Example: * Night and Day Location: Multiple beginnings and repeats RecipeLocation: Passers-By, Weather and Astronomical Events Index: Cycle of day and night scenes Description: Cycling through a sequence of scenes to represent day and night following one another during a game. For: Z-Machine Suppose we want to have a sequence of nights and days in our game, with one scene to govern each daylight condition. {*}"Night and Day" The sun is a backdrop. It is everywhere. The description is "Currently out of sight." Night is a recurring scene. Night begins when play begins. Night begins when Dusk ends. Night ends when the time since Night began is 3 minutes. Notice that our two conditions for the beginning of Night are not in conflict: it will be night-time when the game begins, and then night will also recur every time the Dusk scene ends. {**}When Night begins: say "The sun falls below the horizon and the temperature drops abruptly to well below zero."; now the description of the sun is "Currently out of sight." Dawn is a recurring scene. Dawn begins when Night ends. Dawn ends when the time since Dawn began is 1 minute. When Dawn begins: say "The sun appears on the horizon."; now the description of the sun is "It is tiny and weak.". Day is a recurring scene. Day begins when Dawn ends. Day ends when the time since Day began is 3 minutes. When Day begins: say "The sun is now properly up." Dusk is a recurring scene. Dusk begins when Day ends. Dusk ends when the time since Dusk began is 1 minute. When Dusk begins: say "The sun has passed across the sky and is on the verge of setting." Cratered Landscape is a room. "The ground here is [if Night is happening]dim silver, with the craters visible as darker splotches[otherwise]the color of dried blood; here and there it is also rippled by impact craters[end if]. The horizon curves visibly." Test me with "z / z / z / look / x sun / z / z / z / z / z / z / z". If we run this example and then have a look at the scenes index, we'll see that the cycle is listed through thus: Night (recurring) Dawn (recurring) Day (recurring) Dusk (recurring) Night with the second "Night" in italics, to indicate that it is a repetition of the same scene that has already been listed above.