-number">1.3.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1" class="paragraph-anchor"></a><b>§1.3.1. </b>The curious condition about end 1 here is to avoid printing "Ends: Never"
|
||||
in cases where fancier ends for the scene exist, so that the scene can, in
|
||||
fact, end.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Give details of a specific scene</span><span class="named-paragraph-number">1.3.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_1" class="named-paragraph-link"><span class="named-paragraph">Index the name and recurrence status of the scene</span><span class="named-paragraph-number">1.3.1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::is_entire_game</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_2" class="named-paragraph-link"><span class="named-paragraph">Explain the Entire Game scene</span><span class="named-paragraph-number">1.3.1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">end</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">end</span><span class="plain-syntax"><</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::no_ends</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">); </span><span class="identifier-syntax">end</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">end</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax">) && (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::no_ends</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) > </span><span class="constant-syntax">2</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::has_anchor_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[1]) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[1]-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax">==</span><span class="identifier-syntax">NULL</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">continue</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_4" class="named-paragraph-link"><span class="named-paragraph">Index the conditions for this scene end to occur</span><span class="named-paragraph-number">1.3.1.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_5" class="named-paragraph-link"><span class="named-paragraph">Index the rules which apply when this scene end occurs</span><span class="named-paragraph-number">1.3.1.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">end</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_3" class="named-paragraph-link"><span class="named-paragraph">Index the rules which apply during this scene</span><span class="named-paragraph-number">1.3.1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3">§1.3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_1" class="paragraph-anchor"></a><b>§1.3.1.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the name and recurrence status of the scene</span><span class="named-paragraph-number">1.3.1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ifs.html#SP16" class="function-link"><span class="function-syntax">Index::anchor_numbered</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="identifier-syntax">allocation_id</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>The <i>%S</i> scene</b>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">at</span><span class="plain-syntax"> = (</span><span class="reserved-syntax">int</span><span class="plain-syntax">) </span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^at"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">at</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><a href="6-ifs.html#SP14" class="function-link"><span class="function-syntax">Index::link</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">at</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::recurs</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;<i>recurring</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1">§1.3.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_2" class="paragraph-anchor"></a><b>§1.3.1.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Explain the Entire Game scene</span><span class="named-paragraph-number">1.3.1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"tight"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"The Entire Game scene is built-in. It is going on whenever play is "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"going on. (It is recurring so that if the story ends, but then resumes, "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"it too will end but then begin again.)"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1">§1.3.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_3" class="paragraph-anchor"></a><b>§1.3.1.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rules which apply during this scene</span><span class="named-paragraph-number">1.3.1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">rbc</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="function-syntax"><TreeLists::len(inv-></span><span class="element-syntax">rulebook_nodes</span><span class="plain-syntax">); </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">inv</span><span class="plain-syntax">-></span><span class="element-syntax">rulebook_nodes</span><span class="plain-syntax">-></span><span class="identifier-syntax">list</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">].</span><span class="identifier-syntax">node</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-ir.html#SP2" class="function-link"><span class="function-syntax">IndexRules::is_contextually_empty</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><a href="6-ir.html#SP1" class="function-link"><span class="function-syntax">IndexRules::scene_context</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rbc</span><span class="plain-syntax">++ == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>During this scene:</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">2</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>%S</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^printed_name"</span><span class="plain-syntax">)); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ir.html#SP2" class="function-link"><span class="function-syntax">IndexRules::index_rulebook</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">""</span><span class="plain-syntax">, </span><a href="6-ir.html#SP1" class="function-link"><span class="function-syntax">IndexRules::scene_context</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">), &</span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1">§1.3.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_4" class="paragraph-anchor"></a><b>§1.3.1.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the conditions for this scene end to occur</span><span class="named-paragraph-number">1.3.1.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>%s "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">end</span><span class="plain-syntax">==0)?</span><span class="string-syntax">"Begins"</span><span class="plain-syntax">:</span><span class="string-syntax">"Ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">end</span><span class="plain-syntax"> >= </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S "</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::end_name</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">]));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_4_1" class="named-paragraph-link"><span class="named-paragraph">Index the play-begins condition</span><span class="named-paragraph-number">1.3.1.4.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_4_2" class="named-paragraph-link"><span class="named-paragraph">Index the I7 condition for a scene to end</span><span class="named-paragraph-number">1.3.1.4.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP1_3_1_4_3" class="named-paragraph-link"><span class="named-paragraph">Index connections to other scene ends</span><span class="named-paragraph-number">1.3.1.4.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>never</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1">§1.3.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_4_1" class="paragraph-anchor"></a><b>§1.3.1.4.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the play-begins condition</span><span class="named-paragraph-number">1.3.1.4.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">end</span><span class="plain-syntax">==0) && (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::starts_at_start_of_play</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">))) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>play begins</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1_4">§1.3.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_4_2" class="paragraph-anchor"></a><b>§1.3.1.4.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the I7 condition for a scene to end</span><span class="named-paragraph-number">1.3.1.4.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::has_anchor_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">])) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::anchor_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">]));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">at</span><span class="plain-syntax"> = </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::anchor_condition_set_at</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">]);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">at</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><a href="6-ifs.html#SP14" class="function-link"><span class="function-syntax">Index::link</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">at</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1_4">§1.3.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_4_3" class="paragraph-anchor"></a><b>§1.3.1.4.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index connections to other scene ends</span><span class="named-paragraph-number">1.3.1.4.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">]-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">to_ssc</span><span class="plain-syntax"> = </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::connects_to</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">NW</span><span class="plain-syntax"> = </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scene_name</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">to_ssc</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>%S</b> <i>%s</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">NW</span><span class="plain-syntax">, (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">)==0)?</span><span class="string-syntax">"begins"</span><span class="plain-syntax">:</span><span class="string-syntax">"ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) >= </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" %S"</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::end_name</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">to_ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">)]));</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ifs.html#SP14" class="function-link"><span class="function-syntax">Index::link</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_at</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1_4">§1.3.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3_1_5" class="paragraph-anchor"></a><b>§1.3.1.5. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rules which apply when this scene end occurs</span><span class="named-paragraph-number">1.3.1.5</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_symbol</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax"> = </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::end_rulebook</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">]);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Packages::container</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb</span><span class="plain-syntax">-></span><span class="identifier-syntax">definition</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-ir.html#SP2" class="function-link"><span class="function-syntax">IndexRules::no_rules</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>What happens:</i>"</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="6-ir.html#SP2" class="function-link"><span class="function-syntax">IndexRules::index_rulebook</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">rb_pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">""</span><span class="plain-syntax">, </span><a href="6-ir.html#SP1" class="function-link"><span class="function-syntax">IndexRules::no_rule_context</span></a><span class="plain-syntax">(), &</span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP1_3_1">§1.3.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. Table of Scenes. </b>We finally return to the table of scenes. The following is recursive, and
|
||||
is called at the top level for each scene in turn which starts at the start
|
||||
of play (see above).
|
||||
</p>
|
||||
|
||||
<p class="commentary">A scene entry can be arrived at in three ways: through one of its ends, in
|
||||
which case <span class="extract"><span class="extract-syntax">end</span></span> is the number (0 for begins, 1 for standard ends, and so on),
|
||||
or through being already active at the start of play, or through being covered
|
||||
in the index even though it never happens in play. This means we need two
|
||||
additional <span class="extract"><span class="extract-syntax">end</span></span> numbers. They are only ever used at the top level, that is,
|
||||
on the initial call when <span class="extract"><span class="extract-syntax">depth</span></span> is 0.
|
||||
</p>
|
||||
|
||||
<pre class="definitions code-font"><span class="definition-keyword">define</span> <span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax"> -1</span>
|
||||
<span class="definition-keyword">define</span> <span class="constant-syntax">NEVER_HAPPENS_END</span><span class="plain-syntax"> -2</span>
|
||||
</pre>
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::index_from_scene</span><button class="popup" onclick="togglePopup('usagePopup17')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup17">Usage of <span class="code-font"><span class="function-syntax">PlotElement::index_from_scene</span></span>:<br/><a href="6-pe.html#SP1_1">§1.1</a>, <a href="6-pe.html#SP2_5">§2.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> **</span><span class="identifier-syntax">plot</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">end</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc_from</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax">+1, </span><span class="string-syntax">"tight"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP2_1" class="named-paragraph-link"><span class="named-paragraph">Indicate the route by which this scene was reached</span><span class="named-paragraph-number">2.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP2_2" class="named-paragraph-link"><span class="named-paragraph">Name the scene in the table, italicised if we've seen it already</span><span class="named-paragraph-number">2.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP2_3" class="named-paragraph-link"><span class="named-paragraph">Show the never-ends icon if appropriate</span><span class="named-paragraph-number">2.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP2_4" class="named-paragraph-link"><span class="named-paragraph">Show the recurring icon if appropriate</span><span class="named-paragraph-number">2.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="6-pe.html#SP2_5" class="named-paragraph-link"><span class="named-paragraph">Indent to tabulate other scenes connected to the ends of this one</span><span class="named-paragraph-number">2.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP2_1" class="paragraph-anchor"></a><b>§2.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Indicate the route by which this scene was reached</span><span class="named-paragraph-number">2.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax">(</span><span class="identifier-syntax">end</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">: </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Simul"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="identifier-syntax">START_OF_PLAY_END:</span><span class="plain-syntax"> </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="identifier-syntax">NEVER_HAPPENS_END:</span><span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WNever"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">default:</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"[ends %S]&nbsp;"</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::end_name</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">sc_from</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">])); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">depth</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::is_entire_game</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::starts_on_condition</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WhenC"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::starts_at_start_of_play</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">)) </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_2" class="paragraph-anchor"></a><b>§2.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Name the scene in the table, italicised if we've seen it already</span><span class="named-paragraph-number">2.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">pack</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="element-syntax">indexed_already</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><a href="6-ifs.html#SP16" class="function-link"><span class="function-syntax">Index::below_link_numbered</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">-></span><span class="identifier-syntax">allocation_id</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_3" class="paragraph-anchor"></a><b>§2.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the never-ends icon if appropriate</span><span class="named-paragraph-number">2.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::never_ends</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_append</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"ENever"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_4" class="paragraph-anchor"></a><b>§2.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the recurring icon if appropriate</span><span class="named-paragraph-number">2.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::recurs</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">ssc</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_append</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Recurring"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_5" class="paragraph-anchor"></a><b>§2.5. </b>And this is where the routine recurses, so that consequent scenes are
|
||||
tabulated underneath the present one, indented one step further in (since
|
||||
indentation is coupled to <span class="extract"><span class="extract-syntax">depth</span></span>). First we recurse to scenes which end when
|
||||
this one does; then to scenes which begin when this one ends.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Indent to tabulate other scenes connected to the ends of this one</span><span class="named-paragraph-number">2.5</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[0]-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::connects_to</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) == </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) && (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) >= </span><span class="constant-syntax">1</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP2" class="function-link"><span class="function-syntax">PlotElement::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">), </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">, </span><span class="reserved-syntax">simplified_scene</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">simplified_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">-></span><span class="element-syntax">ends</span><span class="plain-syntax">[0]-></span><span class="element-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::connects_to</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) == </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">) && (</span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">) == </span><span class="constant-syntax">0</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP2" class="function-link"><span class="function-syntax">PlotElement::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">plot</span><span class="plain-syntax">, </span><span class="identifier-syntax">ssc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax">, </span><a href="6-pe.html#SP1" class="function-link"><span class="function-syntax">PlotElement::scon_end</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">), </span><span class="identifier-syntax">ssc</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>§3. </b>We have been using:
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scene_icon</span><button class="popup" onclick="togglePopup('usagePopup18')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup18">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scene_icon</span></span>:<br/><a href="6-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scene_icon_append</span><button class="popup" onclick="togglePopup('usagePopup19')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup19">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scene_icon_append</span></span>:<br/><a href="6-pe.html#SP2_3">§2.3</a>, <a href="6-pe.html#SP2_4">§2.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;"</span><span class="plain-syntax">); </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scene_icon_legend</span><button class="popup" onclick="togglePopup('usagePopup20')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup20">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scene_icon_legend</span></span>:<br/><a href="6-pe.html#SP1_2">§1.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">gloss</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pe.html#SP3" class="function-link"><span class="function-syntax">PlotElement::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;<i>%s</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">gloss</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scene_icon_unspaced</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"img"</span><span class="plain-syntax">, </span><span class="string-syntax">"border=0 src=inform:/scene_icons/%s.png"</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>§4. </b>Lastly: the following is the criterion used for sorting the scenes into
|
||||
their indexing order. The Entire Game always comes first, and then come the
|
||||
rest in ascending alphabetical order.
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">PlotElement::scene_order</span><button class="popup" onclick="togglePopup('usagePopup21')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup21">Usage of <span class="code-font"><span class="function-syntax">PlotElement::scene_order</span></span>:<br/><a href="6-pe.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent1</span><span class="plain-syntax">, </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent2</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *</span><span class="identifier-syntax">E1</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *) </span><span class="identifier-syntax">ent1</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *</span><span class="identifier-syntax">E2</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">itl_entry</span><span class="plain-syntax"> *) </span><span class="identifier-syntax">ent2</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">E1</span><span class="plain-syntax"> == </span><span class="identifier-syntax">E2</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">P1</span><span class="plain-syntax"> = </span><span class="identifier-syntax">E1</span><span class="plain-syntax">-></span><span class="identifier-syntax">node</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_tree_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">P2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">E2</span><span class="plain-syntax">-></span><span class="identifier-syntax">node</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc1</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">P1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_package</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Inter::Package::defined_by_frame</span><span class="plain-syntax">(</span><span class="identifier-syntax">P2</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc1</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^is_entire_game"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> -1;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Metadata::read_optional_numeric</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^is_entire_game"</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">SW1</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc1</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">SW2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Metadata::read_textual</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"^name"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Str::cmp</span><span class="plain-syntax">(</span><span class="identifier-syntax">SW1</span><span class="plain-syntax">, </span><span class="identifier-syntax">SW2</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ae.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresscurrent">pe</li><li class="progressnextoff">❯</li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -112,7 +112,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-be.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresscurrent">re</li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ee.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-be.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresscurrent">re</li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ee.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -94,7 +94,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ve.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresscurrent">rfse</li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ee2.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ve.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresscurrent">rfse</li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ee2.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -275,7 +275,7 @@ their contents in logical order.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ee2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresscurrent">se</li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ie.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ee2.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresscurrent">se</li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ie.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -250,7 +250,7 @@ Helvetica-style lower case "x", but life is full of compromises.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-te.html#SP1_3">§1.3</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-fe.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresscurrent">te</li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ve.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-fe.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresscurrent">te</li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ve.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -168,7 +168,7 @@ function togglePopup(material_id) {
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="6-ve.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-te.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresscurrent">ve</li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-rfse.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-te.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresscurrent">ve</li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresssection"><a href="6-ve2.html">ve2</a></li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-rfse.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -116,7 +116,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ie.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresscurrent">ve2</li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progressnext"><a href="6-ge.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="6-ie.html">❮</a></li><li class="progresschapter"><a href="1-cm.html">1</a></li><li class="progresschapter"><a href="2-mt.html">2</a></li><li class="progresschapter"><a href="3-sh.html">3</a></li><li class="progresschapter"><a href="4-cg.html">4</a></li><li class="progresschapter"><a href="5-ft.html">5</a></li><li class="progresscurrentchapter">6</li><li class="progresssection"><a href="6-ii.html">ii</a></li><li class="progresssection"><a href="6-ifs.html">ifs</a></li><li class="progresssection"><a href="6-ir.html">ir</a></li><li class="progresssection"><a href="6-lxc.html">lxc</a></li><li class="progresssection"><a href="6-ce.html">ce</a></li><li class="progresssection"><a href="6-ce2.html">ce2</a></li><li class="progresssection"><a href="6-be.html">be</a></li><li class="progresssection"><a href="6-re.html">re</a></li><li class="progresssection"><a href="6-ee.html">ee</a></li><li class="progresssection"><a href="6-fe.html">fe</a></li><li class="progresssection"><a href="6-te.html">te</a></li><li class="progresssection"><a href="6-ve.html">ve</a></li><li class="progresssection"><a href="6-rfse.html">rfse</a></li><li class="progresssection"><a href="6-ee2.html">ee2</a></li><li class="progresssection"><a href="6-se.html">se</a></li><li class="progresssection"><a href="6-ie.html">ie</a></li><li class="progresscurrent">ve2</li><li class="progresssection"><a href="6-ge.html">ge</a></li><li class="progresssection"><a href="6-le.html">le</a></li><li class="progresssection"><a href="6-ae.html">ae</a></li><li class="progresssection"><a href="6-pe.html">pe</a></li><li class="progressnext"><a href="6-ge.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -421,6 +421,16 @@
|
|||
<spon class="sectiontitle">Lexicon Element</span></a> -
|
||||
<span class="sectionpurpose">To write the Lexicon element (Lx) in the index.</span></p>
|
||||
</li>
|
||||
<li>
|
||||
<p class="sectionentry"><a href="6-ae.html">
|
||||
<spon class="sectiontitle">Arithmetic Element</span></a> -
|
||||
<span class="sectionpurpose">To index dimensional rules.</span></p>
|
||||
</li>
|
||||
<li>
|
||||
<p class="sectionentry"><a href="6-pe.html">
|
||||
<spon class="sectiontitle">Plot Element</span></a> -
|
||||
<span class="sectionpurpose">To write the Plot element (Pl) in the index.</span></p>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
|
|
@ -196,8 +196,6 @@ which can cause it, or can be "anchored" to any number of ends of other
|
|||
scenes — to express which, the <a href="3-scn.html#SP10" class="internal">scene_connector</a> structure is used.
|
||||
</p>
|
||||
|
||||
<pre class="definitions code-font"><span class="definition-keyword">define</span> <span class="constant-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax"> </span><span class="constant-syntax">32</span><span class="plain-syntax"> </span><span class="comment-syntax"> this must exceed 31</span>
|
||||
</pre>
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">typedef</span><span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">scene</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">; </span><span class="comment-syntax"> the constant for the name of the scene</span>
|
||||
|
@ -205,7 +203,7 @@ scenes — to express which, the <a href="3-scn.html#SP10" class="internal">
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">start_of_play</span><span class="plain-syntax">; </span><span class="comment-syntax"> if begins when play begins</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">marker</span><span class="plain-syntax">; </span><span class="comment-syntax"> used to detect potentially infinite recursion when scene changes occur</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">; </span><span class="comment-syntax"> how many ends the scene has</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">scene_end</span><span class="plain-syntax"> </span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="constant-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">scene_end</span><span class="plain-syntax"> </span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">MAX_SCENE_ENDS</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">indexed</span><span class="plain-syntax">; </span><span class="comment-syntax"> temporary storage during Scenes index creation</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">CLASS_DEFINITION</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">scene</span><span class="plain-syntax">;</span>
|
||||
|
@ -300,6 +298,12 @@ to translate this to other languages.)
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_scene</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">PLUGIN_DATA_ON_SUBJECT</span><span class="plain-syntax">(</span><span class="identifier-syntax">scenes</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_subject</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Scenes::is_entire_game</span><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">) && (</span><a href="3-scn.html#SP13" class="function-link"><span class="function-syntax">Scenes::from_named_constant</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">) == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP14" class="paragraph-anchor"></a><b>§14. Creating and parsing ends. </b></p>
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">activity_crossref</span><span class="plain-syntax"> *</span><span class="identifier-syntax">next</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">activity_crossref</span><span class="plain-syntax">;</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure activity_indexing_data is private to this section.</li><li>The structure activity_crossref is accessed in 2/ins, 2/rls, 3/pe, 4/em and here.</li></ul>
|
||||
<ul class="endnotetexts"><li>The structure activity_indexing_data is private to this section.</li><li>The structure activity_crossref is accessed in 2/ins, 2/rls, 4/em and here.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -102,7 +102,7 @@
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-rls.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresscurrent">act</li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-pi.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-rls.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresscurrent">act</li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-pi.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -96,7 +96,7 @@ prefaced "(of a rulebook)", "(of an activity)", and so on.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-adj.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ins.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresscurrent">adj</li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-prp.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ins.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresscurrent">adj</li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-prp.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -1,226 +0,0 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Arithmetic Element</title>
|
||||
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<meta name="viewport" content="width=device-width initial-scale=1">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta http-equiv="Content-Language" content="en-gb">
|
||||
|
||||
<link href="../docs-assets/Contents.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Progress.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Navigation.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Fonts.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Base.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Colours.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
|
||||
</head>
|
||||
<body class="commentary-font">
|
||||
<nav role="navigation">
|
||||
<h1><a href="../index.html">
|
||||
<img src="../docs-assets/Inform.png" height=72">
|
||||
</a></h1>
|
||||
<ul><li><a href="../compiler.html">compiler tools</a></li>
|
||||
<li><a href="../other.html">other tools</a></li>
|
||||
<li><a href="../extensions.html">extensions and kits</a></li>
|
||||
<li><a href="../units.html">unit test tools</a></li>
|
||||
</ul><h2>Compiler Webs</h2><ul>
|
||||
<li><a href="../inbuild/index.html">inbuild</a></li>
|
||||
<li><a href="../inform7/index.html">inform7</a></li>
|
||||
<li><a href="../inter/index.html">inter</a></li>
|
||||
</ul><h2>Inbuild Modules</h2><ul>
|
||||
<li><a href="../supervisor-module/index.html">supervisor</a></li>
|
||||
</ul><h2>Inform7 Modules</h2><ul>
|
||||
<li><a href="../core-module/index.html">core</a></li>
|
||||
<li><a href="../assertions-module/index.html">assertions</a></li>
|
||||
<li><a href="../values-module/index.html">values</a></li>
|
||||
<li><a href="../knowledge-module/index.html">knowledge</a></li>
|
||||
<li><a href="../imperative-module/index.html">imperative</a></li>
|
||||
<li><a href="../runtime-module/index.html">runtime</a></li>
|
||||
<li><a href="../if-module/index.html">if</a></li>
|
||||
<li><a href="../multimedia-module/index.html">multimedia</a></li>
|
||||
<li><a href="index.html"><span class="selectedlink">index</span></a></li>
|
||||
</ul><h2>Inter Modules</h2><ul>
|
||||
<li><a href="../bytecode-module/index.html">bytecode</a></li>
|
||||
<li><a href="../building-module/index.html">building</a></li>
|
||||
<li><a href="../codegen-module/index.html">codegen</a></li>
|
||||
</ul><h2>Services</h2><ul>
|
||||
<li><a href="../arch-module/index.html">arch</a></li>
|
||||
<li><a href="../calculus-module/index.html">calculus</a></li>
|
||||
<li><a href="../html-module/index.html">html</a></li>
|
||||
<li><a href="../inflections-module/index.html">inflections</a></li>
|
||||
<li><a href="../kinds-module/index.html">kinds</a></li>
|
||||
<li><a href="../linguistics-module/index.html">linguistics</a></li>
|
||||
<li><a href="../problems-module/index.html">problems</a></li>
|
||||
<li><a href="../syntax-module/index.html">syntax</a></li>
|
||||
<li><a href="../words-module/index.html">words</a></li>
|
||||
<li><a href="../../../inweb/docs/foundation-module/index.html">foundation</a></li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
<main role="main">
|
||||
<!--Weave of 'Arithmetic Element' generated by Inweb-->
|
||||
<div class="breadcrumbs">
|
||||
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../compiler.html">Inform7</a></li><li><a href="index.html">index</a></li><li><a href="index.html#2">Chapter 2: Indexing</a></li><li><b>Arithmetic Element</b></li></ul></div>
|
||||
<p class="purpose">To index dimensional rules.</p>
|
||||
|
||||
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>§1. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXArithmetic::render</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"hr"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="2-ae.html#SP1_1" class="named-paragraph-link"><span class="named-paragraph">Index the rubric about quasinumerical kinds</span><span class="named-paragraph-number">1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="2-ae.html#SP1_2" class="named-paragraph-link"><span class="named-paragraph">Index the table of quasinumerical kinds</span><span class="named-paragraph-number">1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="2-ae.html#SP1_3" class="named-paragraph-link"><span class="named-paragraph">Index the table of multiplication rules</span><span class="named-paragraph-number">1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP1_1" class="paragraph-anchor"></a><b>§1.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rubric about quasinumerical kinds</span><span class="named-paragraph-number">1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"a"</span><span class="plain-syntax">, </span><span class="string-syntax">"calculator"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"img"</span><span class="plain-syntax">, </span><span class="string-syntax">"border=0 src=inform:/doc_images/calc2.png"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"Kinds of value marked with the <b>calculator symbol</b> are numerical - "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"these are values we can add, multiply and so on. The range of these "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"numbers depends on the Format setting for the project (Glulx format "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"supports much higher numbers than Z-code)."</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ae.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2" class="paragraph-anchor"></a><b>§1.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the table of quasinumerical kinds</span><span class="named-paragraph-number">1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>kind of value</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>minimum</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>maximum</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>dimensions</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER_BASE_KINDS</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_quasinumerical</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::is_intermediate</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">)) </span><span class="reserved-syntax">continue</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ki.html#SP6" class="function-link"><span class="function-syntax">Kinds::Index::index_kind</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="2-ae.html#SP1_2_1" class="named-paragraph-link"><span class="named-paragraph">Index the minimum positive value for a quasinumerical kind</span><span class="named-paragraph-number">1.2.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="2-ae.html#SP1_2_2" class="named-paragraph-link"><span class="named-paragraph">Index the maximum positive value for a quasinumerical kind</span><span class="named-paragraph-number">1.2.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Dimensions::dimensionless</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">)) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>dimensionless</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">unit_sequence</span><span class="plain-syntax"> *</span><span class="identifier-syntax">deriv</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_dimensional_form</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Kinds::Dimensions::index_unit_sequence</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">deriv</span><span class="plain-syntax">, </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ae.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2_1" class="paragraph-anchor"></a><b>§1.2.1. </b>At run-time, the minimum positive value is of course <span class="extract"><span class="extract-syntax">1</span></span>, but because of
|
||||
scaling this can appear to be much lower.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the minimum positive value for a quasinumerical kind</span><span class="named-paragraph-number">1.2.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_number</span><span class="plain-syntax">)) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"1"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_index_minimum_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">p</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">p</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">), </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ae.html#SP1_2">§1.2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2_2" class="paragraph-anchor"></a><b>§1.2.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the maximum positive value for a quasinumerical kind</span><span class="named-paragraph-number">1.2.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_number</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TargetVMs::is_16_bit</span><span class="plain-syntax">(</span><span class="identifier-syntax">Task::vm</span><span class="plain-syntax">())) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"32767"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"2147483647"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_index_maximum_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">p</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">p</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TargetVMs::is_16_bit</span><span class="plain-syntax">(</span><span class="identifier-syntax">Task::vm</span><span class="plain-syntax">()))</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">), </span><span class="constant-syntax">32767</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">R</span><span class="plain-syntax">), </span><span class="constant-syntax">2147483647</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ae.html#SP1_2">§1.2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3" class="paragraph-anchor"></a><b>§1.3. </b>This is simply a table of all the multiplications declared in the source
|
||||
text, sorted into kind order of left and then right operand.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the table of multiplication rules</span><span class="named-paragraph-number">1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">L</span><span class="plain-syntax">, *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, *</span><span class="identifier-syntax">O</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">NP</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="identifier-syntax">wn</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER_MULTIPLICATIONS</span><span class="plain-syntax">(</span><span class="identifier-syntax">L</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">, </span><span class="identifier-syntax">wn</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">NP</span><span class="plain-syntax">++ == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"This is how multiplication changes kinds:"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_plain_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::first_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wn</span><span class="plain-syntax"> >= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">Index::link</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">wn</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ki.html#SP6" class="function-link"><span class="function-syntax">Kinds::Index::index_kind</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" x "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ki.html#SP6" class="function-link"><span class="function-syntax">Kinds::Index::index_kind</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" = "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ki.html#SP6" class="function-link"><span class="function-syntax">Kinds::Index::index_kind</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::next_html_column</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" x "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::begin_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"808080"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" = "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_colour</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::end_html_row</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">NP</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) { </span><span class="identifier-syntax">HTML::end_html_table</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">); }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ae.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-pi.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresscurrent">ae</li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-spt.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -311,7 +311,7 @@ dictionary.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ki.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresscurrent">ie</li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ins.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ki.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresscurrent">ie</li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ins.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -194,7 +194,7 @@ state of being boolean, and the given certainty levels:
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-prp.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresscurrent">inf</li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-rls.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-prp.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresscurrent">inf</li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-rls.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -89,7 +89,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="reserved-syntax">instance_usage</span><span class="plain-syntax"> *</span><span class="identifier-syntax">next</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">instance_usage</span><span class="plain-syntax">;</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure instance_index_data is private to this section.</li><li>The structure instance_usage is accessed in 2/rls, 2/act, 3/pe, 4/em and here.</li></ul>
|
||||
<ul class="endnotetexts"><li>The structure instance_index_data is private to this section.</li><li>The structure instance_usage is accessed in 2/rls, 2/act, 4/em and here.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -203,7 +203,7 @@ constant value.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ie.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresscurrent">ins</li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-adj.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ie.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresscurrent">ins</li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-adj.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -522,7 +522,7 @@ as "0 kg", "0 hectares", or whatever is appropriate.
|
|||
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>§6. Indexing kind names. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Kinds::Index::index_kind</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">Kinds::Index::index_kind</span></span>:<br/><a href="2-ki.html#SP1_7">§1.7</a>, <a href="2-ki.html#SP1_9">§1.9</a>, <a href="2-ki.html#SP4">§4</a><br/>Arithmetic Element - <a href="2-ae.html#SP1_2">§1.2</a>, <a href="2-ae.html#SP1_3">§1.3</a><br/>Commands Index - <a href="3-ci.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">plural</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">with_links</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">Kinds::Index::index_kind</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">Kinds::Index::index_kind</span></span>:<br/><a href="2-ki.html#SP1_7">§1.7</a>, <a href="2-ki.html#SP1_9">§1.9</a>, <a href="2-ki.html#SP4">§4</a><br/>Commands Index - <a href="3-ci.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">plural</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">with_links</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">wording</span><span class="plain-syntax"> </span><span class="identifier-syntax">W</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">plural</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Wordings::nonempty</span><span class="plain-syntax">(</span><span class="identifier-syntax">W</span><span class="plain-syntax">)) {</span>
|
||||
|
@ -571,7 +571,7 @@ as "0 kg", "0 hectares", or whatever is appropriate.
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="2-ki.html#SP6">§6</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-me.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresscurrent">ki</li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ie.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-me.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresscurrent">ki</li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ie.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -475,7 +475,7 @@ table of Kinds.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="1-im.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresscurrent">me</li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ki.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="1-im.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresscurrent">me</li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ki.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -501,7 +501,7 @@ so we won't list them here.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-act.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresscurrent">pi</li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-ae.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-act.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresscurrent">pi</li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-spt.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -143,7 +143,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-adj.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresscurrent">prp</li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-inf.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-adj.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresscurrent">prp</li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresssection"><a href="2-rls.html">rls</a></li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-inf.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -313,7 +313,7 @@ want this, so:
|
|||
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>§7. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_rulebook</span><button class="popup" onclick="togglePopup('usagePopup7')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup7">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_rulebook</span></span>:<br/>Plot Element - <a href="3-pe.html#SP1_4_1_3">§1.4.1.3</a>, <a href="3-pe.html#SP1_4_1_5">§1.4.1.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">billing</span><span class="plain-syntax">, </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_count</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_rulebook</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">billing</span><span class="plain-syntax">, </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_count</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">suppress_outcome</span><span class="plain-syntax"> = </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">t</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rb</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">billing</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"No billing for rb index"</span><span class="plain-syntax">);</span>
|
||||
|
@ -330,7 +330,7 @@ want this, so:
|
|||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="plain-syntax">#</span><span class="identifier-syntax">ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">IF_MODULE</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_action_rules</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_action_rules</span></span>:<br/>Actions - <a href="3-act.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">action_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">an</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">,</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_action_rules</span><button class="popup" onclick="togglePopup('usagePopup7')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup7">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_action_rules</span></span>:<br/>Actions - <a href="3-act.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">action_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">an</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">code</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">desc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp_count</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">t</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-rls.html#SP4" class="function-link"><span class="function-syntax">IXRules::list_suppress_indexed_links</span></a><span class="plain-syntax">();</span>
|
||||
|
@ -380,7 +380,7 @@ have affected it in this way:
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">t</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::rb_index_placements</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">IXRules::rb_index_placements</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::rb_index_placements</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">IXRules::rb_index_placements</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">placement_affecting</span><span class="plain-syntax"> *</span><span class="identifier-syntax">npl</span><span class="plain-syntax"> = </span><span class="identifier-syntax">rb</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexing_data</span><span class="plain-syntax">.</span><span class="element-syntax">placement_list</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">npl</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
|
@ -393,7 +393,7 @@ have affected it in this way:
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_outcomes</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_outcomes</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">outcomes</span><span class="plain-syntax"> *</span><span class="identifier-syntax">outs</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">suppress_outcome</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_outcomes</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_outcomes</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">outcomes</span><span class="plain-syntax"> *</span><span class="identifier-syntax">outs</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">suppress_outcome</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">suppress_outcome</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rulebook_outcome</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ro</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER_LINKED_LIST</span><span class="plain-syntax">(</span><span class="identifier-syntax">ro</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook_outcome</span><span class="plain-syntax">, </span><span class="identifier-syntax">outs</span><span class="plain-syntax">-></span><span class="identifier-syntax">named_outcomes</span><span class="plain-syntax">) {</span>
|
||||
|
@ -426,7 +426,7 @@ have affected it in this way:
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure rulebook_indexing_data is private to this section.</li><li>The structure placement_affecting is accessed in 2/ins, 2/act, 3/pe, 4/em and here.</li></ul>
|
||||
<ul class="endnotetexts"><li>The structure rulebook_indexing_data is private to this section.</li><li>The structure placement_affecting is accessed in 2/ins, 2/act, 4/em and here.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>§9. Rule contexts. </b>These are mainly (only?) used in indexing, as a way to represent the idea of
|
||||
being the relevant scene or action for a rule.
|
||||
</p>
|
||||
|
@ -437,20 +437,20 @@ being the relevant scene or action for a rule.
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">struct</span><span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scene_context</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">} </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::action_context</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">IXRules::action_context</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">action_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">an</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::action_context</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">IXRules::action_context</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">action_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">an</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">action_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">an</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::scene_context</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">IXRules::scene_context</span></span>:<br/>Plot Element - <a href="3-pe.html#SP1_4_1_3">§1.4.1.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">s</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::scene_context</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">s</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">action_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">s</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::no_rule_context</span><button class="popup" onclick="togglePopup('usagePopup13')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup13">Usage of <span class="code-font"><span class="function-syntax">IXRules::no_rule_context</span></span>:<br/><a href="2-rls.html#SP7">§7</a><br/>Plot Element - <a href="3-pe.html#SP1_4_1_5">§1.4.1.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::no_rule_context</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">IXRules::no_rule_context</span></span>:<br/><a href="2-rls.html#SP7">§7</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">rule_context</span><span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">action_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rc</span><span class="plain-syntax">.</span><span class="element-syntax">scene_context</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
|
@ -470,7 +470,7 @@ text to assert a change:
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_response</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_response</span></span>:<br/><a href="2-rls.html#SP2_3">§2.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rule</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">marker</span><span class="plain-syntax">, </span><span class="identifier-syntax">response_message</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXRules::index_response</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">IXRules::index_response</span></span>:<br/><a href="2-rls.html#SP2_3">§2.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">rule</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">marker</span><span class="plain-syntax">, </span><span class="identifier-syntax">response_message</span><span class="plain-syntax"> *</span><span class="identifier-syntax">resp</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"span"</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"style=\"color: #ffffff; "</span>
|
||||
|
@ -494,7 +494,7 @@ text to assert a change:
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-inf.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresscurrent">rls</li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresssection"><a href="2-ae.html">ae</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-act.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-inf.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresscurrentchapter">2</li><li class="progresssection"><a href="2-me.html">me</a></li><li class="progresssection"><a href="2-ki.html">ki</a></li><li class="progresssection"><a href="2-ie.html">ie</a></li><li class="progresssection"><a href="2-ins.html">ins</a></li><li class="progresssection"><a href="2-adj.html">adj</a></li><li class="progresssection"><a href="2-prp.html">prp</a></li><li class="progresssection"><a href="2-inf.html">inf</a></li><li class="progresscurrent">rls</li><li class="progresssection"><a href="2-act.html">act</a></li><li class="progresssection"><a href="2-pi.html">pi</a></li><li class="progresschapter"><a href="3-spt.html">3</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="2-act.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -276,7 +276,7 @@ function togglePopup(material_id) {
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>The structure action_indexing_data is accessed in 3/ci and here.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-pe.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresscurrent">act</li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-ci.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-tm.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresscurrent">act</li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-ci.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -119,7 +119,7 @@ adds backdrop contents to a room called <span class="extract"><span class="extra
|
|||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-bck.html#SP1">§1</a>.</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-tp.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresscurrent">bck</li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-rgn.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-tp.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresscurrent">bck</li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-rgn.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -577,7 +577,7 @@ the HTML index.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-act.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresscurrent">ci</li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="4-sg.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-act.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresscurrent">ci</li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="4-sg.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -1,471 +0,0 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Plot Element</title>
|
||||
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<meta name="viewport" content="width=device-width initial-scale=1">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta http-equiv="Content-Language" content="en-gb">
|
||||
|
||||
<link href="../docs-assets/Contents.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Progress.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Navigation.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Fonts.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Base.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<script>
|
||||
function togglePopup(material_id) {
|
||||
var popup = document.getElementById(material_id);
|
||||
popup.classList.toggle("show");
|
||||
}
|
||||
</script>
|
||||
|
||||
<link href="../docs-assets/Popups.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
<link href="../docs-assets/Colours.css" rel="stylesheet" rev="stylesheet" type="text/css">
|
||||
|
||||
</head>
|
||||
<body class="commentary-font">
|
||||
<nav role="navigation">
|
||||
<h1><a href="../index.html">
|
||||
<img src="../docs-assets/Inform.png" height=72">
|
||||
</a></h1>
|
||||
<ul><li><a href="../compiler.html">compiler tools</a></li>
|
||||
<li><a href="../other.html">other tools</a></li>
|
||||
<li><a href="../extensions.html">extensions and kits</a></li>
|
||||
<li><a href="../units.html">unit test tools</a></li>
|
||||
</ul><h2>Compiler Webs</h2><ul>
|
||||
<li><a href="../inbuild/index.html">inbuild</a></li>
|
||||
<li><a href="../inform7/index.html">inform7</a></li>
|
||||
<li><a href="../inter/index.html">inter</a></li>
|
||||
</ul><h2>Inbuild Modules</h2><ul>
|
||||
<li><a href="../supervisor-module/index.html">supervisor</a></li>
|
||||
</ul><h2>Inform7 Modules</h2><ul>
|
||||
<li><a href="../core-module/index.html">core</a></li>
|
||||
<li><a href="../assertions-module/index.html">assertions</a></li>
|
||||
<li><a href="../values-module/index.html">values</a></li>
|
||||
<li><a href="../knowledge-module/index.html">knowledge</a></li>
|
||||
<li><a href="../imperative-module/index.html">imperative</a></li>
|
||||
<li><a href="../runtime-module/index.html">runtime</a></li>
|
||||
<li><a href="../if-module/index.html">if</a></li>
|
||||
<li><a href="../multimedia-module/index.html">multimedia</a></li>
|
||||
<li><a href="index.html"><span class="selectedlink">index</span></a></li>
|
||||
</ul><h2>Inter Modules</h2><ul>
|
||||
<li><a href="../bytecode-module/index.html">bytecode</a></li>
|
||||
<li><a href="../building-module/index.html">building</a></li>
|
||||
<li><a href="../codegen-module/index.html">codegen</a></li>
|
||||
</ul><h2>Services</h2><ul>
|
||||
<li><a href="../arch-module/index.html">arch</a></li>
|
||||
<li><a href="../calculus-module/index.html">calculus</a></li>
|
||||
<li><a href="../html-module/index.html">html</a></li>
|
||||
<li><a href="../inflections-module/index.html">inflections</a></li>
|
||||
<li><a href="../kinds-module/index.html">kinds</a></li>
|
||||
<li><a href="../linguistics-module/index.html">linguistics</a></li>
|
||||
<li><a href="../problems-module/index.html">problems</a></li>
|
||||
<li><a href="../syntax-module/index.html">syntax</a></li>
|
||||
<li><a href="../words-module/index.html">words</a></li>
|
||||
<li><a href="../../../inweb/docs/foundation-module/index.html">foundation</a></li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
<main role="main">
|
||||
<!--Weave of 'Plot Element' generated by Inweb-->
|
||||
<div class="breadcrumbs">
|
||||
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../compiler.html">Inform7</a></li><li><a href="index.html">index</a></li><li><a href="index.html#3">Chapter 3: Indexing for Plugins</a></li><li><b>Plot Element</b></li></ul></div>
|
||||
<p class="purpose">Parallel to the World index of space is the Scenes index of time, and in this section we render it as HTML.</p>
|
||||
|
||||
<ul class="toc"><li><a href="3-pe.html#SP2">§2. Table of Scenes</a></li></ul><hr class="tocbar">
|
||||
|
||||
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>§1. </b>The mapping of time is on the one hand simpler than the mapping of space
|
||||
since there is only one dimension, but on the other hand more complex since
|
||||
scenes can be multiply present at the same instant of time (whereas rooms
|
||||
cannot be multiply present at the same point in space). We resolve this
|
||||
with a notation which takes a little bit of on-screen explanation, but
|
||||
seems natural enough to learn in practice.
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::render</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">nr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NUMBER_CREATED</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> **</span><span class="identifier-syntax">sorted</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Memory::calloc</span><span class="plain-syntax">(</span><span class="identifier-syntax">nr</span><span class="plain-syntax">, </span><span class="reserved-syntax">sizeof</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *), </span><span class="constant-syntax">INDEX_SORTING_MREASON</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_1" class="named-paragraph-link"><span class="named-paragraph">Sort the scenes</span><span class="named-paragraph-number">1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_2" class="named-paragraph-link"><span class="named-paragraph">Tabulate the scenes</span><span class="named-paragraph-number">1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_3" class="named-paragraph-link"><span class="named-paragraph">Show the legend for the scene table icons</span><span class="named-paragraph-number">1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4" class="named-paragraph-link"><span class="named-paragraph">Give details of each scene in turn</span><span class="named-paragraph-number">1.4</span></a></span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Memory::I7_array_free</span><span class="plain-syntax">(</span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="constant-syntax">INDEX_SORTING_MREASON</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">, </span><span class="reserved-syntax">sizeof</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *));</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP1_1" class="paragraph-anchor"></a><b>§1.1. </b>As usual, we sort with the C library's <span class="extract"><span class="extract-syntax">qsort</span></span>.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Sort the scenes</span><span class="named-paragraph-number">1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="identifier-syntax">scene</span><span class="plain-syntax">) </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">++] = </span><span class="identifier-syntax">sc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">qsort</span><span class="plain-syntax">(</span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, (</span><span class="identifier-syntax">size_t</span><span class="plain-syntax">) </span><span class="identifier-syntax">nr</span><span class="plain-syntax">, </span><span class="reserved-syntax">sizeof</span><span class="plain-syntax">(</span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *), </span><a href="3-pe.html#SP4" class="function-link"><span class="function-syntax">IXScenes::compare_scenes</span></a><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_2" class="paragraph-anchor"></a><b>§1.2. </b>The sorted ordering is used as-is later on, when we get to the details, but
|
||||
for the tabulation it's refined further. First we have the start-of-play
|
||||
scenes, in sorted order; then scenes with a condition for their beginning
|
||||
(end 0), in sorted order; then scenes that don't, and which haven't been
|
||||
covered as a result of one of the earlier ones, also in sorted order. (This
|
||||
third category is usually empty except for scenes the author has forgotten
|
||||
about and created but never made use of.)
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Tabulate the scenes</span><span class="named-paragraph-number">1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">start_of_play</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP2" class="function-link"><span class="function-syntax">IXScenes::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[0].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> != </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP2" class="function-link"><span class="function-syntax">IXScenes::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP2" class="function-link"><span class="function-syntax">IXScenes::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">NEVER_HAPPENS_END</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_3" class="paragraph-anchor"></a><b>§1.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the legend for the scene table icons</span><span class="named-paragraph-number">1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_OPEN</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"Legend: "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">, </span><span class="string-syntax">"Begins when play begins"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WhenC"</span><span class="plain-syntax">, </span><span class="string-syntax">"can begin whenever some condition holds"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">, </span><span class="string-syntax">"follows when a previous scene ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Simul"</span><span class="plain-syntax">, </span><span class="string-syntax">"begins simultaneously"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WNever"</span><span class="plain-syntax">, </span><span class="string-syntax">"never begins"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"ENever"</span><span class="plain-syntax">, </span><span class="string-syntax">"never ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"; "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_legend</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Recurring"</span><span class="plain-syntax">, </span><span class="string-syntax">"recurring (can happen more than once)"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">". <i>Scene names are italicised when and if they appear for a second "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"or subsequent time because the scene can begin in more than one way</i>."</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4" class="paragraph-anchor"></a><b>§1.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Give details of each scene in turn</span><span class="named-paragraph-number">1.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Index::anchor</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"SDETAILS"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"hr"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1" class="named-paragraph-link"><span class="named-paragraph">Give details of a specific scene</span><span class="named-paragraph-number">1.4.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1">§1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1" class="paragraph-anchor"></a><b>§1.4.1. </b>The curious condition about end 1 here is to avoid printing "Ends: Never"
|
||||
in cases where fancier ends for the scene exist, so that the scene can, in
|
||||
fact, end.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Give details of a specific scene</span><span class="named-paragraph-number">1.4.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_1" class="named-paragraph-link"><span class="named-paragraph">Index the name and recurrence status of the scene</span><span class="named-paragraph-number">1.4.1.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">) </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_2" class="named-paragraph-link"><span class="named-paragraph">Explain the Entire Game scene</span><span class="named-paragraph-number">1.4.1.2</span></a></span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">end</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">end</span><span class="function-syntax"><sc-></span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">; </span><span class="identifier-syntax">end</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">end</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">no_ends</span><span class="plain-syntax"> > </span><span class="constant-syntax">2</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[1].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">==</span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[1].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">==</span><span class="identifier-syntax">NULL</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">continue</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_4" class="named-paragraph-link"><span class="named-paragraph">Index the conditions for this scene end to occur</span><span class="named-paragraph-number">1.4.1.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_5" class="named-paragraph-link"><span class="named-paragraph">Index the rules which apply when this scene end occurs</span><span class="named-paragraph-number">1.4.1.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">end</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_3" class="named-paragraph-link"><span class="named-paragraph">Index the rules which apply during this scene</span><span class="named-paragraph-number">1.4.1.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4">§1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_1" class="paragraph-anchor"></a><b>§1.4.1.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the name and recurrence status of the scene</span><span class="named-paragraph-number">1.4.1.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Index::anchor_numbered</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">allocation_id</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>The <i>%+W</i> scene</b>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Scenes::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Index::link</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">Wordings::first_wn</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">Instances::get_creating_sentence</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">))));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PropertyInferences::either_or_state</span><span class="plain-syntax">(</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Instances::as_subject</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">), </span><span class="identifier-syntax">P_recurring</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;<i>recurring</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1">§1.4.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_2" class="paragraph-anchor"></a><b>§1.4.1.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Explain the Entire Game scene</span><span class="named-paragraph-number">1.4.1.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"tight"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"The Entire Game scene is built-in. It is going on whenever play is "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"going on. (It is recurring so that if the story ends, but then resumes, "</span>
|
||||
<span class="plain-syntax"> </span><span class="string-syntax">"it too will end but then begin again.)"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1">§1.4.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_3" class="paragraph-anchor"></a><b>§1.4.1.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rules which apply during this scene</span><span class="named-paragraph-number">1.4.1.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">rbc</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">rb</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb</span><span class="plain-syntax">, </span><span class="identifier-syntax">rulebook</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Rulebooks::is_contextually_empty</span><span class="plain-syntax">(</span><span class="identifier-syntax">rb</span><span class="plain-syntax">, </span><a href="2-rls.html#SP9" class="function-link"><span class="function-syntax">IXRules::scene_context</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">)) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">rbc</span><span class="plain-syntax">++ == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>During this scene:</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">2</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>%+W</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">rb</span><span class="plain-syntax">-></span><span class="identifier-syntax">primary_name</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-rls.html#SP7" class="function-link"><span class="function-syntax">IXRules::index_rulebook</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">rb</span><span class="plain-syntax">, </span><span class="string-syntax">""</span><span class="plain-syntax">, </span><a href="2-rls.html#SP9" class="function-link"><span class="function-syntax">IXRules::scene_context</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">), &</span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1">§1.4.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_4" class="paragraph-anchor"></a><b>§1.4.1.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the conditions for this scene end to occur</span><span class="named-paragraph-number">1.4.1.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>%s "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">end</span><span class="plain-syntax">==0)?</span><span class="string-syntax">"Begins"</span><span class="plain-syntax">:</span><span class="string-syntax">"Ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">end</span><span class="plain-syntax"> >= </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%+W "</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_names</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_4_1" class="named-paragraph-link"><span class="named-paragraph">Index the play-begins condition</span><span class="named-paragraph-number">1.4.1.4.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_4_2" class="named-paragraph-link"><span class="named-paragraph">Index the I7 condition for a scene to end</span><span class="named-paragraph-number">1.4.1.4.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP1_4_1_4_3" class="named-paragraph-link"><span class="named-paragraph">Index connections to other scene ends</span><span class="named-paragraph-number">1.4.1.4.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>never</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1">§1.4.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_4_1" class="paragraph-anchor"></a><b>§1.4.1.4.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the play-begins condition</span><span class="named-paragraph-number">1.4.1.4.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">end</span><span class="plain-syntax">==0) && (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">start_of_play</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>play begins</b>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1_4">§1.4.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_4_2" class="paragraph-anchor"></a><b>§1.4.1.4.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the I7 condition for a scene to end</span><span class="named-paragraph-number">1.4.1.4.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%+W"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Index::link</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">Wordings::first_wn</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition_set</span><span class="plain-syntax">)));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1_4">§1.4.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_4_3" class="paragraph-anchor"></a><b>§1.4.1.4.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index connections to other scene ends</span><span class="named-paragraph-number">1.4.1.4.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scene_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> > </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG</span><span class="plain-syntax">(</span><span class="string-syntax">"br"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>or when:</i> "</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">wording</span><span class="plain-syntax"> </span><span class="identifier-syntax">NW</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Instances::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">connect_to</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<b>%+W</b> <i>%s</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">NW</span><span class="plain-syntax">, (</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax">==0)?</span><span class="string-syntax">"begins"</span><span class="plain-syntax">:</span><span class="string-syntax">"ends"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax"> >= </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">" %+W"</span><span class="plain-syntax">, </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">connect_to</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_names</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Index::link</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">Wordings::first_wn</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">where_said</span><span class="plain-syntax">)));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1_4">§1.4.1.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP1_4_1_5" class="paragraph-anchor"></a><b>§1.4.1.5. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the rules which apply when this scene end occurs</span><span class="named-paragraph-number">1.4.1.5</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Rulebooks::is_empty</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_rulebook</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="string-syntax">"hanging"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>What happens:</i>"</span><span class="plain-syntax">); </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-rls.html#SP7" class="function-link"><span class="function-syntax">IXRules::index_rulebook</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_rulebook</span><span class="plain-syntax">, </span><span class="string-syntax">""</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><a href="2-rls.html#SP9" class="function-link"><span class="function-syntax">IXRules::no_rule_context</span></a><span class="plain-syntax">(), &</span><span class="identifier-syntax">ignore_me</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP1_4_1">§1.4.1</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>§2. Table of Scenes. </b>We finally return to the table of scenes. The following is recursive, and
|
||||
is called at the top level for each scene in turn which starts at the start
|
||||
of play (see above).
|
||||
</p>
|
||||
|
||||
<p class="commentary">A scene entry can be arrived at in three ways: through one of its ends, in
|
||||
which case <span class="extract"><span class="extract-syntax">end</span></span> is the number (0 for begins, 1 for standard ends, and so on),
|
||||
or through being already active at the start of play, or through being covered
|
||||
in the index even though it never happens in play. This means we need two
|
||||
additional <span class="extract"><span class="extract-syntax">end</span></span> numbers. They are only ever used at the top level, that is,
|
||||
on the initial call when <span class="extract"><span class="extract-syntax">depth</span></span> is 0.
|
||||
</p>
|
||||
|
||||
<pre class="definitions code-font"><span class="definition-keyword">define</span> <span class="constant-syntax">START_OF_PLAY_END</span><span class="plain-syntax"> -1</span>
|
||||
<span class="definition-keyword">define</span> <span class="constant-syntax">NEVER_HAPPENS_END</span><span class="plain-syntax"> -2</span>
|
||||
</pre>
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::index_from_scene</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">IXScenes::index_from_scene</span></span>:<br/><a href="3-pe.html#SP1_2">§1.2</a>, <a href="3-pe.html#SP2_5">§2.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">end</span><span class="plain-syntax">, </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc_from</span><span class="plain-syntax">, </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> **</span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">nr</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML::open_indented_p</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax">+1, </span><span class="string-syntax">"tight"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP2_1" class="named-paragraph-link"><span class="named-paragraph">Indicate the route by which this scene was reached</span><span class="named-paragraph-number">2.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP2_2" class="named-paragraph-link"><span class="named-paragraph">Name the scene in the table, italicised if we've seen it already</span><span class="named-paragraph-number">2.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP2_3" class="named-paragraph-link"><span class="named-paragraph">Show the never-ends icon if appropriate</span><span class="named-paragraph-number">2.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP2_4" class="named-paragraph-link"><span class="named-paragraph">Show the recurring icon if appropriate</span><span class="named-paragraph-number">2.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_CLOSE</span><span class="plain-syntax">(</span><span class="string-syntax">"p"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="3-pe.html#SP2_5" class="named-paragraph-link"><span class="named-paragraph">Indent to tabulate other scenes connected to the ends of this one</span><span class="named-paragraph-number">2.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP2_1" class="paragraph-anchor"></a><b>§2.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Indicate the route by which this scene was reached</span><span class="named-paragraph-number">2.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax">(</span><span class="identifier-syntax">end</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">: </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Simul"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="identifier-syntax">START_OF_PLAY_END:</span><span class="plain-syntax"> </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">case</span><span class="plain-syntax"> </span><span class="identifier-syntax">NEVER_HAPPENS_END:</span><span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WNever"</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">default:</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Segue"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"[ends %+W]&nbsp;"</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc_from</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">end</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_names</span><span class="plain-syntax">); </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax"> == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">depth</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">) </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[0].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">) </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WhenC"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">start_of_play</span><span class="plain-syntax">) </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"WPB"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_2" class="paragraph-anchor"></a><b>§2.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Name the scene in the table, italicised if we've seen it already</span><span class="named-paragraph-number">2.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"<i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%+W"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Instances::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexed</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"</i>"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">Index::below_link_numbered</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">allocation_id</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_3" class="paragraph-anchor"></a><b>§2.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the never-ends icon if appropriate</span><span class="named-paragraph-number">2.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">e</span><span class="plain-syntax">=1; </span><span class="identifier-syntax">e</span><span class="function-syntax"><sc-></span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">; </span><span class="identifier-syntax">e</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">) </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">) </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_append</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"ENever"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_4" class="paragraph-anchor"></a><b>§2.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Show the recurring icon if appropriate</span><span class="named-paragraph-number">2.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inference_subject</span><span class="plain-syntax"> *</span><span class="identifier-syntax">subj</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Instances::as_subject</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PropertyInferences::either_or_state</span><span class="plain-syntax">(</span><span class="identifier-syntax">subj</span><span class="plain-syntax">, </span><span class="identifier-syntax">P_recurring</span><span class="plain-syntax">) > </span><span class="identifier-syntax">UNKNOWN_CE</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_append</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"Recurring"</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP2_5" class="paragraph-anchor"></a><b>§2.5. </b>And this is where the routine recurses, so that consequent scenes are
|
||||
tabulated underneath the present one, indented one step further in (since
|
||||
indentation is coupled to <span class="extract"><span class="extract-syntax">depth</span></span>). First we recurse to scenes which end when
|
||||
this one does; then to scenes which begin when this one ends.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Indent to tabulate other scenes connected to the ends of this one</span><span class="named-paragraph-number">2.5</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sc2</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[0].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">connect_to</span><span class="plain-syntax"> == </span><span class="identifier-syntax">sc</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax"> >= </span><span class="constant-syntax">1</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP2" class="function-link"><span class="function-syntax">IXScenes::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">i</span><span class="plain-syntax"><</span><span class="identifier-syntax">nr</span><span class="plain-syntax">; </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">[</span><span class="identifier-syntax">i</span><span class="plain-syntax">];</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sc2</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[0].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">connect_to</span><span class="plain-syntax"> == </span><span class="identifier-syntax">sc</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP2" class="function-link"><span class="function-syntax">IXScenes::index_from_scene</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc2</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax">, </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">, </span><span class="identifier-syntax">sorted</span><span class="plain-syntax">, </span><span class="identifier-syntax">nr</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="3-pe.html#SP2">§2</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>§3. </b>We have been using:
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::scene_icon</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">IXScenes::scene_icon</span></span>:<br/><a href="3-pe.html#SP2_1">§2.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::scene_icon_append</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">IXScenes::scene_icon_append</span></span>:<br/><a href="3-pe.html#SP2_3">§2.3</a>, <a href="3-pe.html#SP2_4">§2.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;&nbsp;"</span><span class="plain-syntax">); </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::scene_icon_legend</span><button class="popup" onclick="togglePopup('usagePopup4')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup4">Usage of <span class="code-font"><span class="function-syntax">IXScenes::scene_icon_legend</span></span>:<br/><a href="3-pe.html#SP1_3">§1.3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">gloss</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="3-pe.html#SP3" class="function-link"><span class="function-syntax">IXScenes::scene_icon_unspaced</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">); </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"&nbsp;<i>%s</i>"</span><span class="plain-syntax">, </span><span class="identifier-syntax">gloss</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::scene_icon_unspaced</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUTPUT_STREAM</span><span class="plain-syntax">, </span><span class="reserved-syntax">char</span><span class="plain-syntax"> *</span><span class="identifier-syntax">si</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">HTML_TAG_WITH</span><span class="plain-syntax">(</span><span class="string-syntax">"img"</span><span class="plain-syntax">, </span><span class="string-syntax">"border=0 src=inform:/scene_icons/%s.png"</span><span class="plain-syntax">, </span><span class="identifier-syntax">si</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>§4. </b>Lastly: the following is the criterion used for sorting the scenes into
|
||||
their indexing order. The Entire Game always comes first, and then come the
|
||||
rest in ascending alphabetical order.
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">IXScenes::compare_scenes</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">IXScenes::compare_scenes</span></span>:<br/><a href="3-pe.html#SP1_1">§1.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent1</span><span class="plain-syntax">, </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="reserved-syntax">void</span><span class="plain-syntax"> *</span><span class="identifier-syntax">ent2</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc1</span><span class="plain-syntax"> = *((</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> **) </span><span class="identifier-syntax">ent1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> = *((</span><span class="reserved-syntax">const</span><span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> **) </span><span class="identifier-syntax">ent2</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">sc1</span><span class="plain-syntax"> == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> != </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> -1;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">sc1</span><span class="plain-syntax"> != </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">sc2</span><span class="plain-syntax"> == </span><span class="identifier-syntax">SC_entire_game</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">wording</span><span class="plain-syntax"> </span><span class="identifier-syntax">SW1</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Instances::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc1</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">wording</span><span class="plain-syntax"> </span><span class="identifier-syntax">SW2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Instances::get_name</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc2</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">Wordings::strcmp</span><span class="plain-syntax">(</span><span class="identifier-syntax">SW1</span><span class="plain-syntax">, </span><span class="identifier-syntax">SW2</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-tm.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresscurrent">pe</li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-act.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -76,7 +76,7 @@
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-bck.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresscurrent">rgn</li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-tm.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-bck.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresscurrent">rgn</li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-tm.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -165,7 +165,7 @@ it already turns up under its owner.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-ae.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresscurrent">spt</li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-tp.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="2-pi.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresscurrent">spt</li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-tp.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -96,7 +96,7 @@
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-rgn.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresscurrent">tm</li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-pe.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-rgn.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresssection"><a href="3-tp.html">tp</a></li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresscurrent">tm</li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-act.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -93,7 +93,7 @@ usually appear anywhere.
|
|||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-spt.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresscurrent">tp</li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-pe.html">pe</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-bck.html">❯</a></li></ul></div>
|
||||
<ul class="progressbar"><li class="progressprev"><a href="3-spt.html">❮</a></li><li class="progresschapter"><a href="1-im.html">1</a></li><li class="progresschapter"><a href="2-me.html">2</a></li><li class="progresscurrentchapter">3</li><li class="progresssection"><a href="3-spt.html">spt</a></li><li class="progresscurrent">tp</li><li class="progresssection"><a href="3-bck.html">bck</a></li><li class="progresssection"><a href="3-rgn.html">rgn</a></li><li class="progresssection"><a href="3-tm.html">tm</a></li><li class="progresssection"><a href="3-act.html">act</a></li><li class="progresssection"><a href="3-ci.html">ci</a></li><li class="progresschapter"><a href="4-sg.html">4</a></li><li class="progressnext"><a href="3-bck.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
||||
</main>
|
||||
|
|
|
@ -128,11 +128,6 @@
|
|||
<spon class="sectiontitle">Phrasebook Index</span></a> -
|
||||
<span class="sectionpurpose">To compile most of the HTML page for the Phrasebook index.</span></p>
|
||||
</li>
|
||||
<li>
|
||||
<p class="sectionentry"><a href="2-ae.html">
|
||||
<spon class="sectiontitle">Arithmetic Element</span></a> -
|
||||
<span class="sectionpurpose">To index dimensional rules.</span></p>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
|
@ -164,11 +159,6 @@
|
|||
<spon class="sectiontitle">The Map</span></a> -
|
||||
<span class="sectionpurpose">Indexing the player's initial position.</span></p>
|
||||
</li>
|
||||
<li>
|
||||
<p class="sectionentry"><a href="3-pe.html">
|
||||
<spon class="sectiontitle">Plot Element</span></a> -
|
||||
<span class="sectionpurpose">Parallel to the World index of space is the Scenes index of time, and in this section we render it as HTML.</span></p>
|
||||
</li>
|
||||
<li>
|
||||
<p class="sectionentry"><a href="3-act.html">
|
||||
<spon class="sectiontitle">Actions</span></a> -
|
||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -78,7 +78,7 @@ function togglePopup(material_id) {
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindDeclarations::base_represented_in_Inter</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">RTKindDeclarations::base_represented_in_Inter</span></span>:<br/><a href="2-kd.html#SP5">§5</a>, <a href="2-kd.html#SP7">§7</a><br/>Kind Constructors - <a href="5-kc.html#SP10_1">§10.1</a>, <a href="5-kc.html#SP10_2">§10.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindDeclarations::base_represented_in_Inter</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">RTKindDeclarations::base_represented_in_Inter</span></span>:<br/><a href="2-kd.html#SP5">§5</a>, <a href="2-kd.html#SP7">§7</a><br/>Kind Constructors - <a href="5-kc.html#SP10_5">§10.5</a>, <a href="5-kc.html#SP10_6">§10.6</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">Kinds::Behaviour::is_kind_of_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::is_proper_constructor</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> != </span><span class="identifier-syntax">K_void</span><span class="plain-syntax">) &&</span>
|
||||
|
|
|
@ -95,12 +95,12 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">icd</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTInstances::value_iname</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">RTInstances::value_iname</span></span>:<br/><a href="5-ins.html#SP3">§3</a>, <a href="5-ins.html#SP4">§4</a><br/>Default Values - <a href="2-dv.html#SP2_4">§2.4</a><br/>Instance Counting - <a href="2-ic.html#SP8">§8</a><br/>Short Names - <a href="2-sn.html#SP4_1">§4.1</a><br/>List Literals - <a href="4-ll.html#SP7_2">§7.2</a><br/>Stored Action Literals - <a href="4-sal.html#SP1">§1</a><br/>Backdrop Instances - <a href="5-bi.html#SP2_1">§2.1</a><br/>Door Instances - <a href="5-di.html#SP3">§3</a>, <a href="5-di.html#SP5">§5</a>, <a href="5-di.html#SP6">§6</a><br/>Region Instances - <a href="5-ri.html#SP2">§2</a><br/>Rulebooks - <a href="5-rlb.html#SP6_1">§6.1</a><br/>Kind Constructors - <a href="5-kc.html#SP10_3_3">§10.3.3</a><br/>Test Scripts - <a href="5-ts.html#SP4">§4</a><br/>The Player - <a href="6-tp.html#SP1">§1</a><br/>The Map - <a href="6-tm.html#SP1">§1</a>, <a href="6-tm.html#SP2">§2</a><br/>Property Permissions - <a href="6-pp.html#SP1">§1</a>, <a href="6-pp.html#SP3">§3</a><br/>Kind GPRs - <a href="7-kg.html#SP5_1_1_1">§5.1.1.1</a>, <a href="7-kg.html#SP5_1_1_2">§5.1.1.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTInstances::value_iname</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">RTInstances::value_iname</span></span>:<br/><a href="5-ins.html#SP3">§3</a>, <a href="5-ins.html#SP4">§4</a><br/>Default Values - <a href="2-dv.html#SP2_4">§2.4</a><br/>Instance Counting - <a href="2-ic.html#SP8">§8</a><br/>Short Names - <a href="2-sn.html#SP4_1">§4.1</a><br/>List Literals - <a href="4-ll.html#SP7_2">§7.2</a><br/>Stored Action Literals - <a href="4-sal.html#SP1">§1</a><br/>Backdrop Instances - <a href="5-bi.html#SP2_1">§2.1</a><br/>Door Instances - <a href="5-di.html#SP3">§3</a>, <a href="5-di.html#SP5">§5</a>, <a href="5-di.html#SP6">§6</a><br/>Region Instances - <a href="5-ri.html#SP2">§2</a><br/>Scene Instances - <a href="5-si.html#SP1">§1</a><br/>Rulebooks - <a href="5-rlb.html#SP6_1">§6.1</a><br/>Kind Constructors - <a href="5-kc.html#SP10_7_3">§10.7.3</a><br/>Test Scripts - <a href="5-ts.html#SP4">§4</a><br/>The Player - <a href="6-tp.html#SP1">§1</a><br/>The Map - <a href="6-tm.html#SP1">§1</a>, <a href="6-tm.html#SP2">§2</a><br/>Property Permissions - <a href="6-pp.html#SP1">§1</a>, <a href="6-pp.html#SP3">§3</a><br/>Kind GPRs - <a href="7-kg.html#SP5_1_1_1">§5.1.1.1</a>, <a href="7-kg.html#SP5_1_1_2">§5.1.1.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">I</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">I</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">instance_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="function-syntax">RTInstances::package</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTInstances::package</span></span>:<br/><a href="5-ins.html#SP3">§3</a><br/>Short Names - <a href="2-sn.html#SP3">§3</a><br/>Backdrop Instances - <a href="5-bi.html#SP1">§1</a><br/>Door Instances - <a href="5-di.html#SP2">§2</a>, <a href="5-di.html#SP4">§4</a>, <a href="5-di.html#SP6">§6</a><br/>Region Instances - <a href="5-ri.html#SP1">§1</a><br/>Scene Instances - <a href="5-si.html#SP3">§3</a>, <a href="5-si.html#SP7">§7</a><br/>Multimedia - <a href="5-mlt.html#SP1">§1</a>, <a href="5-mlt.html#SP2_3">§2.3</a><br/>Property Permissions - <a href="6-pp.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="function-syntax">RTInstances::package</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTInstances::package</span></span>:<br/><a href="5-ins.html#SP3">§3</a><br/>Short Names - <a href="2-sn.html#SP3">§3</a><br/>Backdrop Instances - <a href="5-bi.html#SP1">§1</a><br/>Door Instances - <a href="5-di.html#SP2">§2</a>, <a href="5-di.html#SP4">§4</a>, <a href="5-di.html#SP6">§6</a><br/>Region Instances - <a href="5-ri.html#SP1">§1</a><br/>Scene Instances - <a href="5-si.html#SP1">§1</a>, <a href="5-si.html#SP3">§3</a>, <a href="5-si.html#SP7">§7</a><br/>Multimedia - <a href="5-mlt.html#SP1">§1</a>, <a href="5-mlt.html#SP2_3">§2.3</a><br/>Property Permissions - <a href="6-pp.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">I</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">instance_package</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
|
@ -166,9 +166,6 @@ using Inter's <span class="extract"><span class="extract-syntax">INSTANCE_IST</s
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_subkind_of_object</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_IS_OBJECT_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">K_scene</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_scene</span><span class="plain-syntax">)))</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_IS_SCENE_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">K_sound_name</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_sound_name</span><span class="plain-syntax">)))</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_IS_SOUND_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
|
|
|
@ -266,7 +266,7 @@ of the kind which the constructor makes:
|
|||
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>§4. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_iname</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_iname</span></span>:<br/><a href="5-kc.html#SP10">§10</a>, <a href="5-kc.html#SP10_3">§10.3</a><br/>Showme Command - <a href="2-sc.html#SP6_1_1_1">§6.1.1.1</a><br/>Rulebooks - <a href="5-rlb.html#SP14">§14</a><br/>Relations - <a href="5-rlt.html#SP11_2">§11.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_iname</span><button class="popup" onclick="togglePopup('usagePopup12')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup12">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_iname</span></span>:<br/><a href="5-kc.html#SP10">§10</a>, <a href="5-kc.html#SP10_7">§10.7</a><br/>Showme Command - <a href="2-sc.html#SP6_1_1_1">§6.1.1.1</a><br/>Rulebooks - <a href="5-rlb.html#SP14">§14</a><br/>Relations - <a href="5-rlt.html#SP11_2">§11.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K_number</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::get_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K_number</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"null kind has no printing routine"</span><span class="plain-syntax">);</span>
|
||||
|
@ -352,21 +352,21 @@ of the kind which the constructor makes:
|
|||
<span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::kind_package</span><button class="popup" onclick="togglePopup('usagePopup13')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup13">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::kind_package</span></span>:<br/><a href="5-kc.html#SP2">§2</a>, <a href="5-kc.html#SP3">§3</a>, <a href="5-kc.html#SP10">§10</a><br/>Hierarchy - <a href="2-hrr.html#SP10">§10</a><br/>Emit - <a href="2-emt.html#SP7">§7</a><br/>Instance Counting - <a href="2-ic.html#SP10_2">§10.2</a><br/>Short Names - <a href="2-sn.html#SP1">§1</a><br/>List Literals - <a href="4-ll.html#SP7">§7</a><br/>Property Permissions - <a href="6-pp.html#SP1">§1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><a href="5-kc.html#SP1" class="function-link"><span class="function-syntax">RTKindConstructors::package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_inc_iname</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_inc_iname</span></span>:<br/><a href="5-kc.html#SP10_3_4">§10.3.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_inc_iname</span><button class="popup" onclick="togglePopup('usagePopup14')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup14">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_inc_iname</span></span>:<br/><a href="5-kc.html#SP10_7_4">§10.7.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"null kind has no inc routine"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">inc_iname</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">inc_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::kind_package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">inc_iname</span><span class="plain-syntax"> = </span><a href="2-hrr.html#SP12" class="function-link"><span class="function-syntax">Hierarchy::make_iname_in</span></a><span class="plain-syntax">(</span><span class="constant-syntax">DECREMENT_FN_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">inc_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_dec_iname</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_dec_iname</span></span>:<br/><a href="5-kc.html#SP10_3_4">§10.3.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_dec_iname</span><button class="popup" onclick="togglePopup('usagePopup15')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup15">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_dec_iname</span></span>:<br/><a href="5-kc.html#SP10_7_4">§10.7.4</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"null kind has no dec routine"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">dec_iname</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">dec_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::kind_package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">dec_iname</span><span class="plain-syntax"> = </span><a href="2-hrr.html#SP12" class="function-link"><span class="function-syntax">Hierarchy::make_iname_in</span></a><span class="plain-syntax">(</span><span class="constant-syntax">INCREMENT_FN_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">dec_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_ranger_iname</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_ranger_iname</span></span>:<br/><a href="5-kc.html#SP10_3_5">§10.3.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindConstructors::get_ranger_iname</span><button class="popup" onclick="togglePopup('usagePopup16')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup16">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_ranger_iname</span></span>:<br/><a href="5-kc.html#SP10_7_5">§10.7.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"null kind has no ranger fn"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">ranger_iname</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">ranger_iname</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">R</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::kind_package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
|
@ -490,7 +490,7 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindConstructors::get_highest_valid_value_as_integer</span><button class="popup" onclick="togglePopup('usagePopup26')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup26">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_highest_valid_value_as_integer</span></span>:<br/><a href="5-kc.html#SP10_3_5">§10.3.5</a><br/>List Literals - <a href="4-ll.html#SP6_1">§6.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindConstructors::get_highest_valid_value_as_integer</span><button class="popup" onclick="togglePopup('usagePopup26')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup26">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::get_highest_valid_value_as_integer</span></span>:<br/><a href="5-kc.html#SP10_7_5">§10.7.5</a><br/>List Literals - <a href="4-ll.html#SP6_1">§6.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><a href="5-kc.html#SP9" class="function-link"><span class="function-syntax">RTKindConstructors::get_highest_valid_value_as_integer_kc</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">-></span><span class="identifier-syntax">construct</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
@ -522,7 +522,7 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindConstructors::compile</span><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_1" class="function-link"><span class="function-syntax">RTKindConstructors::assign_declaration_sequence_numbers</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_5" class="function-link"><span class="function-syntax">RTKindConstructors::assign_declaration_sequence_numbers</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind_constructor</span><span class="plain-syntax"> *</span><span class="identifier-syntax">kc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">kc</span><span class="plain-syntax">, </span><span class="identifier-syntax">kind_constructor</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">kc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CON_KIND_VARIABLE</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">kc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CON_INTERMEDIATE</span><span class="plain-syntax">)) </span><span class="reserved-syntax">continue</span><span class="plain-syntax">;</span>
|
||||
|
@ -672,22 +672,112 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_players_holdall</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">RUCKSACK_CLASS_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3" class="named-paragraph-link"><span class="named-paragraph">Compile data support functions</span><span class="named-paragraph-number">10.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7" class="named-paragraph-link"><span class="named-paragraph">Compile data support functions</span><span class="named-paragraph-number">10.7</span></a></span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">kc</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="identifier-syntax">declaration_sequence_number</span><span class="plain-syntax"> >= </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Produce::annotate_i</span><span class="plain-syntax">(</span><a href="2-kd.html#SP5" class="function-link"><span class="function-syntax">RTKindDeclarations::iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">), </span><span class="identifier-syntax">DECLARATION_ORDER_IANN</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">inter_ti</span><span class="plain-syntax">) </span><span class="identifier-syntax">kc</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">declaration_sequence_number</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">Kinds::Behaviour::is_quasinumerical</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">)) && (</span><span class="identifier-syntax">Kinds::is_intermediate</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TEMPORARY_TEXT</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_1" class="named-paragraph-link"><span class="named-paragraph">Index the minimum positive value for a quasinumerical kind</span><span class="named-paragraph-number">10.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">MIN_VAL_INDEX_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_2" class="named-paragraph-link"><span class="named-paragraph">Index the maximum positive value for a quasinumerical kind</span><span class="named-paragraph-number">10.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">MAX_VAL_INDEX_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3" class="named-paragraph-link"><span class="named-paragraph">Index the dimensions for a quasinumerical kind</span><span class="named-paragraph-number">10.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">DIMENSIONS_INDEX_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">DISCARD_TEXT</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_4" class="named-paragraph-link"><span class="named-paragraph">Compile multiplication rules for the index</span><span class="named-paragraph-number">10.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP10_1" class="paragraph-anchor"></a><b>§10.1. </b></p>
|
||||
<p class="commentary firstcommentary"><a id="SP10_1" class="paragraph-anchor"></a><b>§10.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the minimum positive value for a quasinumerical kind</span><span class="named-paragraph-number">10.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_number</span><span class="plain-syntax">)) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"1"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_index_minimum_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">p</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">p</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">), </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10">§10</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_2" class="paragraph-anchor"></a><b>§10.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the maximum positive value for a quasinumerical kind</span><span class="named-paragraph-number">10.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::eq</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_number</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TargetVMs::is_16_bit</span><span class="plain-syntax">(</span><span class="identifier-syntax">Task::vm</span><span class="plain-syntax">())) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"32767"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"2147483647"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">p</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_index_maximum_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">p</span><span class="plain-syntax">) > </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%S"</span><span class="plain-syntax">, </span><span class="identifier-syntax">p</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TargetVMs::is_16_bit</span><span class="plain-syntax">(</span><span class="identifier-syntax">Task::vm</span><span class="plain-syntax">()))</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">), </span><span class="constant-syntax">32767</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::list_of_literal_forms</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">), </span><span class="constant-syntax">2147483647</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10">§10</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3" class="paragraph-anchor"></a><b>§10.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Index the dimensions for a quasinumerical kind</span><span class="named-paragraph-number">10.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Dimensions::dimensionless</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">unit_sequence</span><span class="plain-syntax"> *</span><span class="identifier-syntax">deriv</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::Behaviour::get_dimensional_form</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Kinds::Dimensions::index_unit_sequence</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">deriv</span><span class="plain-syntax">, </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10">§10</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_4" class="paragraph-anchor"></a><b>§10.4. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile multiplication rules for the index</span><span class="named-paragraph-number">10.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">L</span><span class="plain-syntax">, *</span><span class="identifier-syntax">R</span><span class="plain-syntax">, *</span><span class="identifier-syntax">O</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">wn</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER_MULTIPLICATIONS</span><span class="plain-syntax">(</span><span class="identifier-syntax">L</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">, </span><span class="identifier-syntax">wn</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax"> = </span><a href="2-hrr.html#SP20" class="function-link"><span class="function-syntax">Hierarchy::completion_package</span></a><span class="plain-syntax">(</span><span class="constant-syntax">MULTIPLICATION_RULE_HAP</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wn</span><span class="plain-syntax"> >= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">SET_AT_MD_HL</span><span class="plain-syntax">, (</span><span class="identifier-syntax">inter_ti</span><span class="plain-syntax">) </span><span class="identifier-syntax">wn</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TEMPORARY_TEXT</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE_TO</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"%u"</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">LEFT_OPERAND_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE_TO</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"%u"</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">RIGHT_OPERAND_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE_TO</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="string-syntax">"%u"</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">RESULT_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">L</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">LEFT_OPERAND_BM_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">R</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">RIGHT_OPERAND_BM_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Str::clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LiteralPatterns::index_benchmark_value</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">, </span><span class="identifier-syntax">O</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">RESULT_BM_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">OUT</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">DISCARD_TEXT</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10">§10</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_5" class="paragraph-anchor"></a><b>§10.5. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="identifier-syntax">inter_ti</span><span class="plain-syntax"> </span><span class="identifier-syntax">kind_sequence_counter</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindConstructors::assign_declaration_sequence_numbers</span><button class="popup" onclick="togglePopup('usagePopup28')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup28">Usage of <span class="code-font"><span class="function-syntax">RTKindConstructors::assign_declaration_sequence_numbers</span></span>:<br/><a href="5-kc.html#SP10">§10</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_1" class="function-link"><span class="function-syntax">RTKindConstructors::assign_dsn_r</span></a><span class="plain-syntax">(&</span><span class="identifier-syntax">N</span><span class="plain-syntax">, </span><span class="identifier-syntax">KindSubjects::from_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">K_object</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_5" class="function-link"><span class="function-syntax">RTKindConstructors::assign_dsn_r</span></a><span class="plain-syntax">(&</span><span class="identifier-syntax">N</span><span class="plain-syntax">, </span><span class="identifier-syntax">KindSubjects::from_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">K_object</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind_constructor</span><span class="plain-syntax"> *</span><span class="identifier-syntax">kc</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">kc</span><span class="plain-syntax">, </span><span class="identifier-syntax">kind_constructor</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">kc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CON_KIND_VARIABLE</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">kc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CON_INTERMEDIATE</span><span class="plain-syntax">)) </span><span class="reserved-syntax">continue</span><span class="plain-syntax">;</span>
|
||||
|
@ -706,10 +796,10 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">subj</span><span class="plain-syntax">, </span><span class="identifier-syntax">inference_subject</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">InferenceSubjects::narrowest_broader_subject</span><span class="plain-syntax">(</span><span class="identifier-syntax">subj</span><span class="plain-syntax">) == </span><span class="identifier-syntax">within</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">InferenceSubjects::is_a_kind_of_object</span><span class="plain-syntax">(</span><span class="identifier-syntax">subj</span><span class="plain-syntax">)))</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_1" class="function-link"><span class="function-syntax">RTKindConstructors::assign_dsn_r</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">N</span><span class="plain-syntax">, </span><span class="identifier-syntax">subj</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="5-kc.html#SP10_5" class="function-link"><span class="function-syntax">RTKindConstructors::assign_dsn_r</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">N</span><span class="plain-syntax">, </span><span class="identifier-syntax">subj</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP10_2" class="paragraph-anchor"></a><b>§10.2. </b></p>
|
||||
<p class="commentary firstcommentary"><a id="SP10_6" class="paragraph-anchor"></a><b>§10.6. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTKindConstructors::compile_permissions</span><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
|
||||
|
@ -724,15 +814,15 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3" class="paragraph-anchor"></a><b>§10.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile data support functions</span><span class="named-paragraph-number">10.3</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7" class="paragraph-anchor"></a><b>§10.7. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile data support functions</span><span class="named-paragraph-number">10.7</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_an_enumeration</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">printing_rule_name</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::get_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_3" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for an enumerated kind</span><span class="named-paragraph-number">10.3.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_4" class="named-paragraph-link"><span class="named-paragraph">Compile the A and B routines for an enumerated kind</span><span class="named-paragraph-number">10.3.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_5" class="named-paragraph-link"><span class="named-paragraph">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.3.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_3" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for an enumerated kind</span><span class="named-paragraph-number">10.7.3</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_4" class="named-paragraph-link"><span class="named-paragraph">Compile the A and B routines for an enumerated kind</span><span class="named-paragraph-number">10.7.4</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_5" class="named-paragraph-link"><span class="named-paragraph">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.7.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">Kinds::Behaviour::is_built_in</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) &&</span>
|
||||
<span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_subkind_of_object</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">) == </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">) &&</span>
|
||||
|
@ -772,21 +862,21 @@ parsing names of objects, but not as a grammar token in its own right.
|
|||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">printing_rule_name</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::get_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_quasinumerical</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">)) {</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_2" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for a unit kind</span><span class="named-paragraph-number">10.3.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_5" class="named-paragraph-link"><span class="named-paragraph">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.3.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_2" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for a unit kind</span><span class="named-paragraph-number">10.7.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_5" class="named-paragraph-link"><span class="named-paragraph">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.7.5</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_1" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for a vacant but named kind</span><span class="named-paragraph-number">10.3.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_1" class="named-paragraph-link"><span class="named-paragraph">Compile I6 printing routine for a vacant but named kind</span><span class="named-paragraph-number">10.7.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10">§10</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_1" class="paragraph-anchor"></a><b>§10.3.1. </b>A slightly bogus case first. If the source text declares a kind but never
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_1" class="paragraph-anchor"></a><b>§10.7.1. </b>A slightly bogus case first. If the source text declares a kind but never
|
||||
gives any enumerated values or literal patterns, then such values will never
|
||||
appear at run-time; but we need the printing routine to exist to avoid
|
||||
compilation errors.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for a vacant but named kind</span><span class="named-paragraph-number">10.3.1</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for a vacant but named kind</span><span class="named-paragraph-number">10.7.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -802,13 +892,13 @@ compilation errors.
|
|||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3">§10.3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_2" class="paragraph-anchor"></a><b>§10.3.2. </b>A unit is printed back with its earliest-defined literal pattern used as
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7">§10.7</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_2" class="paragraph-anchor"></a><b>§10.7.2. </b>A unit is printed back with its earliest-defined literal pattern used as
|
||||
notation. If it had no literal patterns, it would come out as decimal numbers,
|
||||
but at present this can't happen.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for a unit kind</span><span class="named-paragraph-number">10.3.2</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for a unit kind</span><span class="named-paragraph-number">10.7.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -825,8 +915,8 @@ but at present this can't happen.
|
|||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3">§10.3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_3" class="paragraph-anchor"></a><b>§10.3.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for an enumerated kind</span><span class="named-paragraph-number">10.3.3</span></span><span class="comment-syntax"> =</span>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7">§10.7</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_3" class="paragraph-anchor"></a><b>§10.7.3. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile I6 printing routine for an enumerated kind</span><span class="named-paragraph-number">10.7.3</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -881,8 +971,8 @@ but at present this can't happen.
|
|||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3">§10.3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_4" class="paragraph-anchor"></a><b>§10.3.4. </b>The suite of standard routines provided for enumerative types is a little
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7">§10.7</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_4" class="paragraph-anchor"></a><b>§10.7.4. </b>The suite of standard routines provided for enumerative types is a little
|
||||
like the one in Ada (<span class="extract"><span class="extract-syntax">T'Succ</span></span>, <span class="extract"><span class="extract-syntax">T'Pred</span></span>, and so on).
|
||||
</p>
|
||||
|
||||
|
@ -895,7 +985,7 @@ wrapping around to the first from the last;
|
|||
wrapping around to the last from the first, so that it is the inverse function
|
||||
to <span class="extract"><span class="extract-syntax">A_T1_colour(v)</span></span>.
|
||||
</li></ul>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile the A and B routines for an enumerated kind</span><span class="named-paragraph-number">10.3.4</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile the A and B routines for an enumerated kind</span><span class="named-paragraph-number">10.7.4</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -905,20 +995,20 @@ to <span class="extract"><span class="extract-syntax">A_T1_colour(v)</span></spa
|
|||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">iname_i</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::get_inc_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">packaging_state</span><span class="plain-syntax"> </span><span class="identifier-syntax">save</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Functions::begin</span><span class="plain-syntax">(</span><span class="identifier-syntax">iname_i</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_4_1" class="named-paragraph-link"><span class="named-paragraph">Implement the A routine</span><span class="named-paragraph-number">10.3.4.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_4_1" class="named-paragraph-link"><span class="named-paragraph">Implement the A routine</span><span class="named-paragraph-number">10.7.4.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">iname_d</span><span class="plain-syntax"> = </span><a href="5-kc.html#SP4" class="function-link"><span class="function-syntax">RTKindConstructors::get_dec_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">save</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Functions::begin</span><span class="plain-syntax">(</span><span class="identifier-syntax">iname_d</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_4_2" class="named-paragraph-link"><span class="named-paragraph">Implement the B routine</span><span class="named-paragraph-number">10.3.4.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_4_2" class="named-paragraph-link"><span class="named-paragraph">Implement the B routine</span><span class="named-paragraph-number">10.7.4.2</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3">§10.3</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_4_1" class="paragraph-anchor"></a><b>§10.3.4.1. </b>There should be a blue historical plaque on the wall here: this was the
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7">§10.7</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_4_1" class="paragraph-anchor"></a><b>§10.7.4.1. </b>There should be a blue historical plaque on the wall here: this was the
|
||||
first function ever implemented by emitting Inter code, on 12 November 2017.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Implement the A routine</span><span class="named-paragraph-number">10.3.4.1</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Implement the A routine</span><span class="named-paragraph-number">10.7.4.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -951,11 +1041,11 @@ first function ever implemented by emitting Inter code, on 12 November 2017.
|
|||
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3_4">§10.3.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_4_2" class="paragraph-anchor"></a><b>§10.3.4.2. </b>And this was the second, a few minutes later.
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7_4">§10.7.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_4_2" class="paragraph-anchor"></a><b>§10.7.4.2. </b>And this was the second, a few minutes later.
|
||||
</p>
|
||||
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Implement the B routine</span><span class="named-paragraph-number">10.3.4.2</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Implement the B routine</span><span class="named-paragraph-number">10.7.4.2</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -1001,8 +1091,8 @@ first function ever implemented by emitting Inter code, on 12 November 2017.
|
|||
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3_4">§10.3.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_5" class="paragraph-anchor"></a><b>§10.3.5. </b>And here we add:
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7_4">§10.7.4</a>.</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_5" class="paragraph-anchor"></a><b>§10.7.5. </b>And here we add:
|
||||
</p>
|
||||
|
||||
<ul class="items"><li>(a) <span class="extract"><span class="extract-syntax">R_T1_colour()</span></span> returns a uniformly random choice of the valid
|
||||
|
@ -1011,7 +1101,7 @@ value, which will probably not be useful.)
|
|||
</li><li>(b) <span class="extract"><span class="extract-syntax">R_T1_colour(a, b)</span></span> returns a uniformly random choice in between <span class="extract"><span class="extract-syntax">a</span></span>
|
||||
and <span class="extract"><span class="extract-syntax">b</span></span> inclusive.
|
||||
</li></ul>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.3.5</span></span><span class="comment-syntax"> =</span>
|
||||
<p class="commentary"><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Compile random-ranger routine for this kind</span><span class="named-paragraph-number">10.7.5</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -1080,7 +1170,7 @@ and <span class="extract"><span class="extract-syntax">b</span></span> inclusive
|
|||
<span class="plain-syntax"> </span><a href="2-ec.html#SP13" class="function-link"><span class="function-syntax">EmitCode::inv</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">RETURN_BIP</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::down</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">smaller</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b_s</span><span class="plain-syntax">; </span><span class="identifier-syntax">larger</span><span class="plain-syntax"> = </span><span class="identifier-syntax">a_s</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_5_1" class="named-paragraph-link"><span class="named-paragraph">Formula for range</span><span class="named-paragraph-number">10.3.5.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_5_1" class="named-paragraph-link"><span class="named-paragraph">Formula for range</span><span class="named-paragraph-number">10.7.5.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
|
@ -1088,13 +1178,13 @@ and <span class="extract"><span class="extract-syntax">b</span></span> inclusive
|
|||
<span class="plain-syntax"> </span><a href="2-ec.html#SP13" class="function-link"><span class="function-syntax">EmitCode::inv</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">RETURN_BIP</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::down</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">smaller</span><span class="plain-syntax"> = </span><span class="identifier-syntax">a_s</span><span class="plain-syntax">; </span><span class="identifier-syntax">larger</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b_s</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_3_5_1" class="named-paragraph-link"><span class="named-paragraph">Formula for range</span><span class="named-paragraph-number">10.3.5.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-kc.html#SP10_7_5_1" class="named-paragraph-link"><span class="named-paragraph">Formula for range</span><span class="named-paragraph-number">10.7.5.1</span></a></span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Functions::end</span><span class="plain-syntax">(</span><span class="identifier-syntax">save</span><span class="plain-syntax">);</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3">§10.3</a> (twice).</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_3_5_1" class="paragraph-anchor"></a><b>§10.3.5.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Formula for range</span><span class="named-paragraph-number">10.3.5.1</span></span><span class="comment-syntax"> =</span>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7">§10.7</a> (twice).</li></ul>
|
||||
<p class="commentary firstcommentary"><a id="SP10_7_5_1" class="paragraph-anchor"></a><b>§10.7.5.1. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Formula for range</span><span class="named-paragraph-number">10.7.5.1</span></span><span class="comment-syntax"> =</span>
|
||||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
|
@ -1119,7 +1209,7 @@ and <span class="extract"><span class="extract-syntax">b</span></span> inclusive
|
|||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><a href="2-ec.html#SP3" class="function-link"><span class="function-syntax">EmitCode::up</span></a><span class="plain-syntax">();</span>
|
||||
</pre>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_3_5">§10.3.5</a> (twice).</li></ul>
|
||||
<ul class="endnotetexts"><li>This code is used in <a href="5-kc.html#SP10_7_5">§10.7.5</a> (twice).</li></ul>
|
||||
<nav role="progress"><div class="progresscontainer">
|
||||
<ul class="progressbar"><li class="progressprev"><a href="5-lp.html">❮</a></li><li class="progresschapter"><a href="P-wtmd.html">P</a></li><li class="progresschapter"><a href="1-rm.html">1</a></li><li class="progresschapter"><a href="2-hrr.html">2</a></li><li class="progresschapter"><a href="3-gm.html">3</a></li><li class="progresschapter"><a href="4-enc.html">4</a></li><li class="progresscurrentchapter">5</li><li class="progresssection"><a href="5-act.html">act</a></li><li class="progresssection"><a href="5-adj.html">adj</a></li><li class="progresssection"><a href="5-chr.html">chr</a></li><li class="progresssection"><a href="5-cnj.html">cnj</a></li><li class="progresssection"><a href="5-eqt.html">eqt</a></li><li class="progresssection"><a href="5-ins.html">ins</a></li><li class="progresssection"><a href="5-bi.html">bi</a></li><li class="progresssection"><a href="5-di.html">di</a></li><li class="progresssection"><a href="5-ri.html">ri</a></li><li class="progresssection"><a href="5-si.html">si</a></li><li class="progresssection"><a href="5-mlt.html">mlt</a></li><li class="progresssection"><a href="5-tbl.html">tbl</a></li><li class="progresssection"><a href="5-tc.html">tc</a></li><li class="progresssection"><a href="5-rls.html">rls</a></li><li class="progresssection"><a href="5-rlb.html">rlb</a></li><li class="progresssection"><a href="5-vrb.html">vrb</a></li><li class="progresssection"><a href="5-prp.html">prp</a></li><li class="progresssection"><a href="5-rlt.html">rlt</a></li><li class="progresssection"><a href="5-lp.html">lp</a></li><li class="progresscurrent">kc</li><li class="progresssection"><a href="5-ki.html">ki</a></li><li class="progresssection"><a href="5-act2.html">act2</a></li><li class="progresssection"><a href="5-nap.html">nap</a></li><li class="progresssection"><a href="5-ts.html">ts</a></li><li class="progresschapter"><a href="6-bd.html">6</a></li><li class="progresschapter"><a href="7-cg.html">7</a></li><li class="progressnext"><a href="5-ki.html">❯</a></li></ul></div>
|
||||
</nav><!--End of weave-->
|
||||
|
|
|
@ -132,7 +132,7 @@ like variables. That's what makes them intermediate.)
|
|||
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">invented</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindIDs::weak_iname</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTKindIDs::weak_iname</span></span>:<br/><a href="5-ki.html#SP2">§2</a>, <a href="5-ki.html#SP6">§6</a>, <a href="5-ki.html#SP9_1">§9.1</a><br/>The Heap - <a href="2-th.html#SP6">§6</a><br/>Kind Constructors - <a href="5-kc.html#SP10_3_1">§10.3.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTKindIDs::weak_iname</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTKindIDs::weak_iname</span></span>:<br/><a href="5-ki.html#SP2">§2</a>, <a href="5-ki.html#SP6">§6</a>, <a href="5-ki.html#SP9_1">§9.1</a><br/>The Heap - <a href="2-th.html#SP6">§6</a><br/>Kind Constructors - <a href="5-kc.html#SP10_7_1">§10.7.1</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">K</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) { </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><a href="5-kc.html#SP2" class="function-link"><span class="function-syntax">RTKindConstructors::UNKNOWN_iname</span></a><span class="plain-syntax">(); }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Kinds::Behaviour::is_subkind_of_object</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">)) </span><span class="identifier-syntax">K</span><span class="plain-syntax"> = </span><span class="identifier-syntax">K_object</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">kind_constructor</span><span class="plain-syntax"> *</span><span class="identifier-syntax">con</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Kinds::get_construct</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
|
|
|
@ -1474,7 +1474,7 @@ sets the <span class="extract"><span class="extract-syntax">parsed_number</span>
|
|||
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>§5. Printing the I6 variable |value| out in an LP's notation at run-time. </b></p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTLiteralPatterns::printing_routine</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">RTLiteralPatterns::printing_routine</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_3_2">§10.3.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">iname</span><span class="plain-syntax">, </span><span class="identifier-syntax">literal_pattern</span><span class="plain-syntax"> *</span><span class="identifier-syntax">lp_list</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTLiteralPatterns::printing_routine</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">RTLiteralPatterns::printing_routine</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_7_2">§10.7.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">iname</span><span class="plain-syntax">, </span><span class="identifier-syntax">literal_pattern</span><span class="plain-syntax"> *</span><span class="identifier-syntax">lp_list</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">packaging_state</span><span class="plain-syntax"> </span><span class="identifier-syntax">save</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Functions::begin</span><span class="plain-syntax">(</span><span class="identifier-syntax">iname</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">literal_pattern_name</span><span class="plain-syntax"> *</span><span class="identifier-syntax">lpn</span><span class="plain-syntax">;</span>
|
||||
|
|
|
@ -114,7 +114,7 @@ determined at the linking stage.
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTRulebooks::id_iname</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTRulebooks::id_iname</span></span>:<br/><a href="5-rlb.html#SP6_2">§6.2</a><br/>Activities - <a href="5-act.html#SP6">§6</a><br/>Scene Instances - <a href="5-si.html#SP6_2">§6.2</a><br/>Actions - <a href="5-act2.html#SP8_5">§8.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">B</span><span class="plain-syntax">) {</span>
|
||||
<span class="identifier-syntax">inter_name</span><span class="plain-syntax"> *</span><span class="function-syntax">RTRulebooks::id_iname</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTRulebooks::id_iname</span></span>:<br/><a href="5-rlb.html#SP6_2">§6.2</a><br/>Activities - <a href="5-act.html#SP6">§6</a><br/>Scene Instances - <a href="5-si.html#SP1">§1</a>, <a href="5-si.html#SP6_2">§6.2</a><br/>Actions - <a href="5-act2.html#SP8_5">§8.5</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">rulebook</span><span class="plain-syntax"> *</span><span class="identifier-syntax">B</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">B</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">rb_id_iname</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">B</span><span class="plain-syntax">-></span><span class="identifier-syntax">compilation_data</span><span class="plain-syntax">.</span><span class="element-syntax">rb_id_iname</span><span class="plain-syntax"> =</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP12" class="function-link"><span class="function-syntax">Hierarchy::make_iname_in</span></a><span class="plain-syntax">(</span><span class="constant-syntax">RULEBOOK_ID_HL</span><span class="plain-syntax">, </span><a href="5-rlb.html#SP2" class="function-link"><span class="function-syntax">RTRulebooks::package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">B</span><span class="plain-syntax">));</span>
|
||||
|
@ -229,7 +229,7 @@ rulebook:
|
|||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_raw_wording</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">EP</span><span class="plain-syntax">, </span><span class="constant-syntax">RULE_INDEX_NAME_MD_HL</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">R</span><span class="plain-syntax">-></span><span class="identifier-syntax">indexing_data</span><span class="plain-syntax">.</span><span class="identifier-syntax">italicised_text</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">R</span><span class="plain-syntax">-></span><span class="identifier-syntax">defn_as_I7_source</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">parse_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">R</span><span class="plain-syntax">-></span><span class="identifier-syntax">defn_as_I7_source</span><span class="plain-syntax">-></span><span class="identifier-syntax">at</span><span class="plain-syntax">-></span><span class="identifier-syntax">down</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">parse_node</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">R</span><span class="plain-syntax">-></span><span class="identifier-syntax">defn_as_I7_source</span><span class="plain-syntax">-></span><span class="identifier-syntax">at</span><span class="plain-syntax">-></span><span class="identifier-syntax">down</span><span class="plain-syntax">-></span><span class="identifier-syntax">down</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">pn</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">Wordings::nonempty</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">pn</span><span class="plain-syntax">)))) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">TEMPORARY_TEXT</span><span class="plain-syntax">(</span><span class="identifier-syntax">OUT</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE</span><span class="plain-syntax">(</span><span class="string-syntax">"%+W"</span><span class="plain-syntax">, </span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">pn</span><span class="plain-syntax">));</span>
|
||||
|
|
|
@ -82,13 +82,50 @@ the current <span class="extract"><span class="extract-syntax">location</span></
|
|||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTScenes::compile_extra</span><button class="popup" onclick="togglePopup('usagePopup1')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup1">Usage of <span class="code-font"><span class="function-syntax">RTScenes::compile_extra</span></span>:<br/>Instances - <a href="5-ins.html#SP3">§3</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">instance</span><span class="plain-syntax"> *</span><span class="identifier-syntax">I</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">K_scene</span><span class="plain-syntax">) && (</span><span class="identifier-syntax">Instances::of_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">, </span><span class="identifier-syntax">K_scene</span><span class="plain-syntax">))) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">scene</span><span class="plain-syntax"> *</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Scenes::from_named_constant</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"sceneless"</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pack</span><span class="plain-syntax"> = </span><a href="5-ins.html#SP1" class="function-link"><span class="function-syntax">RTInstances::package</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">, </span><span class="constant-syntax">INSTANCE_IS_SCENE_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Scenes::is_entire_game</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">))</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_IS_ENTIRE_GAME_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">start_of_play</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_SCENE_STARTS_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[0].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_SCENE_STARTS_ON_CONDITION_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inference_subject</span><span class="plain-syntax"> *</span><span class="identifier-syntax">subj</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Instances::as_subject</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PropertyInferences::either_or_state</span><span class="plain-syntax">(</span><span class="identifier-syntax">subj</span><span class="plain-syntax">, </span><span class="identifier-syntax">P_recurring</span><span class="plain-syntax">) > </span><span class="identifier-syntax">UNKNOWN_CE</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_SCENE_RECURS_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">e</span><span class="plain-syntax">=1; </span><span class="identifier-syntax">e</span><span class="function-syntax"><sc-></span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">; </span><span class="identifier-syntax">e</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">) </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">) </span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax">++;</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ways_to_end</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">pack</span><span class="plain-syntax">,</span>
|
||||
<span class="plain-syntax"> </span><span class="constant-syntax">INSTANCE_SCENE_NEVER_ENDS_MD_HL</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">desc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Str::new</span><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE_TO</span><span class="plain-syntax">(</span><span class="identifier-syntax">desc</span><span class="plain-syntax">, </span><span class="string-syntax">"scene change fn for "</span><span class="plain-syntax">); </span><span class="identifier-syntax">Instances::write</span><span class="plain-syntax">(</span><span class="identifier-syntax">desc</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Sequence::queue</span><span class="plain-syntax">(&</span><a href="5-si.html#SP3" class="function-link"><span class="function-syntax">RTScenes::change_compilation_agent</span></a><span class="plain-syntax">, </span><span class="identifier-syntax">STORE_POINTER_scene</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">), </span><span class="identifier-syntax">desc</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">desc2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Str::new</span><span class="plain-syntax">();</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">WRITE_TO</span><span class="plain-syntax">(</span><span class="identifier-syntax">desc2</span><span class="plain-syntax">, </span><span class="string-syntax">"scene status fn for "</span><span class="plain-syntax">); </span><span class="identifier-syntax">Instances::write</span><span class="plain-syntax">(</span><span class="identifier-syntax">desc</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">Sequence::queue</span><span class="plain-syntax">(&</span><a href="5-si.html#SP7" class="function-link"><span class="function-syntax">RTScenes::status_compilation_agent</span></a><span class="plain-syntax">, </span><span class="identifier-syntax">STORE_POINTER_scene</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">), </span><span class="identifier-syntax">desc2</span><span class="plain-syntax">);</span>
|
||||
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">e</span><span class="plain-syntax">=0; </span><span class="identifier-syntax">e</span><span class="function-syntax"><sc-></span><span class="identifier-syntax">no_ends</span><span class="plain-syntax">; </span><span class="identifier-syntax">e</span><span class="plain-syntax">++) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">EP</span><span class="plain-syntax"> = </span><a href="2-hrr.html#SP21" class="function-link"><span class="function-syntax">Hierarchy::package_within</span></a><span class="plain-syntax">(</span><span class="constant-syntax">SCENE_ENDS_HAP</span><span class="plain-syntax">, </span><span class="identifier-syntax">pack</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_raw_wording</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">EP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_END_NAME_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_names</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">EP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_END_AT_MD_HL</span><span class="plain-syntax">, (</span><span class="identifier-syntax">inter_ti</span><span class="plain-syntax">) </span><span class="identifier-syntax">Wordings::first_wn</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition_set</span><span class="plain-syntax">)));</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_raw_wording</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">EP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_END_CONDITION_MD_HL</span><span class="plain-syntax">, </span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_condition</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">EP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_END_RULEBOOK_MD_HL</span><span class="plain-syntax">, </span><a href="5-rlb.html#SP3" class="function-link"><span class="function-syntax">RTRulebooks::id_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">end_rulebook</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">scene_connector</span><span class="plain-syntax"> *</span><span class="identifier-syntax">scon</span><span class="plain-syntax"> = </span><span class="identifier-syntax">sc</span><span class="plain-syntax">-></span><span class="identifier-syntax">ends</span><span class="plain-syntax">[</span><span class="identifier-syntax">e</span><span class="plain-syntax">].</span><span class="identifier-syntax">anchor_connectors</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">; </span><span class="identifier-syntax">scon</span><span class="plain-syntax">=</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="element-syntax">next</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">package_request</span><span class="plain-syntax"> *</span><span class="identifier-syntax">CP</span><span class="plain-syntax"> = </span><a href="2-hrr.html#SP21" class="function-link"><span class="function-syntax">Hierarchy::package_within</span></a><span class="plain-syntax">(</span><span class="constant-syntax">SCENE_CONNECTORS_HAP</span><span class="plain-syntax">, </span><span class="identifier-syntax">EP</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">CP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_CONNECTOR_TO_MD_HL</span><span class="plain-syntax">, </span><a href="5-ins.html#SP1" class="function-link"><span class="function-syntax">RTInstances::value_iname</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">connect_to</span><span class="plain-syntax">-></span><span class="identifier-syntax">as_instance</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">CP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_CONNECTOR_END_MD_HL</span><span class="plain-syntax">, (</span><span class="identifier-syntax">inter_ti</span><span class="plain-syntax">) </span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">end</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><a href="2-hrr.html#SP23" class="function-link"><span class="function-syntax">Hierarchy::apply_metadata_from_number</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">CP</span><span class="plain-syntax">, </span><span class="constant-syntax">SCENE_CONNECTOR_AT_MD_HL</span><span class="plain-syntax">, (</span><span class="identifier-syntax">inter_ti</span><span class="plain-syntax">) </span><span class="identifier-syntax">Wordings::first_wn</span><span class="plain-syntax">(</span><span class="identifier-syntax">Node::get_text</span><span class="plain-syntax">(</span><span class="identifier-syntax">scon</span><span class="plain-syntax">-></span><span class="identifier-syntax">where_said</span><span class="plain-syntax">)));</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax"> }</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
</pre>
|
||||
|
|
|
@ -100,7 +100,7 @@ function togglePopup(material_id) {
|
|||
</p>
|
||||
|
||||
<pre class="displayed-code all-displayed-code code-font">
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTPropertyPermissions::emit_kind_permissions</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">RTPropertyPermissions::emit_kind_permissions</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_2">§10.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTPropertyPermissions::emit_kind_permissions</span><button class="popup" onclick="togglePopup('usagePopup3')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup3">Usage of <span class="code-font"><span class="function-syntax">RTPropertyPermissions::emit_kind_permissions</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_6">§10.6</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">inference_subject</span><span class="plain-syntax"> *</span><span class="identifier-syntax">subj</span><span class="plain-syntax"> = </span><span class="identifier-syntax">KindSubjects::from_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
|
||||
<span class="plain-syntax"> </span><span class="identifier-syntax">property_permission</span><span class="plain-syntax"> *</span><span class="identifier-syntax">pp</span><span class="plain-syntax">;</span>
|
||||
|
|
|
@ -82,7 +82,7 @@ function togglePopup(material_id) {
|
|||
<span class="plain-syntax"> </span><a href="6-pv.html#SP2" class="function-link"><span class="function-syntax">RTPropertyValues::emit_subject</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">Instances::as_subject</span><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTPropertyValues::compile_values_for_kind</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTPropertyValues::compile_values_for_kind</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_2">§10.2</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">RTPropertyValues::compile_values_for_kind</span><button class="popup" onclick="togglePopup('usagePopup2')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup2">Usage of <span class="code-font"><span class="function-syntax">RTPropertyValues::compile_values_for_kind</span></span>:<br/>Kind Constructors - <a href="5-kc.html#SP10_6">§10.6</a></span></button><span class="plain-syntax">(</span><span class="identifier-syntax">kind</span><span class="plain-syntax"> *</span><span class="identifier-syntax">K</span><span class="plain-syntax">) {</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pv.html#SP2" class="function-link"><span class="function-syntax">RTPropertyValues::emit_subject</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">KindSubjects::from_kind</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">));</span>
|
||||
<span class="plain-syntax"> </span><a href="6-pv.html#SP4" class="function-link"><span class="function-syntax">RTPropertyValues::check_kind_can_have_property</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">);</span>
|
||||
<span class="plain-syntax">}</span>
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
Total memory consumption was 331729K = 324 MB
|
||||
Total memory consumption was 331079K = 323 MB
|
||||
|
||||
62.2% was used for 1658916 objects, in 326919 frames in 258 x 800K = 206400K = 201 MB:
|
||||
62.0% was used for 1660986 objects, in 326976 frames in 257 x 800K = 205600K = 200 MB:
|
||||
|
||||
9.7% inter_tree_node_array 46 x 8192 = 376832 objects, 33162688 bytes
|
||||
6.6% text_stream_array 4027 x 100 = 402700 objects, 22680064 bytes
|
||||
6.7% text_stream_array 4036 x 100 = 403600 objects, 22730752 bytes
|
||||
4.8% linked_list 29551 objects, 16548560 bytes
|
||||
3.0% parse_node 129396 objects, 10351680 bytes
|
||||
3.0% inter_symbol_array 104 x 1024 = 106496 objects, 10226944 bytes
|
||||
3.0% inter_symbol_array 105 x 1024 = 107520 objects, 10325280 bytes
|
||||
2.1% verb_conjugation 160 objects, 7425280 bytes
|
||||
1.6% parse_node_annotation_array 345 x 500 = 172500 objects, 5531040 bytes
|
||||
1.0% pcalc_prop_array 25 x 1000 = 25000 objects, 3400800 bytes
|
||||
|
@ -18,13 +18,13 @@ Total memory consumption was 331729K = 324 MB
|
|||
0.4% inter_name_generator_array 38 x 1000 = 38000 objects, 1521216 bytes
|
||||
0.4% match_trie_array 11 x 1000 = 11000 objects, 1496352 bytes
|
||||
0.4% i6_schema_array 23 x 100 = 2300 objects, 1380736 bytes
|
||||
0.3% inter_package 16417 objects, 1182024 bytes
|
||||
0.3% dictionary 22491 objects, 1079568 bytes
|
||||
0.3% inter_package 16419 objects, 1182168 bytes
|
||||
0.3% dictionary 22495 objects, 1079760 bytes
|
||||
0.3% id_body 940 objects, 1075360 bytes
|
||||
0.3% inter_symbols_table 16417 objects, 1050688 bytes
|
||||
0.3% dict_entry_array 316 x 100 = 31600 objects, 1021312 bytes
|
||||
0.3% inter_symbols_table 16419 objects, 1050816 bytes
|
||||
0.3% dict_entry_array 317 x 100 = 31700 objects, 1024544 bytes
|
||||
0.2% adjective_meaning 202 objects, 1000304 bytes
|
||||
0.2% package_request 10993 objects, 967384 bytes
|
||||
0.2% package_request 10995 objects, 967560 bytes
|
||||
0.2% excerpt_meaning 3098 objects, 966576 bytes
|
||||
0.2% production 3871 objects, 898072 bytes
|
||||
0.2% ptoken 8379 objects, 871416 bytes
|
||||
|
@ -43,7 +43,7 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- inter_annotation_array 1 x 8192 objects, 196640 bytes
|
||||
---- binary_predicate 321 objects, 169488 bytes
|
||||
---- linguistic_stock_item 3315 objects, 159120 bytes
|
||||
---- hierarchy_location 982 objects, 149264 bytes
|
||||
---- hierarchy_location 1004 objects, 152608 bytes
|
||||
---- rule_family_data 400 objects, 147200 bytes
|
||||
---- nonterminal 759 objects, 139656 bytes
|
||||
---- nascent_array 1948 objects, 124672 bytes
|
||||
|
@ -52,7 +52,7 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- imperative_defn 1376 objects, 99072 bytes
|
||||
---- anl_entry_array 2 x 1000 = 2000 objects, 96064 bytes
|
||||
---- noun_usage 2401 objects, 96040 bytes
|
||||
---- inter_tree 6 objects, 91392 bytes
|
||||
---- inter_tree 6 objects, 92592 bytes
|
||||
---- preposition 273 objects, 87360 bytes
|
||||
---- lexical_cluster 2516 objects, 80512 bytes
|
||||
---- pcalc_term_array 2 x 1000 = 2000 objects, 80064 bytes
|
||||
|
@ -109,14 +109,14 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- booking_list 407 objects, 13024 bytes
|
||||
---- adjective_iname_holder 320 objects, 12800 bytes
|
||||
---- pathname 292 objects, 11680 bytes
|
||||
---- uniqueness_count 382 objects, 9168 bytes
|
||||
---- uniqueness_count 391 objects, 9384 bytes
|
||||
---- stopwatch_timer 109 objects, 8720 bytes
|
||||
---- filename 208 objects, 8320 bytes
|
||||
---- equation_node 68 objects, 7616 bytes
|
||||
---- understanding_item_array 3 x 100 = 300 objects, 7296 bytes
|
||||
---- shared_variable_array 1 x 100 objects, 7232 bytes
|
||||
---- determiner 22 objects, 7216 bytes
|
||||
---- hierarchy_attachment_point 64 objects, 6144 bytes
|
||||
---- hierarchy_attachment_point 67 objects, 6432 bytes
|
||||
---- verb 108 objects, 6048 bytes
|
||||
---- text_literal_holder 144 objects, 5760 bytes
|
||||
---- heading_tree 20 objects, 5440 bytes
|
||||
|
@ -156,14 +156,14 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- cached_kind_declaration 39 objects, 1560 bytes
|
||||
---- noun_filter_token 22 objects, 1408 bytes
|
||||
---- inter_annotation_form 35 objects, 1400 bytes
|
||||
---- inter_tree_location_list 33 objects, 1320 bytes
|
||||
---- inter_tree_location_list 34 objects, 1360 bytes
|
||||
---- special_meaning_holder 33 objects, 1320 bytes
|
||||
---- constant_phrase 20 objects, 1280 bytes
|
||||
---- build_script 40 objects, 1280 bytes
|
||||
---- table_column 16 objects, 1280 bytes
|
||||
---- invocation_options_array 1 x 100 objects, 1224 bytes
|
||||
---- direction_inference_data 30 objects, 1200 bytes
|
||||
---- tree_inventory_item 27 objects, 1080 bytes
|
||||
---- tree_inventory_item 28 objects, 1120 bytes
|
||||
---- runtime_kind_structure 13 objects, 1040 bytes
|
||||
---- quantifier 16 objects, 1024 bytes
|
||||
---- named_rulebook_outcome 15 objects, 960 bytes
|
||||
|
@ -198,13 +198,13 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- door_dir_notice 5 objects, 320 bytes
|
||||
---- pronoun 8 objects, 320 bytes
|
||||
---- grammatical_category 8 objects, 320 bytes
|
||||
---- tree_inventory 1 object, 304 bytes
|
||||
---- tree_inventory 1 object, 312 bytes
|
||||
---- up_family 9 objects, 288 bytes
|
||||
---- build_step 4 objects, 288 bytes
|
||||
---- explicit_bp_data 5 objects, 280 bytes
|
||||
---- door_to_notice 5 objects, 280 bytes
|
||||
---- compilation_unit 5 objects, 280 bytes
|
||||
---- contents_entry 7 objects, 280 bytes
|
||||
---- door_to_notice 5 objects, 280 bytes
|
||||
---- inform_pipeline 4 objects, 256 bytes
|
||||
---- verb_usage_tier 5 objects, 240 bytes
|
||||
---- adjective_meaning_family 7 objects, 224 bytes
|
||||
|
@ -214,46 +214,46 @@ Total memory consumption was 331729K = 324 MB
|
|||
---- kit_dependency 4 objects, 192 bytes
|
||||
---- plural_dictionary_entry 4 objects, 192 bytes
|
||||
---- inform_project 1 object, 176 bytes
|
||||
---- code_generation_target 4 objects, 160 bytes
|
||||
---- inter_architecture 4 objects, 160 bytes
|
||||
---- imperative_defn_family 4 objects, 160 bytes
|
||||
---- link_instruction 4 objects, 160 bytes
|
||||
---- code_generation_target 4 objects, 160 bytes
|
||||
---- inference_subject_family 5 objects, 160 bytes
|
||||
---- element_activation 4 objects, 128 bytes
|
||||
---- inter_architecture 4 objects, 160 bytes
|
||||
---- codegen_pipeline 1 object, 128 bytes
|
||||
---- element_activation 4 objects, 128 bytes
|
||||
---- inbuild_nest 3 objects, 120 bytes
|
||||
---- local_block_value 2 objects, 112 bytes
|
||||
---- inform_kit_ittt 2 objects, 96 bytes
|
||||
---- article 2 objects, 80 bytes
|
||||
---- group_together_function 2 objects, 80 bytes
|
||||
---- compile_task_data 1 object, 80 bytes
|
||||
---- group_together_function 2 objects, 80 bytes
|
||||
---- article 2 objects, 80 bytes
|
||||
---- build_methodology 1 object, 56 bytes
|
||||
---- inter_warehouse 1 object, 56 bytes
|
||||
---- figures_data 1 object, 56 bytes
|
||||
---- HTML_file_state 1 object, 48 bytes
|
||||
---- inter_warehouse 1 object, 56 bytes
|
||||
---- star_invention 1 object, 48 bytes
|
||||
---- kind_template_definition 1 object, 40 bytes
|
||||
---- HTML_file_state 1 object, 48 bytes
|
||||
---- loop_over_scope 1 object, 40 bytes
|
||||
---- by_function_bp_data 1 object, 40 bytes
|
||||
---- kind_template_definition 1 object, 40 bytes
|
||||
|
||||
37.7% was used for memory not allocated for objects:
|
||||
37.9% was used for memory not allocated for objects:
|
||||
|
||||
17.6% text stream storage 59833332 bytes in 416693 claims
|
||||
3.6% dictionary storage 12430336 bytes in 22491 claims
|
||||
17.6% text stream storage 59984268 bytes in 417738 claims
|
||||
3.6% dictionary storage 12432384 bytes in 22495 claims
|
||||
---- sorting 720 bytes in 3 claims
|
||||
2.1% source text 7200000 bytes in 3 claims
|
||||
3.1% source text details 10800000 bytes in 2 claims
|
||||
---- linguistic stock array 81920 bytes in 2 claims
|
||||
---- small word set array 105600 bytes in 22 claims
|
||||
0.8% inter symbols storage 2820576 bytes in 17432 claims
|
||||
0.8% inter symbols storage 2820832 bytes in 17434 claims
|
||||
4.9% inter bytecode storage 16802796 bytes in 14 claims
|
||||
4.7% inter links storage 16174208 bytes in 266 claims
|
||||
---- inter tree location list storage 191232 bytes in 32 claims
|
||||
0.4% instance-of-kind counting 1695204 bytes in 1 claim
|
||||
0.5% instance-of-kind counting 1695204 bytes in 1 claim
|
||||
---- compilation workspace for objects 21856 bytes in 25 claims
|
||||
---- lists for type-checking invocations 16000 bytes in 1 claim
|
||||
---- code generation workspace for objects 9648 bytes in 9 claims
|
||||
---- emitter array storage 154432 bytes in 2037 claims
|
||||
|
||||
19.3% was overhead - 65735600 bytes = 64194K = 62 MB
|
||||
19.1% was overhead - 64758368 bytes = 63240K = 61 MB
|
||||
|
||||
|
|
|
@ -1,26 +1,25 @@
|
|||
100.0% in inform7 run
|
||||
53.4% in compilation to Inter
|
||||
39.4% in //Sequence::undertake_queued_tasks//
|
||||
3.9% in //MajorNodes::pre_pass//
|
||||
2.8% in //MajorNodes::pass_1//
|
||||
39.7% in //Sequence::undertake_queued_tasks//
|
||||
3.8% in //MajorNodes::pre_pass//
|
||||
2.9% in //MajorNodes::pass_1//
|
||||
1.5% in //ImperativeDefinitions::assess_all//
|
||||
0.5% in //MajorNodes::pass_2//
|
||||
0.5% in //RTKindConstructors::compile//
|
||||
0.5% in //World::stage_V//
|
||||
0.3% in //CompletionModule::compile//
|
||||
0.3% in //ImperativeDefinitions::compile_first_block//
|
||||
0.3% in //Sequence::undertake_queued_tasks//
|
||||
0.1% in //CompletionModule::compile//
|
||||
0.1% in //InferenceSubjects::emit_all//
|
||||
0.1% in //RTKindConstructors::compile_permissions//
|
||||
0.1% in //Task::make_built_in_kind_constructors//
|
||||
0.1% in //World::stages_II_and_III//
|
||||
2.6% not specifically accounted for
|
||||
44.3% in running Inter pipeline
|
||||
11.2% in inter step 7/14: consolidate-text
|
||||
10.8% in step preparation
|
||||
9.0% in inter step 2/14: link
|
||||
2.2% not specifically accounted for
|
||||
44.4% in running Inter pipeline
|
||||
11.0% in inter step 7/14: consolidate-text
|
||||
11.0% in step preparation
|
||||
9.1% in inter step 2/14: link
|
||||
7.4% in inter step 14/14: generate inform6 -> auto.inf
|
||||
1.1% in inter step 10/14: make-identifiers-unique
|
||||
1.2% in inter step 10/14: make-identifiers-unique
|
||||
0.3% in inter step 11/14: reconcile-verbs
|
||||
0.3% in inter step 13/14: eliminate-redundant-operations
|
||||
0.3% in inter step 6/14: assimilate
|
||||
|
@ -29,6 +28,6 @@
|
|||
0.1% in inter step 5/14: resolve-conditional-compilation
|
||||
0.1% in inter step 8/14: resolve-external-symbols
|
||||
0.1% in inter step 9/14: inspect-plugs
|
||||
2.7% not specifically accounted for
|
||||
1.8% in supervisor
|
||||
0.4% not specifically accounted for
|
||||
2.6% not specifically accounted for
|
||||
1.9% in supervisor
|
||||
0.2% not specifically accounted for
|
||||
|
|
23
inform7/Tests/Test Internals/Index-Plot.txt
Normal file
23
inform7/Tests/Test Internals/Index-Plot.txt
Normal file
|
@ -0,0 +1,23 @@
|
|||
Hypothesis Junction is a room. The Waiting Room is east of Hypothesis Junction.
|
||||
|
||||
Arrival is a scene. "There's a flourish of trumpets."
|
||||
|
||||
When Arrival begins: say "There's a flourish of trumpets."
|
||||
|
||||
Arrival begins when the player is in the Hypothesis Junction for the third turn.
|
||||
|
||||
Luggage Trouble is a scene. Luggage Trouble begins when Railway Meeting begins.
|
||||
|
||||
Railway Meeting is a scene. Railway Meeting begins when play begins.
|
||||
|
||||
Railway Meeting ends when Luggage Trouble ends.
|
||||
|
||||
Train Stop is a recurring scene. Train Wait is a recurring scene.
|
||||
Train Wait begins when play begins.
|
||||
Train Stop begins when Train Wait ends.
|
||||
Train Wait begins when Train Stop ends.
|
||||
|
||||
Railway Meeting ends happily when the time of day is 11:00 PM.
|
||||
Railway Meeting ends wisely but sadly when the player is in the Waiting Room.
|
||||
|
||||
Test index (internal) with Pl.
|
41
inform7/Tests/Test Internals/_Results_Ideal/Index-Plot.txt
Normal file
41
inform7/Tests/Test Internals/_Results_Ideal/Index-Plot.txt
Normal file
|
@ -0,0 +1,41 @@
|
|||
1. Pl
|
||||
<p class="tightin1"><img border=0 src=inform:/scene_icons/WPB.png> entire game <a href=#A0><img border=0 src=inform:/doc_images/Below.png></a> <img border=0 src=inform:/scene_icons/Recurring.png></p>
|
||||
<p class="tightin1"><img border=0 src=inform:/scene_icons/WPB.png> railway meeting <a href=#A3><img border=0 src=inform:/doc_images/Below.png></a></p>
|
||||
<p class="tightin1"><img border=0 src=inform:/scene_icons/Simul.png> luggage trouble <a href=#A2><img border=0 src=inform:/doc_images/Below.png></a> <img border=0 src=inform:/scene_icons/ENever.png></p>
|
||||
<p class="tightin1"><img border=0 src=inform:/scene_icons/WPB.png> train wait <a href=#A5><img border=0 src=inform:/doc_images/Below.png></a> <img border=0 src=inform:/scene_icons/ENever.png> <img border=0 src=inform:/scene_icons/Recurring.png></p>
|
||||
<p class="tightin2"><img border=0 src=inform:/scene_icons/Segue.png> train stop <a href=#A4><img border=0 src=inform:/doc_images/Below.png></a> <img border=0 src=inform:/scene_icons/ENever.png> <img border=0 src=inform:/scene_icons/Recurring.png></p>
|
||||
<p class="tightin3"><img border=0 src=inform:/scene_icons/Segue.png> <i>train wait</i></p>
|
||||
<p class="tightin1"><img border=0 src=inform:/scene_icons/WhenC.png> arrival <a href=#A1><img border=0 src=inform:/doc_images/Below.png></a> <img border=0 src=inform:/scene_icons/ENever.png></p>
|
||||
<p>Legend: <img border=0 src=inform:/scene_icons/WPB.png> <i>Begins when play begins</i>; <img border=0 src=inform:/scene_icons/WhenC.png> <i>can begin whenever some condition holds</i>; <img border=0 src=inform:/scene_icons/Segue.png> <i>follows when a previous scene ends</i>; <img border=0 src=inform:/scene_icons/Simul.png> <i>begins simultaneously</i>; <img border=0 src=inform:/scene_icons/WNever.png> <i>never begins</i>; <img border=0 src=inform:/scene_icons/ENever.png> <i>never ends</i>; <img border=0 src=inform:/scene_icons/Recurring.png> <i>recurring (can happen more than once)</i>. <i>Scene names are italicised when and if they appear for a second or subsequent time because the scene can begin in more than one way</i>.</p>
|
||||
<a name=SDETAILS></a><hr>
|
||||
<p class="hangingin1"><a name=A0></a><b>The <i>entire game</i> scene</b> <i>recurring</i></p>
|
||||
<p class="tightin1">The Entire Game scene is built-in. It is going on whenever play is going on. (It is recurring so that if the story ends, but then resumes, it too will end but then begin again.)</p>
|
||||
<p class="hangingin1"><i>Begins when:</i> the story has not ended</p>
|
||||
<p class="hangingin1"><i>Ends when:</i> the story has ended</p>
|
||||
<hr>
|
||||
<p class="hangingin1"><a name=A1></a><b>The <i>arrival</i> scene</b> <a href="source:story.ni#line3"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Begins when:</i> the player is in the Hypothesis Junction <a href="source:story.ni#line7"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>What happens:</i></p>
|
||||
<p class="hangingin2"> (say "There's a flourish of trumpets.") <a href="source:story.ni#line5"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
</p>
|
||||
<p class="hangingin1"><i>Ends when:</i> <b>never</b></p>
|
||||
<hr>
|
||||
<p class="hangingin1"><a name=A2></a><b>The <i>luggage trouble</i> scene</b> <a href="source:story.ni#line9"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Begins when:</i> <b>railway meeting</b> <i>begins</i> <a href="source:story.ni#line9"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Ends when:</i> <b>never</b></p>
|
||||
<hr>
|
||||
<p class="hangingin1"><a name=A3></a><b>The <i>railway meeting</i> scene</b> <a href="source:story.ni#line11"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Begins when:</i> <b>play begins</b></p>
|
||||
<p class="hangingin1"><i>Ends when:</i> <b>luggage trouble</b> <i>ends</i> <a href="source:story.ni#line13"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Ends happily when:</i> the time of day is 11:00 PM <a href="source:story.ni#line20"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Ends wisely but sadly when:</i> the player is in the Waiting Room <a href="source:story.ni#line21"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<hr>
|
||||
<p class="hangingin1"><a name=A4></a><b>The <i>train stop</i> scene</b> <a href="source:story.ni#line15"><img border=0 src=inform:/doc_images/Reveal.png></a> <i>recurring</i></p>
|
||||
<p class="hangingin1"><i>Begins when:</i> <b>train wait</b> <i>ends</i> <a href="source:story.ni#line17"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Ends when:</i> <b>never</b></p>
|
||||
<hr>
|
||||
<p class="hangingin1"><a name=A5></a><b>The <i>train wait</i> scene</b> <a href="source:story.ni#line15"><img border=0 src=inform:/doc_images/Reveal.png></a> <i>recurring</i></p>
|
||||
<p class="hangingin1"><i>Begins when:</i> <b>play begins</b><br>
|
||||
<i>or when:</i> <b>train stop</b> <i>ends</i> <a href="source:story.ni#line18"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
|
||||
<p class="hangingin1"><i>Ends when:</i> <b>never</b></p>
|
||||
|
|
@ -111,8 +111,6 @@ triumphantly", for instance, might be ends 2 and 3). Each end has a condition
|
|||
which can cause it, or can be "anchored" to any number of ends of other
|
||||
scenes -- to express which, the //scene_connector// structure is used.
|
||||
|
||||
@d MAX_SCENE_ENDS 32 /* this must exceed 31 */
|
||||
|
||||
=
|
||||
typedef struct scene {
|
||||
struct instance *as_instance; /* the constant for the name of the scene */
|
||||
|
@ -202,6 +200,12 @@ scene *Scenes::from_named_constant(instance *I) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
int Scenes::is_entire_game(instance *I) {
|
||||
if ((SC_entire_game) && (Scenes::from_named_constant(I) == SC_entire_game))
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@h Creating and parsing ends.
|
||||
|
||||
=
|
||||
|
|
|
@ -1,313 +0,0 @@
|
|||
[IXScenes::] Plot Element.
|
||||
|
||||
Parallel to the World index of space is the Scenes index of time,
|
||||
and in this section we render it as HTML.
|
||||
|
||||
@ The mapping of time is on the one hand simpler than the mapping of space
|
||||
since there is only one dimension, but on the other hand more complex since
|
||||
scenes can be multiply present at the same instant of time (whereas rooms
|
||||
cannot be multiply present at the same point in space). We resolve this
|
||||
with a notation which takes a little bit of on-screen explanation, but
|
||||
seems natural enough to learn in practice.
|
||||
|
||||
=
|
||||
void IXScenes::render(OUTPUT_STREAM) {
|
||||
int nr = NUMBER_CREATED(scene);
|
||||
scene **sorted = Memory::calloc(nr, sizeof(scene *), INDEX_SORTING_MREASON);
|
||||
@<Sort the scenes@>;
|
||||
|
||||
@<Tabulate the scenes@>;
|
||||
@<Show the legend for the scene table icons@>;
|
||||
@<Give details of each scene in turn@>;
|
||||
|
||||
Memory::I7_array_free(sorted, INDEX_SORTING_MREASON, nr, sizeof(scene *));
|
||||
}
|
||||
|
||||
@ As usual, we sort with the C library's |qsort|.
|
||||
|
||||
@<Sort the scenes@> =
|
||||
int i = 0;
|
||||
scene *sc;
|
||||
LOOP_OVER(sc, scene) sorted[i++] = sc;
|
||||
qsort(sorted, (size_t) nr, sizeof(scene *), IXScenes::compare_scenes);
|
||||
|
||||
@ The sorted ordering is used as-is later on, when we get to the details, but
|
||||
for the tabulation it's refined further. First we have the start-of-play
|
||||
scenes, in sorted order; then scenes with a condition for their beginning
|
||||
(end 0), in sorted order; then scenes that don't, and which haven't been
|
||||
covered as a result of one of the earlier ones, also in sorted order. (This
|
||||
third category is usually empty except for scenes the author has forgotten
|
||||
about and created but never made use of.)
|
||||
|
||||
@<Tabulate the scenes@> =
|
||||
for (int i=0; i<nr; i++) {
|
||||
scene *sc = sorted[i];
|
||||
if ((sc->start_of_play) || (sc == SC_entire_game))
|
||||
IXScenes::index_from_scene(OUT, sc, 0, START_OF_PLAY_END, NULL, sorted, nr);
|
||||
}
|
||||
for (int i=0; i<nr; i++) {
|
||||
scene *sc = sorted[i];
|
||||
if ((sc->ends[0].anchor_condition) && (sc != SC_entire_game))
|
||||
IXScenes::index_from_scene(OUT, sc, 0, START_OF_PLAY_END, NULL, sorted, nr);
|
||||
}
|
||||
for (int i=0; i<nr; i++) {
|
||||
scene *sc = sorted[i];
|
||||
if (sc->indexed == FALSE)
|
||||
IXScenes::index_from_scene(OUT, sc, 0, NEVER_HAPPENS_END, NULL, sorted, nr);
|
||||
}
|
||||
|
||||
|
||||
@<Show the legend for the scene table icons@> =
|
||||
HTML_OPEN("p"); WRITE("Legend: ");
|
||||
IXScenes::scene_icon_legend(OUT, "WPB", "Begins when play begins");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "WhenC", "can begin whenever some condition holds");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "Segue", "follows when a previous scene ends");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "Simul", "begins simultaneously");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "WNever", "never begins");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "ENever", "never ends");
|
||||
WRITE("; ");
|
||||
IXScenes::scene_icon_legend(OUT, "Recurring", "recurring (can happen more than once)");
|
||||
WRITE(". <i>Scene names are italicised when and if they appear for a second "
|
||||
"or subsequent time because the scene can begin in more than one way</i>.");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
|
||||
@<Give details of each scene in turn@> =
|
||||
Index::anchor(OUT, I"SDETAILS");
|
||||
for (int i=0; i<nr; i++) {
|
||||
HTML_TAG("hr");
|
||||
scene *sc = sorted[i];
|
||||
@<Give details of a specific scene@>;
|
||||
}
|
||||
|
||||
@ The curious condition about end 1 here is to avoid printing "Ends: Never"
|
||||
in cases where fancier ends for the scene exist, so that the scene can, in
|
||||
fact, end.
|
||||
|
||||
@<Give details of a specific scene@> =
|
||||
@<Index the name and recurrence status of the scene@>;
|
||||
if (sc == SC_entire_game) @<Explain the Entire Game scene@>;
|
||||
|
||||
for (int end=0; end<sc->no_ends; end++) {
|
||||
if ((end == 1) && (sc->no_ends > 2) &&
|
||||
(sc->ends[1].anchor_condition==NULL) && (sc->ends[1].anchor_connectors==NULL))
|
||||
continue;
|
||||
@<Index the conditions for this scene end to occur@>;
|
||||
@<Index the rules which apply when this scene end occurs@>;
|
||||
if (end == 0) @<Index the rules which apply during this scene@>;
|
||||
}
|
||||
|
||||
@<Index the name and recurrence status of the scene@> =
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
Index::anchor_numbered(OUT, sc->allocation_id);
|
||||
WRITE("<b>The <i>%+W</i> scene</b>", Scenes::get_name(sc));
|
||||
Index::link(OUT, Wordings::first_wn(Node::get_text(Instances::get_creating_sentence(sc->as_instance))));
|
||||
if (PropertyInferences::either_or_state(
|
||||
Instances::as_subject(sc->as_instance), P_recurring) > 0)
|
||||
WRITE(" <i>recurring</i>");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Explain the Entire Game scene@> =
|
||||
HTML::open_indented_p(OUT, 1, "tight");
|
||||
WRITE("The Entire Game scene is built-in. It is going on whenever play is "
|
||||
"going on. (It is recurring so that if the story ends, but then resumes, "
|
||||
"it too will end but then begin again.)");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Index the rules which apply during this scene@> =
|
||||
int rbc = 0;
|
||||
rulebook *rb;
|
||||
LOOP_OVER(rb, rulebook) {
|
||||
if (Rulebooks::is_contextually_empty(rb, IXRules::scene_context(sc)) == FALSE) {
|
||||
if (rbc++ == 0) {
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>During this scene:</i>");
|
||||
HTML_CLOSE("p");
|
||||
}
|
||||
HTML::open_indented_p(OUT, 2, "hanging");
|
||||
WRITE("<i>%+W</i>", rb->primary_name); HTML_CLOSE("p");
|
||||
int ignore_me = 0;
|
||||
IXRules::index_rulebook(OUT, rb, "", IXRules::scene_context(sc), &ignore_me);
|
||||
}
|
||||
}
|
||||
|
||||
@<Index the conditions for this scene end to occur@> =
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>%s ", (end==0)?"Begins":"Ends");
|
||||
if (end >= 2) WRITE("%+W ", sc->ends[end].end_names);
|
||||
WRITE("when:</i> ");
|
||||
int count = 0;
|
||||
@<Index the play-begins condition@>;
|
||||
@<Index the I7 condition for a scene to end@>;
|
||||
@<Index connections to other scene ends@>;
|
||||
if (count == 0) WRITE("<b>never</b>");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Index the play-begins condition@> =
|
||||
if ((end==0) && (sc->start_of_play)) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
WRITE("<b>play begins</b>");
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index the I7 condition for a scene to end@> =
|
||||
if (sc->ends[end].anchor_condition) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
WRITE("%+W", Node::get_text(sc->ends[end].anchor_condition));
|
||||
Index::link(OUT, Wordings::first_wn(Node::get_text(sc->ends[end].anchor_condition_set)));
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index connections to other scene ends@> =
|
||||
for (scene_connector *scon = sc->ends[end].anchor_connectors; scon; scon=scon->next) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
wording NW = Instances::get_name(scon->connect_to->as_instance, FALSE);
|
||||
WRITE("<b>%+W</b> <i>%s</i>", NW, (scon->end==0)?"begins":"ends");
|
||||
if (scon->end >= 2) WRITE(" %+W", scon->connect_to->ends[scon->end].end_names);
|
||||
Index::link(OUT, Wordings::first_wn(Node::get_text(scon->where_said)));
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index the rules which apply when this scene end occurs@> =
|
||||
if (Rulebooks::is_empty(sc->ends[end].end_rulebook) == FALSE) {
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>What happens:</i>"); HTML_CLOSE("p");
|
||||
int ignore_me = 0;
|
||||
IXRules::index_rulebook(OUT, sc->ends[end].end_rulebook, "",
|
||||
IXRules::no_rule_context(), &ignore_me);
|
||||
}
|
||||
|
||||
@h Table of Scenes.
|
||||
We finally return to the table of scenes. The following is recursive, and
|
||||
is called at the top level for each scene in turn which starts at the start
|
||||
of play (see above).
|
||||
|
||||
A scene entry can be arrived at in three ways: through one of its ends, in
|
||||
which case |end| is the number (0 for begins, 1 for standard ends, and so on),
|
||||
or through being already active at the start of play, or through being covered
|
||||
in the index even though it never happens in play. This means we need two
|
||||
additional |end| numbers. They are only ever used at the top level, that is,
|
||||
on the initial call when |depth| is 0.
|
||||
|
||||
@d START_OF_PLAY_END -1
|
||||
@d NEVER_HAPPENS_END -2
|
||||
|
||||
=
|
||||
void IXScenes::index_from_scene(OUTPUT_STREAM, scene *sc, int depth,
|
||||
int end, scene *sc_from, scene **sorted, int nr) {
|
||||
HTML::open_indented_p(OUT, depth+1, "tight");
|
||||
@<Indicate the route by which this scene was reached@>;
|
||||
@<Name the scene in the table, italicised if we've seen it already@>;
|
||||
if (sc->indexed == FALSE) {
|
||||
@<Show the never-ends icon if appropriate@>;
|
||||
@<Show the recurring icon if appropriate@>;
|
||||
}
|
||||
HTML_CLOSE("p");
|
||||
if (sc->indexed) return;
|
||||
sc->indexed = TRUE;
|
||||
@<Indent to tabulate other scenes connected to the ends of this one@>;
|
||||
}
|
||||
|
||||
@<Indicate the route by which this scene was reached@> =
|
||||
switch(end) {
|
||||
case 0: IXScenes::scene_icon(OUT, "Simul"); break;
|
||||
case 1: IXScenes::scene_icon(OUT, "Segue"); break;
|
||||
case START_OF_PLAY_END: break;
|
||||
case NEVER_HAPPENS_END: IXScenes::scene_icon(OUT, "WNever"); break;
|
||||
default:
|
||||
IXScenes::scene_icon(OUT, "Segue");
|
||||
WRITE("[ends %+W] ", sc_from->ends[end].end_names); break;
|
||||
}
|
||||
if ((sc->indexed == FALSE) || (depth == 0)) {
|
||||
if (sc == SC_entire_game) IXScenes::scene_icon(OUT, "WPB");
|
||||
else if (sc->ends[0].anchor_condition) IXScenes::scene_icon(OUT, "WhenC");
|
||||
if (sc->start_of_play) IXScenes::scene_icon(OUT, "WPB");
|
||||
}
|
||||
|
||||
@<Name the scene in the table, italicised if we've seen it already@> =
|
||||
if (sc->indexed) WRITE("<i>");
|
||||
WRITE("%+W", Instances::get_name(sc->as_instance, FALSE));
|
||||
if (sc->indexed) WRITE("</i>");
|
||||
else Index::below_link_numbered(OUT, sc->allocation_id);
|
||||
|
||||
@<Show the never-ends icon if appropriate@> =
|
||||
int ways_to_end = 0;
|
||||
for (int e=1; e<sc->no_ends; e++) {
|
||||
if (sc->ends[e].anchor_connectors) ways_to_end++;
|
||||
if (sc->ends[e].anchor_condition) ways_to_end++;
|
||||
}
|
||||
if (ways_to_end == 0) IXScenes::scene_icon_append(OUT, "ENever");
|
||||
|
||||
@<Show the recurring icon if appropriate@> =
|
||||
inference_subject *subj = Instances::as_subject(sc->as_instance);
|
||||
if (PropertyInferences::either_or_state(subj, P_recurring) > UNKNOWN_CE)
|
||||
IXScenes::scene_icon_append(OUT, "Recurring");
|
||||
|
||||
@ And this is where the routine recurses, so that consequent scenes are
|
||||
tabulated underneath the present one, indented one step further in (since
|
||||
indentation is coupled to |depth|). First we recurse to scenes which end when
|
||||
this one does; then to scenes which begin when this one ends.
|
||||
|
||||
@<Indent to tabulate other scenes connected to the ends of this one@> =
|
||||
for (int i=0; i<nr; i++) {
|
||||
scene *sc2 = sorted[i];
|
||||
scene_connector *scon;
|
||||
for (scon = sc2->ends[0].anchor_connectors; scon; scon=scon->next)
|
||||
if ((scon->connect_to == sc) && (scon->end >= 1))
|
||||
IXScenes::index_from_scene(OUT, sc2, depth + 1, scon->end, sc, sorted, nr);
|
||||
}
|
||||
for (int i=0; i<nr; i++) {
|
||||
scene *sc2 = sorted[i];
|
||||
scene_connector *scon;
|
||||
for (scon = sc2->ends[0].anchor_connectors; scon; scon=scon->next)
|
||||
if ((scon->connect_to == sc) && (scon->end == 0))
|
||||
IXScenes::index_from_scene(OUT, sc2, depth, scon->end, sc, sorted, nr);
|
||||
}
|
||||
|
||||
@ We have been using:
|
||||
|
||||
=
|
||||
void IXScenes::scene_icon(OUTPUT_STREAM, char *si) {
|
||||
IXScenes::scene_icon_unspaced(OUT, si); WRITE(" ");
|
||||
}
|
||||
|
||||
void IXScenes::scene_icon_append(OUTPUT_STREAM, char *si) {
|
||||
WRITE(" "); IXScenes::scene_icon_unspaced(OUT, si);
|
||||
}
|
||||
|
||||
void IXScenes::scene_icon_legend(OUTPUT_STREAM, char *si, char *gloss) {
|
||||
IXScenes::scene_icon_unspaced(OUT, si); WRITE(" <i>%s</i>", gloss);
|
||||
}
|
||||
|
||||
void IXScenes::scene_icon_unspaced(OUTPUT_STREAM, char *si) {
|
||||
HTML_TAG_WITH("img", "border=0 src=inform:/scene_icons/%s.png", si);
|
||||
}
|
||||
|
||||
@ Lastly: the following is the criterion used for sorting the scenes into
|
||||
their indexing order. The Entire Game always comes first, and then come the
|
||||
rest in ascending alphabetical order.
|
||||
|
||||
=
|
||||
int IXScenes::compare_scenes(const void *ent1, const void *ent2) {
|
||||
const scene *sc1 = *((const scene **) ent1);
|
||||
const scene *sc2 = *((const scene **) ent2);
|
||||
if ((sc1 == SC_entire_game) && (sc2 != SC_entire_game)) return -1;
|
||||
if ((sc1 != SC_entire_game) && (sc2 == SC_entire_game)) return 1;
|
||||
wording SW1 = Instances::get_name(sc1->as_instance, FALSE);
|
||||
wording SW2 = Instances::get_name(sc2->as_instance, FALSE);
|
||||
return Wordings::strcmp(SW1, SW2);
|
||||
}
|
|
@ -26,7 +26,6 @@ Chapter 3: Indexing for Plugins
|
|||
Backdrops
|
||||
Regions
|
||||
The Map
|
||||
Plot Element
|
||||
Actions
|
||||
Commands Index
|
||||
|
||||
|
|
|
@ -820,6 +820,11 @@ void Hierarchy::establish(void) {
|
|||
@e INSTANCE_INDEX_KIND_MD_HL
|
||||
@e INSTANCE_IS_OBJECT_MD_HL
|
||||
@e INSTANCE_IS_SCENE_MD_HL
|
||||
@e INSTANCE_IS_ENTIRE_GAME_MD_HL
|
||||
@e INSTANCE_SCENE_STARTS_MD_HL
|
||||
@e INSTANCE_SCENE_STARTS_ON_CONDITION_MD_HL
|
||||
@e INSTANCE_SCENE_RECURS_MD_HL
|
||||
@e INSTANCE_SCENE_NEVER_ENDS_MD_HL
|
||||
@e INSTANCE_IS_EXF_MD_HL
|
||||
@e INSTANCE_FILE_VALUE_MD_HL
|
||||
@e INSTANCE_FILE_IS_BINARY_MD_HL
|
||||
|
@ -835,6 +840,15 @@ void Hierarchy::establish(void) {
|
|||
@e INSTANCE_SOUND_ID_MD_HL
|
||||
@e INSTANCE_SSF_MD_HL
|
||||
@e INSTANCE_SCF_MD_HL
|
||||
@e SCENE_ENDS_HAP
|
||||
@e SCENE_END_NAME_MD_HL
|
||||
@e SCENE_END_AT_MD_HL
|
||||
@e SCENE_END_CONDITION_MD_HL
|
||||
@e SCENE_END_RULEBOOK_MD_HL
|
||||
@e SCENE_CONNECTORS_HAP
|
||||
@e SCENE_CONNECTOR_TO_MD_HL
|
||||
@e SCENE_CONNECTOR_END_MD_HL
|
||||
@e SCENE_CONNECTOR_AT_MD_HL
|
||||
@e INST_SHOWME_MD_HL
|
||||
@e INST_SHOWME_FN_HL
|
||||
@e INSTANCE_HL
|
||||
|
@ -862,8 +876,24 @@ void Hierarchy::establish(void) {
|
|||
H_C_U(INSTANCE_INDEX_KIND_MD_HL, I"^index_kind")
|
||||
H_C_U(INSTANCE_IS_OBJECT_MD_HL, I"^is_object")
|
||||
H_C_U(INSTANCE_IS_SCENE_MD_HL, I"^is_scene")
|
||||
H_C_U(INSTANCE_IS_ENTIRE_GAME_MD_HL, I"^is_entire_game")
|
||||
H_C_U(INSTANCE_SCENE_STARTS_MD_HL, I"^starts")
|
||||
H_C_U(INSTANCE_SCENE_STARTS_ON_CONDITION_MD_HL, I"^starts_on_condition")
|
||||
H_C_U(INSTANCE_SCENE_RECURS_MD_HL, I"^recurs")
|
||||
H_C_U(INSTANCE_SCENE_NEVER_ENDS_MD_HL, I"^never_ends")
|
||||
H_C_U(INSTANCE_SSF_MD_HL, I"^scene_status_fn")
|
||||
H_C_U(INSTANCE_SCF_MD_HL, I"^scene_change_fn")
|
||||
H_BEGIN_AP(SCENE_ENDS_HAP, I"scene_end", I"_scene_end")
|
||||
H_C_U(SCENE_END_NAME_MD_HL, I"^name")
|
||||
H_C_U(SCENE_END_AT_MD_HL, I"^at")
|
||||
H_C_U(SCENE_END_CONDITION_MD_HL, I"^condition")
|
||||
H_C_U(SCENE_END_RULEBOOK_MD_HL, I"^rulebook")
|
||||
H_BEGIN_AP(SCENE_CONNECTORS_HAP, I"scene_connector", I"_scene_connector")
|
||||
H_C_U(SCENE_CONNECTOR_TO_MD_HL, I"^to")
|
||||
H_C_U(SCENE_CONNECTOR_END_MD_HL, I"^end")
|
||||
H_C_U(SCENE_CONNECTOR_AT_MD_HL, I"^at")
|
||||
H_END
|
||||
H_END
|
||||
H_C_U(INSTANCE_IS_EXF_MD_HL, I"^is_file")
|
||||
H_C_U(INSTANCE_FILE_VALUE_MD_HL, I"^file_value")
|
||||
H_C_U(INSTANCE_FILE_OWNED_MD_HL, I"^file_owned")
|
||||
|
|
|
@ -87,9 +87,6 @@ void RTInstances::compilation_agent(compilation_subtask *t) {
|
|||
if (Kinds::Behaviour::is_subkind_of_object(K))
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_IS_OBJECT_MD_HL, 1);
|
||||
if ((K_scene) && (Kinds::eq(K, K_scene)))
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_IS_SCENE_MD_HL, 1);
|
||||
if ((K_sound_name) && (Kinds::eq(K, K_sound_name)))
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_IS_SOUND_MD_HL, 1);
|
||||
|
|
|
@ -149,7 +149,7 @@ void RTRulebooks::compilation_agent(compilation_subtask *t) {
|
|||
Hierarchy::apply_metadata_from_raw_wording(EP, RULE_INDEX_NAME_MD_HL,
|
||||
R->indexing_data.italicised_text);
|
||||
if (R->defn_as_I7_source) {
|
||||
parse_node *pn = R->defn_as_I7_source->at->down;
|
||||
parse_node *pn = R->defn_as_I7_source->at->down->down;
|
||||
if ((pn) && (Wordings::nonempty(Node::get_text(pn)))) {
|
||||
TEMPORARY_TEXT(OUT)
|
||||
WRITE("%+W", Node::get_text(pn));
|
||||
|
|
|
@ -10,13 +10,50 @@ the current |location| or not.
|
|||
void RTScenes::compile_extra(instance *I) {
|
||||
if ((K_scene) && (Instances::of_kind(I, K_scene))) {
|
||||
scene *sc = Scenes::from_named_constant(I);
|
||||
if (sc == NULL) internal_error("sceneless");
|
||||
package_request *pack = RTInstances::package(I);
|
||||
Hierarchy::apply_metadata_from_number(pack, INSTANCE_IS_SCENE_MD_HL, 1);
|
||||
if (Scenes::is_entire_game(I))
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_IS_ENTIRE_GAME_MD_HL, 1);
|
||||
if (sc->start_of_play)
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_SCENE_STARTS_MD_HL, 1);
|
||||
else if (sc->ends[0].anchor_condition)
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_SCENE_STARTS_ON_CONDITION_MD_HL, 1);
|
||||
inference_subject *subj = Instances::as_subject(sc->as_instance);
|
||||
if (PropertyInferences::either_or_state(subj, P_recurring) > UNKNOWN_CE)
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_SCENE_RECURS_MD_HL, 1);
|
||||
int ways_to_end = 0;
|
||||
for (int e=1; e<sc->no_ends; e++) {
|
||||
if (sc->ends[e].anchor_connectors) ways_to_end++;
|
||||
if (sc->ends[e].anchor_condition) ways_to_end++;
|
||||
}
|
||||
if (ways_to_end == 0)
|
||||
Hierarchy::apply_metadata_from_number(pack,
|
||||
INSTANCE_SCENE_NEVER_ENDS_MD_HL, 1);
|
||||
|
||||
text_stream *desc = Str::new();
|
||||
WRITE_TO(desc, "scene change fn for "); Instances::write(desc, I);
|
||||
Sequence::queue(&RTScenes::change_compilation_agent, STORE_POINTER_scene(sc), desc);
|
||||
text_stream *desc2 = Str::new();
|
||||
WRITE_TO(desc2, "scene status fn for "); Instances::write(desc, I);
|
||||
Sequence::queue(&RTScenes::status_compilation_agent, STORE_POINTER_scene(sc), desc2);
|
||||
|
||||
for (int e=0; e<sc->no_ends; e++) {
|
||||
package_request *EP = Hierarchy::package_within(SCENE_ENDS_HAP, pack);
|
||||
Hierarchy::apply_metadata_from_raw_wording(EP, SCENE_END_NAME_MD_HL, sc->ends[e].end_names);
|
||||
Hierarchy::apply_metadata_from_number(EP, SCENE_END_AT_MD_HL, (inter_ti) Wordings::first_wn(Node::get_text(sc->ends[e].anchor_condition_set)));
|
||||
Hierarchy::apply_metadata_from_raw_wording(EP, SCENE_END_CONDITION_MD_HL, Node::get_text(sc->ends[e].anchor_condition));
|
||||
Hierarchy::apply_metadata_from_iname(EP, SCENE_END_RULEBOOK_MD_HL, RTRulebooks::id_iname(sc->ends[e].end_rulebook));
|
||||
for (scene_connector *scon = sc->ends[e].anchor_connectors; scon; scon=scon->next) {
|
||||
package_request *CP = Hierarchy::package_within(SCENE_CONNECTORS_HAP, EP);
|
||||
Hierarchy::apply_metadata_from_iname(CP, SCENE_CONNECTOR_TO_MD_HL, RTInstances::value_iname(scon->connect_to->as_instance));
|
||||
Hierarchy::apply_metadata_from_number(CP, SCENE_CONNECTOR_END_MD_HL, (inter_ti) scon->end);
|
||||
Hierarchy::apply_metadata_from_number(CP, SCENE_CONNECTOR_AT_MD_HL, (inter_ti) Wordings::first_wn(Node::get_text(scon->where_said)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,9 @@ which use this module:
|
|||
@e index_page_CLASS
|
||||
@e index_element_CLASS
|
||||
@e index_tlexicon_entry_CLASS
|
||||
@e simplified_scene_CLASS
|
||||
@e simplified_end_CLASS
|
||||
@e simplified_connector_CLASS
|
||||
|
||||
=
|
||||
DECLARE_CLASS(I6T_intervention)
|
||||
|
@ -46,6 +49,9 @@ DECLARE_CLASS(tree_inventory_item)
|
|||
DECLARE_CLASS(index_element)
|
||||
DECLARE_CLASS(index_page)
|
||||
DECLARE_CLASS(index_tlexicon_entry)
|
||||
DECLARE_CLASS(simplified_scene)
|
||||
DECLARE_CLASS(simplified_end)
|
||||
DECLARE_CLASS(simplified_connector)
|
||||
|
||||
@ Like all modules, this one must define a |start| and |end| function:
|
||||
|
||||
|
@ -62,9 +68,11 @@ void CodegenModule::end(void) {
|
|||
@
|
||||
|
||||
@e CODE_GENERATION_MREASON
|
||||
@e SCENE_SORTING_MREASON
|
||||
|
||||
@<Register this module's memory allocation reasons@> =
|
||||
Memory::reason_name(CODE_GENERATION_MREASON, "code generation workspace for objects");
|
||||
Memory::reason_name(SCENE_SORTING_MREASON, "scene index sorting");
|
||||
|
||||
@<Register this module's stream writers@> =
|
||||
;
|
||||
|
|
|
@ -660,12 +660,9 @@ void Index::index_actual_element(OUTPUT_STREAM, text_stream *elt) {
|
|||
if (Str::eq_wide_string(elt, L"Vb")) { VerbsElement::render(OUT); return; }
|
||||
if (Str::eq_wide_string(elt, L"Vl")) { ValuesElement::render(OUT); return; }
|
||||
if (Str::eq_wide_string(elt, L"Xt")) { ExtrasElement::render(OUT); return; }
|
||||
if (Str::eq_wide_string(elt, L"Pl")) { PlotElement::render(OUT); return; }
|
||||
|
||||
#ifdef CORE_MODULE
|
||||
if (Str::eq_wide_string(elt, L"Pl")) {
|
||||
IXScenes::render(OUT);
|
||||
return;
|
||||
}
|
||||
if (Str::eq_wide_string(elt, L"Mp")) {
|
||||
IXPhysicalWorld::render(OUT);
|
||||
return;
|
||||
|
|
|
@ -25,7 +25,7 @@ inter_package *IndexRules::find_activity(tree_inventory *inv, text_stream *marke
|
|||
|
||||
typedef struct ix_rule_context {
|
||||
struct inter_package *action_context;
|
||||
struct inter_symbol *scene_context;
|
||||
struct simplified_scene *scene_context;
|
||||
} ix_rule_context;
|
||||
|
||||
ix_rule_context IndexRules::action_context(inter_package *an) {
|
||||
|
@ -34,7 +34,7 @@ ix_rule_context IndexRules::action_context(inter_package *an) {
|
|||
rc.scene_context = NULL;
|
||||
return rc;
|
||||
}
|
||||
ix_rule_context IndexRules::scene_context(inter_symbol *s) {
|
||||
ix_rule_context IndexRules::scene_context(simplified_scene *s) {
|
||||
ix_rule_context rc;
|
||||
rc.action_context = NULL;
|
||||
rc.scene_context = s;
|
||||
|
@ -58,7 +58,8 @@ int IndexRules::phrase_fits_rule_context(inter_package *entry, ix_rule_context r
|
|||
}
|
||||
if (rc.scene_context) {
|
||||
inter_symbol *scene_symbol = Metadata::read_optional_symbol(entry, I"^during");
|
||||
if (scene_symbol != rc.scene_context) return FALSE;
|
||||
if (scene_symbol == NULL) return FALSE;
|
||||
if (Inter::Packages::container(scene_symbol->definition) != rc.scene_context->pack) return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -270,10 +271,8 @@ int IndexRules::index_rule(OUTPUT_STREAM, inter_tree *I, inter_package *R, inter
|
|||
|
||||
@<Index the italicised text to do with the rule@> =
|
||||
WRITE("<i>%S", italicised_text);
|
||||
if (rc.scene_context) {
|
||||
inter_package *scene_pack = Inter::Packages::container(rc.scene_context->definition);
|
||||
WRITE(" during %S", Metadata::read_optional_textual(scene_pack, I"^name"));
|
||||
}
|
||||
if (rc.scene_context)
|
||||
WRITE(" during %S", PlotElement::scene_name(rc.scene_context));
|
||||
WRITE("</i> ");
|
||||
|
||||
@
|
||||
|
|
445
inter/codegen-module/Chapter 6/Plot Element.w
Normal file
445
inter/codegen-module/Chapter 6/Plot Element.w
Normal file
|
@ -0,0 +1,445 @@
|
|||
[PlotElement::] Plot Element.
|
||||
|
||||
To write the Plot element (Pl) in the index.
|
||||
|
||||
@ The mapping of time is on the one hand simpler than the mapping of space
|
||||
since there is only one dimension, but on the other hand more complex since
|
||||
scenes can be multiply present at the same instant of time (whereas rooms
|
||||
cannot be multiply present at the same point in space). We resolve this
|
||||
with a notation which takes a little bit of on-screen explanation, but
|
||||
seems natural enough to learn in practice.
|
||||
|
||||
@d MAX_SCENE_ENDS 32 /* this must exceed 31 */
|
||||
|
||||
=
|
||||
typedef struct simplified_scene {
|
||||
struct inter_package *pack;
|
||||
int no_ends;
|
||||
struct simplified_end *ends[MAX_SCENE_ENDS];
|
||||
int indexed_already;
|
||||
CLASS_DEFINITION
|
||||
} simplified_scene;
|
||||
|
||||
typedef struct simplified_end {
|
||||
struct inter_package *end_pack;
|
||||
struct simplified_connector *anchor_connectors; /* linked list */
|
||||
CLASS_DEFINITION
|
||||
} simplified_end;
|
||||
|
||||
typedef struct simplified_connector {
|
||||
struct inter_package *con_pack;
|
||||
struct simplified_scene *connect_to;
|
||||
struct simplified_connector *next; /* next in list of connectors for a scene end */
|
||||
CLASS_DEFINITION
|
||||
} simplified_connector;
|
||||
|
||||
simplified_scene *PlotElement::simplified(inter_tree *I, inter_package *sc_pack) {
|
||||
simplified_scene *ssc = CREATE(simplified_scene);
|
||||
ssc->pack = sc_pack;
|
||||
ssc->no_ends = 0;
|
||||
ssc->indexed_already = FALSE;
|
||||
inter_symbol *wanted = PackageTypes::get(I, I"_scene_end");
|
||||
inter_symbol *wanted_within = PackageTypes::get(I, I"_scene_connector");
|
||||
inter_tree_node *D = Inter::Packages::definition(sc_pack);
|
||||
LOOP_THROUGH_INTER_CHILDREN(C, D) {
|
||||
if (C->W.data[ID_IFLD] == PACKAGE_IST) {
|
||||
inter_package *entry = Inter::Package::defined_by_frame(C);
|
||||
if (Inter::Packages::type(entry) == wanted) {
|
||||
simplified_end *se = CREATE(simplified_end);
|
||||
se->end_pack = entry;
|
||||
se->anchor_connectors = NULL;
|
||||
LOOP_THROUGH_INTER_CHILDREN(B, C) {
|
||||
if (B->W.data[ID_IFLD] == PACKAGE_IST) {
|
||||
inter_package *inner_entry = Inter::Package::defined_by_frame(B);
|
||||
if (Inter::Packages::type(inner_entry) == wanted_within) {
|
||||
simplified_connector *scon = CREATE(simplified_connector);
|
||||
scon->con_pack = inner_entry;
|
||||
scon->next = NULL;
|
||||
if (se->anchor_connectors == NULL) {
|
||||
se->anchor_connectors = scon;
|
||||
} else {
|
||||
simplified_connector *last = se->anchor_connectors;
|
||||
while ((last) && (last->next)) last = last->next;
|
||||
last->next = scon;
|
||||
}
|
||||
scon->connect_to = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ssc->no_ends >= MAX_SCENE_ENDS) internal_error("too many scene ends");
|
||||
ssc->ends[ssc->no_ends++] = se;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ssc;
|
||||
}
|
||||
|
||||
int PlotElement::is_entire_game(simplified_scene *ssc) {
|
||||
if (Metadata::read_optional_numeric(ssc->pack, I"^is_entire_game")) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::recurs(simplified_scene *ssc) {
|
||||
if (Metadata::read_optional_numeric(ssc->pack, I"^recurs")) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::never_ends(simplified_scene *ssc) {
|
||||
if (Metadata::read_optional_numeric(ssc->pack, I"^never_ends")) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::starts_at_start_of_play(simplified_scene *ssc) {
|
||||
if (Metadata::read_optional_numeric(ssc->pack, I"^starts")) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::starts_on_condition(simplified_scene *ssc) {
|
||||
if (Metadata::read_optional_numeric(ssc->pack, I"^starts_on_condition")) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::no_ends(simplified_scene *ssc) {
|
||||
return ssc->no_ends;
|
||||
}
|
||||
|
||||
text_stream *PlotElement::scene_name(simplified_scene *ssc) {
|
||||
return Metadata::read_textual(ssc->pack, I"^name");
|
||||
}
|
||||
|
||||
text_stream *PlotElement::end_name(simplified_end *se) {
|
||||
return Metadata::read_textual(se->end_pack, I"^name");
|
||||
}
|
||||
|
||||
text_stream *PlotElement::anchor_condition(simplified_end *se) {
|
||||
return Metadata::read_textual(se->end_pack, I"^condition");
|
||||
}
|
||||
|
||||
int PlotElement::has_anchor_condition(simplified_end *se) {
|
||||
if (Str::len(PlotElement::anchor_condition(se)) > 0) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int PlotElement::anchor_condition_set_at(simplified_end *se) {
|
||||
return (int) Metadata::read_optional_numeric(se->end_pack, I"^at");
|
||||
}
|
||||
|
||||
inter_symbol *PlotElement::end_rulebook(simplified_end *se) {
|
||||
return Metadata::read_optional_symbol(se->end_pack, I"^rulebook");
|
||||
}
|
||||
|
||||
simplified_scene *PlotElement::connects_to(simplified_connector *scon) {
|
||||
if (scon->connect_to) return scon->connect_to;
|
||||
inter_symbol *sc_symbol = Metadata::read_optional_symbol(scon->con_pack, I"^to");
|
||||
if (sc_symbol) {
|
||||
inter_package *to_pack = Inter::Packages::container(sc_symbol->definition);
|
||||
simplified_scene *ssc;
|
||||
LOOP_OVER(ssc, simplified_scene)
|
||||
if (ssc->pack == to_pack) {
|
||||
scon->connect_to = ssc;
|
||||
return ssc;
|
||||
}
|
||||
}
|
||||
internal_error("scene metadata broken: bad connector");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int PlotElement::scon_end(simplified_connector *scon) {
|
||||
return (int) Metadata::read_numeric(scon->con_pack, I"^end");
|
||||
}
|
||||
|
||||
int PlotElement::scon_at(simplified_connector *scon) {
|
||||
return (int) Metadata::read_numeric(scon->con_pack, I"^at");
|
||||
}
|
||||
|
||||
void PlotElement::render(OUTPUT_STREAM) {
|
||||
inter_tree *I = Index::get_tree();
|
||||
tree_inventory *inv = Synoptic::inv(I);
|
||||
TreeLists::sort(inv->scene_nodes, PlotElement::scene_order);
|
||||
TreeLists::sort(inv->rulebook_nodes, Synoptic::module_order);
|
||||
|
||||
int no_scenes = TreeLists::len(inv->scene_nodes);
|
||||
simplified_scene **plot = Memory::calloc(no_scenes, sizeof(simplified_scene *), SCENE_SORTING_MREASON);
|
||||
for (int i=0; i<no_scenes; i++)
|
||||
plot[i] = PlotElement::simplified(I, Inter::Package::defined_by_frame(inv->scene_nodes->list[i].node));
|
||||
|
||||
@<Tabulate the scenes@>;
|
||||
@<Show the legend for the scene table icons@>;
|
||||
@<Give details of each scene in turn@>;
|
||||
Memory::I7_array_free(plot, SCENE_SORTING_MREASON, no_scenes, sizeof(simplified_scene *));
|
||||
}
|
||||
|
||||
@ The sorted ordering is used as-is later on, when we get to the details, but
|
||||
for the tabulation it's refined further. First we have the start-of-play
|
||||
scenes, in sorted order; then scenes with a condition for their beginning
|
||||
(end 0), in sorted order; then scenes that don't, and which haven't been
|
||||
covered as a result of one of the earlier ones, also in sorted order. (This
|
||||
third category is usually empty except for scenes the author has forgotten
|
||||
about and created but never made use of.)
|
||||
|
||||
@<Tabulate the scenes@> =
|
||||
simplified_scene *ssc;
|
||||
LOOP_OVER(ssc, simplified_scene)
|
||||
if ((PlotElement::starts_at_start_of_play(ssc)) || (PlotElement::is_entire_game(ssc)))
|
||||
PlotElement::index_from_scene(OUT, plot, ssc, 0, START_OF_PLAY_END, NULL);
|
||||
LOOP_OVER(ssc, simplified_scene)
|
||||
if ((PlotElement::starts_on_condition(ssc)) && (PlotElement::is_entire_game(ssc) == FALSE))
|
||||
PlotElement::index_from_scene(OUT, plot, ssc, 0, START_OF_PLAY_END, NULL);
|
||||
LOOP_OVER(ssc, simplified_scene)
|
||||
if (ssc->indexed_already == FALSE)
|
||||
PlotElement::index_from_scene(OUT, plot, ssc, 0, NEVER_HAPPENS_END, NULL);
|
||||
|
||||
@<Show the legend for the scene table icons@> =
|
||||
HTML_OPEN("p"); WRITE("Legend: ");
|
||||
PlotElement::scene_icon_legend(OUT, "WPB", "Begins when play begins");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "WhenC", "can begin whenever some condition holds");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "Segue", "follows when a previous scene ends");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "Simul", "begins simultaneously");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "WNever", "never begins");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "ENever", "never ends");
|
||||
WRITE("; ");
|
||||
PlotElement::scene_icon_legend(OUT, "Recurring", "recurring (can happen more than once)");
|
||||
WRITE(". <i>Scene names are italicised when and if they appear for a second "
|
||||
"or subsequent time because the scene can begin in more than one way</i>.");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
|
||||
@<Give details of each scene in turn@> =
|
||||
Index::anchor(OUT, I"SDETAILS");
|
||||
simplified_scene *ssc;
|
||||
LOOP_OVER(ssc, simplified_scene) {
|
||||
HTML_TAG("hr");
|
||||
@<Give details of a specific scene@>;
|
||||
}
|
||||
|
||||
@ The curious condition about end 1 here is to avoid printing "Ends: Never"
|
||||
in cases where fancier ends for the scene exist, so that the scene can, in
|
||||
fact, end.
|
||||
|
||||
@<Give details of a specific scene@> =
|
||||
@<Index the name and recurrence status of the scene@>;
|
||||
if (PlotElement::is_entire_game(ssc)) @<Explain the Entire Game scene@>;
|
||||
|
||||
for (int end=0; end<PlotElement::no_ends(ssc); end++) {
|
||||
if ((end == 1) && (PlotElement::no_ends(ssc) > 2) &&
|
||||
(PlotElement::has_anchor_condition(ssc->ends[1]) == FALSE) &&
|
||||
(ssc->ends[1]->anchor_connectors==NULL))
|
||||
continue;
|
||||
@<Index the conditions for this scene end to occur@>;
|
||||
@<Index the rules which apply when this scene end occurs@>;
|
||||
if (end == 0) @<Index the rules which apply during this scene@>;
|
||||
}
|
||||
|
||||
@<Index the name and recurrence status of the scene@> =
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
Index::anchor_numbered(OUT, ssc->allocation_id);
|
||||
WRITE("<b>The <i>%S</i> scene</b>", Metadata::read_textual(ssc->pack, I"^name"));
|
||||
int at = (int) Metadata::read_optional_numeric(ssc->pack, I"^at");
|
||||
if (at > 0) Index::link(OUT, at);
|
||||
if (PlotElement::recurs(ssc)) WRITE(" <i>recurring</i>");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Explain the Entire Game scene@> =
|
||||
HTML::open_indented_p(OUT, 1, "tight");
|
||||
WRITE("The Entire Game scene is built-in. It is going on whenever play is "
|
||||
"going on. (It is recurring so that if the story ends, but then resumes, "
|
||||
"it too will end but then begin again.)");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Index the rules which apply during this scene@> =
|
||||
int rbc = 0;
|
||||
for (int i=0; i<TreeLists::len(inv->rulebook_nodes); i++) {
|
||||
inter_package *pack = Inter::Package::defined_by_frame(inv->rulebook_nodes->list[i].node);
|
||||
if (IndexRules::is_contextually_empty(I, pack, IndexRules::scene_context(ssc)) == FALSE) {
|
||||
if (rbc++ == 0) {
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>During this scene:</i>");
|
||||
HTML_CLOSE("p");
|
||||
}
|
||||
HTML::open_indented_p(OUT, 2, "hanging");
|
||||
WRITE("<i>%S</i>", Metadata::read_textual(pack, I"^printed_name")); HTML_CLOSE("p");
|
||||
int ignore_me = 0;
|
||||
IndexRules::index_rulebook(OUT, I, pack, I"", IndexRules::scene_context(ssc), &ignore_me);
|
||||
}
|
||||
}
|
||||
|
||||
@<Index the conditions for this scene end to occur@> =
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>%s ", (end==0)?"Begins":"Ends");
|
||||
if (end >= 2) WRITE("%S ", PlotElement::end_name(ssc->ends[end]));
|
||||
WRITE("when:</i> ");
|
||||
int count = 0;
|
||||
@<Index the play-begins condition@>;
|
||||
@<Index the I7 condition for a scene to end@>;
|
||||
@<Index connections to other scene ends@>;
|
||||
if (count == 0) WRITE("<b>never</b>");
|
||||
HTML_CLOSE("p");
|
||||
|
||||
@<Index the play-begins condition@> =
|
||||
if ((end==0) && (PlotElement::starts_at_start_of_play(ssc))) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
WRITE("<b>play begins</b>");
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index the I7 condition for a scene to end@> =
|
||||
if (PlotElement::has_anchor_condition(ssc->ends[end])) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
WRITE("%S", PlotElement::anchor_condition(ssc->ends[end]));
|
||||
int at = PlotElement::anchor_condition_set_at(ssc->ends[end]);
|
||||
if (at > 0) Index::link(OUT, at);
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index connections to other scene ends@> =
|
||||
for (simplified_connector *scon = ssc->ends[end]->anchor_connectors; scon; scon=scon->next) {
|
||||
if (count > 0) {
|
||||
HTML_TAG("br");
|
||||
WRITE("<i>or when:</i> ");
|
||||
}
|
||||
simplified_scene *to_ssc = PlotElement::connects_to(scon);
|
||||
text_stream *NW = PlotElement::scene_name(to_ssc);
|
||||
WRITE("<b>%S</b> <i>%s</i>", NW, (PlotElement::scon_end(scon)==0)?"begins":"ends");
|
||||
if (PlotElement::scon_end(scon) >= 2) WRITE(" %S", PlotElement::end_name(to_ssc->ends[PlotElement::scon_end(scon)]));
|
||||
Index::link(OUT, PlotElement::scon_at(scon));
|
||||
count++;
|
||||
}
|
||||
|
||||
@<Index the rules which apply when this scene end occurs@> =
|
||||
inter_symbol *rb = PlotElement::end_rulebook(ssc->ends[end]);
|
||||
inter_package *rb_pack = Inter::Packages::container(rb->definition);
|
||||
if (IndexRules::no_rules(I, rb_pack) > 0) {
|
||||
HTML::open_indented_p(OUT, 1, "hanging");
|
||||
WRITE("<i>What happens:</i>"); HTML_CLOSE("p");
|
||||
int ignore_me = 0;
|
||||
IndexRules::index_rulebook(OUT, I, rb_pack, I"", IndexRules::no_rule_context(), &ignore_me);
|
||||
}
|
||||
|
||||
@h Table of Scenes.
|
||||
We finally return to the table of scenes. The following is recursive, and
|
||||
is called at the top level for each scene in turn which starts at the start
|
||||
of play (see above).
|
||||
|
||||
A scene entry can be arrived at in three ways: through one of its ends, in
|
||||
which case |end| is the number (0 for begins, 1 for standard ends, and so on),
|
||||
or through being already active at the start of play, or through being covered
|
||||
in the index even though it never happens in play. This means we need two
|
||||
additional |end| numbers. They are only ever used at the top level, that is,
|
||||
on the initial call when |depth| is 0.
|
||||
|
||||
@d START_OF_PLAY_END -1
|
||||
@d NEVER_HAPPENS_END -2
|
||||
|
||||
=
|
||||
void PlotElement::index_from_scene(OUTPUT_STREAM, simplified_scene **plot,
|
||||
simplified_scene *ssc, int depth, int end, simplified_scene *sc_from) {
|
||||
HTML::open_indented_p(OUT, depth+1, "tight");
|
||||
@<Indicate the route by which this scene was reached@>;
|
||||
@<Name the scene in the table, italicised if we've seen it already@>;
|
||||
if (ssc->indexed_already == FALSE) {
|
||||
@<Show the never-ends icon if appropriate@>;
|
||||
@<Show the recurring icon if appropriate@>;
|
||||
}
|
||||
HTML_CLOSE("p");
|
||||
if (ssc->indexed_already) return;
|
||||
ssc->indexed_already = TRUE;
|
||||
@<Indent to tabulate other scenes connected to the ends of this one@>;
|
||||
}
|
||||
|
||||
@<Indicate the route by which this scene was reached@> =
|
||||
switch(end) {
|
||||
case 0: PlotElement::scene_icon(OUT, "Simul"); break;
|
||||
case 1: PlotElement::scene_icon(OUT, "Segue"); break;
|
||||
case START_OF_PLAY_END: break;
|
||||
case NEVER_HAPPENS_END: PlotElement::scene_icon(OUT, "WNever"); break;
|
||||
default:
|
||||
PlotElement::scene_icon(OUT, "Segue");
|
||||
WRITE("[ends %S] ", PlotElement::end_name(sc_from->ends[end])); break;
|
||||
}
|
||||
if ((ssc->indexed_already == FALSE) || (depth == 0)) {
|
||||
if (PlotElement::is_entire_game(ssc)) PlotElement::scene_icon(OUT, "WPB");
|
||||
else if (PlotElement::starts_on_condition(ssc)) PlotElement::scene_icon(OUT, "WhenC");
|
||||
if (PlotElement::starts_at_start_of_play(ssc)) PlotElement::scene_icon(OUT, "WPB");
|
||||
}
|
||||
|
||||
@<Name the scene in the table, italicised if we've seen it already@> =
|
||||
if (ssc->indexed_already) WRITE("<i>");
|
||||
WRITE("%S", Metadata::read_textual(ssc->pack, I"^name"));
|
||||
if (ssc->indexed_already) WRITE("</i>");
|
||||
else Index::below_link_numbered(OUT, ssc->allocation_id);
|
||||
|
||||
@<Show the never-ends icon if appropriate@> =
|
||||
if (PlotElement::never_ends(ssc))
|
||||
PlotElement::scene_icon_append(OUT, "ENever");
|
||||
|
||||
@<Show the recurring icon if appropriate@> =
|
||||
if (PlotElement::recurs(ssc))
|
||||
PlotElement::scene_icon_append(OUT, "Recurring");
|
||||
|
||||
@ And this is where the routine recurses, so that consequent scenes are
|
||||
tabulated underneath the present one, indented one step further in (since
|
||||
indentation is coupled to |depth|). First we recurse to scenes which end when
|
||||
this one does; then to scenes which begin when this one ends.
|
||||
|
||||
@<Indent to tabulate other scenes connected to the ends of this one@> =
|
||||
simplified_scene *ssc2;
|
||||
LOOP_OVER(ssc2, simplified_scene) {
|
||||
for (simplified_connector *scon = ssc2->ends[0]->anchor_connectors; scon; scon=scon->next)
|
||||
if ((PlotElement::connects_to(scon) == ssc) && (PlotElement::scon_end(scon) >= 1))
|
||||
PlotElement::index_from_scene(OUT, plot, ssc2, depth + 1, PlotElement::scon_end(scon), ssc);
|
||||
}
|
||||
LOOP_OVER(ssc2, simplified_scene) {
|
||||
for (simplified_connector *scon = ssc2->ends[0]->anchor_connectors; scon; scon=scon->next)
|
||||
if ((PlotElement::connects_to(scon) == ssc) && (PlotElement::scon_end(scon) == 0))
|
||||
PlotElement::index_from_scene(OUT, plot, ssc2, depth, PlotElement::scon_end(scon), ssc);
|
||||
}
|
||||
|
||||
@ We have been using:
|
||||
|
||||
=
|
||||
void PlotElement::scene_icon(OUTPUT_STREAM, char *si) {
|
||||
PlotElement::scene_icon_unspaced(OUT, si); WRITE(" ");
|
||||
}
|
||||
|
||||
void PlotElement::scene_icon_append(OUTPUT_STREAM, char *si) {
|
||||
WRITE(" "); PlotElement::scene_icon_unspaced(OUT, si);
|
||||
}
|
||||
|
||||
void PlotElement::scene_icon_legend(OUTPUT_STREAM, char *si, char *gloss) {
|
||||
PlotElement::scene_icon_unspaced(OUT, si); WRITE(" <i>%s</i>", gloss);
|
||||
}
|
||||
|
||||
void PlotElement::scene_icon_unspaced(OUTPUT_STREAM, char *si) {
|
||||
HTML_TAG_WITH("img", "border=0 src=inform:/scene_icons/%s.png", si);
|
||||
}
|
||||
|
||||
@ Lastly: the following is the criterion used for sorting the scenes into
|
||||
their indexing order. The Entire Game always comes first, and then come the
|
||||
rest in ascending alphabetical order.
|
||||
|
||||
=
|
||||
int PlotElement::scene_order(const void *ent1, const void *ent2) {
|
||||
itl_entry *E1 = (itl_entry *) ent1;
|
||||
itl_entry *E2 = (itl_entry *) ent2;
|
||||
if (E1 == E2) return 0;
|
||||
inter_tree_node *P1 = E1->node;
|
||||
inter_tree_node *P2 = E2->node;
|
||||
inter_package *sc1 = Inter::Package::defined_by_frame(P1);
|
||||
inter_package *sc2 = Inter::Package::defined_by_frame(P2);
|
||||
if (Metadata::read_optional_numeric(sc1, I"^is_entire_game")) return -1;
|
||||
if (Metadata::read_optional_numeric(sc2, I"^is_entire_game")) return 1;
|
||||
text_stream *SW1 = Metadata::read_textual(sc1, I"^name");
|
||||
text_stream *SW2 = Metadata::read_textual(sc2, I"^name");
|
||||
return Str::cmp(SW1, SW2);
|
||||
}
|
|
@ -81,3 +81,4 @@ Chapter 6: Index
|
|||
Gazetteer Element
|
||||
Lexicon Element
|
||||
Arithmetic Element
|
||||
Plot Element
|
||||
|
|
Loading…
Reference in a new issue