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70 lines
4.6 KiB
HTML
70 lines
4.6 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
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{include-css}
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<title>Testing</title>
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<script type='text/javascript'>
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function showBlock(id) \{ if( document.getElementById(id) ) document.getElementById(id).style.display = 'block'; \}
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function hideBlock(id) \{ if( document.getElementById(id) ) document.getElementById(id).style.display = 'none'; \}
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</script>
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</head>
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<body onLoad="test();">
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<div id="welcome"><p>Welcome to the new Testing panel. This combines the old Skein and
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Transcript panels. Like them, it records every play through the story. It helps with testing
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because it compares the text this time with the "blessed" text on previous plays. The panel
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shows oval "knots" representing turns of play.</p></div>
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<div id="title" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpStoryTitle.png"> The topmost knot is
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the start position, representing the story before any choices are made.</p></div>
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<div id="purple" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpPurpleKnot.png">
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The purple knot marks the position reached at any given moment in the Story panel.</p></div>
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<div id="grey" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpGreyKnot.png"> Each
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grey knot represents a command typed in, and the text which resulted. Grey means it's not
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selected: click it to select.</p></div>
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<div id="blue" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpBlueKnot.png"> A blue
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knot is a grey knot that has been selected. Click it again to unselect.</p></div>
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<div id="report" style="content: ''; clear: both; display: table;"><p>The yellow box shows the text produced the last time the selected (blue
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knot) commands were typed in. The arrows show which command led to what.</p></div>
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<div id="tick" style="content: ''; clear: both; display: table;"><p>Text is automatically compared against an earlier version known to be
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correct, called the "blessed" version.
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<p><img style="float:left" src="inform:///App/Skein/Trans-tick-off.png"> The tick icon
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is shown if that turn's text failed to match. Green highlighting shows text added since the
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"blessed" version, red highlighting shows text removed. (All green must mean there's no
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"blessed" version, so that all text is new.) If you agree that the current text is correct,
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click the tick icon. If you don't agree, you'll need to rewrite your story to produce
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different text next time.</div>
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<div id="cross" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/Trans-cross-off.png">
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The cross icon is only shown if that turn's text was correct, that is, if it exactly
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matched the "blessed" version. Click the cross to "curse" the turn - that removes the blessing.</p></div>
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<div id="badge" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpBadgedBlueKnot.png">
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The red star on a knot means that the text definitely had a "blessed" version but that the
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most recent play failed to match it - so this is a knot where there's a problem.</p></div>
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<div id="threads" style="content: ''; clear: both; display: table;"><p>The black "threads" between the knots show the sequence of play. Time runs
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downwards, so later turns are below earlier ones.</p></div>
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<div id="knots" style="content: ''; clear: both; display: table;"><p>Once a turn is played in the Story panel, by typing in a command, another knot will appear here.</p></div>
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<div id="moreknots" style="content: ''; clear: both; display: table;"><p>As more turns are played in the Story panel, more knots will appear here.</p></div>
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<div id="menu" style="content: ''; clear: both; display: table;"><p><img style="float:left" src="inform:///App/Skein/HelpGreyKnotMenu.png"> Hover the mouse over a knot to see the
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pop-up menu button for it - clicking this gives more advanced options.</p></div>
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<div id="welcomead" style="content: ''; clear: both; display: table;"><p>In addition to Hide/Show Help, the top of this panel has two buttons for advanced users. Save Transcript
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lets you save out the text from the currently selected thread of play. Play All
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systematically plays through every variation in the diagram, restarting the story
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as needed to do so, so that it tests every knot.</p></div>
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<hr style="margin-top: 18px;">
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</body>
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</html>
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