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Enter Architecture16Kit and Architecture32Kit

This commit is contained in:
Graham Nelson 2023-06-07 22:26:16 +01:00
parent 042c9f7c2e
commit f2749f0087
80 changed files with 5427 additions and 4615 deletions

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@ -63,6 +63,8 @@ web: "EnglishLanguageKit" at "inform7/Internal/Inter/EnglishLanguageKit" in "doc
web: "CommandParserKit" at "inform7/Internal/Inter/CommandParserKit" in "docs/CommandParserKit"
web: "BasicInformKit" at "inform7/Internal/Inter/BasicInformKit" in "docs/BasicInformKit"
web: "BasicInformExtrasKit" at "inform7/Internal/Inter/BasicInformExtrasKit" in "docs/BasicInformExtrasKit"
web: "Architecture16Kit" at "inform7/Internal/Inter/Architecture16Kit" in "docs/Architecture16Kit"
web: "Architecture32Kit" at "inform7/Internal/Inter/Architecture32Kit" in "docs/Architecture32Kit"
web: "DialogueKit" at "inform7/Internal/Inter/DialogueKit" in "docs/DialogueKit"
breadcrumbs: "Home: //overview//"

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@ -38,3 +38,18 @@
new feature of Inform which is not yet implemented.</p>
</div>
</div>
<div class="w3-row-padding w3-padding-16 w3-center">
<div class="w3-quarter">
<a href="Architecture16Kit/index.html"><img src="docs-assets/kit.jpg" alt="Architecture16Kit" style="width:100%"></a>
<h3><a href="Architecture16Kit/index.html">Architecture16Kit</a></h3>
<p>A kit of Inter code providing runtime support for projects being compiled
to 16-bit platforms, such as the Z-machine virtual machine via Inform 6.</p>
</div>
<div class="w3-quarter">
<a href="Architecture32Kit/index.html"><img src="docs-assets/kit.jpg" alt="Architecture32Kit" style="width:100%"></a>
<h3><a href="Architecture32Kit/index.html">Architecture32Kit</a></h3>
<p>A kit of Inter code providing runtime support for projects being compiled
to 32-bit platforms, such as the Glulx virtual machine via Inform 6, or to
executables via C.</p>
</div>
</div>

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@ -7,12 +7,15 @@ extensions, different projects may use different sets of kits, but some are
compulsory, and others nearly so. For an English-language work of interactive
fiction being made with the Inform apps, the kits will be:
= (text)
BasicInformKit + EnglishLanguageKit + WorldModelKit + CommandParserKit
Architecture32Kit + BasicInformKit + EnglishLanguageKit + WorldModelKit + CommandParserKit
=
or perhaps Architecture16Kit instead of Architecture32Kit, depending on whether
the project is being compiled to a 16-bit or a 32-bit platform.
However, if the "Basic Inform" checkbox is ticked on the Settings panel for
the project, the kits will instead be:
= (text)
BasicInformKit + EnglishLanguageKit + BasicInformExtrasKit
Architecture32Kit + BasicInformKit + EnglishLanguageKit + BasicInformExtrasKit
=
And these are also the defaults when Inform projects are compiled from the command
line, with the optional |-basic| switch forcing us into the second case.

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@ -0,0 +1,155 @@
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<!--Weave of 'Capabilities Template' generated by Inweb-->
<div class="breadcrumbs">
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><a href="index.html">Architecture16Kit</a></li><li><b>Capabilities Template</b></li></ul></div>
<p class="purpose">Miscellaneous capabilities of the 16-bit architecture.</p>
<ul class="toc"><li><a href="S-cpb.html#SP1">&#167;1. Summary</a></li><li><a href="S-cpb.html#SP2">&#167;2. Release Number</a></li><li><a href="S-cpb.html#SP3">&#167;3. RNG</a></li><li><a href="S-cpb.html#SP4">&#167;4. Memory Allocation</a></li><li><a href="S-cpb.html#SP5">&#167;5. Audiovisual Resources</a></li><li><a href="S-cpb.html#SP6">&#167;6. Typography</a></li><li><a href="S-cpb.html#SP7">&#167;7. Undo</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Summary. </b>The 16-bit architecture is for very limited virtual machines, and is closely
modelled on Infocom's Z-machine, originally developed between 1979 and 1986,
but still sometimes used into the modern age. Its input-output model is
almost entirely textual, and it has an idiosyncratic character set.
</p>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Release Number. </b>Our programs will have both a release number and a serial code, which are
in each case stored in the header memory of the virtual machine.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_Describe_Release()</span></span> has been removed and replaced with functions returning
the release number, a non-negative integer, and the serial code, a byte array
expected to be 6 digit characters wide.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ReleaseNumber</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">HDR_GAMERELEASE</span><span class="plain-syntax">--&gt;0) &amp; </span><span class="constant-syntax">$03ff</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SerialNumber</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">HDR_GAMESERIAL</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. RNG. </b>No routine is needed for extracting a random number, since I6's built-in
<span class="extract"><span class="extract-syntax">random</span></span> function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Seed_RNG</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Memory Allocation. </b>This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_AllocateMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">amount</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_FreeMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">address</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Audiovisual Resources. </b>The Z-machine only barely supports figures and sound effects, and only in
version 6 of the Z-machine, which Inform 7 no longer supports. Sound effects
have a longer pedigree and Infocom used them on some version 5 and even some
version 3 works: really, though, from an Inform point of view we would prefer
that anyone needing figures and sounds use Glulx instead. (Inform 6 remains
available for those who really need to make audiovisual effects in these
long-gone formats.)
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Picture</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SoundEffect</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Typography. </b>Relatively few typographic effects are available on the Z-machine, so that
many of the semantic markups for text which would be distinguishable on
Glulx are indistinguishable here.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax"> </span><span class="identifier-syntax">sty</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sty</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">NORMAL_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">NOTE_VMSTY</span><span class="plain-syntax">: </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">roman</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">HEADER_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">SUBHEADER_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">ALERT_VMSTY</span><span class="plain-syntax">: </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">bold</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Undo. </b>These simply wrap the relevant opcodes.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">restore_undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Save_Undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">save_undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>Character Set Template</title>
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<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><a href="index.html">Architecture16Kit</a></li><li><b>Character Set Template</b></li></ul></div>
<p class="purpose">Code relating to the ZSCII character set.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b>The following are the equivalent of <span class="extract"><span class="extract-syntax">tolower</span></span> and <span class="extract"><span class="extract-syntax">toupper</span></span>, the traditional
C library functions for forcing letters into lower and upper case form, for
the ZSCII character set.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_UpperToLowerCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="character-syntax">'A'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="character-syntax">'Z'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">32</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">158</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">160</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">167</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">168</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">175</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">180</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">186</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">190</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">196</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">200</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">202</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">204</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">208</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">210</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">212</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">214</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">217</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">218</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">221</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_LowerToUpperCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="character-syntax">'a'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="character-syntax">'z'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">32</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">155</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">157</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">164</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">165</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">169</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">174</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">181</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">185</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">191</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">195</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">201</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">203</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">205</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">207</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">211</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">213</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">215</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">216</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">220</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
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@ -1,7 +1,7 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>ZMachine Template</title>
<title>Input Output Template</title>
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
<meta name="viewport" content="width=device-width initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
@ -60,29 +60,14 @@ MathJax = {
</ul>
</nav>
<main role="main">
<!--Weave of 'ZMachine Template' generated by Inweb-->
<!--Weave of 'Input Output Template' generated by Inweb-->
<div class="breadcrumbs">
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><a href="index.html">BasicInformKit</a></li><li><b>ZMachine Template</b></li></ul></div>
<p class="purpose">To provide routines handling low-level Z-machine facilities.</p>
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><a href="index.html">Architecture16Kit</a></li><li><b>Input Output Template</b></li></ul></div>
<p class="purpose">Access to the keyboard and to textual windows.</p>
<ul class="toc"><li><a href="S-zmc.html#SP1">&#167;1. Begin Z-only matter</a></li><li><a href="S-zmc.html#SP2">&#167;2. Summary</a></li><li><a href="S-zmc.html#SP3">&#167;3. Variables and Arrays</a></li><li><a href="S-zmc.html#SP4">&#167;4. Release Number</a></li><li><a href="S-zmc.html#SP5">&#167;5. Keyboard Input</a></li><li><a href="S-zmc.html#SP6">&#167;6. Buffer Functions</a></li><li><a href="S-zmc.html#SP7">&#167;7. Dictionary Functions</a></li><li><a href="S-zmc.html#SP8">&#167;8. Command Tables</a></li><li><a href="S-zmc.html#SP9">&#167;9. RNG</a></li><li><a href="S-zmc.html#SP10">&#167;10. Memory Allocation</a></li><li><a href="S-zmc.html#SP11">&#167;11. Audiovisual Resources</a></li><li><a href="S-zmc.html#SP12">&#167;12. Typography</a></li><li><a href="S-zmc.html#SP13">&#167;13. Character Casing</a></li><li><a href="S-zmc.html#SP14">&#167;14. The Screen</a></li><li><a href="S-zmc.html#SP15">&#167;15. Window Colours</a></li><li><a href="S-zmc.html#SP16">&#167;16. Main Window</a></li><li><a href="S-zmc.html#SP17">&#167;17. Status Line</a></li><li><a href="S-zmc.html#SP18">&#167;18. Quotation Boxes</a></li><li><a href="S-zmc.html#SP19">&#167;19. Undo</a></li><li><a href="S-zmc.html#SP20">&#167;20. Veneer</a></li><li><a href="S-zmc.html#SP21">&#167;21. End Z-only matter</a></li></ul><hr class="tocbar">
<ul class="toc"><li><a href="S-io.html#SP1">&#167;1. Variables and Arrays</a></li><li><a href="S-io.html#SP2">&#167;2. Keyboard Input</a></li><li><a href="S-io.html#SP3">&#167;3. Buffer Functions</a></li><li><a href="S-io.html#SP4">&#167;4. Dictionary Functions</a></li><li><a href="S-io.html#SP5">&#167;5. Command Tables</a></li><li><a href="S-io.html#SP6">&#167;6. The Screen</a></li><li><a href="S-io.html#SP7">&#167;7. Window Colours</a></li><li><a href="S-io.html#SP8">&#167;8. Main Window</a></li><li><a href="S-io.html#SP9">&#167;9. Status Line</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Begin Z-only matter. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_ZCODE</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Summary. </b>This segment closely parallels "Glulx.i6t", which provides exactly
equivalent functionality (indeed, usually the same-named functions and in
the same order) for the Glulx VM. This is intended to make the rest of the
template code independent of the choice of VM, although that is more of an
ideal than a reality, because there are so many fiddly differences in some
of the grammar and dictionary tables that it is not really practical for
the parser (for instance) to call VM-neutral routines to get the data it
wants out of these arrays.
</p>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Variables and Arrays. </b></p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Variables and Arrays. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">xcommsdir</span><span class="plain-syntax">; </span><span class="comment-syntax">true if command recording is on</span>
@ -100,24 +85,7 @@ wants out of these arrays.
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">dict_entry_size</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">dict_end</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Release Number. </b>Like all software, IF story files have release numbers to mark revised
versions being circulated: unlike most software, and partly for traditional
reasons, the version number is recorded not in some print statement or
variable but is branded on, so to speak, in a specific memory location
of the story file header.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_Describe_Release()</span></span> describes the release and is used as part of the
"banner", IF's equivalent to a title page.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Describe_Release</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"Release "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">HDR_GAMERELEASE</span><span class="plain-syntax">--&gt;0) &amp; </span><span class="constant-syntax">$03ff</span><span class="plain-syntax">, </span><span class="string-syntax">" / Serial number "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;6 : </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">char</span><span class="plain-syntax">) </span><span class="identifier-syntax">HDR_GAMESERIAL</span><span class="plain-syntax">-&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Keyboard Input. </b>The VM must provide three routines for keyboard input:
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Keyboard Input. </b>The VM must provide three routines for keyboard input:
</p>
<ul class="items"><li>(a) <span class="extract"><span class="extract-syntax">VM_KeyChar()</span></span> waits for a key to be pressed and then returns the
@ -153,7 +121,7 @@ to document all of that.
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Buffer Functions. </b>A "buffer", in this sense, is an array containing a stream of characters
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Buffer Functions. </b>A "buffer", in this sense, is an array containing a stream of characters
typed from the keyboard; a "parse buffer" is an array which resolves this
into individual words, pointing to the relevant entries in the dictionary
structure. Because each VM has its own format for each of these arrays (not
@ -176,7 +144,7 @@ are called tokens.
<p class="commentary"><span class="extract"><span class="extract-syntax">LTI_Insert</span></span> is documented in the DM4 and the <span class="extract"><span class="extract-syntax">LTI</span></span> prefix stands for
"Language To Informese": it's used only by translations into non-English
languages of play, and is not called in the template.
languages of play.
</p>
<pre class="displayed-code all-displayed-code code-font">
@ -216,7 +184,7 @@ languages of play, and is not called in the template.
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">b</span><span class="plain-syntax">-&gt;1 &lt; </span><span class="identifier-syntax">b</span><span class="plain-syntax">-&gt;0) (</span><span class="identifier-syntax">b</span><span class="plain-syntax">-&gt;1)++;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Dictionary Functions. </b>Again, the dictionary structure is differently arranged on the different VMs.
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Dictionary Functions. </b>Again, the dictionary structure is differently arranged on the different VMs.
This is a data structure containing, in compressed form, the text of all the
words to be recognised by tokenisation (above). In I6 for Z, a dictionary word
value is represented at run-time by its record number in the dictionary,
@ -242,7 +210,7 @@ convert between record numbers and dictionary addresses.
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_DictionaryAddressToNumber</span><span class="plain-syntax"> </span><span class="identifier-syntax">w</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">w</span><span class="plain-syntax">-(</span><span class="identifier-syntax">HDR_DICTIONARY</span><span class="plain-syntax">--&gt;0 + </span><span class="constant-syntax">7</span><span class="plain-syntax">))/</span><span class="identifier-syntax">DICT_ENTRY_BYTES</span><span class="plain-syntax">; ];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_NumberToDictionaryAddress</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">HDR_DICTIONARY</span><span class="plain-syntax">--&gt;0 + </span><span class="constant-syntax">7</span><span class="plain-syntax"> + </span><span class="identifier-syntax">DICT_ENTRY_BYTES</span><span class="plain-syntax">*</span><span class="identifier-syntax">n</span><span class="plain-syntax">; ];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Command Tables. </b>The VM is also generated containing a data structure for the grammar
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Command Tables. </b>The VM is also generated containing a data structure for the grammar
produced by I6's <span class="extract"><span class="extract-syntax">Verb</span></span> and <span class="extract"><span class="extract-syntax">Extend</span></span> directives: this is essentially a
list of command verbs such as DROP or PUSH, together with a list of
synonyms, and then the grammar for the subsequent commands to be
@ -261,117 +229,7 @@ recognised by the parser.
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"'"</span><span class="plain-syntax">, (</span><span class="identifier-syntax">address</span><span class="plain-syntax">) </span><span class="identifier-syntax">VM_NumberToDictionaryAddress</span><span class="plain-syntax">(</span><span class="identifier-syntax">j</span><span class="plain-syntax">), </span><span class="string-syntax">"' "</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. RNG. </b>No routine is needed for extracting a random number, since I6's built-in
<span class="extract"><span class="extract-syntax">random</span></span> function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Seed_RNG</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP10" class="paragraph-anchor"></a><b>&#167;10. Memory Allocation. </b>This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_AllocateMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">amount</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_FreeMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">address</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP11" class="paragraph-anchor"></a><b>&#167;11. Audiovisual Resources. </b>The Z-machine only barely supports figures and sound effects, and only in
version 6 of the Z-machine, which Inform 7 no longer supports. Sound effects
have a longer pedigree and Infocom used them on some version 5 and even some
version 3 works: really, though, from an Inform point of view we would prefer
that anyone needing figures and sounds use Glulx instead. (Inform 6 remains
available for those who really need to make audiovisual effects in these
long-gone formats.)
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Picture</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SoundEffect</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP12" class="paragraph-anchor"></a><b>&#167;12. Typography. </b>Relatively few typographic effects are available on the Z-machine, so that
many of the semantic markups for text which would be distinguishable on
Glulx are indistinguishable here.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax"> </span><span class="identifier-syntax">sty</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sty</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">NORMAL_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">NOTE_VMSTY</span><span class="plain-syntax">: </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">roman</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">HEADER_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">SUBHEADER_VMSTY</span><span class="plain-syntax">, </span><span class="identifier-syntax">ALERT_VMSTY</span><span class="plain-syntax">: </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">bold</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP13" class="paragraph-anchor"></a><b>&#167;13. Character Casing. </b>The following are the equivalent of <span class="extract"><span class="extract-syntax">tolower</span></span> and <span class="extract"><span class="extract-syntax">toupper</span></span>, the traditional
C library functions for forcing letters into lower and upper case form, for
the ZSCII character set.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_UpperToLowerCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="character-syntax">'A'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="character-syntax">'Z'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">32</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">158</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">160</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">167</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">168</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">175</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">180</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">186</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">190</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">196</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">200</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">202</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">204</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">208</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">210</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">212</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">214</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">217</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">218</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">221</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_LowerToUpperCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="character-syntax">'a'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="character-syntax">'z'</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> - </span><span class="constant-syntax">32</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">155</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">157</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">164</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">165</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">169</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">174</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">181</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">185</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">191</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">195</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">201</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">203</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">205</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &lt;= </span><span class="constant-syntax">207</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">211</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">213</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">215</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">216</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> == </span><span class="constant-syntax">220</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP14" class="paragraph-anchor"></a><b>&#167;14. The Screen. </b>Our generic screen model is that the screen is made up of windows: we tend
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. The Screen. </b>Our generic screen model is that the screen is made up of windows: we tend
to refer only to two of these, the main window and the status line, but
others may also exist from time to time. Windows have unique ID numbers:
the special window ID \(-1\) means "all windows" or "the entire screen",
@ -402,7 +260,7 @@ in order to keep it accurate.
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ScreenHeight</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">HDR_SCREENHLINES</span><span class="plain-syntax">-&gt;0); ];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP15" class="paragraph-anchor"></a><b>&#167;15. Window Colours. </b>Each window can have its own foreground and background colours.
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Window Colours. </b>Each window can have its own foreground and background colours.
</p>
<p class="commentary">The colour of individual letters or words of type is not controllable in
@ -441,7 +299,7 @@ which is greatly superior in this respect).
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP16" class="paragraph-anchor"></a><b>&#167;16. Main Window. </b>The part of the screen on which commands and responses are printed, which
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Main Window. </b>The part of the screen on which commands and responses are printed, which
ordinarily occupies almost all of the screen area.
</p>
@ -460,7 +318,7 @@ emulates the Glulx model of window rather than text colours.
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_current</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP17" class="paragraph-anchor"></a><b>&#167;17. Status Line. </b>Despite the name, the status line need not be a single line at the top of
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. Status Line. </b>Despite the name, the status line need not be a single line at the top of
the screen: that's only the conventional default arrangement. It can expand
to become the equivalent of an old-fashioned VT220 terminal, with menus
and grids and mazes displayed lovingly in character graphics, or it can
@ -501,62 +359,8 @@ line; line 2 is underneath, and so on; columns are similarly numbered from
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax"> = </span><span class="identifier-syntax">height</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP18" class="paragraph-anchor"></a><b>&#167;18. Quotation Boxes. </b>No routine is needed to produce quotation boxes: the I6 <span class="extract"><span class="extract-syntax">box</span></span> statement
generates the necessary Z-machine opcodes all by itself.
</p>
<p class="commentary firstcommentary"><a id="SP19" class="paragraph-anchor"></a><b>&#167;19. Undo. </b>These simply wrap the relevant opcodes.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">restore_undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Save_Undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">save_undo</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">result_code</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP20" class="paragraph-anchor"></a><b>&#167;20. Veneer. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">Unsigned__Compare</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="identifier-syntax">u</span><span class="plain-syntax"> </span><span class="identifier-syntax">v</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">je</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">; </span><span class="comment-syntax">i.e., return 0</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">XNegative</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">So here x &gt;= 0 and x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">XPosYNeg</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &gt;=0, y &gt;= 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jg</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">; </span><span class="comment-syntax">i.e., return 1</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">XPosYNeg</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &gt;= 0, y &lt; 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">XNegative</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?~</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">; </span><span class="comment-syntax">if x &lt; 0, y &gt;= 0, return 1</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &lt; 0, y &lt; 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jg</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">RT__ChLDW</span><span class="plain-syntax"> </span><span class="identifier-syntax">base</span><span class="plain-syntax"> </span><span class="identifier-syntax">offset</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">loadw</span><span class="plain-syntax"> </span><span class="identifier-syntax">base</span><span class="plain-syntax"> </span><span class="identifier-syntax">offset</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP21" class="paragraph-anchor"></a><b>&#167;21. End Z-only matter. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_ZCODE</span>
</pre>
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<p class="purpose">How programs for this architecture start up the virtual machine.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b><span class="extract"><span class="extract-syntax">VM_PreInitialise()</span></span> is called; then the "starting the virtual machine"
activity runs; and then <span class="extract"><span class="extract-syntax">VM_Initialise()</span></span> is called.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Initialise</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">standard_interpreter</span><span class="plain-syntax"> = </span><span class="identifier-syntax">HDR_TERPSTANDARD</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">transcript_mode</span><span class="plain-syntax"> = ((</span><span class="identifier-syntax">HDR_GAMEFLAGS</span><span class="plain-syntax">--&gt;0) &amp; </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> = </span><span class="identifier-syntax">HDR_DICTIONARY</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_entry_size</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;(</span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;0 + </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> + </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;0 + </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_end</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> + ((</span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">)--&gt;0) * </span><span class="identifier-syntax">dict_entry_size</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer3</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">parse</span><span class="plain-syntax">-&gt;0 = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">-&gt;0 = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">BasicInformKit</span><span class="plain-syntax">`</span><span class="identifier-syntax">FIX_RNG_CFGF</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="constant-syntax">10000</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">i</span><span class="plain-syntax">-2000;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
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<p class="purpose">Veneer code for use by the Inform 6 compiler with the Z-machine target.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b>These functions have strange-looking names special to the Inform 6 compiler,
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to something other than Inform 6, though, they are just strangely-named functions,
and do no harm.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">Unsigned__Compare</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="identifier-syntax">u</span><span class="plain-syntax"> </span><span class="identifier-syntax">v</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">je</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">; </span><span class="comment-syntax">i.e., return 0</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">XNegative</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">So here x &gt;= 0 and x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">XPosYNeg</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &gt;=0, y &gt;= 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jg</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">; </span><span class="comment-syntax">i.e., return 1</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">XPosYNeg</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &gt;= 0, y &lt; 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">XNegative</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jl</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> ?~</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">; </span><span class="comment-syntax">if x &lt; 0, y &gt;= 0, return 1</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Here x &lt; 0, y &lt; 0, x ~= y</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jg</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">RT__ChLDW</span><span class="plain-syntax"> </span><span class="identifier-syntax">base</span><span class="plain-syntax"> </span><span class="identifier-syntax">offset</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">loadw</span><span class="plain-syntax"> </span><span class="identifier-syntax">base</span><span class="plain-syntax"> </span><span class="identifier-syntax">offset</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">ret</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
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<p class="purpose">Miscellaneous capabilities of the 16-bit architecture.</p>
<ul class="toc"><li><a href="S-cpb.html#SP1">&#167;1. Summary</a></li><li><a href="S-cpb.html#SP2">&#167;2. Release Number</a></li><li><a href="S-cpb.html#SP3">&#167;3. Random Number Generator</a></li><li><a href="S-cpb.html#SP4">&#167;4. Memory Allocation</a></li><li><a href="S-cpb.html#SP5">&#167;5. Audiovisual Resources</a></li><li><a href="S-cpb.html#SP6">&#167;6. Typography</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Summary. </b>The 32-bit architecture is currently the default targeted by Inform, and is
used both for programs compiled via Inform 6 to the Glulx virtual machine, and
also for programs compiled via C.
</p>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Release Number. </b>Our programs will have both a release number and a serial code, which are
in each case stored in the header memory of the virtual machine.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_Describe_Release()</span></span> has been removed and replaced with functions returning
the release number, a non-negative integer, and the serial code, a byte array
expected to be 6 digit characters wide.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ReleaseNumber</span><span class="plain-syntax"> </span><span class="identifier-syntax">r</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">aloads</span><span class="plain-syntax"> </span><span class="identifier-syntax">ROM_GAMERELEASE</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> </span><span class="identifier-syntax">r</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">r</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SerialNumber</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ROM_GAMESERIAL</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Random Number Generator. </b>No routine is needed for extracting a random number, since I6's built-in
<span class="extract"><span class="extract-syntax">random</span></span> function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Seed_RNG</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">setrandom</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Memory Allocation. </b>This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_AllocateMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">amount</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">gestalt</span><span class="plain-syntax"> </span><span class="constant-syntax">7</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">malloc</span><span class="plain-syntax"> </span><span class="identifier-syntax">amount</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_FreeMemory</span><span class="plain-syntax"> </span><span class="identifier-syntax">address</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">gestalt</span><span class="plain-syntax"> </span><span class="constant-syntax">7</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">mfree</span><span class="plain-syntax"> </span><span class="identifier-syntax">address</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Audiovisual Resources. </b>The Z-machine only barely supports figures and sound effects, so Glulx is
the preferred VM to choose if they are wanted. Properly speaking, it's not
Glulx which supports these, but its I/O layer Glk, and implementations
of Glk are free to support them or not as they please: "cheapglk", a
dumb terminal version, does not, for instance. We therefore have to
investigate the "gestalt" to find out.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Picture</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(</span><span class="identifier-syntax">gestalt_Graphics</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_image_draw</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">, </span><span class="identifier-syntax">imagealign_InlineCenter</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"[Picture number "</span><span class="plain-syntax">, </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">, </span><span class="string-syntax">" here.]^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SoundEffect</span><span class="plain-syntax"> </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(</span><span class="identifier-syntax">gestalt_Sound</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_schannel_play</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax">, </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"[Sound effect number "</span><span class="plain-syntax">, </span><span class="identifier-syntax">resource_ID</span><span class="plain-syntax">, </span><span class="string-syntax">" here.]^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Typography. </b>Glk makes an attempt to present typographic styles as being a matter of
semantic markup rather than controlling the actual appearance of text:
the idea is that the story file should want to print something in a
heading kind of way, and then the interpreter &mdash; guided by the player's
reading preferences &mdash; might set that in bold, or larger type, or red ink,
or any combination of the three, or with other effects entirely. (This is
not the place to discuss whether that was a wise decision for Glk to take.)
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax"> </span><span class="identifier-syntax">sty</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sty</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">NORMAL_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Normal</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">HEADER_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Header</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">SUBHEADER_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Subheader</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">NOTE_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Note</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ALERT_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Alert</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BLOCKQUOTE_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_BlockQuote</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">INPUT_VMSTY</span><span class="plain-syntax">: </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax">(</span><span class="identifier-syntax">style_Input</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
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<p class="purpose">Code relating to the Unicode character set.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b>The following are the equivalent of <span class="extract"><span class="extract-syntax">tolower</span></span> and <span class="extract"><span class="extract-syntax">toupper</span></span>, the traditional
C library functions for forcing letters into lower and upper case form, for
the 32-bit architecture's character set. That's now Unicode, and we delegate
all of the work to glk functions.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_UpperToLowerCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">glk_char_to_lower</span><span class="plain-syntax">(</span><span class="identifier-syntax">c</span><span class="plain-syntax">); ];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_LowerToUpperCase</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">glk_char_to_upper</span><span class="plain-syntax">(</span><span class="identifier-syntax">c</span><span class="plain-syntax">); ];</span>
</pre>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<p class="purpose">Glk is a fully-featured input-output model, designed by Andrew Plotkin for use with the Glulx virtual machine, but not used only for that. All 32-bit Inform programs use Glk.</p>
<ul class="toc"><li><a href="S-glk.html#SP1">&#167;1. Stubs</a></li><li><a href="S-glk.html#SP2">&#167;2. Definitions</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Stubs. </b>These are I6 library-style entry point routines, not used by I7, but retained
in case I7 extensions want to do interesting things with Glulx.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Stub</span><span class="plain-syntax"> </span><span class="identifier-syntax">HandleGlkEvent</span><span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="plain-syntax">#</span><span class="identifier-syntax">Stub</span><span class="plain-syntax"> </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax">#</span><span class="identifier-syntax">Stub</span><span class="plain-syntax"> </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Definitions. </b>This section is a verbatim copy of an invaluable I6 header file originally
put together by John Cater.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GLK_NULL</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="comment-syntax">infglk.h &mdash; auto-generated by parse_dispatch.py.</span>
<span class="comment-syntax">Generated for Glk API version 0.7.4</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_Arrange</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_CharInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_Hyperlink</span><span class="plain-syntax"> = </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_LineInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_MouseInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_None</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_Redraw</span><span class="plain-syntax"> = </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_SoundNotify</span><span class="plain-syntax"> = </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_Timer</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">evtype_VolumeNotify</span><span class="plain-syntax"> = </span><span class="constant-syntax">9</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">filemode_Read</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">filemode_ReadWrite</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">filemode_Write</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">filemode_WriteAppend</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_BinaryMode</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_Data</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_InputRecord</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_SavedGame</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_TextMode</span><span class="plain-syntax"> = </span><span class="constant-syntax">256</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_Transcript</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">fileusage_TypeMask</span><span class="plain-syntax"> = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_CharInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_CharOutput</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_CharOutput_ApproxPrint</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_CharOutput_CannotPrint</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_CharOutput_ExactPrint</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_DateTime</span><span class="plain-syntax"> = </span><span class="constant-syntax">20</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_DrawImage</span><span class="plain-syntax"> = </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Graphics</span><span class="plain-syntax"> = </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_GraphicsCharInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">23</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_GraphicsTransparency</span><span class="plain-syntax"> = </span><span class="constant-syntax">14</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_HyperlinkInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">12</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Hyperlinks</span><span class="plain-syntax"> = </span><span class="constant-syntax">11</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_LineInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_LineInputEcho</span><span class="plain-syntax"> = </span><span class="constant-syntax">17</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_LineTerminatorKey</span><span class="plain-syntax"> = </span><span class="constant-syntax">19</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_LineTerminators</span><span class="plain-syntax"> = </span><span class="constant-syntax">18</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_MouseInput</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_ResourceStream</span><span class="plain-syntax"> = </span><span class="constant-syntax">22</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Sound</span><span class="plain-syntax"> = </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Sound2</span><span class="plain-syntax"> = </span><span class="constant-syntax">21</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_SoundMusic</span><span class="plain-syntax"> = </span><span class="constant-syntax">13</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_SoundNotify</span><span class="plain-syntax"> = </span><span class="constant-syntax">10</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_SoundVolume</span><span class="plain-syntax"> = </span><span class="constant-syntax">9</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Timer</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Unicode</span><span class="plain-syntax"> = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_UnicodeNorm</span><span class="plain-syntax"> = </span><span class="constant-syntax">16</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">gestalt_Version</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">imagealign_InlineCenter</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">imagealign_InlineDown</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">imagealign_MarginLeft</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">imagealign_MarginRight</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">imagealign_InlineUp</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Delete</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967289</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Down</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967291</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_End</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967283</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Escape</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967288</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func1</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967279</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func10</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967270</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func11</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967269</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func12</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967268</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func2</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967278</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func3</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967277</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func4</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967276</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func5</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967275</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func6</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967274</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func7</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967273</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func8</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967272</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Func9</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967271</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Home</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967284</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Left</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967294</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_MAXVAL</span><span class="plain-syntax"> = </span><span class="constant-syntax">28</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_PageDown</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967285</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_PageUp</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967286</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Return</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967290</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Right</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967293</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Tab</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967287</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Unknown</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967295</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">keycode_Up</span><span class="plain-syntax"> = </span><span class="constant-syntax">4294967292</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">seekmode_Current</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">seekmode_End</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">seekmode_Start</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Alert</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_BlockQuote</span><span class="plain-syntax"> = </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Emphasized</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Header</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Input</span><span class="plain-syntax"> = </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_NUMSTYLES</span><span class="plain-syntax"> = </span><span class="constant-syntax">11</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Normal</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Note</span><span class="plain-syntax"> = </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Preformatted</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_Subheader</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_User1</span><span class="plain-syntax"> = </span><span class="constant-syntax">9</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">style_User2</span><span class="plain-syntax"> = </span><span class="constant-syntax">10</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_BackColor</span><span class="plain-syntax"> = </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Indentation</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Justification</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_NUMHINTS</span><span class="plain-syntax"> = </span><span class="constant-syntax">10</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Oblique</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_ParaIndentation</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Proportional</span><span class="plain-syntax"> = </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_ReverseColor</span><span class="plain-syntax"> = </span><span class="constant-syntax">9</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Size</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_TextColor</span><span class="plain-syntax"> = </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_Weight</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_just_Centered</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_just_LeftFlush</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_just_LeftRight</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">stylehint_just_RightFlush</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Above</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Below</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Border</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_BorderMask</span><span class="plain-syntax"> = </span><span class="constant-syntax">256</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_DirMask</span><span class="plain-syntax"> = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_DivisionMask</span><span class="plain-syntax"> = </span><span class="constant-syntax">240</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Fixed</span><span class="plain-syntax"> = </span><span class="constant-syntax">16</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Left</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_NoBorder</span><span class="plain-syntax"> = </span><span class="constant-syntax">256</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Proportional</span><span class="plain-syntax"> = </span><span class="constant-syntax">32</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">winmethod_Right</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_AllTypes</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_Blank</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_Graphics</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_Pair</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">wintype_TextGrid</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_exit</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_exit()</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_tick</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_tick()</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_gestalt(uint, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_gestalt_ext</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_gestalt_ext(uint, uint, uintarray, arraylen) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">5</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_iterate</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_iterate(window, &amp;uint) =&gt; window</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">32</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_rock</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_rock(window) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">33</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_root</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_root() =&gt; window</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">34</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_open(window, uint, uint, uint, uint) =&gt; window</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">35</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_close</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_close(window, &amp;{uint, uint})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">36</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_size</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_size(window, &amp;uint, &amp;uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">37</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_set_arrangement</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_set_arrangement(window, uint, uint, window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">38</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_arrangement</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_arrangement(window, &amp;uint, &amp;uint, &amp;window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">39</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_type</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_type(window) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">40</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_parent</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_parent(window) =&gt; window</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">41</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_clear</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_clear(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">42</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_move_cursor</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_move_cursor(window, uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">43</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_stream(window) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">44</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_set_echo_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_set_echo_stream(window, stream)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">45</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_echo_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_echo_stream(window) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">46</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_window(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">47</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_get_sibling</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_get_sibling(window) =&gt; window</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">48</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_iterate</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_iterate(stream, &amp;uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">64</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_get_rock</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_get_rock(stream) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">65</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_file</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_file(fileref, uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">66</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_memory</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_memory(nativechararray, arraylen, uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">67</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_close</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_close(stream, &amp;{uint, uint})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">68</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_set_position</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_set_position(stream, int, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">69</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_get_position</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_get_position(stream) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">70</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_set_current</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_set_current(stream)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">71</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_get_current</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_get_current() =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">72</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_resource</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_resource(uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">73</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_create_temp</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_create_temp(uint, uint) =&gt; fileref</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">96</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_create_by_name</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_create_by_name(uint, string, uint) =&gt; fileref</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">97</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_create_by_prompt</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_create_by_prompt(uint, uint, uint) =&gt; fileref</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">98</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_destroy</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_destroy(fileref)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">99</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_iterate</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_iterate(fileref, &amp;uint) =&gt; fileref</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">100</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_get_rock</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_get_rock(fileref) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">101</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_delete_file</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_delete_file(fileref)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">102</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_does_file_exist</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_does_file_exist(fileref) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">103</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_fileref_create_from_fileref</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_fileref_create_from_fileref(uint, fileref, uint) =&gt; fileref</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">104</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_char</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_char(uchar)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">128</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_char_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_char_stream(stream, uchar)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">129</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_string</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_string(string)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">130</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_string_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_string_stream(stream, string)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">131</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_buffer</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_buffer(nativechararray, arraylen)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">132</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_buffer_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_buffer_stream(stream, nativechararray, arraylen)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">133</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_style</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_style(uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">134</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_style_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_style_stream(stream, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">135</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_char_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_char_stream(stream) =&gt; int</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">144</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_line_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_line_stream(stream, nativechararray, arraylen) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">145</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_buffer_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_buffer_stream(stream, nativechararray, arraylen) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">146</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_char_to_lower</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_char_to_lower(uchar) =&gt; uchar</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">160</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_char_to_upper</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_char_to_upper(uchar) =&gt; uchar</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">161</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stylehint_set(uint, uint, uint, int)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">176</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stylehint_clear</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stylehint_clear(uint, uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">177</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_style_distinguish</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_style_distinguish(window, uint, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">178</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_style_measure</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_style_measure(window, uint, uint, &amp;uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">179</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_select</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_select(&amp;{uint, window, uint, uint})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">192</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_select_poll</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_select_poll(&amp;{uint, window, uint, uint})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">193</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_line_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_line_event(window, nativechararray, arraylen, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">208</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_cancel_line_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_cancel_line_event(window, &amp;{uint, window, uint, uint})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">209</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_char_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_char_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">210</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_cancel_char_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_cancel_char_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">211</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_mouse_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_mouse_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">212</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_cancel_mouse_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_cancel_mouse_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">213</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_timer_events</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_timer_events(uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">214</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_image_get_info</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_image_get_info(uint, &amp;uint, &amp;uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">224</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_image_draw</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_image_draw(window, uint, int, int) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">225</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_image_draw_scaled</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_image_draw_scaled(window, uint, int, int, uint, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">226</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_flow_break</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_flow_break(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">232</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_erase_rect</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_erase_rect(window, int, int, uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">233</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_fill_rect</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_fill_rect(window, uint, int, int, uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">234</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_window_set_background_color</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_window_set_background_color(window, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">235</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_iterate</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_iterate(schannel, &amp;uint) =&gt; schannel</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">240</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_get_rock</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_get_rock(schannel) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">241</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_create</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_create(uint) =&gt; schannel</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">242</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_destroy</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_destroy(schannel)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">243</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_create_ext</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_create_ext(uint, uint) =&gt; schannel</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">244</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_play_multi</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_play_multi(schannelarray, arraylen, uintarray, arraylen, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">247</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_play</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_play(schannel, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">248</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_play_ext</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_play_ext(schannel, uint, uint, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">249</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_stop</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_stop(schannel)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">250</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_set_volume</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_set_volume(schannel, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">251</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_sound_load_hint</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_sound_load_hint(uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">252</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_set_volume_ext</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_set_volume_ext(schannel, uint, uint, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">253</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_pause</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_pause(schannel)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">254</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_schannel_unpause</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_schannel_unpause(schannel)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">255</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_hyperlink</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_hyperlink(uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">256</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_hyperlink_stream</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_hyperlink_stream(stream, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">257</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_hyperlink_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_hyperlink_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">258</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_cancel_hyperlink_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_cancel_hyperlink_event(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">259</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_buffer_to_lower_case_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_buffer_to_lower_case_uni(uintarray, arraylen, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">288</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_buffer_to_upper_case_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_buffer_to_upper_case_uni(uintarray, arraylen, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">289</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_buffer_to_title_case_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_buffer_to_title_case_uni(uintarray, arraylen, uint, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">290</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_buffer_canon_decompose_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_buffer_canon_decompose_uni(uintarray, arraylen, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">291</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_buffer_canon_normalize_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_buffer_canon_normalize_uni(uintarray, arraylen, uint) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">292</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_char_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_char_uni(uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">296</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_string_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_string_uni(unicode)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">297</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_buffer_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_buffer_uni(uintarray, arraylen)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">298</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_char_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_char_stream_uni(stream, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">299</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_string_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_string_stream_uni(stream, unicode)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">300</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_put_buffer_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_put_buffer_stream_uni(stream, uintarray, arraylen)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">301</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_char_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_char_stream_uni(stream) =&gt; int</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">304</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_buffer_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_buffer_stream_uni(stream, uintarray, arraylen) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">305</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_get_line_stream_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_get_line_stream_uni(stream, uintarray, arraylen) =&gt; uint</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">306</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_file_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_file_uni(fileref, uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">312</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_memory_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_memory_uni(uintarray, arraylen, uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">313</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_stream_open_resource_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_stream_open_resource_uni(uint, uint) =&gt; stream</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">314</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_char_event_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_char_event_uni(window)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">320</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_request_line_event_uni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_request_line_event_uni(window, uintarray, arraylen, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">321</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_echo_line_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_echo_line_event(window, uint)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">336</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_set_terminators_line_event</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_set_terminators_line_event(window, uintarray, arraylen)</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">337</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_current_time</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_current_time(&amp;{int, uint, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">352</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_current_simple_time</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_current_simple_time(uint) =&gt; int</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">353</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_time_to_date_utc</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_time_to_date_utc(&amp;{int, uint, int}, &amp;{int, int, int, int, int, int, int, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">360</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_time_to_date_local</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_time_to_date_local(&amp;{int, uint, int}, &amp;{int, int, int, int, int, int, int, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">361</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_simple_time_to_date_utc</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_simple_time_to_date_utc(int, uint, &amp;{int, int, int, int, int, int, int, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">362</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_simple_time_to_date_local</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_simple_time_to_date_local(int, uint, &amp;{int, int, int, int, int, int, int, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">363</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_date_to_time_utc</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_date_to_time_utc(&amp;{int, int, int, int, int, int, int, int}, &amp;{int, uint, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">364</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_date_to_time_local</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_date_to_time_local(&amp;{int, int, int, int, int, int, int, int}, &amp;{int, uint, int})</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">365</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_date_to_simple_time_utc</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_date_to_simple_time_utc(&amp;{int, int, int, int, int, int, int, int}, uint) =&gt; int</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">366</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">glk_date_to_simple_time_local</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">glk_date_to_simple_time_local(&amp;{int, int, int, int, int, int, int, int}, uint) =&gt; int</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">367</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">ret</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
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<p class="purpose">Access to the keyboard and to textual windows.</p>
<ul class="toc"><li><a href="S-io.html#SP1">&#167;1. Variables and Arrays</a></li><li><a href="S-io.html#SP2">&#167;2. Rocks</a></li><li><a href="S-io.html#SP3">&#167;3. Keyboard Input</a></li><li><a href="S-io.html#SP4">&#167;4. Buffer Functions</a></li><li><a href="S-io.html#SP5">&#167;5. Dictionary Functions</a></li><li><a href="S-io.html#SP6">&#167;6. Command Tables</a></li><li><a href="S-io.html#SP7">&#167;7. Glulx-Only Printing Routines</a></li><li><a href="S-io.html#SP8">&#167;8. The Screen</a></li><li><a href="S-io.html#SP9">&#167;9. Window Colours</a></li><li><a href="S-io.html#SP10">&#167;10. Main Window</a></li><li><a href="S-io.html#SP11">&#167;11. Status Line</a></li><li><a href="S-io.html#SP12">&#167;12. Quotation Boxes</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Variables and Arrays. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_event</span><span class="plain-syntax"> --&gt; </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer</span><span class="plain-syntax"> </span><span class="constant-syntax">28</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_scriptfref</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_scriptstr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_savestr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">; </span><span class="comment-syntax">true if gg_commandstr is being replayed</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax"> = </span><span class="constant-syntax">260</span><span class="plain-syntax">; </span><span class="comment-syntax">No extra byte necessary</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">MAX_BUFFER_WORDS</span><span class="plain-syntax"> = </span><span class="constant-syntax">20</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">PARSE_BUFFER_LEN</span><span class="plain-syntax"> = </span><span class="constant-syntax">61</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer3</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">parse</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">PARSE_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">parse2</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">PARSE_BUFFER_LEN</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Rocks. </b>These are unique ID codes used to mark resources; think of them as inedible
cookies.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_MAINWIN_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">201</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_STATUSWIN_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">202</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_QUOTEWIN_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">203</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_SAVESTR_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">301</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_SCRIPTSTR_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">302</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_COMMANDWSTR_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">303</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_COMMANDRSTR_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">304</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_SCRIPTFREF_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">401</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_FOREGROUNDCHAN_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">410</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_BACKGROUNDCHAN_ROCK</span><span class="plain-syntax"> </span><span class="constant-syntax">411</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Keyboard Input. </b>The VM must provide three routines for keyboard input:
</p>
<ul class="items"><li>(a) <span class="extract"><span class="extract-syntax">VM_KeyChar()</span></span> waits for a key to be pressed and then returns the
character chosen as a ZSCII character.
</li><li>(b) <span class="extract"><span class="extract-syntax">VM_KeyDelay(N)</span></span> waits up to \(N/10\) seconds for a key to be pressed,
returning the ZSCII character if so, or 0 if not.
</li><li>(c) <span class="extract"><span class="extract-syntax">VM_ReadKeyboard(b, t)</span></span> reads a whole newline-terminated command
into the buffer <span class="extract"><span class="extract-syntax">b</span></span>, then parses it into a word stream in the table <span class="extract"><span class="extract-syntax">t</span></span>.
</li></ul>
<p class="commentary">There are elaborations to do with mouse clicks, but this isn't the place
to document all of that.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_KeyChar</span><span class="plain-syntax"> </span><span class="identifier-syntax">win</span><span class="plain-syntax"> </span><span class="identifier-syntax">nostat</span><span class="plain-syntax"> </span><span class="identifier-syntax">done</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">jx</span><span class="plain-syntax"> </span><span class="identifier-syntax">ch</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">jx</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ch</span><span class="plain-syntax">; </span><span class="comment-syntax">squash compiler warnings</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">win</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">win</span><span class="plain-syntax"> = </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> ~= </span><span class="reserved-syntax">false</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">done</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_get_line_stream</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">, </span><span class="constant-syntax">31</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">done</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stream_close</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">fall through to normal user input.</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Trim the trailing newline</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">-&gt;(</span><span class="identifier-syntax">done</span><span class="plain-syntax">-1) == </span><span class="constant-syntax">10</span><span class="plain-syntax">) </span><span class="identifier-syntax">done</span><span class="plain-syntax"> = </span><span class="identifier-syntax">done</span><span class="plain-syntax">-1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> = </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">-&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> == </span><span class="character-syntax">'\') {</span>
<span class="character-syntax"> res = 0;</span>
<span class="character-syntax"> for (ix=1 : ix&lt;done : ix++) {</span>
<span class="character-syntax"> ch = gg_arguments-&gt;ix;</span>
<span class="character-syntax"> if (ch &gt;= '</span><span class="constant-syntax">0</span><span class="character-syntax">' &amp;&amp; ch &lt;= '</span><span class="constant-syntax">9</span><span class="character-syntax">') {</span>
<span class="character-syntax"> @shiftl res 4 res;</span>
<span class="character-syntax"> res = res + (ch-'</span><span class="constant-syntax">0</span><span class="character-syntax">');</span>
<span class="character-syntax"> } else if (ch &gt;= '</span><span class="identifier-syntax">a</span><span class="character-syntax">' &amp;&amp; ch &lt;= '</span><span class="identifier-syntax">f</span><span class="character-syntax">') {</span>
<span class="character-syntax"> @shiftl res 4 res;</span>
<span class="character-syntax"> res = res + (ch+10-'</span><span class="identifier-syntax">a</span><span class="character-syntax">');</span>
<span class="character-syntax"> } else if (ch &gt;= '</span><span class="identifier-syntax">A</span><span class="character-syntax">' &amp;&amp; ch &lt;= '</span><span class="identifier-syntax">F</span><span class="character-syntax">') {</span>
<span class="character-syntax"> @shiftl res 4 res;</span>
<span class="character-syntax"> res = res + (ch+10-'</span><span class="identifier-syntax">A</span><span class="character-syntax">');</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> jump KCPContinue;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> done = false;</span>
<span class="character-syntax"> glk_request_char_event(win);</span>
<span class="character-syntax"> while (~~done) {</span>
<span class="character-syntax"> glk_select(gg_event);</span>
<span class="character-syntax"> switch (gg_event--&gt;0) {</span>
<span class="character-syntax"> 5: </span><span class="comment-syntax">evtype_Arrange</span>
<span class="character-syntax"> if (nostat) {</span>
<span class="character-syntax"> glk_cancel_char_event(win);</span>
<span class="character-syntax"> res = $80000000;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> break;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> DrawStatusLine();</span>
<span class="character-syntax"> 2: </span><span class="comment-syntax">evtype_CharInput</span>
<span class="character-syntax"> if (gg_event--&gt;1 == win) {</span>
<span class="character-syntax"> res = gg_event--&gt;2;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> ix = HandleGlkEvent(gg_event, 1, gg_arguments);</span>
<span class="character-syntax"> if (ix == 2) {</span>
<span class="character-syntax"> res = gg_arguments--&gt;0;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> } else if (ix == -1) done = false;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> if (gg_commandstr ~= 0 &amp;&amp; gg_command_reading == false) {</span>
<span class="character-syntax"> if (res &lt; 32 || res &gt;= 256 || (res == '</span><span class="plain-syntax">\</span><span class="character-syntax">' or '</span><span class="plain-syntax"> </span><span class="character-syntax">')) {</span>
<span class="character-syntax"> glk_put_char_stream(gg_commandstr, '</span><span class="plain-syntax">\</span><span class="character-syntax">');</span>
<span class="character-syntax"> done = 0;</span>
<span class="character-syntax"> jx = res;</span>
<span class="character-syntax"> for (ix=0 : ix&lt;8 : ix++) {</span>
<span class="character-syntax"> @ushiftr jx 28 ch;</span>
<span class="character-syntax"> @shiftl jx 4 jx;</span>
<span class="character-syntax"> ch = ch &amp; $0F;</span>
<span class="character-syntax"> if (ch ~= 0 || ix == 7) done = 1;</span>
<span class="character-syntax"> if (done) {</span>
<span class="character-syntax"> if (ch &gt;= 0 &amp;&amp; ch &lt;= 9) ch = ch + '</span><span class="constant-syntax">0</span><span class="character-syntax">';</span>
<span class="character-syntax"> else ch = (ch - 10) + '</span><span class="identifier-syntax">A</span><span class="character-syntax">';</span>
<span class="character-syntax"> glk_put_char_stream(gg_commandstr, ch);</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> } else {</span>
<span class="character-syntax"> glk_put_char_stream(gg_commandstr, res);</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> glk_put_char_stream(gg_commandstr, 10); </span><span class="comment-syntax">newline</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> .KCPContinue;</span>
<span class="character-syntax"> return res;</span>
<span class="character-syntax">];</span>
<span class="character-syntax">[ VM_KeyDelay tenths key done ix;</span>
<span class="character-syntax"> glk_request_char_event(gg_mainwin);</span>
<span class="character-syntax"> glk_request_timer_events(tenths*100);</span>
<span class="character-syntax"> while (~~done) {</span>
<span class="character-syntax"> glk_select(gg_event);</span>
<span class="character-syntax"> ix = HandleGlkEvent(gg_event, 1, gg_arguments);</span>
<span class="character-syntax"> if (ix == 2) {</span>
<span class="character-syntax"> key = gg_arguments--&gt;0;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> else if (ix &gt;= 0 &amp;&amp; gg_event--&gt;0 == 1 or 2) {</span>
<span class="character-syntax"> key = gg_event--&gt;2;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> glk_cancel_char_event(gg_mainwin);</span>
<span class="character-syntax"> glk_request_timer_events(0);</span>
<span class="character-syntax"> return key;</span>
<span class="character-syntax">];</span>
<span class="character-syntax">[ VM_ReadKeyboard a_buffer a_table done ix;</span>
<span class="character-syntax"> if (gg_commandstr ~= 0 &amp;&amp; gg_command_reading ~= false) {</span>
<span class="character-syntax"> done = glk_get_line_stream_uni(gg_commandstr, a_buffer+WORDSIZE,</span>
<span class="character-syntax"> (INPUT_BUFFER_LEN-1)-1);</span>
<span class="character-syntax"> if (done == 0) {</span>
<span class="character-syntax"> glk_stream_close(gg_commandstr, 0);</span>
<span class="character-syntax"> gg_commandstr = 0;</span>
<span class="character-syntax"> gg_command_reading = false;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> else {</span>
<span class="character-syntax"> </span><span class="comment-syntax">Trim the trailing newline</span>
<span class="character-syntax"> if ((a_buffer+WORDSIZE)--&gt;(done-1) == 10) done = done-1;</span>
<span class="character-syntax"> a_buffer--&gt;0 = done;</span>
<span class="character-syntax"> VM_Style(INPUT_VMSTY);</span>
<span class="character-syntax"> glk_put_buffer_uni(a_buffer+WORDSIZE, done);</span>
<span class="character-syntax"> VM_Style(NORMAL_VMSTY);</span>
<span class="character-syntax"> print "^";</span>
<span class="character-syntax"> jump KPContinue;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> done = false;</span>
<span class="character-syntax"> glk_request_line_event_uni(gg_mainwin, a_buffer+WORDSIZE, INPUT_BUFFER_LEN-1, 0);</span>
<span class="character-syntax"> while (~~done) {</span>
<span class="character-syntax"> glk_select(gg_event);</span>
<span class="character-syntax"> switch (gg_event--&gt;0) {</span>
<span class="character-syntax"> 5: </span><span class="comment-syntax">evtype_Arrange</span>
<span class="character-syntax"> DrawStatusLine();</span>
<span class="character-syntax"> 3: </span><span class="comment-syntax">evtype_LineInput</span>
<span class="character-syntax"> if (gg_event--&gt;1 == gg_mainwin) {</span>
<span class="character-syntax"> a_buffer--&gt;0 = gg_event--&gt;2;</span>
<span class="character-syntax"> done = true;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> ix = HandleGlkEvent(gg_event, 0, a_buffer);</span>
<span class="character-syntax"> if (ix == 2) done = true;</span>
<span class="character-syntax"> else if (ix == -1) done = false;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> if (gg_commandstr ~= 0 &amp;&amp; gg_command_reading == false) {</span>
<span class="character-syntax"> glk_put_buffer_stream(gg_commandstr, a_buffer+WORDSIZE, a_buffer--&gt;0);</span>
<span class="character-syntax"> glk_put_char_stream(gg_commandstr, 10); </span><span class="comment-syntax">newline</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> .KPContinue;</span>
<span class="character-syntax"> VM_Tokenise(a_buffer,a_table);</span>
<span class="character-syntax"> </span><span class="comment-syntax">It's time to close any quote window we've got going.</span>
<span class="character-syntax"> if (gg_quotewin) {</span>
<span class="character-syntax"> glk_window_close(gg_quotewin, 0);</span>
<span class="character-syntax"> gg_quotewin = 0;</span>
<span class="character-syntax"> }</span>
<span class="character-syntax"> if (BasicInformKit`ECHO_COMMANDS_CFGF) {</span>
<span class="character-syntax"> print "** ";</span>
<span class="character-syntax"> for (ix=0: ix&lt;(a_buffer--&gt;0): ix++) print (char) a_buffer--&gt;(1+ix);</span>
<span class="character-syntax"> print "^";</span>
<span class="character-syntax"> }</span>
<span class="character-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Buffer Functions. </b>A "buffer", in this sense, is an array containing a stream of characters
typed from the keyboard; a "parse buffer" is an array which resolves this
into individual words, pointing to the relevant entries in the dictionary
structure. Because each VM has its own format for each of these arrays (not
to mention the dictionary), we have to provide some standard operations
needed by the rest of the template as routines for each VM.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_CopyBuffer(to, from)</span></span> copies one buffer into another.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_Tokenise(buff, parse_buff)</span></span> takes the text in the buffer <span class="extract"><span class="extract-syntax">buff</span></span> and
produces the corresponding data in the parse buffer <span class="extract"><span class="extract-syntax">parse_buff</span></span> &mdash; this is
called tokenisation since the characters are divided into words: in traditional
computing jargon, such clumps of characters treated syntactically as units
are called tokens.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">LTI_Insert</span></span> is documented in the DM4 and the <span class="extract"><span class="extract-syntax">LTI</span></span> prefix stands for
"Language To Informese": it's used only by translations into non-English
languages of play, and is not called in the template.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_CopyBuffer</span><span class="plain-syntax"> </span><span class="identifier-syntax">bto</span><span class="plain-syntax"> </span><span class="identifier-syntax">bfrom</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) </span><span class="identifier-syntax">bto</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="identifier-syntax">bfrom</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_PrintToBuffer</span><span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">a</span><span class="plain-syntax"> </span><span class="identifier-syntax">b</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">b</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">a</span><span class="plain-syntax">) == </span><span class="identifier-syntax">Object</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">a</span><span class="plain-syntax">.#</span><span class="identifier-syntax">b</span><span class="plain-syntax"> == </span><span class="identifier-syntax">WORDSIZE</span>
<span class="plain-syntax"> &amp;&amp; </span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">a</span><span class="plain-syntax">.</span><span class="identifier-syntax">b</span><span class="plain-syntax">) == </span><span class="identifier-syntax">String</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax">(</span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">, </span><span class="identifier-syntax">a</span><span class="plain-syntax">.</span><span class="identifier-syntax">b</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">a</span><span class="plain-syntax">) == </span><span class="identifier-syntax">Routine</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax">(</span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">, </span><span class="identifier-syntax">a</span><span class="plain-syntax">, </span><span class="identifier-syntax">b</span><span class="plain-syntax">, </span><span class="identifier-syntax">c</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax">(</span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">, </span><span class="identifier-syntax">a</span><span class="plain-syntax">, </span><span class="identifier-syntax">b</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">a</span><span class="plain-syntax">) == </span><span class="identifier-syntax">Routine</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax">(</span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">, </span><span class="identifier-syntax">a</span><span class="plain-syntax">, </span><span class="identifier-syntax">b</span><span class="plain-syntax">, </span><span class="identifier-syntax">c</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax">(</span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">, </span><span class="identifier-syntax">a</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 &gt; </span><span class="identifier-syntax">len</span><span class="plain-syntax">) </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax">];</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">*</span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_lowercasebuf</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Tokenise</span><span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">cx</span><span class="plain-syntax"> </span><span class="identifier-syntax">numwords</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">bx</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">wx</span><span class="plain-syntax"> </span><span class="identifier-syntax">wpos</span><span class="plain-syntax"> </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> </span><span class="identifier-syntax">val</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> </span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> </span><span class="identifier-syntax">ch</span><span class="plain-syntax"> </span><span class="identifier-syntax">bytesperword</span><span class="plain-syntax"> </span><span class="identifier-syntax">uninormavail</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buf</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buf</span><span class="plain-syntax">+</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">First, split the buffer up into words. We use the standard Infocom</span>
<span class="plain-syntax"> </span><span class="comment-syntax">list of word separators (comma, period, double-quote).</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">cx</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">numwords</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">len</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">len</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> == </span><span class="character-syntax">' '</span><span class="plain-syntax">) </span><span class="identifier-syntax">cx</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> &gt;= </span><span class="identifier-syntax">len</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">bx</span><span class="plain-syntax"> = </span><span class="identifier-syntax">cx</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> == </span><span class="character-syntax">'.'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">','</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'"'</span><span class="plain-syntax">) </span><span class="identifier-syntax">cx</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">len</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">cx</span><span class="plain-syntax"> ~= </span><span class="character-syntax">' '</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'.'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">','</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'"'</span><span class="plain-syntax">) </span><span class="identifier-syntax">cx</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">numwords</span><span class="plain-syntax">*3+2) = (</span><span class="identifier-syntax">cx</span><span class="plain-syntax">-</span><span class="identifier-syntax">bx</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">numwords</span><span class="plain-syntax">*3+3) = </span><span class="constant-syntax">1</span><span class="plain-syntax">+</span><span class="identifier-syntax">bx</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">numwords</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">numwords</span><span class="plain-syntax"> &gt;= </span><span class="identifier-syntax">MAX_BUFFER_WORDS</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">numwords</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Now we look each word up in the dictionary.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> = #</span><span class="identifier-syntax">dictionary_table</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">bytesperword</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax"> * </span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">uninormavail</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(16, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wx</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">wx</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">numwords</span><span class="plain-syntax"> : </span><span class="identifier-syntax">wx</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">wx</span><span class="plain-syntax">*3+2);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wpos</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">wx</span><span class="plain-syntax">*3+3);</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Copy the word into the gg_tokenbuf array, clipping to DICT_WORD_SIZE</span>
<span class="plain-syntax"> </span><span class="comment-syntax">characters and lower case. We'll do this in two steps, because</span>
<span class="plain-syntax"> </span><span class="comment-syntax">lowercasing might (theoretically) condense characters and allow more</span>
<span class="plain-syntax"> </span><span class="comment-syntax">to fit into gg_tokenbuf.</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax">) </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">cx</span><span class="plain-syntax"> = </span><span class="identifier-syntax">wpos</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ch</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buf</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">cx</span><span class="plain-syntax">+</span><span class="identifier-syntax">ix</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_lowercasebuf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ch</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_buffer_to_lower_case_uni</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_lowercasebuf</span><span class="plain-syntax">, </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">wlen</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">uninormavail</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Also normalize the Unicode &mdash; combine accent marks with letters</span>
<span class="plain-syntax"> </span><span class="comment-syntax">where possible.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_buffer_canon_normalize_uni</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_lowercasebuf</span><span class="plain-syntax">, </span><span class="identifier-syntax">LOWERCASE_BUF_SIZE</span><span class="plain-syntax">, </span><span class="identifier-syntax">wlen</span><span class="plain-syntax">); </span><span class="comment-syntax">buffer_canon_normalize_uni</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax">) </span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">ix</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">wlen</span><span class="plain-syntax"> : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_tokenbuf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">gg_lowercasebuf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (: </span><span class="identifier-syntax">ix</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax"> : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">++) </span><span class="identifier-syntax">gg_tokenbuf</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">val</span><span class="plain-syntax"> = #</span><span class="identifier-syntax">dictionary_table</span><span class="plain-syntax"> + </span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">binarysearch</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_tokenbuf</span><span class="plain-syntax"> </span><span class="identifier-syntax">bytesperword</span><span class="plain-syntax"> </span><span class="identifier-syntax">val</span><span class="plain-syntax"> </span><span class="identifier-syntax">DICT_ENTRY_BYTES</span><span class="plain-syntax"> </span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">wx</span><span class="plain-syntax">*3+1) = </span><span class="identifier-syntax">res</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">LTI_Insert</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">ch</span><span class="plain-syntax"> </span><span class="identifier-syntax">b</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Protect us from strict mode, as this isn't an array in quite the</span>
<span class="plain-syntax"> </span><span class="comment-syntax">sense it expects</span>
<span class="plain-syntax"> </span><span class="comment-syntax">(This is not an issue now that buffer is a word array, but I'm</span>
<span class="plain-syntax"> </span><span class="comment-syntax">keeping the alias.)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">b</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buffer</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Insert character ch into buffer at point i.</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Being careful not to let the buffer possibly overflow:</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">y</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">) </span><span class="identifier-syntax">y</span><span class="plain-syntax"> = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Move the subsequent text along one character:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">y</span><span class="plain-syntax">=</span><span class="identifier-syntax">y</span><span class="plain-syntax">+1 : </span><span class="identifier-syntax">y</span><span class="plain-syntax">&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> : </span><span class="identifier-syntax">y</span><span class="plain-syntax">--) </span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">y</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">y</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="identifier-syntax">ch</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">And the text is now one character longer:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;0 &lt; </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">) (</span><span class="identifier-syntax">b</span><span class="plain-syntax">--&gt;0)++;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Dictionary Functions. </b>Again, the dictionary structure is differently arranged on the different VMs.
This is a data structure containing, in compressed form, the text of all the
words to be recognised by tokenisation (above). In I6 for Glulx, a dictionary
word is represented at run-time by its record's address in the dictionary.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_InvalidDictionaryAddress(A)</span></span> tests whether <span class="extract"><span class="extract-syntax">A</span></span> is a valid record address
in the dictionary data structure. In Glulx, dictionary records might in
theory be anywhere in the 2 GB or so of possible memory, but we can rule
out negative addresses. (This allows \(-1\), say, to be used as a value meaning
"not a valid dictionary word".)
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_DictionaryAddressToNumber(A)</span></span> and <span class="extract"><span class="extract-syntax">VM_NumberToDictionaryAddress(N)</span></span>
convert between word addresses and their run-time representations:
since, on Glulx, they are the same, these are each the identity function.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_InvalidDictionaryAddress</span><span class="plain-syntax"> </span><span class="identifier-syntax">addr</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">addr</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_DictionaryAddressToNumber</span><span class="plain-syntax"> </span><span class="identifier-syntax">w</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">w</span><span class="plain-syntax">; ];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_NumberToDictionaryAddress</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">; ];</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_tokenbuf</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">GGWordCompare</span><span class="plain-syntax"> </span><span class="identifier-syntax">str1</span><span class="plain-syntax"> </span><span class="identifier-syntax">str2</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">jx</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax"> : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">jx</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">str1</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax">) - (</span><span class="identifier-syntax">str2</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">ix</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">jx</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">jx</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Command Tables. </b>The VM is also generated containing a data structure for the grammar
produced by I6's <span class="extract"><span class="extract-syntax">Verb</span></span> and <span class="extract"><span class="extract-syntax">Extend</span></span> directives: this is essentially a
list of command verbs such as DROP or PUSH, together with a list of
synonyms, and then the grammar for the subsequent commands to be
recognised by the parser.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_CommandTableAddress</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (#</span><span class="identifier-syntax">grammar_table</span><span class="plain-syntax">)--&gt;(</span><span class="identifier-syntax">i</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_PrintCommandWords</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">wd</span><span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax"> </span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> </span><span class="identifier-syntax">entrylen</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> = #</span><span class="identifier-syntax">dictionary_table</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">entrylen</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DICT_WORD_SIZE</span><span class="plain-syntax"> + </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">j</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">j</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">dictlen</span><span class="plain-syntax"> : </span><span class="identifier-syntax">j</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wd</span><span class="plain-syntax"> = #</span><span class="identifier-syntax">dictionary_table</span><span class="plain-syntax"> + </span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax"> + </span><span class="identifier-syntax">entrylen</span><span class="plain-syntax">*</span><span class="identifier-syntax">j</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DictionaryWordToVerbNum</span><span class="plain-syntax">(</span><span class="identifier-syntax">wd</span><span class="plain-syntax">) == </span><span class="identifier-syntax">i</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"'"</span><span class="plain-syntax">, (</span><span class="identifier-syntax">address</span><span class="plain-syntax">) </span><span class="identifier-syntax">wd</span><span class="plain-syntax">, </span><span class="string-syntax">"' "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Glulx-Only Printing Routines. </b>Partly because of the smallness of the range of representable values in
the Z-machine, there is little run-time type-checking that can be done:
for instance a dictionary address cannot be distinguished from a function
address because they are encoded differently, so that a function address
(which is packed) could well coincide with that of a dictionary word (which
is not). On Glulx these restrictions are somewhat lifted, so that it's
possible to write a routine which can look at a value, work out what it
must mean, and print it suitably. This is only possible up to a point &mdash;
for instance, it can't distinguish an integer from a function address &mdash;
and in I7 the use of this sort of trick is much less important because
type-checking in the Inform compiler handles the problem much better. Still,
we retain some Glulx-only features because they are convenient for writing
external files to disc, for instance, something which the Z-machine can't
do in any case.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">Glulx_PrintAnything</span></span> handles strings, functions (with optional arguments),
objects, object properties (with optional arguments), and dictionary words.
(Object property printing has been somewhat simplified from the ideal version
of this function in order to avoid calling the CA__Pr veneer function.)
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">Glulx_PrintAnyToArray</span></span> does the same, but the output is sent to a byte
array in memory. The first two arguments must be the array address and
length; subsequent arguments are as for <span class="extract"><span class="extract-syntax">Glulx_PrintAnything</span></span>. The return
value is the number of characters output. If the output is longer than the
array length given, the extra characters are discarded, so the array does
not overflow. (However, the return value is the total length of the output,
including discarded characters.) The character set stored here is ZSCII,
not Unicode.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">Glulx_PrintAnyToArrayUni</span></span> does the same again, but the output is sent to a
word array in memory. The stored characters are Unicode code points.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">Glulx_ChangeAnyToCString</span></span> calls <span class="extract"><span class="extract-syntax">Glulx_PrintAnyToArray</span></span> on a particular
array, then amends the result to make it a C-style string &mdash; that is, a
sequence of byte-sized characters which are null terminated. The character
set stored here is once again ZSCII, not Unicode.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="comment-syntax">Glulx_PrintAnything() &lt;nothing printed&gt;</span>
<span class="comment-syntax">Glulx_PrintAnything(0) &lt;nothing printed&gt;</span>
<span class="comment-syntax">Glulx_PrintAnything("string"); print (string) "string";</span>
<span class="comment-syntax">Glulx_PrintAnything('word') print (address) 'word';</span>
<span class="comment-syntax">Glulx_PrintAnything(obj) print (name) obj;</span>
<span class="comment-syntax">Glulx_PrintAnything(obj, prop) obj.prop(); NOTE: Using PrintOrRun</span>
<span class="comment-syntax">Glulx_PrintAnything(obj, prop, args...) obj.prop(args...); NOTE: Unsupported</span>
<span class="comment-syntax">Glulx_PrintAnything(func) func();</span>
<span class="comment-syntax">Glulx_PrintAnything(func, args...) func(args...);</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">Glulx_PrintAnything</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">mclass</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">--;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">obj</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">obj</span><span class="plain-syntax">-&gt;0 == </span><span class="constant-syntax">$60</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Dictionary word. Metaclass() can't catch this case, so we do it manually</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">address</span><span class="plain-syntax">) </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">mclass</span><span class="plain-syntax"> = </span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">obj</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">mclass</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">String</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="reserved-syntax">string</span><span class="plain-syntax">) </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">Routine</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Call the function with all the arguments which are already</span>
<span class="plain-syntax"> </span><span class="comment-syntax">on the stack.</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">call</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">Object</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">name</span><span class="plain-syntax">) </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Push the object back onto the stack, and call the</span>
<span class="plain-syntax"> </span><span class="comment-syntax">veneer routine that handles obj.prop() calls.</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">call</span><span class="plain-syntax"> </span><span class="identifier-syntax">PrintOrRun</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">Glulx_PrintAnyToArray</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">arr</span><span class="plain-syntax"> </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> </span><span class="identifier-syntax">oldstr</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">arr</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> = </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">oldstr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_get_current</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_open_memory</span><span class="plain-syntax">(</span><span class="identifier-syntax">arr</span><span class="plain-syntax">, </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">str</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stream_set_current</span><span class="plain-syntax">(</span><span class="identifier-syntax">str</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">call</span><span class="plain-syntax"> </span><span class="identifier-syntax">Glulx_PrintAnything</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stream_set_current</span><span class="plain-syntax">(</span><span class="identifier-syntax">oldstr</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="constant-syntax">$ffffffff</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">$0044</span><span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">; </span><span class="comment-syntax">stream_close</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">Glulx_PrintAnyToArrayUni</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">arr</span><span class="plain-syntax"> </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> </span><span class="identifier-syntax">oldstr</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">arr</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> = </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">oldstr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_get_current</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_open_memory_uni</span><span class="plain-syntax">(</span><span class="identifier-syntax">arr</span><span class="plain-syntax">, </span><span class="identifier-syntax">arrlen</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">str</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stream_set_current</span><span class="plain-syntax">(</span><span class="identifier-syntax">str</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">call</span><span class="plain-syntax"> </span><span class="identifier-syntax">Glulx_PrintAnything</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stream_set_current</span><span class="plain-syntax">(</span><span class="identifier-syntax">oldstr</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="constant-syntax">$ffffffff</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">str</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">glk</span><span class="plain-syntax"> </span><span class="constant-syntax">$0044</span><span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">; </span><span class="comment-syntax">stream_close</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">GG_ANYTOSTRING_LEN</span><span class="plain-syntax"> </span><span class="constant-syntax">66</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">AnyToStrArr</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">GG_ANYTOSTRING_LEN</span><span class="plain-syntax">+1;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">Glulx_ChangeAnyToCString</span><span class="plain-syntax"> </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">GG_ANYTOSTRING_LEN</span><span class="plain-syntax">-2;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">AnyToStrArr</span><span class="plain-syntax">+1;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">copy</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">_vararg_count</span><span class="plain-syntax">+2;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">call</span><span class="plain-syntax"> </span><span class="identifier-syntax">Glulx_PrintAnyToArray</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">AnyToStrArr</span><span class="plain-syntax">-&gt;0 = </span><span class="constant-syntax">$E0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">len</span><span class="plain-syntax"> &gt;= </span><span class="identifier-syntax">GG_ANYTOSTRING_LEN</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="identifier-syntax">GG_ANYTOSTRING_LEN</span><span class="plain-syntax">-1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">AnyToStrArr</span><span class="plain-syntax">-&gt;(</span><span class="identifier-syntax">len</span><span class="plain-syntax">+1) = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">AnyToStrArr</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. The Screen. </b>Our generic screen model is that the screen is made up of windows: we tend
to refer only to two of these, the main window and the status line, but
others may also exist from time to time. Windows have unique ID numbers:
the special window ID \(-1\) means "all windows" or "the entire screen",
which usually amounts to the same thing.
</p>
<p class="commentary">Screen height and width are measured in characters, with respect to the
fixed-pitch font used for the status line. The main window normally contains
variable-pitch text which may even have been kerned, and character dimensions
make little sense there.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ClearScreen</span><span class="plain-syntax"> </span><span class="identifier-syntax">window</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">window</span><span class="plain-syntax"> == </span><span class="identifier-syntax">WIN_ALL</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="identifier-syntax">WIN_MAIN</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_close</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">window</span><span class="plain-syntax"> == </span><span class="identifier-syntax">WIN_ALL</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="identifier-syntax">WIN_STATUS</span><span class="plain-syntax">) </span><span class="identifier-syntax">glk_window_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ScreenWidth</span><span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax">=</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">statuswin_current</span><span class="plain-syntax">) </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_get_size</span><span class="plain-syntax">(</span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_ScreenHeight</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_get_size</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. Window Colours. </b>Our generic screen model is that the screen is made up of windows, each of
which can have its own foreground and background colours.
</p>
<p class="commentary">The colour of individual letters or words of type is not controllable in
Glulx, to the frustration of many, and so the template layer of I7 has no
framework for handling this (even though it is controllable on the Z-machine,
which is greatly superior in this respect).
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_SetWindowColours</span><span class="plain-syntax"> </span><span class="identifier-syntax">f</span><span class="plain-syntax"> </span><span class="identifier-syntax">b</span><span class="plain-syntax"> </span><span class="identifier-syntax">window</span><span class="plain-syntax"> </span><span class="identifier-syntax">doclear</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">fwd</span><span class="plain-syntax"> </span><span class="identifier-syntax">bwd</span><span class="plain-syntax"> </span><span class="identifier-syntax">swin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">clr_on</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">f</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">b</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">window</span><span class="plain-syntax">) </span><span class="identifier-syntax">swin</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">-</span><span class="identifier-syntax">window</span><span class="plain-syntax">; </span><span class="comment-syntax">4 for TextGrid, 3 for TextBuffer</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fwd</span><span class="plain-syntax"> = </span><span class="identifier-syntax">MakeColourWord</span><span class="plain-syntax">(</span><span class="identifier-syntax">f</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">bwd</span><span class="plain-syntax"> = </span><span class="identifier-syntax">MakeColourWord</span><span class="plain-syntax">(</span><span class="identifier-syntax">b</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">style_NUMSTYLES</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">f</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CLR_DEFAULT</span><span class="plain-syntax"> || </span><span class="identifier-syntax">b</span><span class="plain-syntax"> == </span><span class="identifier-syntax">CLR_DEFAULT</span><span class="plain-syntax">) { </span><span class="comment-syntax">remove style hints</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">swin</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_TextColor</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">swin</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_BackColor</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">swin</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_TextColor</span><span class="plain-syntax">, </span><span class="identifier-syntax">fwd</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">swin</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_BackColor</span><span class="plain-syntax">, </span><span class="identifier-syntax">bwd</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Now re-open the windows to apply the hints</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">) </span><span class="identifier-syntax">glk_window_close</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">doclear</span><span class="plain-syntax"> || ( </span><span class="identifier-syntax">window</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">1</span><span class="plain-syntax"> &amp;&amp; (</span><span class="identifier-syntax">clr_fg</span><span class="plain-syntax"> ~= </span><span class="identifier-syntax">f</span><span class="plain-syntax"> || </span><span class="identifier-syntax">clr_bg</span><span class="plain-syntax"> ~= </span><span class="identifier-syntax">b</span><span class="plain-syntax">) ) ) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_close</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax">(0, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">GG_MAINWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_scriptstr</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_set_echo_stream</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_scriptstr</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> =</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="identifier-syntax">winmethod_Fixed</span><span class="plain-syntax"> + </span><span class="identifier-syntax">winmethod_Above</span><span class="plain-syntax">,</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax">, </span><span class="identifier-syntax">wintype_TextGrid</span><span class="plain-syntax">, </span><span class="identifier-syntax">GG_STATUSWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">statuswin_current</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">) </span><span class="identifier-syntax">VM_MoveCursorInStatusLine</span><span class="plain-syntax">(); </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">VM_MainWindow</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">window</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">2</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">clr_fgstatus</span><span class="plain-syntax"> = </span><span class="identifier-syntax">f</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">clr_bgstatus</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">window</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">1</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">clr_fg</span><span class="plain-syntax"> = </span><span class="identifier-syntax">f</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">clr_bg</span><span class="plain-syntax"> = </span><span class="identifier-syntax">b</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_RestoreWindowColours</span><span class="plain-syntax">; </span><span class="comment-syntax">used after UNDO: compare I6 patch L61007</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">clr_on</span><span class="plain-syntax">) { </span><span class="comment-syntax">check colour has been used</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_SetWindowColours</span><span class="plain-syntax">(</span><span class="identifier-syntax">clr_fg</span><span class="plain-syntax">, </span><span class="identifier-syntax">clr_bg</span><span class="plain-syntax">, </span><span class="constant-syntax">2</span><span class="plain-syntax">); </span><span class="comment-syntax">make sure both sets of variables are restored</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_SetWindowColours</span><span class="plain-syntax">(</span><span class="identifier-syntax">clr_fgstatus</span><span class="plain-syntax">, </span><span class="identifier-syntax">clr_bgstatus</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="reserved-syntax">true</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_ClearScreen</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">MakeColourWord</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">c</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">9</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">c</span><span class="plain-syntax"> = </span><span class="identifier-syntax">c</span><span class="plain-syntax">-2;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">$ff0000</span><span class="plain-syntax">*(</span><span class="identifier-syntax">c</span><span class="plain-syntax">&amp;1) + </span><span class="constant-syntax">$ff00</span><span class="plain-syntax">*(</span><span class="identifier-syntax">c</span><span class="plain-syntax">&amp;2 ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">) + </span><span class="constant-syntax">$ff</span><span class="plain-syntax">*(</span><span class="identifier-syntax">c</span><span class="plain-syntax">&amp;4 ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP10" class="paragraph-anchor"></a><b>&#167;10. Main Window. </b>The part of the screen on which commands and responses are printed, which
ordinarily occupies almost all of the screen area.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_MainWindow()</span></span> switches printing back from another window, usually the
status line, to the main window.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_MainWindow</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">); </span><span class="comment-syntax">set_window</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_current</span><span class="plain-syntax">=0;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP11" class="paragraph-anchor"></a><b>&#167;11. Status Line. </b>Despite the name, the status line need not be a single line at the top of
the screen: that's only the conventional default arrangement. It can expand
to become the equivalent of an old-fashioned VT220 terminal, with menus
and grids and mazes displayed lovingly in character graphics, or it can
close up to invisibility.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_StatusLineHeight(n)</span></span> sets the status line to have a height of <span class="extract"><span class="extract-syntax">n</span></span> lines
of type. (The width of the status line is always the width of the whole
screen, and the position is always at the top, so the height is the only
controllable aspect.) The \(n=0\) case makes the status line disappear.
</p>
<p class="commentary"><span class="extract"><span class="extract-syntax">VM_MoveCursorInStatusLine(x, y)</span></span> switches printing to the status line,
positioning the "cursor" &mdash; the position at which printing will begin &mdash;
at the given character grid position \((x, y)\). Line 1 represents the top
line; line 2 is underneath, and so on; columns are similarly numbered from
1 at the left.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_StatusLineHeight</span><span class="plain-syntax"> </span><span class="identifier-syntax">hgt</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">hgt</span><span class="plain-syntax"> == </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_set_arrangement</span><span class="plain-syntax">(</span><span class="identifier-syntax">glk_window_get_parent</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">), </span><span class="constant-syntax">$12</span><span class="plain-syntax">, </span><span class="identifier-syntax">hgt</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax"> = </span><span class="identifier-syntax">hgt</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_MoveCursorInStatusLine</span><span class="plain-syntax"> </span><span class="identifier-syntax">line</span><span class="plain-syntax"> </span><span class="identifier-syntax">column</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">line</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) { </span><span class="identifier-syntax">line</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">; </span><span class="identifier-syntax">column</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_move_cursor</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax">, </span><span class="identifier-syntax">column</span><span class="plain-syntax">-1, </span><span class="identifier-syntax">line</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_current</span><span class="plain-syntax">=1;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP12" class="paragraph-anchor"></a><b>&#167;12. Quotation Boxes. </b>On the Z-machine, quotation boxes are produced by stretching the status line,
but on Glulx they usually occupy windows of their own. If it isn't possible
to create such a window, so that <span class="extract"><span class="extract-syntax">gg_quotewin</span></span> is zero below, the quotation
text just appears in the main window.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">Box__Routine</span><span class="plain-syntax"> </span><span class="identifier-syntax">maxwid</span><span class="plain-syntax"> </span><span class="identifier-syntax">arr</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> </span><span class="identifier-syntax">lines</span><span class="plain-syntax"> </span><span class="identifier-syntax">lastnl</span><span class="plain-syntax"> </span><span class="identifier-syntax">parwin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">maxwid</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">; </span><span class="comment-syntax">squash compiler warning</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">lines</span><span class="plain-syntax"> = </span><span class="identifier-syntax">arr</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">lines</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax"> = </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax">(</span><span class="identifier-syntax">GG_QUOTEWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> =</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="identifier-syntax">winmethod_Fixed</span><span class="plain-syntax"> + </span><span class="identifier-syntax">winmethod_Above</span><span class="plain-syntax">,</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">lines</span><span class="plain-syntax">, </span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">GG_QUOTEWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">parwin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_window_get_parent</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_set_arrangement</span><span class="plain-syntax">(</span><span class="identifier-syntax">parwin</span><span class="plain-syntax">, </span><span class="constant-syntax">$12</span><span class="plain-syntax">, </span><span class="identifier-syntax">lines</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">lastnl</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">lastnl</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax">(</span><span class="identifier-syntax">BLOCKQUOTE_VMSTY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">lines</span><span class="plain-syntax"> : </span><span class="identifier-syntax">ix</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="reserved-syntax">string</span><span class="plain-syntax">) </span><span class="identifier-syntax">arr</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">ix</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ix</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">lines</span><span class="plain-syntax">-1 || </span><span class="identifier-syntax">lastnl</span><span class="plain-syntax">) </span><span class="reserved-syntax">new_line</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax">(</span><span class="identifier-syntax">NORMAL_VMSTY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax">) </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
</pre>
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<p class="purpose">How programs for this architecture start up the virtual machine.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b><span class="extract"><span class="extract-syntax">VM_Initialise()</span></span> is almost the first routine called, except that the
"starting the virtual machine" activity is allowed to go first; and,
come to think of it, memory allocation has to be set up before even that,
and that in turn calls <span class="extract"><span class="extract-syntax">VM_PreInitialise()</span></span> to do the absolute minimum.
</p>
<p class="commentary">Arrangements are a little different here compared with the 16-bit architecture,
because some data is retained in the case of a restart.
</p>
<p class="commentary">(Many thanks are due to Eliuk Blau, who found several tricky timing errors
here and elsewhere in the Glulx-specific code. Frankly, I feel like hanging
a sign on the following routines which reads "Congratulations on bringing
light to the Dark Room.")
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">gestalt</span><span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax">; </span><span class="comment-syntax">Test if this interpreter has Glk...</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">quit</span><span class="plain-syntax">; </span><span class="comment-syntax">...without which there would be nothing we could do</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">unicode_gestalt_ok</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(</span><span class="identifier-syntax">gestalt_Unicode</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">))</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">unicode_gestalt_ok</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Set the VM's I/O system to be Glk.</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">setiosys</span><span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Initialise</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> </span><span class="identifier-syntax">sty</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">gestalt</span><span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax">; </span><span class="comment-syntax">Test if this interpreter has Glk...</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">quit</span><span class="plain-syntax">; </span><span class="comment-syntax">...without which there would be nothing we could do</span>
<span class="plain-syntax"> </span><span class="comment-syntax">First, we must go through all the Glk objects that exist, and see</span>
<span class="plain-syntax"> </span><span class="comment-syntax">if we created any of them. One might think this strange, since the</span>
<span class="plain-syntax"> </span><span class="comment-syntax">program has just started running, but remember that the player might</span>
<span class="plain-syntax"> </span><span class="comment-syntax">have just typed "restart".</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GGRecoverObjects</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Sound channel initialisation, and RNG fixing, must be done now rather</span>
<span class="plain-syntax"> </span><span class="comment-syntax">than later in case InitGlkWindow() returns a non-zero value.</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(</span><span class="identifier-syntax">gestalt_Sound</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_schannel_create</span><span class="plain-syntax">(</span><span class="identifier-syntax">GG_FOREGROUNDCHAN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_schannel_create</span><span class="plain-syntax">(</span><span class="identifier-syntax">GG_BACKGROUNDCHAN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">BasicInformKit</span><span class="plain-syntax">`</span><span class="identifier-syntax">FIX_RNG_CFGF</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="constant-syntax">10000</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">i</span><span class="plain-syntax">-2000;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">setrandom</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> = </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax">(0);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Now, gg_mainwin and gg_storywin might already be set. If not, set them.</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Open the story window.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> = </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax">(</span><span class="identifier-syntax">GG_MAINWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Left-justify the header style</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">style_Header</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_Justification</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Try to make emphasized type in italics and not boldface</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">style_Emphasized</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_Weight</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">style_Emphasized</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_Oblique</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax">(0, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="identifier-syntax">wintype_TextBuffer</span><span class="plain-syntax">, </span><span class="identifier-syntax">GG_MAINWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">quit</span><span class="plain-syntax">; </span><span class="comment-syntax">If we can't even open one window, give in</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">There was already a story window. We should erase it.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_clear</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">res</span><span class="plain-syntax"> = </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax">(</span><span class="identifier-syntax">GG_STATUSWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">res</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax"> = </span><span class="identifier-syntax">statuswin_size</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sty</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">sty</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">style_NUMSTYLES</span><span class="plain-syntax">: </span><span class="identifier-syntax">sty</span><span class="plain-syntax">++)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_stylehint_set</span><span class="plain-syntax">(</span><span class="identifier-syntax">wintype_TextGrid</span><span class="plain-syntax">, </span><span class="identifier-syntax">sty</span><span class="plain-syntax">, </span><span class="identifier-syntax">stylehint_ReverseColor</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> =</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_window_open</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">, </span><span class="identifier-syntax">winmethod_Fixed</span><span class="plain-syntax"> + </span><span class="identifier-syntax">winmethod_Above</span><span class="plain-syntax">,</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax">, </span><span class="identifier-syntax">wintype_TextGrid</span><span class="plain-syntax">, </span><span class="identifier-syntax">GG_STATUSWIN_ROCK</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="comment-syntax">It's possible that the status window couldn't be opened, in which case</span>
<span class="plain-syntax"> </span><span class="comment-syntax">gg_statuswin is now zero. We must allow for that later on.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">glk_set_window</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">InitGlkWindow</span><span class="plain-syntax">(1);</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Empty the parse buffer (see bug 0001451)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer3</span><span class="plain-syntax">--&gt;0 = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">GGRecoverObjects</span><span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">If GGRecoverObjects() has been called, all these stored IDs are</span>
<span class="plain-syntax"> </span><span class="comment-syntax">invalid, so we start by clearing them all out.</span>
<span class="plain-syntax"> </span><span class="comment-syntax">(In fact, after a restoreundo, some of them may still be good.</span>
<span class="plain-syntax"> </span><span class="comment-syntax">For simplicity, though, we assume the general case.)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_scriptfref</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_scriptstr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_savestr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">statuswin_cursize</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Also tell the game to clear its object references.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(0);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_iterate</span><span class="plain-syntax">(0, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">id</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_SAVESTR_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_savestr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_SCRIPTSTR_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_scriptstr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_COMMANDWSTR_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_COMMANDRSTR_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_commandstr</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">gg_command_reading</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(1, </span><span class="constant-syntax">1</span><span class="plain-syntax">, </span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_stream_iterate</span><span class="plain-syntax">(</span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_window_iterate</span><span class="plain-syntax">(0, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">id</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_MAINWIN_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_mainwin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_STATUSWIN_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_statuswin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_QUOTEWIN_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_quotewin</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(1, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_window_iterate</span><span class="plain-syntax">(</span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_fileref_iterate</span><span class="plain-syntax">(0, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">id</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_SCRIPTFREF_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_scriptfref</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(1, </span><span class="constant-syntax">2</span><span class="plain-syntax">, </span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_fileref_iterate</span><span class="plain-syntax">(</span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">glk_gestalt</span><span class="plain-syntax">(</span><span class="identifier-syntax">gestalt_Sound</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_schannel_iterate</span><span class="plain-syntax">(0, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">id</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_FOREGROUNDCHAN_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">GG_BACKGROUNDCHAN_ROCK</span><span class="plain-syntax">: </span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> = </span><span class="identifier-syntax">id</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(1, </span><span class="constant-syntax">3</span><span class="plain-syntax">, </span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">--&gt;0);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">id</span><span class="plain-syntax"> = </span><span class="identifier-syntax">glk_schannel_iterate</span><span class="plain-syntax">(</span><span class="identifier-syntax">id</span><span class="plain-syntax">, </span><span class="identifier-syntax">gg_arguments</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">) { </span><span class="identifier-syntax">glk_schannel_stop</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_foregroundchan</span><span class="plain-syntax">); }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax"> ~= </span><span class="constant-syntax">0</span><span class="plain-syntax">) { </span><span class="identifier-syntax">glk_schannel_stop</span><span class="plain-syntax">(</span><span class="identifier-syntax">gg_backgroundchan</span><span class="plain-syntax">); }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Tell the game to tie up any loose ends.</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">IdentifyGlkObject</span><span class="plain-syntax">(2);</span>
<span class="plain-syntax">];</span>
</pre>
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<p class="purpose">Veneer code for use by the Inform 6 compiler with the Glulx target.</p>
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. </b>These functions have strange-looking names special to the Inform 6 compiler,
which uses them to replace its default "veneer" functions. If we're compiling
to something other than Inform 6, though, they are just strangely-named functions,
and do no harm.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">Unsigned__Compare</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jleu</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">lesseq</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">lesseq</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">jeq</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> ?</span><span class="identifier-syntax">equal</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> -1;</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">equal</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">RT__ChLDW</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">aload</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">RT__ChLDB</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="identifier-syntax">aloadb</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">y</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
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@ -51,7 +51,7 @@
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<p class="purpose">Additions to the Basic Inform template which are needed only if the Standard Rules are not to be used.</p>
<ul class="toc"><li><a href="S-msc.html#SP1">&#167;1. Identification</a></li><li><a href="S-msc.html#SP2">&#167;2. Justification</a></li><li><a href="S-msc.html#SP3">&#167;3. Miscellany</a></li><li><a href="S-msc.html#SP4">&#167;4. Veneer</a></li><li><a href="S-msc.html#SP5">&#167;5. Short Name Storage</a></li><li><a href="S-msc.html#SP6">&#167;6. Object Names I</a></li><li><a href="S-msc.html#SP7">&#167;7. Standard Name Printing Rule</a></li><li><a href="S-msc.html#SP8">&#167;8. Object Names II</a></li><li><a href="S-msc.html#SP9">&#167;9. Object Names III</a></li></ul><hr class="tocbar">
<ul class="toc"><li><a href="S-msc.html#SP1">&#167;1. Identification</a></li><li><a href="S-msc.html#SP2">&#167;2. Justification</a></li><li><a href="S-msc.html#SP3">&#167;3. Miscellany</a></li><li><a href="S-msc.html#SP4">&#167;4. Short Name Storage</a></li><li><a href="S-msc.html#SP5">&#167;5. Object Names I</a></li><li><a href="S-msc.html#SP6">&#167;6. Standard Name Printing Rule</a></li><li><a href="S-msc.html#SP7">&#167;7. Object Names II</a></li><li><a href="S-msc.html#SP8">&#167;8. Object Names III</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Identification. </b></p>
@ -97,7 +97,7 @@ before it is known how they will be used.
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">INITIALISE_MEMORY_R</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_GLULX</span><span class="plain-syntax">; </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax">(); #</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LanguageInitialise</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">HeapInitialise</span><span class="plain-syntax">(); </span><span class="comment-syntax">Create a completely unused memory allocation heap</span>
@ -110,23 +110,7 @@ before it is known how they will be used.
<span class="plain-syntax">[ </span><span class="identifier-syntax">DrawStatusLine</span><span class="plain-syntax"> </span><span class="identifier-syntax">width</span><span class="plain-syntax"> </span><span class="identifier-syntax">posb</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Veneer. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_ZCODE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Initialise</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">standard_interpreter</span><span class="plain-syntax"> = </span><span class="identifier-syntax">HDR_TERPSTANDARD</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">BasicInformKit</span><span class="plain-syntax">`</span><span class="identifier-syntax">FIX_RNG_CFGF</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="constant-syntax">10000</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">i</span><span class="plain-syntax">-2000;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"[Random number generator seed is "</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="string-syntax">"]^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">#</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Short Name Storage. </b>None of the following functions should be called for the Z-machine if the
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Short Name Storage. </b>None of the following functions should be called for the Z-machine if the
short name exceeds the size of the following buffer: whereas the Glulx
implementation of <span class="extract"><span class="extract-syntax">VM_PrintToBuffer</span></span> will safely truncate overlong text,
that's impossible for the Z-machine, and horrible results will follow.
@ -192,7 +176,7 @@ buffer and then altering the first character.
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">CPrintOrRun</span><span class="plain-syntax">(</span><span class="identifier-syntax">str</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Object Names I. </b>We now begin the work of printing object names. In the lowest level of this
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Object Names I. </b>We now begin the work of printing object names. In the lowest level of this
process we print just the name itself (without articles attached), and we
do it by carrying out an activity.
</p>
@ -214,7 +198,7 @@ do it by carrying out an activity.
<span class="plain-syntax"> </span><span class="identifier-syntax">PSN__</span><span class="plain-syntax">(</span><span class="identifier-syntax">obj</span><span class="plain-syntax">); </span><span class="identifier-syntax">indef_mode</span><span class="plain-syntax"> = </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Standard Name Printing Rule. </b>In its initial state, the "printing the name of" activity has just one rule:
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Standard Name Printing Rule. </b>In its initial state, the "printing the name of" activity has just one rule:
the following "for" rule.
</p>
@ -248,7 +232,7 @@ the following "for" rule.
<span class="plain-syntax"> </span><span class="identifier-syntax">PrintOrRun</span><span class="plain-syntax">(</span><span class="identifier-syntax">obj</span><span class="plain-syntax">, </span><span class="identifier-syntax">plural</span><span class="plain-syntax">, </span><span class="reserved-syntax">true</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Object Names II. </b>The second level of the system for printing object names handles the placing
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Object Names II. </b>The second level of the system for printing object names handles the placing
of articles in front of them: {\it the} red herring, {\it an} elephant,
{\it Some} bread. The following routine allows us to choose:
</p>
@ -323,7 +307,7 @@ indefinite singular depends on the text of the object's name.
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PSN__</span><span class="plain-syntax">) </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. Object Names III. </b>The routines accessible from outside this segment.
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Object Names III. </b>The routines accessible from outside this segment.
</p>
<pre class="displayed-code all-displayed-code code-font">

View file

@ -1164,7 +1164,7 @@ in memory between builds invalidating this required output.
<span class="plain-syntax">];</span>
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@ -214,7 +214,7 @@ or returns \(-1\) if it isn't a digit.
<span class="plain-syntax">];</span>
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@ -239,7 +239,7 @@ same kind.
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@ -640,7 +640,7 @@ future use.
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">unicode_temp</span><span class="plain-syntax">;</span>
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@ -560,7 +560,7 @@ run-time problem when there is no alternative.
<span class="plain-syntax">#</span><span class="identifier-syntax">ENDIF</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_GLULX</span>
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@ -718,7 +718,7 @@ only.
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@ -811,7 +811,7 @@ we sort based not on the item values but on their values for the property
<span class="plain-syntax">];</span>
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@ -276,7 +276,7 @@ to see happening.)
<span class="plain-syntax">];</span>
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@ -771,7 +771,7 @@ cases used to check the floating-point extensions to Glulx.
<span class="plain-syntax">#</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_GLULX</span>
</pre>
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@ -402,7 +402,7 @@ whatever is the current language of play.
<span class="plain-syntax">];</span>
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@ -1866,7 +1866,7 @@ which handles the special syntaxes used in search-and-replace.
<span class="character-syntax">];</span>
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@ -330,7 +330,7 @@ occur, in so far as memory economy allows this.
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@ -1992,7 +1992,7 @@ relation to become non-empty, since that would require making up data.
<span class="plain-syntax">];</span>
</pre>
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@ -1088,7 +1088,7 @@ relation in turn. (Each right-way-round relation, at any rate.)
</p>
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@ -394,7 +394,7 @@ only as decimal numbers.
<span class="plain-syntax">];</span>
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@ -279,7 +279,7 @@ implementation, which in turn follows the <span class="extract"><span class="ext
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@ -1030,7 +1030,7 @@ is called.
<span class="plain-syntax">];</span>
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@ -1072,7 +1072,7 @@ expression search-and-replace is going on: see "RegExp.i6t".
<span class="plain-syntax">];</span>
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@ -217,7 +217,7 @@ not included in the ranges below is not a letter.
<span class="plain-syntax">#</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_GLULX</span>
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@ -476,7 +476,7 @@ anachronism, as it's used for all kinds of value.
<span class="plain-syntax">];</span>
</pre>
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@ -59,16 +59,6 @@
<spon class="sectiontitle">Utilities Template</span></a> -
<span class="sectionpurpose">Miscellaneous utility routines for some fundamental I6 needs.</span></p>
</li>
<li>
<p class="chapterentry"><a href="S-gll.html">
<spon class="sectiontitle">Glulx Template</span></a> -
<span class="sectionpurpose">To start up the Glk interface for the Glulx virtual machine, and provide Glulx-specific printing functions.</span></p>
</li>
<li>
<p class="chapterentry"><a href="S-zmc.html">
<spon class="sectiontitle">ZMachine Template</span></a> -
<span class="sectionpurpose">To provide routines handling low-level Z-machine facilities.</span></p>
</li>
<li>
<p class="chapterentry"><a href="S-prg.html">
<spon class="sectiontitle">Paragraphing</span></a> -

View file

@ -168,7 +168,7 @@ where he is, the surprise will not be spoiled.
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">INITIALISE_MEMORY_R</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_GLULX</span><span class="plain-syntax">; </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax">(); #</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_PreInitialise</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LanguageInitialise</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">not_yet_in_play</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>

View file

@ -198,7 +198,7 @@ compile a <span class="extract"><span class="extract-syntax">Story_Author</span>
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">Banner</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">Banner</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">serial</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BeginActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">PRINTING_BANNER_TEXT_ACT</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">ForActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">PRINTING_BANNER_TEXT_ACT</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_Style</span><span class="plain-syntax">(</span><span class="identifier-syntax">HEADER_VMSTY</span><span class="plain-syntax">);</span>
@ -211,7 +211,9 @@ compile a <span class="extract"><span class="extract-syntax">Story_Author</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">TEXT_TY_Say</span><span class="plain-syntax">(</span><span class="identifier-syntax">Story_Author</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">new_line</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">VM_Describe_Release</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"Release "</span><span class="plain-syntax">, </span><span class="identifier-syntax">VM_ReleaseNumber</span><span class="plain-syntax">(), </span><span class="string-syntax">" / Serial number "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">serial</span><span class="plain-syntax"> = </span><span class="identifier-syntax">VM_SerialNumber</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0 : </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;6 : </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">char</span><span class="plain-syntax">) </span><span class="identifier-syntax">serial</span><span class="plain-syntax">-&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" / Inform 7 v"</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintI6Text</span><span class="plain-syntax">) </span><span class="identifier-syntax">I7_VERSION_NUMBER</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">DEBUG</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" / D"</span><span class="plain-syntax">;</span>

View file

@ -51,39 +51,14 @@
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><a href="index.html">WorldModelKit</a></li><li><b>ZMachine Template</b></li></ul></div>
<p class="purpose">To provide Z-specific actions.</p>
<ul class="toc"><li><a href="S-zmc.html#SP1">&#167;1. Begin Z-only matter</a></li><li><a href="S-zmc.html#SP2">&#167;2. Veneer</a></li><li><a href="S-zmc.html#SP3">&#167;3. Quit The Game Rule</a></li><li><a href="S-zmc.html#SP4">&#167;4. Restart The Game Rule</a></li><li><a href="S-zmc.html#SP5">&#167;5. Restore The Game Rule</a></li><li><a href="S-zmc.html#SP6">&#167;6. Save The Game Rule</a></li><li><a href="S-zmc.html#SP7">&#167;7. Verify The Story File Rule</a></li><li><a href="S-zmc.html#SP8">&#167;8. Switch Transcript On Rule</a></li><li><a href="S-zmc.html#SP9">&#167;9. Switch Transcript Off Rule</a></li><li><a href="S-zmc.html#SP10">&#167;10. Announce Story File Version Rule</a></li><li><a href="S-zmc.html#SP11">&#167;11. Descend To Specific Action Rule</a></li><li><a href="S-zmc.html#SP12">&#167;12. End Z-only matter</a></li></ul><hr class="tocbar">
<ul class="toc"><li><a href="S-zmc.html#SP1">&#167;1. Begin Z-only matter</a></li><li><a href="S-zmc.html#SP2">&#167;2. Quit The Game Rule</a></li><li><a href="S-zmc.html#SP3">&#167;3. Restart The Game Rule</a></li><li><a href="S-zmc.html#SP4">&#167;4. Restore The Game Rule</a></li><li><a href="S-zmc.html#SP5">&#167;5. Save The Game Rule</a></li><li><a href="S-zmc.html#SP6">&#167;6. Verify The Story File Rule</a></li><li><a href="S-zmc.html#SP7">&#167;7. Switch Transcript On Rule</a></li><li><a href="S-zmc.html#SP8">&#167;8. Switch Transcript Off Rule</a></li><li><a href="S-zmc.html#SP9">&#167;9. Announce Story File Version Rule</a></li><li><a href="S-zmc.html#SP10">&#167;10. Descend To Specific Action Rule</a></li><li><a href="S-zmc.html#SP11">&#167;11. End Z-only matter</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Begin Z-only matter. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_ZCODE</span><span class="plain-syntax">;</span>
</pre>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Veneer. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">VM_Initialise</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">standard_interpreter</span><span class="plain-syntax"> = </span><span class="identifier-syntax">HDR_TERPSTANDARD</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">transcript_mode</span><span class="plain-syntax"> = ((</span><span class="identifier-syntax">HDR_GAMEFLAGS</span><span class="plain-syntax">--&gt;0) &amp; </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> = </span><span class="identifier-syntax">HDR_DICTIONARY</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_entry_size</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;(</span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;0 + </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> + </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax">-&gt;0 + </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dict_end</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> + ((</span><span class="identifier-syntax">dict_start</span><span class="plain-syntax"> - </span><span class="constant-syntax">2</span><span class="plain-syntax">)--&gt;0) * </span><span class="identifier-syntax">dict_entry_size</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">buffer3</span><span class="plain-syntax">-&gt;0 = </span><span class="identifier-syntax">INPUT_BUFFER_LEN</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">parse</span><span class="plain-syntax">-&gt;0 = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">-&gt;0 = </span><span class="constant-syntax">15</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">BasicInformKit</span><span class="plain-syntax">`</span><span class="identifier-syntax">FIX_RNG_CFGF</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="constant-syntax">10000</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = -</span><span class="identifier-syntax">i</span><span class="plain-syntax">-2000;</span>
<span class="plain-syntax"> @</span><span class="reserved-syntax">random</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> -&gt; </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Quit The Game Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP2" class="paragraph-anchor"></a><b>&#167;2. Quit The Game Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">QUIT_THE_GAME_R</span><span class="plain-syntax">;</span>
@ -92,7 +67,7 @@
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">YesOrNo</span><span class="plain-syntax">()~=0) </span><span class="reserved-syntax">quit</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Restart The Game Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP3" class="paragraph-anchor"></a><b>&#167;3. Restart The Game Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">RESTART_THE_GAME_R</span><span class="plain-syntax">;</span>
@ -104,7 +79,7 @@
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Restore The Game Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP4" class="paragraph-anchor"></a><b>&#167;4. Restore The Game Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">RESTORE_THE_GAME_R</span><span class="plain-syntax">;</span>
@ -115,7 +90,7 @@
<span class="plain-syntax"> .</span><span class="identifier-syntax">RMaybe</span><span class="plain-syntax">; </span><span class="identifier-syntax">RESTORE_THE_GAME_RM</span><span class="plain-syntax">(</span><span class="character-syntax">'B'</span><span class="plain-syntax">); </span><span class="reserved-syntax">new_line</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Save The Game Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP5" class="paragraph-anchor"></a><b>&#167;5. Save The Game Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">SAVE_THE_GAME_R</span><span class="plain-syntax"> </span><span class="identifier-syntax">flag</span><span class="plain-syntax">;</span>
@ -128,7 +103,7 @@
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Verify The Story File Rule. </b>This is a fossil now, really, but in the days of Infocom, the 110K story
<p class="commentary firstcommentary"><a id="SP6" class="paragraph-anchor"></a><b>&#167;6. Verify The Story File Rule. </b>This is a fossil now, really, but in the days of Infocom, the 110K story
file occupying an entire disc was a huge data set: floppy discs were by no
means a reliable medium, and cheap hardware often used hit-and-miss
components, as on the notorious Commodore 64 disc controller. If somebody
@ -151,7 +126,7 @@ opcode, and so Glulx followed suit.
<span class="plain-syntax"> </span><span class="identifier-syntax">VERIFY_THE_STORY_FILE_RM</span><span class="plain-syntax">(</span><span class="character-syntax">'B'</span><span class="plain-syntax">); </span><span class="reserved-syntax">new_line</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Switch Transcript On Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP7" class="paragraph-anchor"></a><b>&#167;7. Switch Transcript On Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">SWITCH_TRANSCRIPT_ON_R</span><span class="plain-syntax">;</span>
@ -164,7 +139,7 @@ opcode, and so Glulx followed suit.
<span class="plain-syntax"> </span><span class="identifier-syntax">transcript_mode</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. Switch Transcript Off Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP8" class="paragraph-anchor"></a><b>&#167;8. Switch Transcript Off Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">SWITCH_TRANSCRIPT_OFF_R</span><span class="plain-syntax">;</span>
@ -177,7 +152,7 @@ opcode, and so Glulx followed suit.
<span class="plain-syntax"> </span><span class="identifier-syntax">transcript_mode</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP10" class="paragraph-anchor"></a><b>&#167;10. Announce Story File Version Rule. </b></p>
<p class="commentary firstcommentary"><a id="SP9" class="paragraph-anchor"></a><b>&#167;9. Announce Story File Version Rule. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">[ </span><span class="identifier-syntax">ANNOUNCE_STORY_FILE_VERSION_R</span><span class="plain-syntax"> </span><span class="identifier-syntax">ix</span><span class="plain-syntax">;</span>
@ -205,7 +180,7 @@ opcode, and so Glulx followed suit.
<span class="plain-syntax"> </span><span class="identifier-syntax">say__p</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP11" class="paragraph-anchor"></a><b>&#167;11. Descend To Specific Action Rule. </b>There are 100 or so actions, typically, and this rule is for efficiency's
<p class="commentary firstcommentary"><a id="SP10" class="paragraph-anchor"></a><b>&#167;10. Descend To Specific Action Rule. </b>There are 100 or so actions, typically, and this rule is for efficiency's
sake: rather than perform 100 or so comparisons to see which routine to
call, we indirect through a jump table. The routines called are the <span class="extract"><span class="extract-syntax">-Sub</span></span>
routines: thus, for instance, if <span class="extract"><span class="extract-syntax">action</span></span> is <span class="extract"><span class="extract-syntax">##Wait</span></span> then <span class="extract"><span class="extract-syntax">WaitSub</span></span> is
@ -224,7 +199,7 @@ compared to the Z-machine's: hence the <span class="extract"><span class="extrac
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<p class="commentary firstcommentary"><a id="SP12" class="paragraph-anchor"></a><b>&#167;12. End Z-only matter. </b></p>
<p class="commentary firstcommentary"><a id="SP11" class="paragraph-anchor"></a><b>&#167;11. End Z-only matter. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">#</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_ZCODE</span>

View file

@ -463,7 +463,7 @@ according to what the <span class="extract"><span class="extract-syntax">token</
<p class="commentary firstcommentary"><a id="SP11" class="paragraph-anchor"></a><b>&#167;11. Testing. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Compatibility::test</span><span class="plain-syntax">(</span><span class="reserved-syntax">compatibility_specification</span><span class="plain-syntax"> *</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">) {</span>
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Compatibility::test</span><button class="popup" onclick="togglePopup('usagePopup8')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup8">Usage of <span class="code-font"><span class="function-syntax">Compatibility::test</span></span>:<br/><a href="2-cmp.html#SP12">&#167;12</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">compatibility_specification</span><span class="plain-syntax"> *</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">C</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="identifier-syntax">decision</span><span class="plain-syntax"> = </span><span class="identifier-syntax">C</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">default_allows</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">X</span><span class="plain-syntax">;</span>
@ -480,6 +480,18 @@ according to what the <span class="extract"><span class="extract-syntax">token</
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>
</pre>
<p class="commentary firstcommentary"><a id="SP12" class="paragraph-anchor"></a><b>&#167;12. </b>This tests whether at least one VM of the given architecture is compatible.
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">Compatibility::test_architecture</span><span class="plain-syntax">(</span><span class="reserved-syntax">compatibility_specification</span><span class="plain-syntax"> *</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="reserved-syntax">inter_architecture</span><span class="plain-syntax"> *</span><span class="identifier-syntax">A</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">VM</span><span class="plain-syntax">, </span><span class="reserved-syntax">target_vm</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><a href="2-cmp.html#SP11" class="function-link"><span class="function-syntax">Compatibility::test</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">, </span><span class="identifier-syntax">VM</span><span class="plain-syntax">)) &amp;&amp; (</span><a href="2-tvm.html#SP9" class="function-link"><span class="function-syntax">TargetVMs::has_architecture</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">VM</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">)))</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>
</pre>
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@ -441,6 +441,12 @@ two lists of options give rise to sets which are subsets of each other.
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">VM</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">max_locals</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">0</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">VM</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">max_locals</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">N</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">TargetVMs::has_architecture</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">TargetVMs::has_architecture</span></span>:<br/>Compatibility - <a href="2-cmp.html#SP12">&#167;12</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">, </span><span class="reserved-syntax">inter_architecture</span><span class="plain-syntax"> *</span><span class="identifier-syntax">A</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">VM</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"no VM"</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">A</span><span class="plain-syntax"> == </span><span class="identifier-syntax">VM</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">architecture</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>
</pre>
<p class="commentary firstcommentary"><a id="SP10" class="paragraph-anchor"></a><b>&#167;10. </b>This function is only called to decide whether to issue certain ICL memory
settings to the Inform 6 compiler, and so we can basically assume the VM here
@ -535,12 +541,12 @@ will return the empty text.
<p class="commentary firstcommentary"><a id="SP14" class="paragraph-anchor"></a><b>&#167;14. Family compatibility. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="function-syntax">TargetVMs::family</span><button class="popup" onclick="togglePopup('usagePopup9')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup9">Usage of <span class="code-font"><span class="function-syntax">TargetVMs::family</span></span>:<br/>Compatibility - <a href="2-cmp.html#SP10_4">&#167;10.4</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">) {</span>
<span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="function-syntax">TargetVMs::family</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">TargetVMs::family</span></span>:<br/>Compatibility - <a href="2-cmp.html#SP10_4">&#167;10.4</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">VM</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">) </span><span class="identifier-syntax">internal_error</span><span class="plain-syntax">(</span><span class="string-syntax">"no VM"</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">VM</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">transpiler_family</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">TargetVMs::compatible_with</span><button class="popup" onclick="togglePopup('usagePopup10')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup10">Usage of <span class="code-font"><span class="function-syntax">TargetVMs::compatible_with</span></span>:<br/>Compatibility - <a href="2-cmp.html#SP10_1">&#167;10.1</a>, <a href="2-cmp.html#SP10_3">&#167;10.3</a>, <a href="2-cmp.html#SP10_4">&#167;10.4</a>, <a href="2-cmp.html#SP10_5">&#167;10.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">token</span><span class="plain-syntax">) {</span>
<span class="reserved-syntax">int</span><span class="plain-syntax"> </span><span class="function-syntax">TargetVMs::compatible_with</span><button class="popup" onclick="togglePopup('usagePopup11')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup11">Usage of <span class="code-font"><span class="function-syntax">TargetVMs::compatible_with</span></span>:<br/>Compatibility - <a href="2-cmp.html#SP10_1">&#167;10.1</a>, <a href="2-cmp.html#SP10_3">&#167;10.3</a>, <a href="2-cmp.html#SP10_4">&#167;10.4</a>, <a href="2-cmp.html#SP10_5">&#167;10.5</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">VM</span><span class="plain-syntax">, </span><span class="identifier-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">token</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Str::eq_insensitive</span><span class="plain-syntax">(</span><span class="identifier-syntax">VM</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">transpiler_family</span><span class="plain-syntax">, </span><span class="identifier-syntax">token</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>

View file

@ -93,6 +93,8 @@ function togglePopup(material_id) {
<span class="plain-syntax"> </span><a href="2-kv.html#SP3" class="function-link"><span class="function-syntax">KitVersioning::show_version</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="string-syntax">"CommandParserKit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="2-kv.html#SP3" class="function-link"><span class="function-syntax">KitVersioning::show_version</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="string-syntax">"BasicInformKit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="2-kv.html#SP3" class="function-link"><span class="function-syntax">KitVersioning::show_version</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="string-syntax">"BasicInformExtrasKit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="2-kv.html#SP3" class="function-link"><span class="function-syntax">KitVersioning::show_version</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="string-syntax">"Architecture16Kit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="2-kv.html#SP3" class="function-link"><span class="function-syntax">KitVersioning::show_version</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">I</span><span class="string-syntax">"Architecture32Kit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">);</span>
<span class="plain-syntax">}</span>
<span class="reserved-syntax">void</span><span class="plain-syntax"> </span><span class="function-syntax">KitVersioning::show_version</span><span class="plain-syntax">(</span><span class="reserved-syntax">text_stream</span><span class="plain-syntax"> *</span><span class="identifier-syntax">name</span><span class="plain-syntax">, </span><span class="reserved-syntax">semantic_version_number</span><span class="plain-syntax"> </span><span class="identifier-syntax">set_to</span><span class="plain-syntax">) {</span>

View file

@ -61,14 +61,18 @@ fiction being made with the Inform apps, the kits will be:
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">BasicInformKit + EnglishLanguageKit + WorldModelKit + CommandParserKit</span>
<span class="plain-syntax">Architecture32Kit + BasicInformKit + EnglishLanguageKit + WorldModelKit + CommandParserKit</span>
</pre>
<p class="commentary">or perhaps Architecture16Kit instead of Architecture32Kit, depending on whether
the project is being compiled to a 16-bit or a 32-bit platform.
</p>
<p class="commentary">However, if the "Basic Inform" checkbox is ticked on the Settings panel for
the project, the kits will instead be:
</p>
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax">BasicInformKit + EnglishLanguageKit + BasicInformExtrasKit</span>
<span class="plain-syntax">Architecture32Kit + BasicInformKit + EnglishLanguageKit + BasicInformExtrasKit</span>
</pre>
<p class="commentary">And these are also the defaults when Inform projects are compiled from the command
line, with the optional <span class="extract"><span class="extract-syntax">-basic</span></span> switch forcing us into the second case.
@ -119,6 +123,21 @@ to include. For documentation on how, see <a href="inbuild/M-agtk.html" class="i
new feature of Inform which is not yet implemented.</p>
</div>
</div>
<div class="w3-row-padding w3-padding-16 w3-center">
<div class="w3-quarter">
<a href="Architecture16Kit/index.html"><img src="docs-assets/kit.jpg" alt="Architecture16Kit" style="width:100%"></a>
<h3><a href="Architecture16Kit/index.html">Architecture16Kit</a></h3>
<p>A kit of Inter code providing runtime support for projects being compiled
to 16-bit platforms, such as the Z-machine virtual machine via Inform 6.</p>
</div>
<div class="w3-quarter">
<a href="Architecture32Kit/index.html"><img src="docs-assets/kit.jpg" alt="Architecture32Kit" style="width:100%"></a>
<h3><a href="Architecture32Kit/index.html">Architecture32Kit</a></h3>
<p>A kit of Inter code providing runtime support for projects being compiled
to 32-bit platforms, such as the Glulx virtual machine via Inform 6, or to
executables via C.</p>
</div>
</div>
</div>
<!--End of weave-->

View file

@ -483,7 +483,7 @@ line, which is why we couldn't work this out earlier:
<pre class="displayed-code all-displayed-code code-font">
<span class="identifier-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="identifier-syntax">current_target_VM</span><span class="plain-syntax"> = </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="function-syntax">Supervisor::current_vm</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">Supervisor::current_vm</span></span>:<br/>Project Services - <a href="5-ps2.html#SP31">&#167;31</a>, <a href="5-ps2.html#SP33_1">&#167;33.1</a><br/>Source Text - <a href="6-st.html#SP3">&#167;3</a><br/>Headings - <a href="6-hdn.html#SP13">&#167;13</a><br/>Inclusions - <a href="6-inc.html#SP6_1">&#167;6.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
<span class="identifier-syntax">target_vm</span><span class="plain-syntax"> *</span><span class="function-syntax">Supervisor::current_vm</span><button class="popup" onclick="togglePopup('usagePopup5')"><span class="comment-syntax">?</span><span class="popuptext" id="usagePopup5">Usage of <span class="code-font"><span class="function-syntax">Supervisor::current_vm</span></span>:<br/>Project Services - <a href="5-ps2.html#SP22_1">&#167;22.1</a>, <a href="5-ps2.html#SP31">&#167;31</a>, <a href="5-ps2.html#SP33_1">&#167;33.1</a><br/>Source Text - <a href="6-st.html#SP3">&#167;3</a><br/>Headings - <a href="6-hdn.html#SP13">&#167;13</a><br/>Inclusions - <a href="6-inc.html#SP6_1">&#167;6.1</a></span></button><span class="plain-syntax">(</span><span class="reserved-syntax">void</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">RUN_ONLY_FROM_PHASE</span><span class="plain-syntax">(</span><span class="constant-syntax">TINKERING_INBUILD_PHASE</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">current_target_VM</span><span class="plain-syntax">;</span>
<span class="plain-syntax">}</span>

View file

@ -618,16 +618,17 @@ internal nest shouldn't be written to even on other platforms.
<pre class="displayed-code all-displayed-code code-font">
<span class="plain-syntax"> </span><span class="identifier-syntax">inter_architecture</span><span class="plain-syntax"> *</span><span class="identifier-syntax">A</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">A</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_architecture</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">filename</span><span class="plain-syntax"> *</span><span class="identifier-syntax">F</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Architectures::canonical_binary</span><span class="plain-syntax">(</span><span class="identifier-syntax">P</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">build_vertex</span><span class="plain-syntax"> *</span><span class="identifier-syntax">BV</span><span class="plain-syntax"> = </span><a href="3-bg.html#SP2" class="function-link"><span class="function-syntax">Graphs::file_vertex</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">F</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">C</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">nest_of_origin</span><span class="plain-syntax">) &amp;&amp; (</span><a href="2-nst.html#SP3" class="function-link"><span class="function-syntax">Nests::is_protected</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">nest_of_origin</span><span class="plain-syntax">)))</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BV</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">never_build_this</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-ks.html#SP14_1_1" class="named-paragraph-link"><span class="named-paragraph">Check the Inter version used any already-existing binary file</span><span class="named-paragraph-number">14.1.1</span></a></span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><a href="3-bg.html#SP4" class="function-link"><span class="function-syntax">Graphs::need_this_to_build</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">KV</span><span class="plain-syntax">, </span><span class="identifier-syntax">BV</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="3-bs2.html#SP4" class="function-link"><span class="function-syntax">BuildSteps::attach</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">BV</span><span class="plain-syntax">, </span><span class="identifier-syntax">build_kit_using_inter_skill</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">, </span><span class="identifier-syntax">K</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">as_copy</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ADD_TO_LINKED_LIST</span><span class="plain-syntax">(</span><span class="identifier-syntax">BV</span><span class="plain-syntax">, </span><span class="reserved-syntax">build_vertex</span><span class="plain-syntax">, </span><span class="identifier-syntax">BVL</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LOOP_OVER</span><span class="plain-syntax">(</span><span class="identifier-syntax">A</span><span class="plain-syntax">, </span><span class="identifier-syntax">inter_architecture</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">Compatibility::test_architecture</span><span class="plain-syntax">(</span><span class="identifier-syntax">K</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">as_copy</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">edition</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">compatibility</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">filename</span><span class="plain-syntax"> *</span><span class="identifier-syntax">F</span><span class="plain-syntax"> = </span><span class="identifier-syntax">Architectures::canonical_binary</span><span class="plain-syntax">(</span><span class="identifier-syntax">P</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">build_vertex</span><span class="plain-syntax"> *</span><span class="identifier-syntax">BV</span><span class="plain-syntax"> = </span><a href="3-bg.html#SP2" class="function-link"><span class="function-syntax">Graphs::file_vertex</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">F</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">C</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">nest_of_origin</span><span class="plain-syntax">) &amp;&amp; (</span><a href="2-nst.html#SP3" class="function-link"><span class="function-syntax">Nests::is_protected</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">C</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">nest_of_origin</span><span class="plain-syntax">)))</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BV</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">never_build_this</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TRUE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="named-paragraph-container code-font"><a href="5-ks.html#SP14_1_1" class="named-paragraph-link"><span class="named-paragraph">Check the Inter version used any already-existing binary file</span><span class="named-paragraph-number">14.1.1</span></a></span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><a href="3-bg.html#SP4" class="function-link"><span class="function-syntax">Graphs::need_this_to_build</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">KV</span><span class="plain-syntax">, </span><span class="identifier-syntax">BV</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><a href="3-bs2.html#SP4" class="function-link"><span class="function-syntax">BuildSteps::attach</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">BV</span><span class="plain-syntax">, </span><span class="identifier-syntax">build_kit_using_inter_skill</span><span class="plain-syntax">, </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">A</span><span class="plain-syntax">, </span><span class="identifier-syntax">K</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">as_copy</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">ADD_TO_LINKED_LIST</span><span class="plain-syntax">(</span><span class="identifier-syntax">BV</span><span class="plain-syntax">, </span><span class="reserved-syntax">build_vertex</span><span class="plain-syntax">, </span><span class="identifier-syntax">BVL</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
</pre>
<ul class="endnotetexts"><li>This code is used in <a href="5-ks.html#SP14">&#167;14</a>.</li></ul>
<p class="commentary firstcommentary"><a id="SP14_2" class="paragraph-anchor"></a><b>&#167;14.2. </b><span class="named-paragraph-container code-font"><span class="named-paragraph-defn">Add build edges from the binary vertices to the contents vertex</span><span class="named-paragraph-number">14.2</span></span><span class="comment-syntax"> =</span>

View file

@ -673,6 +673,12 @@ on <a href="../WorldModelKit/index.html" class="internal">WorldModelKit</a>, thr
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">LinkedLists::len</span><span class="plain-syntax">(</span><span class="identifier-syntax">project</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">kits_to_include</span><span class="plain-syntax">) &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">no_word_from_JSON</span><span class="plain-syntax"> = </span><span class="identifier-syntax">FALSE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><a href="5-ps2.html#SP20" class="function-link"><span class="function-syntax">Projects::add_kit_dependency</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">project</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"BasicInformKit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TargetVMs::is_16_bit</span><span class="plain-syntax">(</span><a href="1-ic.html#SP11" class="function-link"><span class="function-syntax">Supervisor::current_vm</span></a><span class="plain-syntax">()))</span>
<span class="plain-syntax"> </span><a href="5-ps2.html#SP20" class="function-link"><span class="function-syntax">Projects::add_kit_dependency</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">project</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"Architecture16Kit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span>
<span class="plain-syntax"> </span><a href="5-ps2.html#SP20" class="function-link"><span class="function-syntax">Projects::add_kit_dependency</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">project</span><span class="plain-syntax">, </span><span class="identifier-syntax">I</span><span class="string-syntax">"Architecture32Kit"</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">, </span><span class="identifier-syntax">NULL</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">inform_language</span><span class="plain-syntax"> *</span><span class="identifier-syntax">L</span><span class="plain-syntax"> = </span><span class="identifier-syntax">project</span><span class="plain-syntax">-&gt;</span><span class="element-syntax">language_of_play</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">L</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><a href="5-ls.html#SP7" class="function-link"><span class="function-syntax">Languages::add_kit_dependencies_to_project</span></a><span class="plain-syntax">(</span><span class="identifier-syntax">L</span><span class="plain-syntax">, </span><span class="identifier-syntax">project</span><span class="plain-syntax">);</span>

View file

@ -480,16 +480,17 @@ internal nest shouldn't be written to even on other platforms.
@<Add build edges to the binaries for each architecture@> =
inter_architecture *A;
LOOP_OVER(A, inter_architecture) {
filename *F = Architectures::canonical_binary(P, A);
build_vertex *BV = Graphs::file_vertex(F);
if ((C->nest_of_origin) && (Nests::is_protected(C->nest_of_origin)))
BV->never_build_this = TRUE;
else @<Check the Inter version used any already-existing binary file@>;
Graphs::need_this_to_build(KV, BV);
BuildSteps::attach(BV, build_kit_using_inter_skill, FALSE, NULL, A, K->as_copy);
ADD_TO_LINKED_LIST(BV, build_vertex, BVL);
}
LOOP_OVER(A, inter_architecture)
if (Compatibility::test_architecture(K->as_copy->edition->compatibility, A)) {
filename *F = Architectures::canonical_binary(P, A);
build_vertex *BV = Graphs::file_vertex(F);
if ((C->nest_of_origin) && (Nests::is_protected(C->nest_of_origin)))
BV->never_build_this = TRUE;
else @<Check the Inter version used any already-existing binary file@>;
Graphs::need_this_to_build(KV, BV);
BuildSteps::attach(BV, build_kit_using_inter_skill, FALSE, NULL, A, K->as_copy);
ADD_TO_LINKED_LIST(BV, build_vertex, BVL);
}
@<Add build edges from the binary vertices to the contents vertex@> =
build_vertex *BV;

View file

@ -568,6 +568,12 @@ on //WorldModelKit//, through the if-this-then-that mechanism.
}
if (LinkedLists::len(project->kits_to_include) > 0) no_word_from_JSON = FALSE;
Projects::add_kit_dependency(project, I"BasicInformKit", NULL, NULL, NULL, NULL);
if (TargetVMs::is_16_bit(Supervisor::current_vm()))
Projects::add_kit_dependency(project, I"Architecture16Kit", NULL, NULL, NULL, NULL);
else
Projects::add_kit_dependency(project, I"Architecture32Kit", NULL, NULL, NULL, NULL);
inform_language *L = project->language_of_play;
if (L) {
Languages::add_kit_dependencies_to_project(L, project);

2
inform7/.gitignore vendored
View file

@ -60,4 +60,6 @@ Internal/Inter/BasicInformKit/*.interb
Internal/Inter/BasicInformExtrasKit/*.interb
Internal/Inter/WorldModelKit/*.interb
Internal/Inter/CommandParserKit/*.interb
Internal/Inter/Architecture16Kit/*.interb
Internal/Inter/Architecture32Kit/*.interb

View file

@ -1,16 +1,16 @@
Total memory consumption was 137358K = 134 MB
Total memory consumption was 137390K = 134 MB
---- was used for 2099126 objects, in 371747 frames in 0 x 800K = 0K = 0 MB:
---- was used for 2100455 objects, in 372185 frames in 0 x 800K = 0K = 0 MB:
30.2% inter_tree_node_array 59 x 8192 = 483328 objects, 42534752 bytes
19.2% text_stream_array 4803 x 100 = 480300 objects, 27050496 bytes
17.7% linked_list 44690 objects, 25026400 bytes
19.2% text_stream_array 4810 x 100 = 481000 objects, 27089920 bytes
17.8% linked_list 44804 objects, 25090240 bytes
10.1% inter_symbol_array 134 x 1024 = 137216 objects, 14274752 bytes
9.7% inter_error_stash_array 105 x 1024 = 107520 objects, 13765920 bytes
7.5% parse_node 133417 objects, 10673360 bytes
5.4% verb_conjugation 164 objects, 7610912 bytes
4.0% parse_node_annotation_array 356 x 500 = 178000 objects, 5707392 bytes
2.5% scan_directory 878 objects, 3624384 bytes
2.6% scan_directory 920 objects, 3797760 bytes
2.5% pcalc_prop_array 26 x 1000 = 26000 objects, 3536832 bytes
2.2% inter_name_array 67 x 1000 = 67000 objects, 3218144 bytes
1.9% kind_array 68 x 1000 = 68000 objects, 2722176 bytes
@ -18,11 +18,11 @@ Total memory consumption was 137358K = 134 MB
1.4% inter_name_generator_array 51 x 1000 = 51000 objects, 2041632 bytes
1.3% package_request 21234 objects, 1868592 bytes
1.3% vocabulary_entry_array 164 x 100 = 16400 objects, 1842048 bytes
1.1% dict_entry_array 479 x 100 = 47900 objects, 1548128 bytes
1.1% dict_entry_array 481 x 100 = 48100 objects, 1554592 bytes
1.0% match_trie_array 11 x 1000 = 11000 objects, 1496352 bytes
1.0% inter_symbols_table 26690 objects, 1494640 bytes
1.0% inter_symbols_table 26701 objects, 1495256 bytes
1.0% i6_schema_array 24 x 100 = 2400 objects, 1440768 bytes
0.9% inter_package 26690 objects, 1281120 bytes
0.9% inter_package 26701 objects, 1281648 bytes
0.8% map_data 672 objects, 1128960 bytes
0.7% id_body 955 objects, 1092520 bytes
0.7% adjective_meaning 208 objects, 1030016 bytes
@ -36,13 +36,13 @@ Total memory consumption was 137358K = 134 MB
0.3% local_variable_array 48 x 100 = 4800 objects, 462336 bytes
0.2% verb_usage 1148 objects, 394912 bytes
0.2% rule 472 objects, 370048 bytes
0.2% dictionary 7659 objects, 367632 bytes
0.2% dictionary 7688 objects, 369024 bytes
0.2% verb_form 388 objects, 350752 bytes
0.2% noun 2388 objects, 286560 bytes
0.1% compilation_subtask 3369 objects, 269520 bytes
0.1% inter_annotation_array 2 x 8192 = 16384 objects, 262208 bytes
0.1% inference_subject 667 objects, 261464 bytes
0.1% vanilla_function 3738 objects, 239232 bytes
0.1% vanilla_function 3739 objects, 239296 bytes
0.1% binary_predicate 326 objects, 172128 bytes
0.1% hierarchy_location 1179 objects, 169776 bytes
0.1% linguistic_stock_item 3331 objects, 159888 bytes
@ -56,8 +56,8 @@ Total memory consumption was 137358K = 134 MB
---- imperative_defn 1393 objects, 100296 bytes
---- noun_usage 2411 objects, 96440 bytes
---- anl_entry_array 2 x 1000 = 2000 objects, 96064 bytes
---- inter_tree 7 objects, 95368 bytes
---- preposition 274 objects, 87680 bytes
---- inter_tree 6 objects, 81744 bytes
---- lexical_cluster 2528 objects, 80896 bytes
---- kind_variable_declaration 1656 objects, 79488 bytes
---- rulebook 407 objects, 78144 bytes
@ -93,55 +93,55 @@ Total memory consumption was 137358K = 134 MB
---- verb_sense 407 objects, 29304 bytes
---- parse_node_tree 33 objects, 28776 bytes
---- action_pattern_array 7 x 100 = 700 objects, 28224 bytes
---- filename 632 objects, 25280 bytes
---- shared_variable_set_array 6 x 100 = 600 objects, 24192 bytes
---- filename 590 objects, 23600 bytes
---- property 146 objects, 22192 bytes
---- backdrops_data 672 objects, 21504 bytes
---- pathname 524 objects, 20960 bytes
---- inter_node_list 646 objects, 20672 bytes
---- nonlocal_variable 94 objects, 20304 bytes
---- pipeline_step 15 objects, 20280 bytes
---- action_name 90 objects, 20160 bytes
---- pathname 490 objects, 19600 bytes
---- build_vertex 166 objects, 19920 bytes
---- timed_rules_rfd_data 403 objects, 19344 bytes
---- method 395 objects, 18960 bytes
---- pcalc_prop_deferral 86 objects, 17888 bytes
---- build_vertex 149 objects, 17880 bytes
---- to_phrase_request 63 objects, 17136 bytes
---- instance 162 objects, 16848 bytes
---- understanding_reference_array 2 x 100 = 200 objects, 16064 bytes
---- match_avinue_array 1 x 1000 objects, 16032 bytes
---- action_name_list_array 1 x 1000 objects, 16032 bytes
---- match_avinue_array 1 x 1000 objects, 16032 bytes
---- adjective 140 objects, 15680 bytes
---- JSON_value 158 objects, 13904 bytes
---- JSON_value 176 objects, 15488 bytes
---- web_bibliographic_datum 232 objects, 14848 bytes
---- booking_list 407 objects, 13024 bytes
---- adjective_iname_holder 323 objects, 12920 bytes
---- uniqueness_count 489 objects, 11736 bytes
---- web_bibliographic_datum 174 objects, 11136 bytes
---- uniqueness_count 485 objects, 11640 bytes
---- inter_construct 31 objects, 10664 bytes
---- heading_tree 33 objects, 10296 bytes
---- stopwatch_timer 121 objects, 9680 bytes
---- inbuild_work 133 objects, 8512 bytes
---- inbuild_copy 64 objects, 7680 bytes
---- inbuild_work 136 objects, 8704 bytes
---- inbuild_copy 66 objects, 7920 bytes
---- equation_node 68 objects, 7616 bytes
---- understanding_item_array 3 x 100 = 300 objects, 7296 bytes
---- shared_variable_array 1 x 100 objects, 7232 bytes
---- determiner 22 objects, 7216 bytes
---- inbuild_edition 98 objects, 7056 bytes
---- verb 109 objects, 6976 bytes
---- inbuild_edition 96 objects, 6912 bytes
---- hierarchy_attachment_point 78 objects, 6864 bytes
---- inform_extension 32 objects, 6656 bytes
---- text_literal_holder 163 objects, 6520 bytes
---- parsed_use_option_setting 79 objects, 5688 bytes
---- compatibility_specification 110 objects, 5280 bytes
---- section_md 59 objects, 5664 bytes
---- compatibility_specification 114 objects, 5472 bytes
---- build_script 166 objects, 5312 bytes
---- explicit_action_array 1 x 100 objects, 4832 bytes
---- section_md 50 objects, 4800 bytes
---- build_script 149 objects, 4768 bytes
---- activity 35 objects, 4760 bytes
---- value_property_data 84 objects, 4704 bytes
---- parsing_pp_data 96 objects, 4608 bytes
---- command_line_switch 55 objects, 4400 bytes
---- semver_range 41 objects, 4264 bytes
---- use_option 31 objects, 4216 bytes
---- semver_range 39 objects, 4056 bytes
---- either_or_property_data 62 objects, 3968 bytes
---- parse_node_annotation_type 119 objects, 3808 bytes
---- definition 48 objects, 3456 bytes
@ -158,48 +158,48 @@ Total memory consumption was 137358K = 134 MB
---- kind_constructor_instance_array 1 x 100 objects, 2432 bytes
---- equation_symbol 30 objects, 2400 bytes
---- scene 1 object, 2352 bytes
---- build_step 28 objects, 2016 bytes
---- build_step 32 objects, 2304 bytes
---- pronoun_usage 42 objects, 1680 bytes
---- compiler_feature 30 objects, 1680 bytes
---- table_contribution_array 1 x 100 objects, 1632 bytes
---- inform_pipeline 24 objects, 1536 bytes
---- inbuild_requirement 36 objects, 1440 bytes
---- noun_filter_token 22 objects, 1408 bytes
---- special_meaning_holder 35 objects, 1400 bytes
---- inter_node_array 35 objects, 1400 bytes
---- inbuild_requirement 35 objects, 1400 bytes
---- JSON_requirement 42 objects, 1344 bytes
---- table_column 16 objects, 1280 bytes
---- constant_phrase 20 objects, 1280 bytes
---- invocation_options_array 1 x 100 objects, 1224 bytes
---- direction_inference_data 30 objects, 1200 bytes
---- inbuild_search_result 29 objects, 1160 bytes
---- web_md 8 objects, 1152 bytes
---- tree_inventory_item 28 objects, 1120 bytes
---- inbuild_search_result 28 objects, 1120 bytes
---- submodule_identity 34 objects, 1088 bytes
---- runtime_kind_structure 13 objects, 1040 bytes
---- quantifier 16 objects, 1024 bytes
---- pipeline_stage 20 objects, 960 bytes
---- named_rulebook_outcome 15 objects, 960 bytes
---- JSON_pair_requirement 29 objects, 928 bytes
---- inform_kit 8 objects, 896 bytes
---- control_structure_phrase 12 objects, 864 bytes
---- web_md 6 objects, 864 bytes
---- cached_understanding 21 objects, 840 bytes
---- phrase_option_array 1 x 100 objects, 824 bytes
---- kit_configuration 20 objects, 800 bytes
---- copy_error 7 objects, 784 bytes
---- internal_test 15 objects, 720 bytes
---- inform_kit 6 objects, 672 bytes
---- chapter_md 8 objects, 704 bytes
---- module 8 objects, 640 bytes
---- relation_guard 5 objects, 640 bytes
---- implication 13 objects, 624 bytes
---- code_generation 1 object, 576 bytes
---- generated_segment 14 objects, 560 bytes
---- inter_annotation_form 14 objects, 560 bytes
---- inter_warehouse_room 10 objects, 560 bytes
---- inter_annotation_form 14 objects, 560 bytes
---- rulebook_outcome 17 objects, 544 bytes
---- chapter_md 6 objects, 528 bytes
---- small_word_set 11 objects, 528 bytes
---- i6_memory_setting 15 objects, 480 bytes
---- module 6 objects, 480 bytes
---- equation 4 objects, 480 bytes
---- i6_memory_setting 15 objects, 480 bytes
---- bp_family 14 objects, 448 bytes
---- inference_family 11 objects, 440 bytes
---- inbuild_genre 8 objects, 384 bytes
@ -213,11 +213,12 @@ Total memory consumption was 137358K = 134 MB
---- module_request 8 objects, 320 bytes
---- inter_pipeline 1 object, 312 bytes
---- up_family 9 objects, 288 bytes
---- explicit_bp_data 5 objects, 280 bytes
---- compilation_unit 5 objects, 280 bytes
---- explicit_bp_data 5 objects, 280 bytes
---- door_to_notice 5 objects, 280 bytes
---- contents_entry 7 objects, 280 bytes
---- verb_usage_tier 5 objects, 240 bytes
---- kit_dependency 5 objects, 240 bytes
---- inform_project 1 object, 232 bytes
---- adjective_meaning_family 7 objects, 224 bytes
---- local_block_value 4 objects, 224 bytes
@ -225,13 +226,12 @@ Total memory consumption was 137358K = 134 MB
---- release_instructions 1 object, 208 bytes
---- build_skill 5 objects, 200 bytes
---- code_generator 5 objects, 200 bytes
---- element_activation 6 objects, 192 bytes
---- attachment_instruction 5 objects, 200 bytes
---- plural_dictionary_entry 4 objects, 192 bytes
---- kit_dependency 4 objects, 192 bytes
---- attachment_instruction 4 objects, 160 bytes
---- element_activation 6 objects, 192 bytes
---- inter_architecture 4 objects, 160 bytes
---- inference_subject_family 5 objects, 160 bytes
---- imperative_defn_family 4 objects, 160 bytes
---- inter_architecture 4 objects, 160 bytes
---- inbuild_nest 3 objects, 120 bytes
---- inform_language 1 object, 104 bytes
---- inform_kit_ittt 2 objects, 96 bytes
@ -251,16 +251,16 @@ Total memory consumption was 137358K = 134 MB
100.0% was used for memory not allocated for objects:
61.9% text stream storage 87080964 bytes in 503519 claims
3.7% dictionary storage 5336064 bytes in 7659 claims
---- sorting 2760 bytes in 394 claims
61.8% text stream storage 87079836 bytes in 504199 claims
3.8% dictionary storage 5360640 bytes in 7688 claims
---- sorting 2792 bytes in 403 claims
5.1% source text 7200000 bytes in 3 claims
7.6% source text details 10800000 bytes in 2 claims
0.1% documentation fragments 262144 bytes in 1 claim
---- linguistic stock array 81920 bytes in 2 claims
---- small word set array 105600 bytes in 22 claims
3.2% inter symbols storage 4568528 bytes in 28056 claims
11.9% inter bytecode storage 16775500 bytes in 14 claims
3.2% inter symbols storage 4586304 bytes in 28076 claims
11.9% inter bytecode storage 16767120 bytes in 15 claims
4.4% inter links storage 6222976 bytes in 11 claims
0.1% inter tree location list storage 191232 bytes in 32 claims
1.2% instance-of-kind counting 1705636 bytes in 1 claim
@ -269,5 +269,5 @@ Total memory consumption was 137358K = 134 MB
---- code generation workspace for objects 3480 bytes in 19 claims
0.1% emitter array storage 280672 bytes in 2002 claims
-136.-4% was overhead - -191955720 bytes = -187456K = -183 MB
-136.-6% was overhead - -192269016 bytes = -187762K = -183 MB

View file

@ -1,32 +1,32 @@
100.0% in inform7 run
69.7% in compilation to Inter
49.2% in //Sequence::undertake_queued_tasks//
4.9% in //MajorNodes::pre_pass//
3.3% in //MajorNodes::pass_1//
68.4% in compilation to Inter
48.6% in //Sequence::undertake_queued_tasks//
4.8% in //MajorNodes::pre_pass//
3.2% in //MajorNodes::pass_1//
1.7% in //ImperativeDefinitions::assess_all//
1.5% in //RTPhrasebook::compile_entries//
1.3% in //RTKindConstructors::compile//
1.3% in //RTPhrasebook::compile_entries//
0.9% in //Sequence::lint_inter//
0.7% in //ImperativeDefinitions::compile_first_block//
0.5% in //ImperativeDefinitions::compile_first_block//
0.5% in //MajorNodes::pass_2//
0.5% in //Sequence::undertake_queued_tasks//
0.5% in //World::stage_V//
0.3% in //InferenceSubjects::emit_all//
0.3% in //Sequence::undertake_queued_tasks//
0.3% in //Sequence::undertake_queued_tasks//
0.1% in //CompletionModule::compile//
0.1% in //RTKindConstructors::compile_permissions//
0.1% in //Task::make_built_in_kind_constructors//
2.8% not specifically accounted for
26.6% in running Inter pipeline
2.5% not specifically accounted for
28.0% in running Inter pipeline
10.9% in step 14/15: generate inform6 -> auto.inf
5.9% in step 5/15: load-binary-kits
5.1% in step 6/15: make-synoptic-module
7.1% in step 5/15: load-binary-kits
5.3% in step 6/15: make-synoptic-module
1.7% in step 9/15: make-identifiers-unique
0.3% in step 12/15: eliminate-redundant-operations
0.3% in step 4/15: compile-splats
0.3% in step 7/15: shorten-wiring
0.3% in step 8/15: detect-indirect-calls
0.1% in step 11/15: eliminate-redundant-labels
1.0% not specifically accounted for
2.9% in supervisor
0.6% not specifically accounted for
1.1% not specifically accounted for
3.0% in supervisor
0.4% not specifically accounted for

View file

@ -0,0 +1,13 @@
Title: Architecture16Kit
Author: Graham Nelson
Purpose: Inter-level support for compiling Inform programs to 16-bit architectures.
Language: Inform 6
Licence: Artistic License 2.0
Web Syntax Version: 2
Sections
Capabilities
Startup
Character Set
Input Output
Veneer

View file

@ -0,0 +1,94 @@
Capabilities Template.
Miscellaneous capabilities of the 16-bit architecture.
@h Summary.
The 16-bit architecture is for very limited virtual machines, and is closely
modelled on Infocom's Z-machine, originally developed between 1979 and 1986,
but still sometimes used into the modern age. Its input-output model is
almost entirely textual, and it has an idiosyncratic character set.
@h Release Number.
Our programs will have both a release number and a serial code, which are
in each case stored in the header memory of the virtual machine.
|VM_Describe_Release()| has been removed and replaced with functions returning
the release number, a non-negative integer, and the serial code, a byte array
expected to be 6 digit characters wide.
=
[ VM_ReleaseNumber;
return (HDR_GAMERELEASE-->0) & $03ff;
];
[ VM_SerialNumber;
return HDR_GAMESERIAL;
];
@h RNG.
No routine is needed for extracting a random number, since I6's built-in
|random| function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
=
[ VM_Seed_RNG n;
if (n > 0) n = -n;
@random n -> n;
];
@h Memory Allocation.
This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
=
[ VM_AllocateMemory amount;
return 0;
];
[ VM_FreeMemory address;
];
@h Audiovisual Resources.
The Z-machine only barely supports figures and sound effects, and only in
version 6 of the Z-machine, which Inform 7 no longer supports. Sound effects
have a longer pedigree and Infocom used them on some version 5 and even some
version 3 works: really, though, from an Inform point of view we would prefer
that anyone needing figures and sounds use Glulx instead. (Inform 6 remains
available for those who really need to make audiovisual effects in these
long-gone formats.)
=
[ VM_Picture resource_ID;
];
[ VM_SoundEffect resource_ID;
];
@h Typography.
Relatively few typographic effects are available on the Z-machine, so that
many of the semantic markups for text which would be distinguishable on
Glulx are indistinguishable here.
=
[ VM_Style sty;
switch (sty) {
NORMAL_VMSTY, NOTE_VMSTY: style roman;
HEADER_VMSTY, SUBHEADER_VMSTY, ALERT_VMSTY: style bold;
}
];
@h Undo.
These simply wrap the relevant opcodes.
=
[ VM_Undo result_code;
@restore_undo result_code;
return result_code;
];
[ VM_Save_Undo result_code;
@save_undo result_code;
return result_code;
];

View file

@ -0,0 +1,58 @@
Character Set Template.
Code relating to the ZSCII character set.
@ The following are the equivalent of |tolower| and |toupper|, the traditional
C library functions for forcing letters into lower and upper case form, for
the ZSCII character set.
=
[ VM_UpperToLowerCase c;
if (c < 'A') return c;
if (c <= 'Z') return c + 32;
if (c < 158) return c;
if (c <= 160) return c - 3;
if (c < 167) return c;
if (c <= 168) return c - 3;
if (c < 175) return c;
if (c <= 180) return c - 6;
if (c < 186) return c;
if (c <= 190) return c - 5;
if (c < 196) return c;
if (c <= 200) return c - 5;
if (c == 202) return c - 1;
if (c == 204) return c - 1;
if (c < 208) return c;
if (c <= 210) return c - 3;
if (c == 212) return c - 1;
if (c == 214) return c - 1;
if (c == 217) return c - 2;
if (c == 218) return c - 2;
if (c == 221) return c - 1;
return c;
];
[ VM_LowerToUpperCase c;
if (c < 'a') return c;
if (c <= 'z') return c - 32;
if (c < 155) return c;
if (c <= 157) return c + 3;
if (c < 164) return c;
if (c <= 165) return c + 3;
if (c < 169) return c;
if (c <= 174) return c + 6;
if (c < 181) return c;
if (c <= 185) return c + 5;
if (c < 191) return c;
if (c <= 195) return c + 5;
if (c == 201) return c + 1;
if (c == 203) return c + 1;
if (c < 205) return c;
if (c <= 207) return c + 3;
if (c == 211) return c + 1;
if (c == 213) return c + 1;
if (c == 215) return c + 2;
if (c == 216) return c + 2;
if (c == 220) return c + 1;
return c;
];

View file

@ -1,21 +1,6 @@
ZMachine Template.
Input Output Template.
To provide routines handling low-level Z-machine facilities.
@h Begin Z-only matter.
=
#Ifdef TARGET_ZCODE;
@h Summary.
This segment closely parallels "Glulx.i6t", which provides exactly
equivalent functionality (indeed, usually the same-named functions and in
the same order) for the Glulx VM. This is intended to make the rest of the
template code independent of the choice of VM, although that is more of an
ideal than a reality, because there are so many fiddly differences in some
of the grammar and dictionary tables that it is not really practical for
the parser (for instance) to call VM-neutral routines to get the data it
wants out of these arrays.
Access to the keyboard and to textual windows.
@h Variables and Arrays.
@ -35,22 +20,6 @@ Global dict_start;
Global dict_entry_size;
Global dict_end;
@h Release Number.
Like all software, IF story files have release numbers to mark revised
versions being circulated: unlike most software, and partly for traditional
reasons, the version number is recorded not in some print statement or
variable but is branded on, so to speak, in a specific memory location
of the story file header.
|VM_Describe_Release()| describes the release and is used as part of the
"banner", IF's equivalent to a title page.
=
[ VM_Describe_Release i;
print "Release ", (HDR_GAMERELEASE-->0) & $03ff, " / Serial number ";
for (i=0 : i<6 : i++) print (char) HDR_GAMESERIAL->i;
];
@h Keyboard Input.
The VM must provide three routines for keyboard input:
@ -106,7 +75,7 @@ are called tokens.
|LTI_Insert| is documented in the DM4 and the |LTI| prefix stands for
"Language To Informese": it's used only by translations into non-English
languages of play, and is not called in the template.
languages of play.
=
[ VM_CopyBuffer bto bfrom i;
@ -188,116 +157,6 @@ recognised by the parser.
print "'", (address) VM_NumberToDictionaryAddress(j), "' ";
];
@h RNG.
No routine is needed for extracting a random number, since I6's built-in
|random| function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
=
[ VM_Seed_RNG n;
if (n > 0) n = -n;
@random n -> n;
];
@h Memory Allocation.
This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
=
[ VM_AllocateMemory amount;
return 0;
];
[ VM_FreeMemory address;
];
@h Audiovisual Resources.
The Z-machine only barely supports figures and sound effects, and only in
version 6 of the Z-machine, which Inform 7 no longer supports. Sound effects
have a longer pedigree and Infocom used them on some version 5 and even some
version 3 works: really, though, from an Inform point of view we would prefer
that anyone needing figures and sounds use Glulx instead. (Inform 6 remains
available for those who really need to make audiovisual effects in these
long-gone formats.)
=
[ VM_Picture resource_ID;
];
[ VM_SoundEffect resource_ID;
];
@h Typography.
Relatively few typographic effects are available on the Z-machine, so that
many of the semantic markups for text which would be distinguishable on
Glulx are indistinguishable here.
=
[ VM_Style sty;
switch (sty) {
NORMAL_VMSTY, NOTE_VMSTY: style roman;
HEADER_VMSTY, SUBHEADER_VMSTY, ALERT_VMSTY: style bold;
}
];
@h Character Casing.
The following are the equivalent of |tolower| and |toupper|, the traditional
C library functions for forcing letters into lower and upper case form, for
the ZSCII character set.
=
[ VM_UpperToLowerCase c;
if (c < 'A') return c;
if (c <= 'Z') return c + 32;
if (c < 158) return c;
if (c <= 160) return c - 3;
if (c < 167) return c;
if (c <= 168) return c - 3;
if (c < 175) return c;
if (c <= 180) return c - 6;
if (c < 186) return c;
if (c <= 190) return c - 5;
if (c < 196) return c;
if (c <= 200) return c - 5;
if (c == 202) return c - 1;
if (c == 204) return c - 1;
if (c < 208) return c;
if (c <= 210) return c - 3;
if (c == 212) return c - 1;
if (c == 214) return c - 1;
if (c == 217) return c - 2;
if (c == 218) return c - 2;
if (c == 221) return c - 1;
return c;
];
[ VM_LowerToUpperCase c;
if (c < 'a') return c;
if (c <= 'z') return c - 32;
if (c < 155) return c;
if (c <= 157) return c + 3;
if (c < 164) return c;
if (c <= 165) return c + 3;
if (c < 169) return c;
if (c <= 174) return c + 6;
if (c < 181) return c;
if (c <= 185) return c + 5;
if (c < 191) return c;
if (c <= 195) return c + 5;
if (c == 201) return c + 1;
if (c == 203) return c + 1;
if (c < 205) return c;
if (c <= 207) return c + 3;
if (c == 211) return c + 1;
if (c == 213) return c + 1;
if (c == 215) return c + 2;
if (c == 216) return c + 2;
if (c == 220) return c + 1;
return c;
];
@h The Screen.
Our generic screen model is that the screen is made up of windows: we tend
to refer only to two of these, the main window and the status line, but
@ -421,57 +280,3 @@ line; line 2 is underneath, and so on; columns are similarly numbered from
@split_window height;
statuswin_cursize = height;
];
@h Quotation Boxes.
No routine is needed to produce quotation boxes: the I6 |box| statement
generates the necessary Z-machine opcodes all by itself.
@h Undo.
These simply wrap the relevant opcodes.
=
[ VM_Undo result_code;
@restore_undo result_code;
return result_code;
];
[ VM_Save_Undo result_code;
@save_undo result_code;
return result_code;
];
@h Veneer.
=
[ Unsigned__Compare x y u v;
@je x y ?rfalse; ! i.e., return 0
@jl x 0 ?XNegative;
! So here x >= 0 and x ~= y
@jl y 0 ?XPosYNeg;
! Here x >=0, y >= 0, x ~= y
@jg x y ?rtrue; ! i.e., return 1
@ret -1;
.XPosYNeg;
! Here x >= 0, y < 0, x ~= y
@ret -1;
.XNegative;
@jl y 0 ?~rtrue; ! if x < 0, y >= 0, return 1
! Here x < 0, y < 0, x ~= y
@jg x y ?rtrue;
@ret -1;
];
[ RT__ChLDW base offset;
@loadw base offset -> sp;
@ret sp;
];
@h End Z-only matter.
=
#Endif; ! TARGET_ZCODE

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@ -0,0 +1,32 @@
Startup Template.
How programs for this architecture start up the virtual machine.
@ |VM_PreInitialise()| is called; then the "starting the virtual machine"
activity runs; and then |VM_Initialise()| is called.
=
[ VM_PreInitialise;
];
[ VM_Initialise i;
standard_interpreter = HDR_TERPSTANDARD-->0;
transcript_mode = ((HDR_GAMEFLAGS-->0) & 1);
dict_start = HDR_DICTIONARY-->0;
dict_entry_size = dict_start->(dict_start->0 + 1);
dict_start = dict_start + dict_start->0 + 4;
dict_end = dict_start + ((dict_start - 2)-->0) * dict_entry_size;
buffer->0 = INPUT_BUFFER_LEN;
buffer2->0 = INPUT_BUFFER_LEN;
buffer3->0 = INPUT_BUFFER_LEN;
parse->0 = 15;
parse2->0 = 15;
if (BasicInformKit`FIX_RNG_CFGF) {
@random 10000 -> i;
i = -i-2000;
@random i -> i;
}
];

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@ -0,0 +1,37 @@
Veneer Template.
Veneer code for use by the Inform 6 compiler with the Z-machine target.
@ These functions have strange-looking names special to the Inform 6 compiler,
which uses them to replace its default "veneer" functions. If we're compiling
to something other than Inform 6, though, they are just strangely-named functions,
and do no harm.
=
[ Unsigned__Compare x y u v;
@je x y ?rfalse; ! i.e., return 0
@jl x 0 ?XNegative;
! So here x >= 0 and x ~= y
@jl y 0 ?XPosYNeg;
! Here x >=0, y >= 0, x ~= y
@jg x y ?rtrue; ! i.e., return 1
@ret -1;
.XPosYNeg;
! Here x >= 0, y < 0, x ~= y
@ret -1;
.XNegative;
@jl y 0 ?~rtrue; ! if x < 0, y >= 0, return 1
! Here x < 0, y < 0, x ~= y
@jg x y ?rtrue;
@ret -1;
];
[ RT__ChLDW base offset;
@loadw base offset -> sp;
@ret sp;
];

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@ -0,0 +1,12 @@
{
"is": {
"type": "kit",
"title": "Architecture16Kit",
"version": "10.2.0-beta+6W57"
},
"compatibility": "16-bit",
"kit-details": {
"has-priority": 1,
"defines-Main": false
}
}

View file

@ -0,0 +1,14 @@
Title: Architecture32Kit
Author: Graham Nelson
Purpose: Inter-level support for compiling Inform programs to 32-bit architectures.
Language: Inform 6
Licence: Artistic License 2.0
Web Syntax Version: 2
Sections
Capabilities
Glk
Startup
Character Set
Input Output
Veneer

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@ -0,0 +1,103 @@
Capabilities Template.
Miscellaneous capabilities of the 16-bit architecture.
@h Summary.
The 32-bit architecture is currently the default targeted by Inform, and is
used both for programs compiled via Inform 6 to the Glulx virtual machine, and
also for programs compiled via C.
@h Release Number.
Our programs will have both a release number and a serial code, which are
in each case stored in the header memory of the virtual machine.
|VM_Describe_Release()| has been removed and replaced with functions returning
the release number, a non-negative integer, and the serial code, a byte array
expected to be 6 digit characters wide.
=
[ VM_ReleaseNumber r;
@aloads ROM_GAMERELEASE 0 r;
return r;
];
[ VM_SerialNumber;
return ROM_GAMESERIAL;
];
@h Random Number Generator.
No routine is needed for extracting a random number, since I6's built-in
|random| function does that, but it's useful to abstract the process of
seeding the RNG so that it produces a repeatable sequence of "random"
numbers from here on: the necessary opcodes are different for the two VMs.
=
[ VM_Seed_RNG n;
@setrandom n;
];
@h Memory Allocation.
This is dynamic memory allocation: something which is never practicable in
the Z-machine, because the whole address range is already claimed, but which
is viable on recent revisions of Glulx.
=
[ VM_AllocateMemory amount i;
@gestalt 7 0 i;
if (i == 0) return i;
@malloc amount i;
return i;
];
[ VM_FreeMemory address i;
@gestalt 7 0 i;
if (i == 0) return;
@mfree address;
];
@h Audiovisual Resources.
The Z-machine only barely supports figures and sound effects, so Glulx is
the preferred VM to choose if they are wanted. Properly speaking, it's not
Glulx which supports these, but its I/O layer Glk, and implementations
of Glk are free to support them or not as they please: "cheapglk", a
dumb terminal version, does not, for instance. We therefore have to
investigate the "gestalt" to find out.
=
[ VM_Picture resource_ID;
if (glk_gestalt(gestalt_Graphics, 0)) {
glk_image_draw(gg_mainwin, resource_ID, imagealign_InlineCenter, 0);
} else {
print "[Picture number ", resource_ID, " here.]^";
}
];
[ VM_SoundEffect resource_ID;
if (glk_gestalt(gestalt_Sound, 0)) {
glk_schannel_play(gg_foregroundchan, resource_ID);
} else {
print "[Sound effect number ", resource_ID, " here.]^";
}
];
@h Typography.
Glk makes an attempt to present typographic styles as being a matter of
semantic markup rather than controlling the actual appearance of text:
the idea is that the story file should want to print something in a
heading kind of way, and then the interpreter -- guided by the player's
reading preferences -- might set that in bold, or larger type, or red ink,
or any combination of the three, or with other effects entirely. (This is
not the place to discuss whether that was a wise decision for Glk to take.)
=
[ VM_Style sty;
switch (sty) {
NORMAL_VMSTY: glk_set_style(style_Normal);
HEADER_VMSTY: glk_set_style(style_Header);
SUBHEADER_VMSTY: glk_set_style(style_Subheader);
NOTE_VMSTY: glk_set_style(style_Note);
ALERT_VMSTY: glk_set_style(style_Alert);
BLOCKQUOTE_VMSTY: glk_set_style(style_BlockQuote);
INPUT_VMSTY: glk_set_style(style_Input);
}
];

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@ -0,0 +1,12 @@
Character Set Template.
Code relating to the Unicode character set.
@ The following are the equivalent of |tolower| and |toupper|, the traditional
C library functions for forcing letters into lower and upper case form, for
the 32-bit architecture's character set. That's now Unicode, and we delegate
all of the work to glk functions.
=
[ VM_UpperToLowerCase c; return glk_char_to_lower(c); ];
[ VM_LowerToUpperCase c; return glk_char_to_upper(c); ];

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@ -0,0 +1,884 @@
Glk Template.
Glk is a fully-featured input-output model, designed by Andrew Plotkin for use
with the Glulx virtual machine, but not used only for that. All 32-bit Inform
programs use Glk.
@h Stubs.
These are I6 library-style entry point routines, not used by I7, but retained
in case I7 extensions want to do interesting things with Glulx.
=
#Stub HandleGlkEvent 3;
#Stub IdentifyGlkObject 4;
#Stub InitGlkWindow 1;
@h Definitions.
This section is a verbatim copy of an invaluable I6 header file originally
put together by John Cater.
=
Constant GLK_NULL 0;
! infglk.h -- auto-generated by parse_dispatch.py.
! Generated for Glk API version 0.7.4
Constant evtype_Arrange = 5;
Constant evtype_CharInput = 2;
Constant evtype_Hyperlink = 8;
Constant evtype_LineInput = 3;
Constant evtype_MouseInput = 4;
Constant evtype_None = 0;
Constant evtype_Redraw = 6;
Constant evtype_SoundNotify = 7;
Constant evtype_Timer = 1;
Constant evtype_VolumeNotify = 9;
Constant filemode_Read = 2;
Constant filemode_ReadWrite = 3;
Constant filemode_Write = 1;
Constant filemode_WriteAppend = 5;
Constant fileusage_BinaryMode = 0;
Constant fileusage_Data = 0;
Constant fileusage_InputRecord = 3;
Constant fileusage_SavedGame = 1;
Constant fileusage_TextMode = 256;
Constant fileusage_Transcript = 2;
Constant fileusage_TypeMask = 15;
Constant gestalt_CharInput = 1;
Constant gestalt_CharOutput = 3;
Constant gestalt_CharOutput_ApproxPrint = 1;
Constant gestalt_CharOutput_CannotPrint = 0;
Constant gestalt_CharOutput_ExactPrint = 2;
Constant gestalt_DateTime = 20;
Constant gestalt_DrawImage = 7;
Constant gestalt_Graphics = 6;
Constant gestalt_GraphicsCharInput = 23;
Constant gestalt_GraphicsTransparency = 14;
Constant gestalt_HyperlinkInput = 12;
Constant gestalt_Hyperlinks = 11;
Constant gestalt_LineInput = 2;
Constant gestalt_LineInputEcho = 17;
Constant gestalt_LineTerminatorKey = 19;
Constant gestalt_LineTerminators = 18;
Constant gestalt_MouseInput = 4;
Constant gestalt_ResourceStream = 22;
Constant gestalt_Sound = 8;
Constant gestalt_Sound2 = 21;
Constant gestalt_SoundMusic = 13;
Constant gestalt_SoundNotify = 10;
Constant gestalt_SoundVolume = 9;
Constant gestalt_Timer = 5;
Constant gestalt_Unicode = 15;
Constant gestalt_UnicodeNorm = 16;
Constant gestalt_Version = 0;
Constant imagealign_InlineCenter = 3;
Constant imagealign_InlineDown = 2;
Constant imagealign_MarginLeft = 4;
Constant imagealign_MarginRight = 5;
Constant imagealign_InlineUp = 1;
Constant keycode_Delete = 4294967289;
Constant keycode_Down = 4294967291;
Constant keycode_End = 4294967283;
Constant keycode_Escape = 4294967288;
Constant keycode_Func1 = 4294967279;
Constant keycode_Func10 = 4294967270;
Constant keycode_Func11 = 4294967269;
Constant keycode_Func12 = 4294967268;
Constant keycode_Func2 = 4294967278;
Constant keycode_Func3 = 4294967277;
Constant keycode_Func4 = 4294967276;
Constant keycode_Func5 = 4294967275;
Constant keycode_Func6 = 4294967274;
Constant keycode_Func7 = 4294967273;
Constant keycode_Func8 = 4294967272;
Constant keycode_Func9 = 4294967271;
Constant keycode_Home = 4294967284;
Constant keycode_Left = 4294967294;
Constant keycode_MAXVAL = 28;
Constant keycode_PageDown = 4294967285;
Constant keycode_PageUp = 4294967286;
Constant keycode_Return = 4294967290;
Constant keycode_Right = 4294967293;
Constant keycode_Tab = 4294967287;
Constant keycode_Unknown = 4294967295;
Constant keycode_Up = 4294967292;
Constant seekmode_Current = 1;
Constant seekmode_End = 2;
Constant seekmode_Start = 0;
Constant style_Alert = 5;
Constant style_BlockQuote = 7;
Constant style_Emphasized = 1;
Constant style_Header = 3;
Constant style_Input = 8;
Constant style_NUMSTYLES = 11;
Constant style_Normal = 0;
Constant style_Note = 6;
Constant style_Preformatted = 2;
Constant style_Subheader = 4;
Constant style_User1 = 9;
Constant style_User2 = 10;
Constant stylehint_BackColor = 8;
Constant stylehint_Indentation = 0;
Constant stylehint_Justification = 2;
Constant stylehint_NUMHINTS = 10;
Constant stylehint_Oblique = 5;
Constant stylehint_ParaIndentation = 1;
Constant stylehint_Proportional = 6;
Constant stylehint_ReverseColor = 9;
Constant stylehint_Size = 3;
Constant stylehint_TextColor = 7;
Constant stylehint_Weight = 4;
Constant stylehint_just_Centered = 2;
Constant stylehint_just_LeftFlush = 0;
Constant stylehint_just_LeftRight = 1;
Constant stylehint_just_RightFlush = 3;
Constant winmethod_Above = 2;
Constant winmethod_Below = 3;
Constant winmethod_Border = 0;
Constant winmethod_BorderMask = 256;
Constant winmethod_DirMask = 15;
Constant winmethod_DivisionMask = 240;
Constant winmethod_Fixed = 16;
Constant winmethod_Left = 0;
Constant winmethod_NoBorder = 256;
Constant winmethod_Proportional = 32;
Constant winmethod_Right = 1;
Constant wintype_AllTypes = 0;
Constant wintype_Blank = 2;
Constant wintype_Graphics = 5;
Constant wintype_Pair = 1;
Constant wintype_TextBuffer = 3;
Constant wintype_TextGrid = 4;
[ glk_exit _vararg_count;
! glk_exit()
@glk 1 _vararg_count 0;
return 0;
];
[ glk_tick _vararg_count;
! glk_tick()
@glk 3 _vararg_count 0;
return 0;
];
[ glk_gestalt _vararg_count ret;
! glk_gestalt(uint, uint) => uint
@glk 4 _vararg_count ret;
return ret;
];
[ glk_gestalt_ext _vararg_count ret;
! glk_gestalt_ext(uint, uint, uintarray, arraylen) => uint
@glk 5 _vararg_count ret;
return ret;
];
[ glk_window_iterate _vararg_count ret;
! glk_window_iterate(window, &uint) => window
@glk 32 _vararg_count ret;
return ret;
];
[ glk_window_get_rock _vararg_count ret;
! glk_window_get_rock(window) => uint
@glk 33 _vararg_count ret;
return ret;
];
[ glk_window_get_root _vararg_count ret;
! glk_window_get_root() => window
@glk 34 _vararg_count ret;
return ret;
];
[ glk_window_open _vararg_count ret;
! glk_window_open(window, uint, uint, uint, uint) => window
@glk 35 _vararg_count ret;
return ret;
];
[ glk_window_close _vararg_count;
! glk_window_close(window, &{uint, uint})
@glk 36 _vararg_count 0;
return 0;
];
[ glk_window_get_size _vararg_count;
! glk_window_get_size(window, &uint, &uint)
@glk 37 _vararg_count 0;
return 0;
];
[ glk_window_set_arrangement _vararg_count;
! glk_window_set_arrangement(window, uint, uint, window)
@glk 38 _vararg_count 0;
return 0;
];
[ glk_window_get_arrangement _vararg_count;
! glk_window_get_arrangement(window, &uint, &uint, &window)
@glk 39 _vararg_count 0;
return 0;
];
[ glk_window_get_type _vararg_count ret;
! glk_window_get_type(window) => uint
@glk 40 _vararg_count ret;
return ret;
];
[ glk_window_get_parent _vararg_count ret;
! glk_window_get_parent(window) => window
@glk 41 _vararg_count ret;
return ret;
];
[ glk_window_clear _vararg_count;
! glk_window_clear(window)
@glk 42 _vararg_count 0;
return 0;
];
[ glk_window_move_cursor _vararg_count;
! glk_window_move_cursor(window, uint, uint)
@glk 43 _vararg_count 0;
return 0;
];
[ glk_window_get_stream _vararg_count ret;
! glk_window_get_stream(window) => stream
@glk 44 _vararg_count ret;
return ret;
];
[ glk_window_set_echo_stream _vararg_count;
! glk_window_set_echo_stream(window, stream)
@glk 45 _vararg_count 0;
return 0;
];
[ glk_window_get_echo_stream _vararg_count ret;
! glk_window_get_echo_stream(window) => stream
@glk 46 _vararg_count ret;
return ret;
];
[ glk_set_window _vararg_count;
! glk_set_window(window)
@glk 47 _vararg_count 0;
return 0;
];
[ glk_window_get_sibling _vararg_count ret;
! glk_window_get_sibling(window) => window
@glk 48 _vararg_count ret;
return ret;
];
[ glk_stream_iterate _vararg_count ret;
! glk_stream_iterate(stream, &uint) => stream
@glk 64 _vararg_count ret;
return ret;
];
[ glk_stream_get_rock _vararg_count ret;
! glk_stream_get_rock(stream) => uint
@glk 65 _vararg_count ret;
return ret;
];
[ glk_stream_open_file _vararg_count ret;
! glk_stream_open_file(fileref, uint, uint) => stream
@glk 66 _vararg_count ret;
return ret;
];
[ glk_stream_open_memory _vararg_count ret;
! glk_stream_open_memory(nativechararray, arraylen, uint, uint) => stream
@glk 67 _vararg_count ret;
return ret;
];
[ glk_stream_close _vararg_count;
! glk_stream_close(stream, &{uint, uint})
@glk 68 _vararg_count 0;
return 0;
];
[ glk_stream_set_position _vararg_count;
! glk_stream_set_position(stream, int, uint)
@glk 69 _vararg_count 0;
return 0;
];
[ glk_stream_get_position _vararg_count ret;
! glk_stream_get_position(stream) => uint
@glk 70 _vararg_count ret;
return ret;
];
[ glk_stream_set_current _vararg_count;
! glk_stream_set_current(stream)
@glk 71 _vararg_count 0;
return 0;
];
[ glk_stream_get_current _vararg_count ret;
! glk_stream_get_current() => stream
@glk 72 _vararg_count ret;
return ret;
];
[ glk_stream_open_resource _vararg_count ret;
! glk_stream_open_resource(uint, uint) => stream
@glk 73 _vararg_count ret;
return ret;
];
[ glk_fileref_create_temp _vararg_count ret;
! glk_fileref_create_temp(uint, uint) => fileref
@glk 96 _vararg_count ret;
return ret;
];
[ glk_fileref_create_by_name _vararg_count ret;
! glk_fileref_create_by_name(uint, string, uint) => fileref
@glk 97 _vararg_count ret;
return ret;
];
[ glk_fileref_create_by_prompt _vararg_count ret;
! glk_fileref_create_by_prompt(uint, uint, uint) => fileref
@glk 98 _vararg_count ret;
return ret;
];
[ glk_fileref_destroy _vararg_count;
! glk_fileref_destroy(fileref)
@glk 99 _vararg_count 0;
return 0;
];
[ glk_fileref_iterate _vararg_count ret;
! glk_fileref_iterate(fileref, &uint) => fileref
@glk 100 _vararg_count ret;
return ret;
];
[ glk_fileref_get_rock _vararg_count ret;
! glk_fileref_get_rock(fileref) => uint
@glk 101 _vararg_count ret;
return ret;
];
[ glk_fileref_delete_file _vararg_count;
! glk_fileref_delete_file(fileref)
@glk 102 _vararg_count 0;
return 0;
];
[ glk_fileref_does_file_exist _vararg_count ret;
! glk_fileref_does_file_exist(fileref) => uint
@glk 103 _vararg_count ret;
return ret;
];
[ glk_fileref_create_from_fileref _vararg_count ret;
! glk_fileref_create_from_fileref(uint, fileref, uint) => fileref
@glk 104 _vararg_count ret;
return ret;
];
[ glk_put_char _vararg_count;
! glk_put_char(uchar)
@glk 128 _vararg_count 0;
return 0;
];
[ glk_put_char_stream _vararg_count;
! glk_put_char_stream(stream, uchar)
@glk 129 _vararg_count 0;
return 0;
];
[ glk_put_string _vararg_count;
! glk_put_string(string)
@glk 130 _vararg_count 0;
return 0;
];
[ glk_put_string_stream _vararg_count;
! glk_put_string_stream(stream, string)
@glk 131 _vararg_count 0;
return 0;
];
[ glk_put_buffer _vararg_count;
! glk_put_buffer(nativechararray, arraylen)
@glk 132 _vararg_count 0;
return 0;
];
[ glk_put_buffer_stream _vararg_count;
! glk_put_buffer_stream(stream, nativechararray, arraylen)
@glk 133 _vararg_count 0;
return 0;
];
[ glk_set_style _vararg_count;
! glk_set_style(uint)
@glk 134 _vararg_count 0;
return 0;
];
[ glk_set_style_stream _vararg_count;
! glk_set_style_stream(stream, uint)
@glk 135 _vararg_count 0;
return 0;
];
[ glk_get_char_stream _vararg_count ret;
! glk_get_char_stream(stream) => int
@glk 144 _vararg_count ret;
return ret;
];
[ glk_get_line_stream _vararg_count ret;
! glk_get_line_stream(stream, nativechararray, arraylen) => uint
@glk 145 _vararg_count ret;
return ret;
];
[ glk_get_buffer_stream _vararg_count ret;
! glk_get_buffer_stream(stream, nativechararray, arraylen) => uint
@glk 146 _vararg_count ret;
return ret;
];
[ glk_char_to_lower _vararg_count ret;
! glk_char_to_lower(uchar) => uchar
@glk 160 _vararg_count ret;
return ret;
];
[ glk_char_to_upper _vararg_count ret;
! glk_char_to_upper(uchar) => uchar
@glk 161 _vararg_count ret;
return ret;
];
[ glk_stylehint_set _vararg_count;
! glk_stylehint_set(uint, uint, uint, int)
@glk 176 _vararg_count 0;
return 0;
];
[ glk_stylehint_clear _vararg_count;
! glk_stylehint_clear(uint, uint, uint)
@glk 177 _vararg_count 0;
return 0;
];
[ glk_style_distinguish _vararg_count ret;
! glk_style_distinguish(window, uint, uint) => uint
@glk 178 _vararg_count ret;
return ret;
];
[ glk_style_measure _vararg_count ret;
! glk_style_measure(window, uint, uint, &uint) => uint
@glk 179 _vararg_count ret;
return ret;
];
[ glk_select _vararg_count;
! glk_select(&{uint, window, uint, uint})
@glk 192 _vararg_count 0;
return 0;
];
[ glk_select_poll _vararg_count;
! glk_select_poll(&{uint, window, uint, uint})
@glk 193 _vararg_count 0;
return 0;
];
[ glk_request_line_event _vararg_count;
! glk_request_line_event(window, nativechararray, arraylen, uint)
@glk 208 _vararg_count 0;
return 0;
];
[ glk_cancel_line_event _vararg_count;
! glk_cancel_line_event(window, &{uint, window, uint, uint})
@glk 209 _vararg_count 0;
return 0;
];
[ glk_request_char_event _vararg_count;
! glk_request_char_event(window)
@glk 210 _vararg_count 0;
return 0;
];
[ glk_cancel_char_event _vararg_count;
! glk_cancel_char_event(window)
@glk 211 _vararg_count 0;
return 0;
];
[ glk_request_mouse_event _vararg_count;
! glk_request_mouse_event(window)
@glk 212 _vararg_count 0;
return 0;
];
[ glk_cancel_mouse_event _vararg_count;
! glk_cancel_mouse_event(window)
@glk 213 _vararg_count 0;
return 0;
];
[ glk_request_timer_events _vararg_count;
! glk_request_timer_events(uint)
@glk 214 _vararg_count 0;
return 0;
];
[ glk_image_get_info _vararg_count ret;
! glk_image_get_info(uint, &uint, &uint) => uint
@glk 224 _vararg_count ret;
return ret;
];
[ glk_image_draw _vararg_count ret;
! glk_image_draw(window, uint, int, int) => uint
@glk 225 _vararg_count ret;
return ret;
];
[ glk_image_draw_scaled _vararg_count ret;
! glk_image_draw_scaled(window, uint, int, int, uint, uint) => uint
@glk 226 _vararg_count ret;
return ret;
];
[ glk_window_flow_break _vararg_count;
! glk_window_flow_break(window)
@glk 232 _vararg_count 0;
return 0;
];
[ glk_window_erase_rect _vararg_count;
! glk_window_erase_rect(window, int, int, uint, uint)
@glk 233 _vararg_count 0;
return 0;
];
[ glk_window_fill_rect _vararg_count;
! glk_window_fill_rect(window, uint, int, int, uint, uint)
@glk 234 _vararg_count 0;
return 0;
];
[ glk_window_set_background_color _vararg_count;
! glk_window_set_background_color(window, uint)
@glk 235 _vararg_count 0;
return 0;
];
[ glk_schannel_iterate _vararg_count ret;
! glk_schannel_iterate(schannel, &uint) => schannel
@glk 240 _vararg_count ret;
return ret;
];
[ glk_schannel_get_rock _vararg_count ret;
! glk_schannel_get_rock(schannel) => uint
@glk 241 _vararg_count ret;
return ret;
];
[ glk_schannel_create _vararg_count ret;
! glk_schannel_create(uint) => schannel
@glk 242 _vararg_count ret;
return ret;
];
[ glk_schannel_destroy _vararg_count;
! glk_schannel_destroy(schannel)
@glk 243 _vararg_count 0;
return 0;
];
[ glk_schannel_create_ext _vararg_count ret;
! glk_schannel_create_ext(uint, uint) => schannel
@glk 244 _vararg_count ret;
return ret;
];
[ glk_schannel_play_multi _vararg_count ret;
! glk_schannel_play_multi(schannelarray, arraylen, uintarray, arraylen, uint) => uint
@glk 247 _vararg_count ret;
return ret;
];
[ glk_schannel_play _vararg_count ret;
! glk_schannel_play(schannel, uint) => uint
@glk 248 _vararg_count ret;
return ret;
];
[ glk_schannel_play_ext _vararg_count ret;
! glk_schannel_play_ext(schannel, uint, uint, uint) => uint
@glk 249 _vararg_count ret;
return ret;
];
[ glk_schannel_stop _vararg_count;
! glk_schannel_stop(schannel)
@glk 250 _vararg_count 0;
return 0;
];
[ glk_schannel_set_volume _vararg_count;
! glk_schannel_set_volume(schannel, uint)
@glk 251 _vararg_count 0;
return 0;
];
[ glk_sound_load_hint _vararg_count;
! glk_sound_load_hint(uint, uint)
@glk 252 _vararg_count 0;
return 0;
];
[ glk_schannel_set_volume_ext _vararg_count;
! glk_schannel_set_volume_ext(schannel, uint, uint, uint)
@glk 253 _vararg_count 0;
return 0;
];
[ glk_schannel_pause _vararg_count;
! glk_schannel_pause(schannel)
@glk 254 _vararg_count 0;
return 0;
];
[ glk_schannel_unpause _vararg_count;
! glk_schannel_unpause(schannel)
@glk 255 _vararg_count 0;
return 0;
];
[ glk_set_hyperlink _vararg_count;
! glk_set_hyperlink(uint)
@glk 256 _vararg_count 0;
return 0;
];
[ glk_set_hyperlink_stream _vararg_count;
! glk_set_hyperlink_stream(stream, uint)
@glk 257 _vararg_count 0;
return 0;
];
[ glk_request_hyperlink_event _vararg_count;
! glk_request_hyperlink_event(window)
@glk 258 _vararg_count 0;
return 0;
];
[ glk_cancel_hyperlink_event _vararg_count;
! glk_cancel_hyperlink_event(window)
@glk 259 _vararg_count 0;
return 0;
];
[ glk_buffer_to_lower_case_uni _vararg_count ret;
! glk_buffer_to_lower_case_uni(uintarray, arraylen, uint) => uint
@glk 288 _vararg_count ret;
return ret;
];
[ glk_buffer_to_upper_case_uni _vararg_count ret;
! glk_buffer_to_upper_case_uni(uintarray, arraylen, uint) => uint
@glk 289 _vararg_count ret;
return ret;
];
[ glk_buffer_to_title_case_uni _vararg_count ret;
! glk_buffer_to_title_case_uni(uintarray, arraylen, uint, uint) => uint
@glk 290 _vararg_count ret;
return ret;
];
[ glk_buffer_canon_decompose_uni _vararg_count ret;
! glk_buffer_canon_decompose_uni(uintarray, arraylen, uint) => uint
@glk 291 _vararg_count ret;
return ret;
];
[ glk_buffer_canon_normalize_uni _vararg_count ret;
! glk_buffer_canon_normalize_uni(uintarray, arraylen, uint) => uint
@glk 292 _vararg_count ret;
return ret;
];
[ glk_put_char_uni _vararg_count;
! glk_put_char_uni(uint)
@glk 296 _vararg_count 0;
return 0;
];
[ glk_put_string_uni _vararg_count;
! glk_put_string_uni(unicode)
@glk 297 _vararg_count 0;
return 0;
];
[ glk_put_buffer_uni _vararg_count;
! glk_put_buffer_uni(uintarray, arraylen)
@glk 298 _vararg_count 0;
return 0;
];
[ glk_put_char_stream_uni _vararg_count;
! glk_put_char_stream_uni(stream, uint)
@glk 299 _vararg_count 0;
return 0;
];
[ glk_put_string_stream_uni _vararg_count;
! glk_put_string_stream_uni(stream, unicode)
@glk 300 _vararg_count 0;
return 0;
];
[ glk_put_buffer_stream_uni _vararg_count;
! glk_put_buffer_stream_uni(stream, uintarray, arraylen)
@glk 301 _vararg_count 0;
return 0;
];
[ glk_get_char_stream_uni _vararg_count ret;
! glk_get_char_stream_uni(stream) => int
@glk 304 _vararg_count ret;
return ret;
];
[ glk_get_buffer_stream_uni _vararg_count ret;
! glk_get_buffer_stream_uni(stream, uintarray, arraylen) => uint
@glk 305 _vararg_count ret;
return ret;
];
[ glk_get_line_stream_uni _vararg_count ret;
! glk_get_line_stream_uni(stream, uintarray, arraylen) => uint
@glk 306 _vararg_count ret;
return ret;
];
[ glk_stream_open_file_uni _vararg_count ret;
! glk_stream_open_file_uni(fileref, uint, uint) => stream
@glk 312 _vararg_count ret;
return ret;
];
[ glk_stream_open_memory_uni _vararg_count ret;
! glk_stream_open_memory_uni(uintarray, arraylen, uint, uint) => stream
@glk 313 _vararg_count ret;
return ret;
];
[ glk_stream_open_resource_uni _vararg_count ret;
! glk_stream_open_resource_uni(uint, uint) => stream
@glk 314 _vararg_count ret;
return ret;
];
[ glk_request_char_event_uni _vararg_count;
! glk_request_char_event_uni(window)
@glk 320 _vararg_count 0;
return 0;
];
[ glk_request_line_event_uni _vararg_count;
! glk_request_line_event_uni(window, uintarray, arraylen, uint)
@glk 321 _vararg_count 0;
return 0;
];
[ glk_set_echo_line_event _vararg_count;
! glk_set_echo_line_event(window, uint)
@glk 336 _vararg_count 0;
return 0;
];
[ glk_set_terminators_line_event _vararg_count;
! glk_set_terminators_line_event(window, uintarray, arraylen)
@glk 337 _vararg_count 0;
return 0;
];
[ glk_current_time _vararg_count;
! glk_current_time(&{int, uint, int})
@glk 352 _vararg_count 0;
return 0;
];
[ glk_current_simple_time _vararg_count ret;
! glk_current_simple_time(uint) => int
@glk 353 _vararg_count ret;
return ret;
];
[ glk_time_to_date_utc _vararg_count;
! glk_time_to_date_utc(&{int, uint, int}, &{int, int, int, int, int, int, int, int})
@glk 360 _vararg_count 0;
return 0;
];
[ glk_time_to_date_local _vararg_count;
! glk_time_to_date_local(&{int, uint, int}, &{int, int, int, int, int, int, int, int})
@glk 361 _vararg_count 0;
return 0;
];
[ glk_simple_time_to_date_utc _vararg_count;
! glk_simple_time_to_date_utc(int, uint, &{int, int, int, int, int, int, int, int})
@glk 362 _vararg_count 0;
return 0;
];
[ glk_simple_time_to_date_local _vararg_count;
! glk_simple_time_to_date_local(int, uint, &{int, int, int, int, int, int, int, int})
@glk 363 _vararg_count 0;
return 0;
];
[ glk_date_to_time_utc _vararg_count;
! glk_date_to_time_utc(&{int, int, int, int, int, int, int, int}, &{int, uint, int})
@glk 364 _vararg_count 0;
return 0;
];
[ glk_date_to_time_local _vararg_count;
! glk_date_to_time_local(&{int, int, int, int, int, int, int, int}, &{int, uint, int})
@glk 365 _vararg_count 0;
return 0;
];
[ glk_date_to_simple_time_utc _vararg_count ret;
! glk_date_to_simple_time_utc(&{int, int, int, int, int, int, int, int}, uint) => int
@glk 366 _vararg_count ret;
return ret;
];
[ glk_date_to_simple_time_local _vararg_count ret;
! glk_date_to_simple_time_local(&{int, int, int, int, int, int, int, int}, uint) => int
@glk 367 _vararg_count ret;
return ret;
];

View file

@ -0,0 +1,743 @@
Input Output Template.
Access to the keyboard and to textual windows.
@h Variables and Arrays.
=
Array gg_event --> 4;
Array gg_arguments buffer 28;
Global gg_mainwin = 0;
Global gg_statuswin = 0;
Global gg_quotewin = 0;
Global gg_scriptfref = 0;
Global gg_scriptstr = 0;
Global gg_savestr = 0;
Global gg_commandstr = 0;
Global gg_command_reading = 0; ! true if gg_commandstr is being replayed
Global gg_foregroundchan = 0;
Global gg_backgroundchan = 0;
Constant INPUT_BUFFER_LEN = 260; ! No extra byte necessary
Constant MAX_BUFFER_WORDS = 20;
Constant PARSE_BUFFER_LEN = 61;
Array buffer --> INPUT_BUFFER_LEN;
Array buffer2 --> INPUT_BUFFER_LEN;
Array buffer3 --> INPUT_BUFFER_LEN;
Array parse --> PARSE_BUFFER_LEN;
Array parse2 --> PARSE_BUFFER_LEN;
@h Rocks.
These are unique ID codes used to mark resources; think of them as inedible
cookies.
=
Constant GG_MAINWIN_ROCK 201;
Constant GG_STATUSWIN_ROCK 202;
Constant GG_QUOTEWIN_ROCK 203;
Constant GG_SAVESTR_ROCK 301;
Constant GG_SCRIPTSTR_ROCK 302;
Constant GG_COMMANDWSTR_ROCK 303;
Constant GG_COMMANDRSTR_ROCK 304;
Constant GG_SCRIPTFREF_ROCK 401;
Constant GG_FOREGROUNDCHAN_ROCK 410;
Constant GG_BACKGROUNDCHAN_ROCK 411;
@h Keyboard Input.
The VM must provide three routines for keyboard input:
(a) |VM_KeyChar()| waits for a key to be pressed and then returns the
character chosen as a ZSCII character.
(b) |VM_KeyDelay(N)| waits up to $N/10$ seconds for a key to be pressed,
returning the ZSCII character if so, or 0 if not.
(c) |VM_ReadKeyboard(b, t)| reads a whole newline-terminated command
into the buffer |b|, then parses it into a word stream in the table |t|.
There are elaborations to do with mouse clicks, but this isn't the place
to document all of that.
=
[ VM_KeyChar win nostat done res ix jx ch;
jx = ch; ! squash compiler warnings
if (win == 0) win = gg_mainwin;
if (gg_commandstr ~= 0 && gg_command_reading ~= false) {
done = glk_get_line_stream(gg_commandstr, gg_arguments, 31);
if (done == 0) {
glk_stream_close(gg_commandstr, 0);
gg_commandstr = 0;
gg_command_reading = false;
! fall through to normal user input.
} else {
! Trim the trailing newline
if (gg_arguments->(done-1) == 10) done = done-1;
res = gg_arguments->0;
if (res == '\') {
res = 0;
for (ix=1 : ix<done : ix++) {
ch = gg_arguments->ix;
if (ch >= '0' && ch <= '9') {
@shiftl res 4 res;
res = res + (ch-'0');
} else if (ch >= 'a' && ch <= 'f') {
@shiftl res 4 res;
res = res + (ch+10-'a');
} else if (ch >= 'A' && ch <= 'F') {
@shiftl res 4 res;
res = res + (ch+10-'A');
}
}
}
jump KCPContinue;
}
}
done = false;
glk_request_char_event(win);
while (~~done) {
glk_select(gg_event);
switch (gg_event-->0) {
5: ! evtype_Arrange
if (nostat) {
glk_cancel_char_event(win);
res = $80000000;
done = true;
break;
}
DrawStatusLine();
2: ! evtype_CharInput
if (gg_event-->1 == win) {
res = gg_event-->2;
done = true;
}
}
ix = HandleGlkEvent(gg_event, 1, gg_arguments);
if (ix == 2) {
res = gg_arguments-->0;
done = true;
} else if (ix == -1) done = false;
}
if (gg_commandstr ~= 0 && gg_command_reading == false) {
if (res < 32 || res >= 256 || (res == '\' or ' ')) {
glk_put_char_stream(gg_commandstr, '\');
done = 0;
jx = res;
for (ix=0 : ix<8 : ix++) {
@ushiftr jx 28 ch;
@shiftl jx 4 jx;
ch = ch & $0F;
if (ch ~= 0 || ix == 7) done = 1;
if (done) {
if (ch >= 0 && ch <= 9) ch = ch + '0';
else ch = (ch - 10) + 'A';
glk_put_char_stream(gg_commandstr, ch);
}
}
} else {
glk_put_char_stream(gg_commandstr, res);
}
glk_put_char_stream(gg_commandstr, 10); ! newline
}
.KCPContinue;
return res;
];
[ VM_KeyDelay tenths key done ix;
glk_request_char_event(gg_mainwin);
glk_request_timer_events(tenths*100);
while (~~done) {
glk_select(gg_event);
ix = HandleGlkEvent(gg_event, 1, gg_arguments);
if (ix == 2) {
key = gg_arguments-->0;
done = true;
}
else if (ix >= 0 && gg_event-->0 == 1 or 2) {
key = gg_event-->2;
done = true;
}
}
glk_cancel_char_event(gg_mainwin);
glk_request_timer_events(0);
return key;
];
[ VM_ReadKeyboard a_buffer a_table done ix;
if (gg_commandstr ~= 0 && gg_command_reading ~= false) {
done = glk_get_line_stream_uni(gg_commandstr, a_buffer+WORDSIZE,
(INPUT_BUFFER_LEN-1)-1);
if (done == 0) {
glk_stream_close(gg_commandstr, 0);
gg_commandstr = 0;
gg_command_reading = false;
}
else {
! Trim the trailing newline
if ((a_buffer+WORDSIZE)-->(done-1) == 10) done = done-1;
a_buffer-->0 = done;
VM_Style(INPUT_VMSTY);
glk_put_buffer_uni(a_buffer+WORDSIZE, done);
VM_Style(NORMAL_VMSTY);
print "^";
jump KPContinue;
}
}
done = false;
glk_request_line_event_uni(gg_mainwin, a_buffer+WORDSIZE, INPUT_BUFFER_LEN-1, 0);
while (~~done) {
glk_select(gg_event);
switch (gg_event-->0) {
5: ! evtype_Arrange
DrawStatusLine();
3: ! evtype_LineInput
if (gg_event-->1 == gg_mainwin) {
a_buffer-->0 = gg_event-->2;
done = true;
}
}
ix = HandleGlkEvent(gg_event, 0, a_buffer);
if (ix == 2) done = true;
else if (ix == -1) done = false;
}
if (gg_commandstr ~= 0 && gg_command_reading == false) {
glk_put_buffer_stream(gg_commandstr, a_buffer+WORDSIZE, a_buffer-->0);
glk_put_char_stream(gg_commandstr, 10); ! newline
}
.KPContinue;
VM_Tokenise(a_buffer,a_table);
! It's time to close any quote window we've got going.
if (gg_quotewin) {
glk_window_close(gg_quotewin, 0);
gg_quotewin = 0;
}
if (BasicInformKit`ECHO_COMMANDS_CFGF) {
print "** ";
for (ix=0: ix<(a_buffer-->0): ix++) print (char) a_buffer-->(1+ix);
print "^";
}
];
@h Buffer Functions.
A "buffer", in this sense, is an array containing a stream of characters
typed from the keyboard; a "parse buffer" is an array which resolves this
into individual words, pointing to the relevant entries in the dictionary
structure. Because each VM has its own format for each of these arrays (not
to mention the dictionary), we have to provide some standard operations
needed by the rest of the template as routines for each VM.
|VM_CopyBuffer(to, from)| copies one buffer into another.
|VM_Tokenise(buff, parse_buff)| takes the text in the buffer |buff| and
produces the corresponding data in the parse buffer |parse_buff| -- this is
called tokenisation since the characters are divided into words: in traditional
computing jargon, such clumps of characters treated syntactically as units
are called tokens.
|LTI_Insert| is documented in the DM4 and the |LTI| prefix stands for
"Language To Informese": it's used only by translations into non-English
languages of play, and is not called in the template.
=
[ VM_CopyBuffer bto bfrom i;
for (i=0: i<INPUT_BUFFER_LEN: i++) bto-->i = bfrom-->i;
];
[ VM_PrintToBuffer buf len a b c;
if (b) {
if (metaclass(a) == Object && a.#b == WORDSIZE
&& metaclass(a.b) == String)
buf-->0 = Glulx_PrintAnyToArrayUni(buf+WORDSIZE, len, a.b);
else if (metaclass(a) == Routine)
buf-->0 = Glulx_PrintAnyToArrayUni(buf+WORDSIZE, len, a, b, c);
else
buf-->0 = Glulx_PrintAnyToArrayUni(buf+WORDSIZE, len, a, b);
}
else if (metaclass(a) == Routine)
buf-->0 = Glulx_PrintAnyToArrayUni(buf+WORDSIZE, len, a, b, c);
else
buf-->0 = Glulx_PrintAnyToArrayUni(buf+WORDSIZE, len, a);
if (buf-->0 > len) buf-->0 = len;
return buf-->0;
];
Constant LOWERCASE_BUF_SIZE = 2*DICT_WORD_SIZE;
Array gg_lowercasebuf --> LOWERCASE_BUF_SIZE;
[ VM_Tokenise buf tab
cx numwords len bx ix wx wpos wlen val res dictlen ch bytesperword uninormavail;
len = buf-->0;
buf = buf+WORDSIZE;
! First, split the buffer up into words. We use the standard Infocom
! list of word separators (comma, period, double-quote).
cx = 0;
numwords = 0;
while (cx < len) {
while (cx < len && buf-->cx == ' ') cx++;
if (cx >= len) break;
bx = cx;
if (buf-->cx == '.' or ',' or '"') cx++;
else {
while (cx < len && buf-->cx ~= ' ' or '.' or ',' or '"') cx++;
}
tab-->(numwords*3+2) = (cx-bx);
tab-->(numwords*3+3) = 1+bx;
numwords++;
if (numwords >= MAX_BUFFER_WORDS) break;
}
tab-->0 = numwords;
! Now we look each word up in the dictionary.
dictlen = #dictionary_table-->0;
bytesperword = DICT_WORD_SIZE * WORDSIZE;
uninormavail = glk_gestalt(16, 0);
for (wx=0 : wx<numwords : wx++) {
wlen = tab-->(wx*3+2);
wpos = tab-->(wx*3+3);
! Copy the word into the gg_tokenbuf array, clipping to DICT_WORD_SIZE
! characters and lower case. We'll do this in two steps, because
! lowercasing might (theoretically) condense characters and allow more
! to fit into gg_tokenbuf.
if (wlen > LOWERCASE_BUF_SIZE) wlen = LOWERCASE_BUF_SIZE;
cx = wpos - 1;
for (ix=0 : ix<wlen : ix++) {
ch = buf-->(cx+ix);
gg_lowercasebuf-->ix = ch;
}
wlen = glk_buffer_to_lower_case_uni(gg_lowercasebuf, LOWERCASE_BUF_SIZE, wlen);
if (uninormavail) {
! Also normalize the Unicode -- combine accent marks with letters
! where possible.
wlen = glk_buffer_canon_normalize_uni(gg_lowercasebuf, LOWERCASE_BUF_SIZE, wlen); ! buffer_canon_normalize_uni
}
if (wlen > DICT_WORD_SIZE) wlen = DICT_WORD_SIZE;
for (ix=0: ix<wlen : ix++) {
gg_tokenbuf-->ix = gg_lowercasebuf-->ix;
}
for (: ix<DICT_WORD_SIZE : ix++) gg_tokenbuf-->ix = 0;
val = #dictionary_table + WORDSIZE;
@binarysearch gg_tokenbuf bytesperword val DICT_ENTRY_BYTES dictlen 4 1 res;
tab-->(wx*3+1) = res;
}
];
[ LTI_Insert i ch b y;
! Protect us from strict mode, as this isn't an array in quite the
! sense it expects
! (This is not an issue now that buffer is a word array, but I'm
! keeping the alias.)
b = buffer;
! Insert character ch into buffer at point i.
! Being careful not to let the buffer possibly overflow:
y = b-->0;
if (y > INPUT_BUFFER_LEN) y = INPUT_BUFFER_LEN;
! Move the subsequent text along one character:
for (y=y+1 : y>i : y--) b-->y = b-->(y-1);
b-->i = ch;
! And the text is now one character longer:
if (b-->0 < INPUT_BUFFER_LEN) (b-->0)++;
];
@h Dictionary Functions.
Again, the dictionary structure is differently arranged on the different VMs.
This is a data structure containing, in compressed form, the text of all the
words to be recognised by tokenisation (above). In I6 for Glulx, a dictionary
word is represented at run-time by its record's address in the dictionary.
|VM_InvalidDictionaryAddress(A)| tests whether |A| is a valid record address
in the dictionary data structure. In Glulx, dictionary records might in
theory be anywhere in the 2 GB or so of possible memory, but we can rule
out negative addresses. (This allows $-1$, say, to be used as a value meaning
"not a valid dictionary word".)
|VM_DictionaryAddressToNumber(A)| and |VM_NumberToDictionaryAddress(N)|
convert between word addresses and their run-time representations:
since, on Glulx, they are the same, these are each the identity function.
=
[ VM_InvalidDictionaryAddress addr;
if (addr < 0) rtrue;
rfalse;
];
[ VM_DictionaryAddressToNumber w; return w; ];
[ VM_NumberToDictionaryAddress n; return n; ];
Array gg_tokenbuf --> DICT_WORD_SIZE;
[ GGWordCompare str1 str2 ix jx;
for (ix=0 : ix<DICT_WORD_SIZE : ix++) {
jx = (str1-->ix) - (str2-->ix);
if (jx ~= 0) return jx;
}
return 0;
];
@h Command Tables.
The VM is also generated containing a data structure for the grammar
produced by I6's |Verb| and |Extend| directives: this is essentially a
list of command verbs such as DROP or PUSH, together with a list of
synonyms, and then the grammar for the subsequent commands to be
recognised by the parser.
=
[ VM_CommandTableAddress i;
return (#grammar_table)-->(i+1);
];
[ VM_PrintCommandWords i wd j dictlen entrylen;
dictlen = #dictionary_table-->0;
entrylen = DICT_WORD_SIZE + 7;
for (j=0 : j<dictlen : j++) {
wd = #dictionary_table + WORDSIZE + entrylen*j;
if (DictionaryWordToVerbNum(wd) == i)
print "'", (address) wd, "' ";
}
];
@h Glulx-Only Printing Routines.
Partly because of the smallness of the range of representable values in
the Z-machine, there is little run-time type-checking that can be done:
for instance a dictionary address cannot be distinguished from a function
address because they are encoded differently, so that a function address
(which is packed) could well coincide with that of a dictionary word (which
is not). On Glulx these restrictions are somewhat lifted, so that it's
possible to write a routine which can look at a value, work out what it
must mean, and print it suitably. This is only possible up to a point --
for instance, it can't distinguish an integer from a function address --
and in I7 the use of this sort of trick is much less important because
type-checking in the Inform compiler handles the problem much better. Still,
we retain some Glulx-only features because they are convenient for writing
external files to disc, for instance, something which the Z-machine can't
do in any case.
|Glulx_PrintAnything| handles strings, functions (with optional arguments),
objects, object properties (with optional arguments), and dictionary words.
(Object property printing has been somewhat simplified from the ideal version
of this function in order to avoid calling the CA__Pr veneer function.)
|Glulx_PrintAnyToArray| does the same, but the output is sent to a byte
array in memory. The first two arguments must be the array address and
length; subsequent arguments are as for |Glulx_PrintAnything|. The return
value is the number of characters output. If the output is longer than the
array length given, the extra characters are discarded, so the array does
not overflow. (However, the return value is the total length of the output,
including discarded characters.) The character set stored here is ZSCII,
not Unicode.
|Glulx_PrintAnyToArrayUni| does the same again, but the output is sent to a
word array in memory. The stored characters are Unicode code points.
|Glulx_ChangeAnyToCString| calls |Glulx_PrintAnyToArray| on a particular
array, then amends the result to make it a C-style string -- that is, a
sequence of byte-sized characters which are null terminated. The character
set stored here is once again ZSCII, not Unicode.
=
! Glulx_PrintAnything() <nothing printed>
! Glulx_PrintAnything(0) <nothing printed>
! Glulx_PrintAnything("string"); print (string) "string";
! Glulx_PrintAnything('word') print (address) 'word';
! Glulx_PrintAnything(obj) print (name) obj;
! Glulx_PrintAnything(obj, prop) obj.prop(); NOTE: Using PrintOrRun
! Glulx_PrintAnything(obj, prop, args...) obj.prop(args...); NOTE: Unsupported
! Glulx_PrintAnything(func) func();
! Glulx_PrintAnything(func, args...) func(args...);
[ Glulx_PrintAnything _vararg_count obj mclass;
if (_vararg_count == 0) return;
@copy sp obj;
_vararg_count--;
if (obj == 0) return;
if (obj->0 == $60) {
! Dictionary word. Metaclass() can't catch this case, so we do it manually
print (address) obj;
return;
}
mclass = metaclass(obj);
switch (mclass) {
nothing:
return;
String:
print (string) obj;
return;
Routine:
! Call the function with all the arguments which are already
! on the stack.
@call obj _vararg_count 0;
return;
Object:
if (_vararg_count == 0) {
print (name) obj;
}
else {
! Push the object back onto the stack, and call the
! veneer routine that handles obj.prop() calls.
@copy obj sp;
_vararg_count++;
@call PrintOrRun _vararg_count 0;
}
return;
}
];
[ Glulx_PrintAnyToArray _vararg_count arr arrlen str oldstr len;
@copy sp arr;
@copy sp arrlen;
_vararg_count = _vararg_count - 2;
oldstr = glk_stream_get_current();
str = glk_stream_open_memory(arr, arrlen, 1, 0);
if (str == 0) return 0;
glk_stream_set_current(str);
@call Glulx_PrintAnything _vararg_count 0;
glk_stream_set_current(oldstr);
@copy $ffffffff sp;
@copy str sp;
@glk $0044 2 0; ! stream_close
@copy sp len;
@copy sp 0;
return len;
];
[ Glulx_PrintAnyToArrayUni _vararg_count arr arrlen str oldstr len;
@copy sp arr;
@copy sp arrlen;
_vararg_count = _vararg_count - 2;
oldstr = glk_stream_get_current();
str = glk_stream_open_memory_uni(arr, arrlen, 1, 0);
if (str == 0) return 0;
glk_stream_set_current(str);
@call Glulx_PrintAnything _vararg_count 0;
glk_stream_set_current(oldstr);
@copy $ffffffff sp;
@copy str sp;
@glk $0044 2 0; ! stream_close
@copy sp len;
@copy sp 0;
return len;
];
Constant GG_ANYTOSTRING_LEN 66;
Array AnyToStrArr -> GG_ANYTOSTRING_LEN+1;
[ Glulx_ChangeAnyToCString _vararg_count ix len;
ix = GG_ANYTOSTRING_LEN-2;
@copy ix sp;
ix = AnyToStrArr+1;
@copy ix sp;
ix = _vararg_count+2;
@call Glulx_PrintAnyToArray ix len;
AnyToStrArr->0 = $E0;
if (len >= GG_ANYTOSTRING_LEN)
len = GG_ANYTOSTRING_LEN-1;
AnyToStrArr->(len+1) = 0;
return AnyToStrArr;
];
@h The Screen.
Our generic screen model is that the screen is made up of windows: we tend
to refer only to two of these, the main window and the status line, but
others may also exist from time to time. Windows have unique ID numbers:
the special window ID $-1$ means "all windows" or "the entire screen",
which usually amounts to the same thing.
Screen height and width are measured in characters, with respect to the
fixed-pitch font used for the status line. The main window normally contains
variable-pitch text which may even have been kerned, and character dimensions
make little sense there.
=
[ VM_ClearScreen window;
if (window == WIN_ALL or WIN_MAIN) {
glk_window_clear(gg_mainwin);
if (gg_quotewin) {
glk_window_close(gg_quotewin, 0);
gg_quotewin = 0;
}
}
if (gg_statuswin && window == WIN_ALL or WIN_STATUS) glk_window_clear(gg_statuswin);
];
[ VM_ScreenWidth id;
id=gg_mainwin;
if (gg_statuswin && statuswin_current) id = gg_statuswin;
glk_window_get_size(id, gg_arguments, 0);
return gg_arguments-->0;
];
[ VM_ScreenHeight;
glk_window_get_size(gg_mainwin, 0, gg_arguments);
return gg_arguments-->0;
];
@h Window Colours.
Our generic screen model is that the screen is made up of windows, each of
which can have its own foreground and background colours.
The colour of individual letters or words of type is not controllable in
Glulx, to the frustration of many, and so the template layer of I7 has no
framework for handling this (even though it is controllable on the Z-machine,
which is greatly superior in this respect).
=
[ VM_SetWindowColours f b window doclear i fwd bwd swin;
if (clr_on && f && b) {
if (window) swin = 5-window; ! 4 for TextGrid, 3 for TextBuffer
fwd = MakeColourWord(f);
bwd = MakeColourWord(b);
for (i=0 : i<style_NUMSTYLES: i++) {
if (f == CLR_DEFAULT || b == CLR_DEFAULT) { ! remove style hints
glk_stylehint_clear(swin, i, stylehint_TextColor);
glk_stylehint_clear(swin, i, stylehint_BackColor);
} else {
glk_stylehint_set(swin, i, stylehint_TextColor, fwd);
glk_stylehint_set(swin, i, stylehint_BackColor, bwd);
}
}
! Now re-open the windows to apply the hints
if (gg_statuswin) glk_window_close(gg_statuswin, 0);
gg_statuswin = 0;
if (doclear || ( window ~= 1 && (clr_fg ~= f || clr_bg ~= b) ) ) {
glk_window_close(gg_mainwin, 0);
gg_mainwin = glk_window_open(0, 0, 0, wintype_TextBuffer, GG_MAINWIN_ROCK);
if (gg_scriptstr ~= 0)
glk_window_set_echo_stream(gg_mainwin, gg_scriptstr);
}
gg_statuswin =
glk_window_open(gg_mainwin, winmethod_Fixed + winmethod_Above,
statuswin_cursize, wintype_TextGrid, GG_STATUSWIN_ROCK);
if (statuswin_current && gg_statuswin) VM_MoveCursorInStatusLine(); else VM_MainWindow();
if (window ~= 2) {
clr_fgstatus = f;
clr_bgstatus = b;
}
if (window ~= 1) {
clr_fg = f;
clr_bg = b;
}
}
];
[ VM_RestoreWindowColours; ! used after UNDO: compare I6 patch L61007
if (clr_on) { ! check colour has been used
VM_SetWindowColours(clr_fg, clr_bg, 2); ! make sure both sets of variables are restored
VM_SetWindowColours(clr_fgstatus, clr_bgstatus, 1, true);
VM_ClearScreen();
}
];
[ MakeColourWord c;
if (c > 9) return c;
c = c-2;
return $ff0000*(c&1) + $ff00*(c&2 ~= 0) + $ff*(c&4 ~= 0);
];
@h Main Window.
The part of the screen on which commands and responses are printed, which
ordinarily occupies almost all of the screen area.
|VM_MainWindow()| switches printing back from another window, usually the
status line, to the main window.
=
[ VM_MainWindow;
glk_set_window(gg_mainwin); ! set_window
statuswin_current=0;
];
@h Status Line.
Despite the name, the status line need not be a single line at the top of
the screen: that's only the conventional default arrangement. It can expand
to become the equivalent of an old-fashioned VT220 terminal, with menus
and grids and mazes displayed lovingly in character graphics, or it can
close up to invisibility.
|VM_StatusLineHeight(n)| sets the status line to have a height of |n| lines
of type. (The width of the status line is always the width of the whole
screen, and the position is always at the top, so the height is the only
controllable aspect.) The $n=0$ case makes the status line disappear.
|VM_MoveCursorInStatusLine(x, y)| switches printing to the status line,
positioning the "cursor" -- the position at which printing will begin --
at the given character grid position $(x, y)$. Line 1 represents the top
line; line 2 is underneath, and so on; columns are similarly numbered from
1 at the left.
=
[ VM_StatusLineHeight hgt;
if (gg_statuswin == 0) return;
if (hgt == statuswin_cursize) return;
glk_window_set_arrangement(glk_window_get_parent(gg_statuswin), $12, hgt, 0);
statuswin_cursize = hgt;
];
[ VM_MoveCursorInStatusLine line column;
if (gg_statuswin == 0) return;
glk_set_window(gg_statuswin);
if (line == 0) { line = 1; column = 1; }
glk_window_move_cursor(gg_statuswin, column-1, line-1);
statuswin_current=1;
];
@h Quotation Boxes.
On the Z-machine, quotation boxes are produced by stretching the status line,
but on Glulx they usually occupy windows of their own. If it isn't possible
to create such a window, so that |gg_quotewin| is zero below, the quotation
text just appears in the main window.
=
[ Box__Routine maxwid arr ix lines lastnl parwin;
maxwid = 0; ! squash compiler warning
lines = arr-->0;
if (gg_quotewin == 0) {
gg_arguments-->0 = lines;
ix = InitGlkWindow(GG_QUOTEWIN_ROCK);
if (ix == 0)
gg_quotewin =
glk_window_open(gg_mainwin, winmethod_Fixed + winmethod_Above,
lines, wintype_TextBuffer, GG_QUOTEWIN_ROCK);
} else {
parwin = glk_window_get_parent(gg_quotewin);
glk_window_set_arrangement(parwin, $12, lines, 0);
}
lastnl = true;
if (gg_quotewin) {
glk_window_clear(gg_quotewin);
glk_set_window(gg_quotewin);
lastnl = false;
}
VM_Style(BLOCKQUOTE_VMSTY);
for (ix=0 : ix<lines : ix++) {
print (string) arr-->(ix+1);
if (ix < lines-1 || lastnl) new_line;
}
VM_Style(NORMAL_VMSTY);
if (gg_quotewin) glk_set_window(gg_mainwin);
];

View file

@ -0,0 +1,171 @@
Startup Template.
How programs for this architecture start up the virtual machine.
@ |VM_Initialise()| is almost the first routine called, except that the
"starting the virtual machine" activity is allowed to go first; and,
come to think of it, memory allocation has to be set up before even that,
and that in turn calls |VM_PreInitialise()| to do the absolute minimum.
Arrangements are a little different here compared with the 16-bit architecture,
because some data is retained in the case of a restart.
(Many thanks are due to Eliuk Blau, who found several tricky timing errors
here and elsewhere in the Glulx-specific code. Frankly, I feel like hanging
a sign on the following routines which reads "Congratulations on bringing
light to the Dark Room.")
=
[ VM_PreInitialise res;
@gestalt 4 2 res; ! Test if this interpreter has Glk...
if (res == 0) quit; ! ...without which there would be nothing we could do
unicode_gestalt_ok = false;
if (glk_gestalt(gestalt_Unicode, 0))
unicode_gestalt_ok = true;
! Set the VM's I/O system to be Glk.
@setiosys 2 0;
];
[ VM_Initialise res sty i;
@gestalt 4 2 res; ! Test if this interpreter has Glk...
if (res == 0) quit; ! ...without which there would be nothing we could do
! First, we must go through all the Glk objects that exist, and see
! if we created any of them. One might think this strange, since the
! program has just started running, but remember that the player might
! have just typed "restart".
GGRecoverObjects();
! Sound channel initialisation, and RNG fixing, must be done now rather
! than later in case InitGlkWindow() returns a non-zero value.
if (glk_gestalt(gestalt_Sound, 0)) {
if (gg_foregroundchan == 0)
gg_foregroundchan = glk_schannel_create(GG_FOREGROUNDCHAN_ROCK);
if (gg_backgroundchan == 0)
gg_backgroundchan = glk_schannel_create(GG_BACKGROUNDCHAN_ROCK);
}
if (BasicInformKit`FIX_RNG_CFGF) {
@random 10000 i;
i = -i-2000;
@setrandom i;
}
res = InitGlkWindow(0);
if (res ~= 0) return;
! Now, gg_mainwin and gg_storywin might already be set. If not, set them.
if (gg_mainwin == 0) {
! Open the story window.
res = InitGlkWindow(GG_MAINWIN_ROCK);
if (res == 0) {
! Left-justify the header style
glk_stylehint_set(wintype_TextBuffer, style_Header, stylehint_Justification, 0);
! Try to make emphasized type in italics and not boldface
glk_stylehint_set(wintype_TextBuffer, style_Emphasized, stylehint_Weight, 0);
glk_stylehint_set(wintype_TextBuffer, style_Emphasized, stylehint_Oblique, 1);
gg_mainwin = glk_window_open(0, 0, 0, wintype_TextBuffer, GG_MAINWIN_ROCK);
}
if (gg_mainwin == 0) quit; ! If we can't even open one window, give in
} else {
! There was already a story window. We should erase it.
glk_window_clear(gg_mainwin);
}
if (gg_statuswin == 0) {
res = InitGlkWindow(GG_STATUSWIN_ROCK);
if (res == 0) {
statuswin_cursize = statuswin_size;
for (sty=0: sty<style_NUMSTYLES: sty++)
glk_stylehint_set(wintype_TextGrid, sty, stylehint_ReverseColor, 1);
gg_statuswin =
glk_window_open(gg_mainwin, winmethod_Fixed + winmethod_Above,
statuswin_cursize, wintype_TextGrid, GG_STATUSWIN_ROCK);
}
}
! It's possible that the status window couldn't be opened, in which case
! gg_statuswin is now zero. We must allow for that later on.
glk_set_window(gg_mainwin);
InitGlkWindow(1);
! Empty the parse buffer (see bug 0001451)
buffer3-->0 = 0;
];
[ GGRecoverObjects id;
! If GGRecoverObjects() has been called, all these stored IDs are
! invalid, so we start by clearing them all out.
! (In fact, after a restoreundo, some of them may still be good.
! For simplicity, though, we assume the general case.)
gg_mainwin = 0;
gg_statuswin = 0;
gg_quotewin = 0;
gg_scriptfref = 0;
gg_scriptstr = 0;
gg_savestr = 0;
statuswin_cursize = 0;
gg_foregroundchan = 0;
gg_backgroundchan = 0;
gg_commandstr = 0;
gg_command_reading = false;
! Also tell the game to clear its object references.
IdentifyGlkObject(0);
id = glk_stream_iterate(0, gg_arguments);
while (id) {
switch (gg_arguments-->0) {
GG_SAVESTR_ROCK: gg_savestr = id;
GG_SCRIPTSTR_ROCK: gg_scriptstr = id;
GG_COMMANDWSTR_ROCK: gg_commandstr = id;
gg_command_reading = false;
GG_COMMANDRSTR_ROCK: gg_commandstr = id;
gg_command_reading = true;
default: IdentifyGlkObject(1, 1, id, gg_arguments-->0);
}
id = glk_stream_iterate(id, gg_arguments);
}
id = glk_window_iterate(0, gg_arguments);
while (id) {
switch (gg_arguments-->0) {
GG_MAINWIN_ROCK: gg_mainwin = id;
GG_STATUSWIN_ROCK: gg_statuswin = id;
GG_QUOTEWIN_ROCK: gg_quotewin = id;
default: IdentifyGlkObject(1, 0, id, gg_arguments-->0);
}
id = glk_window_iterate(id, gg_arguments);
}
id = glk_fileref_iterate(0, gg_arguments);
while (id) {
switch (gg_arguments-->0) {
GG_SCRIPTFREF_ROCK: gg_scriptfref = id;
default: IdentifyGlkObject(1, 2, id, gg_arguments-->0);
}
id = glk_fileref_iterate(id, gg_arguments);
}
if (glk_gestalt(gestalt_Sound, 0)) {
id = glk_schannel_iterate(0, gg_arguments);
while (id) {
switch (gg_arguments-->0) {
GG_FOREGROUNDCHAN_ROCK: gg_foregroundchan = id;
GG_BACKGROUNDCHAN_ROCK: gg_backgroundchan = id;
default: IdentifyGlkObject(1, 3, id, gg_arguments-->0);
}
id = glk_schannel_iterate(id, gg_arguments);
}
if (gg_foregroundchan ~= 0) { glk_schannel_stop(gg_foregroundchan); }
if (gg_backgroundchan ~= 0) { glk_schannel_stop(gg_backgroundchan); }
}
! Tell the game to tie up any loose ends.
IdentifyGlkObject(2);
];

View file

@ -0,0 +1,29 @@
Veneer Template.
Veneer code for use by the Inform 6 compiler with the Glulx target.
@ These functions have strange-looking names special to the Inform 6 compiler,
which uses them to replace its default "veneer" functions. If we're compiling
to something other than Inform 6, though, they are just strangely-named functions,
and do no harm.
=
[ Unsigned__Compare x y;
@jleu x y ?lesseq;
return 1;
.lesseq;
@jeq x y ?equal;
return -1;
.equal;
return 0;
];
[ RT__ChLDW x y;
@aload x y sp;
@return sp;
];
[ RT__ChLDB x y;
@aloadb x y sp;
@return sp;
];

View file

@ -0,0 +1,12 @@
{
"is": {
"type": "kit",
"title": "Architecture32Kit",
"version": "10.2.0-beta+6W57"
},
"compatibility": "32-bit",
"kit-details": {
"has-priority": 1,
"defines-Main": false
}
}

View file

@ -47,7 +47,7 @@ Constant ACTION_PROCESSING_RB = -1; ! Identifier needs to exist even when the ru
];
[ INITIALISE_MEMORY_R;
#ifdef TARGET_GLULX; VM_PreInitialise(); #Endif;
VM_PreInitialise();
LanguageInitialise();
HeapInitialise(); ! Create a completely unused memory allocation heap
@ -60,22 +60,6 @@ Constant ACTION_PROCESSING_RB = -1; ! Identifier needs to exist even when the ru
[ DrawStatusLine width posb;
];
@h Veneer.
=
#Ifdef TARGET_ZCODE;
[ VM_Initialise i;
standard_interpreter = HDR_TERPSTANDARD-->0;
if (BasicInformKit`FIX_RNG_CFGF) {
@random 10000 -> i;
i = -i-2000;
print "[Random number generator seed is ", i, "]^";
@random i -> i;
}
];
#Endif;
@h Short Name Storage.
None of the following functions should be called for the Z-machine if the
short name exceeds the size of the following buffer: whereas the Glulx

View file

@ -8,8 +8,6 @@ Web Syntax Version: 2
Sections
Definitions
Utilities
Glulx
ZMachine
Paragraphing
Mathematics
FileIO

File diff suppressed because it is too large Load diff

View file

@ -104,7 +104,7 @@ where he is, the surprise will not be spoiled.
=
[ INITIALISE_MEMORY_R;
#ifdef TARGET_GLULX; VM_PreInitialise(); #Endif;
VM_PreInitialise();
LanguageInitialise();
not_yet_in_play = true;

View file

@ -147,7 +147,7 @@ Note that Inform always compiles |Story| and |Headline| texts, but does not alwa
compile a |Story_Author|.
=
[ Banner;
[ Banner i serial;
BeginActivity(PRINTING_BANNER_TEXT_ACT);
if (ForActivity(PRINTING_BANNER_TEXT_ACT) == false) {
VM_Style(HEADER_VMSTY);
@ -160,7 +160,9 @@ compile a |Story_Author|.
TEXT_TY_Say(Story_Author);
}
new_line;
VM_Describe_Release();
print "Release ", VM_ReleaseNumber(), " / Serial number ";
serial = VM_SerialNumber();
for (i=0 : i<6 : i++) print (char) serial->i;
print " / Inform 7 v", (PrintI6Text) I7_VERSION_NUMBER;
#Ifdef DEBUG;
print " / D";

View file

@ -7,31 +7,6 @@ To provide Z-specific actions.
=
#Ifdef TARGET_ZCODE;
@h Veneer.
=
[ VM_Initialise i;
standard_interpreter = HDR_TERPSTANDARD-->0;
transcript_mode = ((HDR_GAMEFLAGS-->0) & 1);
dict_start = HDR_DICTIONARY-->0;
dict_entry_size = dict_start->(dict_start->0 + 1);
dict_start = dict_start + dict_start->0 + 4;
dict_end = dict_start + ((dict_start - 2)-->0) * dict_entry_size;
buffer->0 = INPUT_BUFFER_LEN;
buffer2->0 = INPUT_BUFFER_LEN;
buffer3->0 = INPUT_BUFFER_LEN;
parse->0 = 15;
parse2->0 = 15;
if (BasicInformKit`FIX_RNG_CFGF) {
@random 10000 -> i;
i = -i-2000;
@random i -> i;
}
];
@h Quit The Game Rule.
=

View file

@ -58,3 +58,5 @@ Internal/Inter/BasicInformKit/*.interb
Internal/Inter/BasicInformExtrasKit/*.interb
Internal/Inter/WorldModelKit/*.interb
Internal/Inter/CommandParserKit/*.interb
Internal/Inter/Architecture16Kit/*.interb
Internal/Inter/Architecture32Kit/*.interb

View file

@ -33,6 +33,8 @@ void KitVersioning::iterate(semantic_version_number set_to) {
KitVersioning::show_version(I"CommandParserKit", set_to);
KitVersioning::show_version(I"BasicInformKit", set_to);
KitVersioning::show_version(I"BasicInformExtrasKit", set_to);
KitVersioning::show_version(I"Architecture16Kit", set_to);
KitVersioning::show_version(I"Architecture32Kit", set_to);
}
void KitVersioning::show_version(text_stream *name, semantic_version_number set_to) {

View file

@ -149,6 +149,8 @@ INFORM6WEB = inform6
# code and Inform 7 extensions.
{component type: web symbol: BASICINFORMKIT webname: BasicInformKit path: inform7/Internal/Inter/BasicInformKit set: kits}
{component type: web symbol: ARCHITECTURE16KIT webname: Architecture16Kit path: inform7/Internal/Inter/Architecture16Kit set: kits}
{component type: web symbol: ARCHITECTURE32KIT webname: Architecture32Kit path: inform7/Internal/Inter/Architecture32Kit set: kits}
{component type: web symbol: WORLDMODELKIT webname: WorldModelKit path: inform7/Internal/Inter/WorldModelKit set: kits}
{component type: web symbol: COMMANDPARSERKIT webname: CommandParserKit path: inform7/Internal/Inter/CommandParserKit set: kits}
{component type: web symbol: BASICINFORMEXTRASKIT webname: BasicInformExtrasKit path: inform7/Internal/Inter/BasicInformExtrasKit set: kits}

View file

@ -362,3 +362,14 @@ int Compatibility::test_universal(compatibility_specification *C) {
if (C->default_allows == FALSE) return FALSE;
return TRUE;
}
@ This tests whether at least one VM of the given architecture is compatible.
=
int Compatibility::test_architecture(compatibility_specification *C, inter_architecture *A) {
target_vm *VM;
LOOP_OVER(VM, target_vm)
if ((Compatibility::test(C, VM)) && (TargetVMs::has_architecture(VM, A)))
return TRUE;
return FALSE;
}

View file

@ -349,6 +349,12 @@ int TargetVMs::allow_this_many_locals(target_vm *VM, int N) {
return TRUE;
}
int TargetVMs::has_architecture(target_vm *VM, inter_architecture *A) {
if (VM == NULL) internal_error("no VM");
if (A == VM->architecture) return TRUE;
return FALSE;
}
@ This function is only called to decide whether to issue certain ICL memory
settings to the Inform 6 compiler, and so we can basically assume the VM here
is going to end up as either the Z-machine or Glulx.