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Fix for Mantis bug 2046

This commit is contained in:
Graham Nelson 2022-04-07 21:51:09 +01:00
parent 39a7ca6417
commit d96c960a7f

View file

@ -1053,16 +1053,13 @@ light to the Dark Room.")
statuswin_cursize = 0;
gg_foregroundchan = 0;
gg_backgroundchan = 0;
#Ifdef DEBUG;
gg_commandstr = 0;
gg_command_reading = false;
#Endif; ! DEBUG
! Also tell the game to clear its object references.
IdentifyGlkObject(0);
id = glk_stream_iterate(0, gg_arguments);
while (id) {
#ifdef DEBUG;
switch (gg_arguments-->0) {
GG_SAVESTR_ROCK: gg_savestr = id;
GG_SCRIPTSTR_ROCK: gg_scriptstr = id;
@ -1072,13 +1069,6 @@ light to the Dark Room.")
gg_command_reading = true;
default: IdentifyGlkObject(1, 1, id, gg_arguments-->0);
}
#ifnot;
switch (gg_arguments-->0) {
GG_SAVESTR_ROCK: gg_savestr = id;
GG_SCRIPTSTR_ROCK: gg_scriptstr = id;
default: IdentifyGlkObject(1, 1, id, gg_arguments-->0);
}
#endif;
id = glk_stream_iterate(id, gg_arguments);
}