1
0
Fork 0
mirror of https://github.com/ganelson/inform.git synced 2024-07-05 00:24:22 +03:00
inform7/docs/DialogueKit/S-drc.html
2022-09-26 00:22:54 +01:00

895 lines
216 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Director Template</title>
<link href="../docs-assets/Breadcrumbs.css" rel="stylesheet" rev="stylesheet" type="text/css">
<meta name="viewport" content="width=device-width initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta http-equiv="Content-Language" content="en-gb">
<link href="../docs-assets/Contents.css" rel="stylesheet" rev="stylesheet" type="text/css">
<link href="../docs-assets/Progress.css" rel="stylesheet" rev="stylesheet" type="text/css">
<link href="../docs-assets/Navigation.css" rel="stylesheet" rev="stylesheet" type="text/css">
<link href="../docs-assets/Fonts.css" rel="stylesheet" rev="stylesheet" type="text/css">
<link href="../docs-assets/Base.css" rel="stylesheet" rev="stylesheet" type="text/css">
<link href="../docs-assets/Colours.css" rel="stylesheet" rev="stylesheet" type="text/css">
</head>
<body class="commentary-font">
<nav role="navigation">
<h1><a href="../index.html">
<img src="../docs-assets/Inform.png" height=72">
</a></h1>
<ul><li><a href="../index.html">home</a></li>
</ul><h2>Compiler</h2><ul>
<li><a href="../structure.html">structure</a></li>
<li><a href="../inbuildn.html">inbuild</a></li>
<li><a href="../inform7n.html">inform7</a></li>
<li><a href="../intern.html">inter</a></li>
<li><a href="../services.html">services</a></li>
<li><a href="../secrets.html">secrets</a></li>
</ul><h2>Other Tools</h2><ul>
<li><a href="../inblorbn.html">inblorb</a></li>
<li><a href="../indocn.html">indoc</a></li>
<li><a href="../inform6.html">inform6</a></li>
<li><a href="../inpolicyn.html">inpolicy</a></li>
<li><a href="../inrtpsn.html">inrtps</a></li>
</ul><h2>Resources</h2><ul>
<li><a href="../extensions.html">extensions</a></li>
<li><a href="../kits.html">kits</a></li>
</ul><h2>Repository</h2><ul>
<li><a href="https://github.com/ganelson/inform"><img src="../docs-assets/github.png" height=18> github</a></li>
</ul><h2>Related Projects</h2><ul>
<li><a href="../../../inweb/index.html">inweb</a></li>
<li><a href="../../../intest/index.html">intest</a></li>
</ul>
</nav>
<main role="main">
<!--Weave of 'Director Template' generated by Inweb-->
<div class="breadcrumbs">
<ul class="crumbs"><li><a href="../index.html">Home</a></li><li><a href="../extensions.html">Kits</a></li><li><b>DialogueKit</b></li></ul></div>
<p class="purpose">Run-time support for dialogue.</p>
<ul class="toc"><li><a href="S-drc.html#SP1">&#167;1. Placeholder</a></li></ul><hr class="tocbar">
<p class="commentary firstcommentary"><a id="SP1" class="paragraph-anchor"></a><b>&#167;1. Placeholder. </b></p>
<pre class="displayed-code all-displayed-code code-font">
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax"> --&gt; </span><span class="constant-syntax">20</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorEmptyLiveSubjectList</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;0 = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorAddLiveSubjectList</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">o2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0:</span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;20:</span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">o2</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">o2</span><span class="plain-syntax"> == </span><span class="identifier-syntax">obj</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">o2</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=18:</span><span class="identifier-syntax">i</span><span class="plain-syntax">&gt;0:</span><span class="identifier-syntax">i</span><span class="plain-syntax">--) </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">i</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">obj</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;19 = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorRemoveLiveSubjectList</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0:</span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;20:</span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> == </span><span class="identifier-syntax">obj</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">j</span><span class="plain-syntax">=</span><span class="identifier-syntax">i</span><span class="plain-syntax">:</span><span class="identifier-syntax">j</span><span class="plain-syntax">&lt;19:</span><span class="identifier-syntax">j</span><span class="plain-syntax">++) </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">j</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;19 = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLiveSubjectList</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">list</span><span class="plain-syntax">==0) || (</span><span class="identifier-syntax">BlkValueWeakKind</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">) ~= </span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">len</span><span class="plain-syntax">) </span><span class="identifier-syntax">len</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">len</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_PutItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">+1, </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorAlterLiveSubjectList</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">list</span><span class="plain-syntax">==0) || (</span><span class="identifier-syntax">BlkValueWeakKind</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">) ~= </span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="identifier-syntax">BlkValueRead</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">LIST_LENGTH_F</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">len</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">19</span><span class="plain-syntax">) </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="constant-syntax">19</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">len</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="identifier-syntax">BlkValueRead</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">LIST_ITEM_BASE</span><span class="plain-syntax">+</span><span class="identifier-syntax">i</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;19 = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBegin</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorEmptyLiveSubjectList</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;0 = </span><span class="identifier-syntax">BlkValueCreate</span><span class="plain-syntax">(</span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BlkValueWrite</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;0, </span><span class="identifier-syntax">LIST_ITEM_KOV_F</span><span class="plain-syntax">, </span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax"> = </span><span class="constant-syntax">20</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastPC</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackMin</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackStart</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastSpeaker</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Array</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastInterlocutor</span><span class="plain-syntax"> --&gt; </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPush</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">max</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt;= </span><span class="identifier-syntax">MAX_BEAT_PERFORMANCE_NESTING</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="string-syntax">"*** Director stack overflow: too many open beats ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = -1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastPC</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackMin</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="identifier-syntax">max</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackStart</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastSpeaker</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastInterlocutor</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="identifier-syntax">BlkValueCreate</span><span class="plain-syntax">(</span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BlkValueWrite</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">, </span><span class="identifier-syntax">LIST_ITEM_KOV_F</span><span class="plain-syntax">, </span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Push to: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">--;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Pop to: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">without_detecting</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Performing "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueBeatName</span><span class="plain-syntax">) </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">WriteGProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_BEAT_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax"> = </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPush</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackStart</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> - </span><span class="constant-syntax">1</span><span class="plain-syntax">) = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;3) &amp;&amp; (</span><span class="identifier-syntax">without_detecting</span><span class="plain-syntax"> == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) </span><span class="identifier-syntax">DetectSceneChange</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1) (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1)(</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">, </span><span class="reserved-syntax">true</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorRun</span><span class="plain-syntax">(0);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;3) &amp;&amp; (</span><span class="identifier-syntax">without_detecting</span><span class="plain-syntax"> == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) </span><span class="identifier-syntax">DetectSceneChange</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Performance of "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueBeatName</span><span class="plain-syntax">) </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="string-syntax">" ended^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeatBeingPerformed</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">1</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &lt;= </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">))</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">x</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">x</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">: </span><span class="identifier-syntax">x</span><span class="plain-syntax">++)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">x</span><span class="plain-syntax"> == </span><span class="identifier-syntax">db</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPerformTiedBeat</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatBeingPerformed</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="reserved-syntax">true</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">PERFORM_OPENING_BEAT_R</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> = </span><span class="identifier-syntax">InitialSituation</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">START_BEAT_INIS</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">db</span><span class="plain-syntax">) </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"["</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">j</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">j</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">: </span><span class="identifier-syntax">j</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">j</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" --&gt; "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackStart</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"$"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PrintDialogueBeatName</span><span class="plain-syntax">) </span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">pc</span><span class="plain-syntax"> == -1) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"+return"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"[*"</span><span class="plain-syntax">, </span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">, </span><span class="string-syntax">"]"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"+"</span><span class="plain-syntax">, </span><span class="identifier-syntax">pc</span><span class="plain-syntax">, </span><span class="string-syntax">" "</span><span class="plain-syntax">, </span><span class="string-syntax">"L"</span><span class="plain-syntax">, </span><span class="identifier-syntax">depth</span><span class="plain-syntax">, </span><span class="string-syntax">"/"</span><span class="plain-syntax">, </span><span class="identifier-syntax">DirectorStackMin</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">, </span><span class="string-syntax">" "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">instruction</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"STOP"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PrintDialogueLineName</span><span class="plain-syntax">) </span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PrintDialogueChoiceName</span><span class="plain-syntax">) </span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">: </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1)) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"TEXT-D"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"ACTION-D"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"CONTROL-D"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"(*** unknown dtd ***)"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"*** unknown instruction ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">LIST_OF_TY_GetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">) &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" {"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_Say</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">j</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"}"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"]^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"[Director stack empty]^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorRun</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">last_pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> </span><span class="identifier-syntax">next_instruction</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="reserved-syntax">true</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">deadflag</span><span class="plain-syntax">) { </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">; </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">LIST_OF_TY_GetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1));</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;3) &amp;&amp; (</span><span class="identifier-syntax">scene_status</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;3 - </span><span class="constant-syntax">1</span><span class="plain-syntax">) == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) { </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">(); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">pc</span><span class="plain-syntax"> == -1) { </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">(); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">last_pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) { </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">(); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">depth</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">DirectorStackMin</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) { </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">(); </span><span class="reserved-syntax">return</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100 &gt; </span><span class="identifier-syntax">depth</span><span class="plain-syntax">) </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = -1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (((</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100) &lt; </span><span class="identifier-syntax">DirectorStackMin</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = -1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Instruction ("</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">pc</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"next is "</span><span class="plain-syntax">, </span><span class="identifier-syntax">pc</span><span class="plain-syntax">; </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"last"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"): "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">instruction</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><span class="comment-syntax">Line</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorPerformLine</span><span class="plain-syntax">(</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">+1))) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">next_instruction</span><span class="plain-syntax"> = </span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">+2);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">next_instruction</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">next_instruction</span><span class="plain-syntax"> % </span><span class="constant-syntax">100</span><span class="plain-syntax"> == </span><span class="identifier-syntax">depth</span><span class="plain-syntax">+1)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPush</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1), </span><span class="identifier-syntax">depth</span><span class="plain-syntax">+1, </span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">+2);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorRun</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="comment-syntax">Choice</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"*** Encountered choice node ***^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">: </span><span class="comment-syntax">Decision</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPerformDecision</span><span class="plain-syntax">(</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">last_pc</span><span class="plain-syntax">+1));</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="string-syntax">"*** Bad node ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_speaker</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_interlocutor</span><span class="plain-syntax">;</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_style</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorCurrentLineSpeaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorCurrentLineInterlocutor</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_interlocutor</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorCurrentLineStyle</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_current_style</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorSelectConverser</span><span class="plain-syntax"> </span><span class="identifier-syntax">val</span><span class="plain-syntax"> </span><span class="identifier-syntax">select_speaker</span><span class="plain-syntax"> </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">best</span><span class="plain-syntax"> </span><span class="identifier-syntax">best_score</span><span class="plain-syntax"> </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> </span><span class="identifier-syntax">best_count</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">val</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">val</span><span class="plain-syntax">) == </span><span class="identifier-syntax">Routine</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax"> = </span><span class="identifier-syntax">BlkValueCreate</span><span class="plain-syntax">(</span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BlkValueWrite</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">, </span><span class="identifier-syntax">LIST_ITEM_KOV_F</span><span class="plain-syntax">, </span><span class="identifier-syntax">OBJECT_TY</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">objectloop</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="reserved-syntax">ofclass</span><span class="plain-syntax"> </span><span class="identifier-syntax">K2_thing</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> ~= </span><span class="identifier-syntax">player</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">val</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">)))</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_InsertItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">len</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best</span><span class="plain-syntax"> = -1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best_score</span><span class="plain-syntax"> = -1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">len</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorScoreConverser</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">select_speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">best_score</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best</span><span class="plain-syntax"> = </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> == </span><span class="identifier-syntax">best_score</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">best_count</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="comment-syntax">print (name) speaker, " scores ", this_score, "^";</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">best_count</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">1</span><span class="plain-syntax">) </span><span class="string-syntax">"*** impossibly low ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">print best_count, " option(s)^";</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">best_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">best</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax"> = </span><span class="reserved-syntax">random</span><span class="plain-syntax">(</span><span class="identifier-syntax">best_count</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">len</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">director_speaker_list</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorScoreConverser</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">select_speaker</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> == </span><span class="identifier-syntax">best_score</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">x</span><span class="plain-syntax">--;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">x</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">best</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorScoreConverser</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="identifier-syntax">select_speaker</span><span class="plain-syntax"> </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax"> </span><span class="identifier-syntax">this_score</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">select_speaker</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">OnStage</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, -1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">16</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorTestAccessible</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> == </span><span class="identifier-syntax">DirectorStackLastInterlocutor</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="reserved-syntax">ofclass</span><span class="plain-syntax"> </span><span class="identifier-syntax">K8_person</span><span class="plain-syntax">) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> ~= </span><span class="identifier-syntax">DirectorStackLastSpeaker</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">OnStage</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, -1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">16</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorTestAccessible</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> == </span><span class="identifier-syntax">DirectorStackLastSpeaker</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="reserved-syntax">ofclass</span><span class="plain-syntax"> </span><span class="identifier-syntax">K8_person</span><span class="plain-syntax">) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> ~= </span><span class="identifier-syntax">DirectorStackLastInterlocutor</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> = </span><span class="identifier-syntax">this_score</span><span class="plain-syntax"> + </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">this_score</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPerformLine</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">action_fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> </span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax"> </span><span class="identifier-syntax">manner</span><span class="plain-syntax"> </span><span class="identifier-syntax">mentioning</span><span class="plain-syntax"> </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Must either be unperformed or recurring</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_LINE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">)) &amp;&amp;</span>
<span class="plain-syntax"> (</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_LINE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">, </span><span class="identifier-syntax">recurring</span><span class="plain-syntax">) == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Must be available</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0; </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">() == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;7) &amp; </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">A speaker matching the description must be found, unless it's narration</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorSelectConverser</span><span class="plain-syntax">(</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1, </span><span class="reserved-syntax">true</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">DirectorTestAccessible</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorSelectConverser</span><span class="plain-syntax">(</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2, </span><span class="reserved-syntax">false</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax"> == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">DirectorTestAccessible</span><span class="plain-syntax">(</span><span class="identifier-syntax">speaker</span><span class="plain-syntax">, </span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax">, </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">manner</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;4;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">action_fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;6;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">If the line is "after ..." some action, that action must succeed</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">action_fn</span><span class="plain-syntax">) </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">action_fn</span><span class="plain-syntax">(3, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastSpeaker</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackLastInterlocutor</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DivideParagraphPoint</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_interlocutor</span><span class="plain-syntax"> = </span><span class="identifier-syntax">interlocutor</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_style</span><span class="plain-syntax"> = </span><span class="identifier-syntax">manner</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PERFORMING_DIALOGUE</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="string-syntax">"*** no activity ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BeginActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">PERFORMING_DIALOGUE</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">ForActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">PERFORMING_DIALOGUE</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">)) &amp;&amp;</span>
<span class="plain-syntax"> (</span><span class="identifier-syntax">RulebookFailed</span><span class="plain-syntax">())) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">EndActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">PERFORMING_DIALOGUE</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_speaker</span><span class="plain-syntax"> = </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_interlocutor</span><span class="plain-syntax"> = </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_current_style</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DivideParagraphPoint</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">WriteGProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_LINE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dl</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">action_fn</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">action_fn</span><span class="plain-syntax">(2, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">action_fn</span><span class="plain-syntax">(1, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">mentioning</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;5;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="reserved-syntax">metaclass</span><span class="plain-syntax">(</span><span class="identifier-syntax">mentioning</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">Object</span><span class="plain-syntax">: </span><span class="identifier-syntax">DirectorAddLiveSubjectList</span><span class="plain-syntax">(</span><span class="identifier-syntax">mentioning</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">Routine</span><span class="plain-syntax">: </span><span class="identifier-syntax">mentioning</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorGetChoice</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1));</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackLastPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100 &gt; </span><span class="identifier-syntax">depth</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100 == </span><span class="identifier-syntax">depth</span><span class="plain-syntax">+1) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dc</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">) == </span><span class="constant-syntax">0</span><span class="plain-syntax">) ||</span>
<span class="plain-syntax"> (</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dc</span><span class="plain-syntax">, </span><span class="identifier-syntax">recurring</span><span class="plain-syntax">))) {</span>
<span class="plain-syntax"> </span><span class="comment-syntax">Must be available</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">())) </span><span class="identifier-syntax">LIST_OF_TY_InsertItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">dc</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPerformDecision</span><span class="plain-syntax"> </span><span class="identifier-syntax">decision</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorGetChoice</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">count</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- no available options^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">decision</span><span class="plain-syntax"> == </span><span class="constant-syntax">2</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- available options: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">LIST_OF_TY_Say</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">); </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">decision</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><span class="string-syntax">"*** blank dtd ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="identifier-syntax">DivideParagraphPoint</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">OFFERING_A_DIALOGUE_CHOICE</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="string-syntax">"*** no activity ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BeginActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">OFFERING_A_DIALOGUE_CHOICE</span><span class="plain-syntax">, </span><span class="identifier-syntax">list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">ForActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">OFFERING_A_DIALOGUE_CHOICE</span><span class="plain-syntax">, </span><span class="identifier-syntax">list</span><span class="plain-syntax">)) &amp;&amp;</span>
<span class="plain-syntax"> (</span><span class="identifier-syntax">RulebookFailed</span><span class="plain-syntax">())) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">EndActivity</span><span class="plain-syntax">(</span><span class="identifier-syntax">OFFERING_A_DIALOGUE_CHOICE</span><span class="plain-syntax">, </span><span class="identifier-syntax">list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DivideParagraphPoint</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorPickANumber</span><span class="plain-syntax">(</span><span class="identifier-syntax">count</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">n</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">bold</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">TEXT_TY_Say</span><span class="plain-syntax">(</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">style</span><span class="plain-syntax"> </span><span class="identifier-syntax">roman</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">say__p</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DivideParagraphPoint</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorExerciseChoice</span><span class="plain-syntax">(</span><span class="identifier-syntax">dc</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">: </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">4</span><span class="plain-syntax">: </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">dc</span><span class="plain-syntax">) </span><span class="identifier-syntax">DirectorPerformChoice</span><span class="plain-syntax">(</span><span class="identifier-syntax">dc</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="string-syntax">"*** c = 0 ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="string-syntax">"*** unknown dtd ***"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeforeAction</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">was</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorScreenActionChoices</span><span class="plain-syntax">(</span><span class="identifier-syntax">BEFORE_DSEL</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorInsteadAction</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">was</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorScreenActionChoices</span><span class="plain-syntax">(</span><span class="identifier-syntax">INSTEAD_OF_DSEL</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorAfterAction</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">was</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorScreenActionChoices</span><span class="plain-syntax">(</span><span class="identifier-syntax">AFTER_DSEL</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorScreenActionChoices</span><span class="plain-syntax"> </span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">was</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">suppress_otherwise</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- found: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">N</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">N</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">N</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">LIST_OF_TY_GetItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">print "-- type: ", tab--&gt;0, "^";</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0 == </span><span class="identifier-syntax">OTHERWISE_DSEL</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">suppress_otherwise</span><span class="plain-syntax"> == </span><span class="reserved-syntax">false</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dc</span><span class="plain-syntax">; </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">())) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0 == </span><span class="identifier-syntax">wanted</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">chose</span><span class="plain-syntax"> = </span><span class="identifier-syntax">dc</span><span class="plain-syntax">; </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">suppress_otherwise</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">chose</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- selected "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueChoiceName</span><span class="plain-syntax">) </span><span class="identifier-syntax">chose</span><span class="plain-syntax">, </span><span class="string-syntax">" at stage "</span><span class="plain-syntax">, </span><span class="identifier-syntax">wanted</span><span class="plain-syntax">, </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> } </span><span class="reserved-syntax">else</span><span class="plain-syntax"> {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- no selection at stage "</span><span class="plain-syntax">, </span><span class="identifier-syntax">wanted</span><span class="plain-syntax">, </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">chose</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">wanted</span><span class="plain-syntax"> == -1)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="constant-syntax">0</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">chose</span><span class="plain-syntax">) </span><span class="identifier-syntax">DirectorExerciseChoice</span><span class="plain-syntax">(</span><span class="identifier-syntax">chose</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">was</span><span class="plain-syntax"> = </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Resuming "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueBeatName</span><span class="plain-syntax">) </span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1), </span><span class="string-syntax">"^"</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorRun</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">was</span><span class="plain-syntax"> == </span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- Stack not empty: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- gave up: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorCurrentChoiceList</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">L</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackChoices</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorExerciseChoice</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">WriteGProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dc</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1));</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DirectorStackLastPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (((</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">spc</span><span class="plain-syntax">)/100 ~= </span><span class="constant-syntax">2</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">spc</span><span class="plain-syntax">+1) ~= </span><span class="identifier-syntax">dc</span><span class="plain-syntax">)) </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">spc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPush</span><span class="plain-syntax">(</span><span class="identifier-syntax">DirectorStackBeat</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1), (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">) % </span><span class="constant-syntax">100</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">, </span><span class="identifier-syntax">spc</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorRun</span><span class="plain-syntax">();</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPickANumber</span><span class="plain-syntax"> </span><span class="identifier-syntax">max</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax"> </span><span class="identifier-syntax">wa</span><span class="plain-syntax"> </span><span class="identifier-syntax">wl</span><span class="plain-syntax"> </span><span class="identifier-syntax">sign</span><span class="plain-syntax"> </span><span class="identifier-syntax">base</span><span class="plain-syntax"> </span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> </span><span class="identifier-syntax">digit</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (::) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"&gt;"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Ifdef</span><span class="plain-syntax"> </span><span class="identifier-syntax">TARGET_ZCODE</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">location</span><span class="plain-syntax"> == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax"> || </span><span class="reserved-syntax">parent</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">) == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) </span><span class="reserved-syntax">read</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax"> </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">read</span><span class="plain-syntax"> </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax"> </span><span class="identifier-syntax">parse2</span><span class="plain-syntax"> </span><span class="identifier-syntax">DrawStatusLine</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax"> = </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">-&gt;1;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wa</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax"> + </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">-&gt;5;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wl</span><span class="plain-syntax"> = </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">-&gt;4;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Ifnot</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_GLULX;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">location</span><span class="plain-syntax"> ~= </span><span class="reserved-syntax">nothing</span><span class="plain-syntax"> &amp;&amp; </span><span class="reserved-syntax">parent</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">) ~= </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) </span><span class="identifier-syntax">DrawStatusLine</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">KeyboardPrimitive</span><span class="plain-syntax">(</span><span class="identifier-syntax">buffer2</span><span class="plain-syntax">, </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">j</span><span class="plain-syntax"> = </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wa</span><span class="plain-syntax"> = </span><span class="identifier-syntax">buffer2</span><span class="plain-syntax"> + </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">--&gt;3;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wl</span><span class="plain-syntax"> = </span><span class="identifier-syntax">parse2</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">; </span><span class="comment-syntax">TARGET_</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">j</span><span class="plain-syntax">) { </span><span class="comment-syntax">at least one word entered</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">sign</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">; </span><span class="identifier-syntax">base</span><span class="plain-syntax"> = </span><span class="constant-syntax">10</span><span class="plain-syntax">; </span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wa</span><span class="plain-syntax">-&gt;0 ~= </span><span class="character-syntax">'-'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'$'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'0'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'1'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'2'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'3'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'4'</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'5'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'6'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'7'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'8'</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="character-syntax">'9'</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wa</span><span class="plain-syntax">-&gt;0 == </span><span class="character-syntax">'-'</span><span class="plain-syntax">) { </span><span class="identifier-syntax">sign</span><span class="plain-syntax"> = -1; </span><span class="identifier-syntax">wl</span><span class="plain-syntax">--; </span><span class="identifier-syntax">wa</span><span class="plain-syntax">++; }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wl</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">wa</span><span class="plain-syntax">-&gt;0 &gt;= </span><span class="character-syntax">'a'</span><span class="plain-syntax">) </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> = </span><span class="identifier-syntax">wa</span><span class="plain-syntax">-&gt;0 - </span><span class="character-syntax">'a'</span><span class="plain-syntax"> + </span><span class="constant-syntax">10</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> = </span><span class="identifier-syntax">wa</span><span class="plain-syntax">-&gt;0 - </span><span class="character-syntax">'0'</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">digit_count</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">base</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">17</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">10</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Iftrue</span><span class="plain-syntax"> (</span><span class="identifier-syntax">WORDSIZE</span><span class="plain-syntax"> == </span><span class="constant-syntax">2</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">6</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">5</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">3276</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> == </span><span class="constant-syntax">3276</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sign</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">7</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sign</span><span class="plain-syntax"> == -1 &amp;&amp; </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">8</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Ifnot</span><span class="plain-syntax">; </span><span class="comment-syntax">i.e., if (WORDSIZE == 4)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">11</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">10</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">214748364</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> == </span><span class="constant-syntax">214748364</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sign</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">7</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">sign</span><span class="plain-syntax"> == -1 &amp;&amp; </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">8</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> #</span><span class="identifier-syntax">Endif</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">16</span><span class="plain-syntax">: </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">5</span><span class="plain-syntax">) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">0</span><span class="plain-syntax"> &amp;&amp; </span><span class="identifier-syntax">digit</span><span class="plain-syntax"> &lt; </span><span class="identifier-syntax">base</span><span class="plain-syntax">) </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = </span><span class="identifier-syntax">base</span><span class="plain-syntax">*</span><span class="identifier-syntax">n</span><span class="plain-syntax"> + </span><span class="identifier-syntax">digit</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">wl</span><span class="plain-syntax">--; </span><span class="identifier-syntax">wa</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax"> = </span><span class="identifier-syntax">n</span><span class="plain-syntax">*</span><span class="identifier-syntax">sign</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">1</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">n</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">max</span><span class="plain-syntax">)) </span><span class="reserved-syntax">jump</span><span class="plain-syntax"> </span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">n</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> .</span><span class="identifier-syntax">Retry</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"(Please type an option in the range 1 to "</span><span class="plain-syntax">, </span><span class="identifier-syntax">max</span><span class="plain-syntax">, </span><span class="string-syntax">" and press return.)^^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">NEW_CHOICE_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">1</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">TEXTUAL_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">AGAIN_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">3</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">STOP_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">OTHERWISE_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">5</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">INSTEAD_OF_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">6</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">AFTER_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">7</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">BEFORE_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">8</span><span class="plain-syntax">;</span>
<span class="reserved-syntax">Constant</span><span class="plain-syntax"> </span><span class="identifier-syntax">PERFORM_DSEL</span><span class="plain-syntax"> = </span><span class="constant-syntax">9</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorPerformChoice</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">enough</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">dc</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">WriteGProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_CHOICE_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">dc</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">, </span><span class="constant-syntax">1</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">AGAIN_DSEL</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- again^"</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- again at: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) &gt;= </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorStackPC</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1) = </span><span class="identifier-syntax">DirectorStackAgain</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">STOP_DSEL</span><span class="plain-syntax">:</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- stop at: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> &gt; </span><span class="constant-syntax">0</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">enough</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorStackStart</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax">-1)) </span><span class="identifier-syntax">enough</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPop</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">enough</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">debug_dialogue</span><span class="plain-syntax"> &gt;= </span><span class="constant-syntax">2</span><span class="plain-syntax">) { </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"-- after stop: "</span><span class="plain-syntax">; </span><span class="identifier-syntax">DirectorTraceStack</span><span class="plain-syntax">(); }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">PERFORM_DSEL</span><span class="plain-syntax">: </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2); </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"*** Unimplemented choice ***^"</span><span class="plain-syntax">; </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorListLiveTopics</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">t</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;20: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">t</span><span class="plain-syntax"> = </span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">t</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">name</span><span class="plain-syntax">) </span><span class="identifier-syntax">t</span><span class="plain-syntax">, </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeatAvailable</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">)(</span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeatRelevant</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">)(</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeatPrintStructure</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">which</span><span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> (</span><span class="identifier-syntax">PrintDialogueBeatName</span><span class="plain-syntax">) </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" ("</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatAvailable</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">)) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"available"</span><span class="plain-syntax">; </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"unavailable"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">", "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatRelevant</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">)) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"relevant"</span><span class="plain-syntax">; </span><span class="reserved-syntax">else</span><span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"irrelevant"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"):^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">which</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">depth</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)%100;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">depth</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++) </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">" "</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">switch</span><span class="plain-syntax"> (</span><span class="identifier-syntax">which</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="constant-syntax">1</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"Line "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueLineName</span><span class="plain-syntax">) </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1), </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">2</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"Choice "</span><span class="plain-syntax">, (</span><span class="identifier-syntax">PrintDialogueChoiceName</span><span class="plain-syntax">) </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1), </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="constant-syntax">3</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"Decision of type "</span><span class="plain-syntax">, </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1), </span><span class="string-syntax">"^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">default</span><span class="plain-syntax">: </span><span class="reserved-syntax">print</span><span class="plain-syntax"> </span><span class="string-syntax">"*** Unimplemented ***^"</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLineAvailable</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0)();</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="identifier-syntax">Global</span><span class="plain-syntax"> </span><span class="identifier-syntax">director_is_active</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorActivate</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_is_active</span><span class="plain-syntax"> = </span><span class="reserved-syntax">true</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorDeactivate</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">director_is_active</span><span class="plain-syntax"> = </span><span class="reserved-syntax">false</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorTestAccessible</span><span class="plain-syntax"> </span><span class="identifier-syntax">from</span><span class="plain-syntax"> </span><span class="reserved-syntax">to</span><span class="plain-syntax"> </span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">nonverbal</span><span class="plain-syntax">) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TestVisibility</span><span class="plain-syntax">(</span><span class="identifier-syntax">from</span><span class="plain-syntax">, </span><span class="reserved-syntax">to</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">TestAudibility</span><span class="plain-syntax">(</span><span class="identifier-syntax">from</span><span class="plain-syntax">, </span><span class="reserved-syntax">to</span><span class="plain-syntax">);</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorBeatAvailableToPlayer</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_BEAT_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="identifier-syntax">performed</span><span class="plain-syntax">) == </span><span class="constant-syntax">0</span><span class="plain-syntax">) ||</span>
<span class="plain-syntax"> (</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_BEAT_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="identifier-syntax">recurring</span><span class="plain-syntax">))) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="reserved-syntax">true</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">TestAudibility</span><span class="plain-syntax">(</span><span class="identifier-syntax">player</span><span class="plain-syntax">, </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">) == </span><span class="reserved-syntax">false</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLiveRequiredList</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">list</span><span class="plain-syntax">==0) || (</span><span class="identifier-syntax">BlkValueWeakKind</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">) ~= </span><span class="identifier-syntax">LIST_OF_TY</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> = </span><span class="constant-syntax">4</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="reserved-syntax">true</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">i</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">speaker</span><span class="plain-syntax"> == </span><span class="reserved-syntax">nothing</span><span class="plain-syntax">) </span><span class="reserved-syntax">break</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">len</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax">++;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_SetLength</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">len</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">i</span><span class="plain-syntax">=0: </span><span class="identifier-syntax">i</span><span class="plain-syntax">&lt;</span><span class="identifier-syntax">len</span><span class="plain-syntax">: </span><span class="identifier-syntax">i</span><span class="plain-syntax">++)</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">LIST_OF_TY_PutItem</span><span class="plain-syntax">(</span><span class="identifier-syntax">list</span><span class="plain-syntax">, </span><span class="identifier-syntax">i</span><span class="plain-syntax">+1, </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">i</span><span class="plain-syntax">+4));</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">list</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DIALOGUE_DIRECTION_R</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">i</span><span class="plain-syntax"> </span><span class="identifier-syntax">topic</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">director_is_active</span><span class="plain-syntax"> == </span><span class="reserved-syntax">false</span><span class="plain-syntax">) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="comment-syntax">If nothing much has happened this turn...</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">director_sp</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">db</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">db</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">: </span><span class="identifier-syntax">db</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatAvailableToPlayer</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">)(</span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax">))) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">(</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">))) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">db</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">db</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">: </span><span class="identifier-syntax">db</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">GProperty</span><span class="plain-syntax">(</span><span class="identifier-syntax">DIALOGUE_BEAT_TY</span><span class="plain-syntax">, </span><span class="identifier-syntax">db</span><span class="plain-syntax">, </span><span class="identifier-syntax">spontaneous</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatAvailableToPlayer</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorEmptyLiveSubjectList</span><span class="plain-syntax">();</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">);</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">line_performance_count</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorIntervenes</span><span class="plain-syntax"> </span><span class="identifier-syntax">obj</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">for</span><span class="plain-syntax"> (</span><span class="identifier-syntax">db</span><span class="plain-syntax">=1: </span><span class="identifier-syntax">db</span><span class="plain-syntax">&lt;=</span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">: </span><span class="identifier-syntax">db</span><span class="plain-syntax">++) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">DirectorBeatAvailableToPlayer</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">)) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">)(</span><span class="identifier-syntax">latest_performed_beat</span><span class="plain-syntax">))) {</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">fn</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">fn</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">fn</span><span class="plain-syntax">(</span><span class="identifier-syntax">DialogueTopicPool</span><span class="plain-syntax">))) { </span><span class="identifier-syntax">DirectorPerform</span><span class="plain-syntax">(</span><span class="identifier-syntax">db</span><span class="plain-syntax">); </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">; }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorTestLineContainment</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">db</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax">;</span>
<span class="comment-syntax">print "I.e. whether ", (PrintDialogueLineName) dl, " is in ", (PrintDialogueBeatName) db, "^";</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">1</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">db</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_BEATS</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &lt; </span><span class="constant-syntax">1</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueBeats</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">db</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">structure</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="constant-syntax">0</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">while</span><span class="plain-syntax"> (</span><span class="identifier-syntax">instruction</span><span class="plain-syntax">) {</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> == </span><span class="constant-syntax">1</span><span class="plain-syntax">) &amp;&amp; (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;(</span><span class="identifier-syntax">pc</span><span class="plain-syntax">+1) == </span><span class="identifier-syntax">dl</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> = </span><span class="identifier-syntax">pc</span><span class="plain-syntax"> + </span><span class="constant-syntax">2</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">instruction</span><span class="plain-syntax"> = (</span><span class="identifier-syntax">structure</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">pc</span><span class="plain-syntax">)/100;</span>
<span class="plain-syntax"> }</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLineContent</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BlkValueCopy</span><span class="plain-syntax">(</span><span class="identifier-syntax">text</span><span class="plain-syntax">, </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;3);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLineNarrated</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;1 == </span><span class="constant-syntax">0</span><span class="plain-syntax">) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLineNonverbal</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;7) &amp; </span><span class="constant-syntax">2</span><span class="plain-syntax">) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorLineStoryEnding</span><span class="plain-syntax"> </span><span class="identifier-syntax">dl</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dl</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_LINES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueLines</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dl</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;7) &amp; </span><span class="constant-syntax">12</span><span class="plain-syntax">) </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorChoiceContent</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dc</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dc</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_CHOICES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">BlkValueCopy</span><span class="plain-syntax">(</span><span class="identifier-syntax">text</span><span class="plain-syntax">, </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;2);</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">return</span><span class="plain-syntax"> </span><span class="identifier-syntax">text</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
<span class="plain-syntax">[ </span><span class="identifier-syntax">DirectorChoiceFlowing</span><span class="plain-syntax"> </span><span class="identifier-syntax">dc</span><span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> </span><span class="identifier-syntax">type</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> ((</span><span class="identifier-syntax">dc</span><span class="plain-syntax"> == </span><span class="constant-syntax">0</span><span class="plain-syntax">) || (</span><span class="identifier-syntax">dc</span><span class="plain-syntax"> &gt; </span><span class="identifier-syntax">NO_DIALOGUE_CHOICES</span><span class="plain-syntax">)) </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">tab</span><span class="plain-syntax"> = </span><span class="identifier-syntax">TableOfDialogueChoices</span><span class="plain-syntax">--&gt;</span><span class="identifier-syntax">dc</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="identifier-syntax">type</span><span class="plain-syntax"> = </span><span class="identifier-syntax">tab</span><span class="plain-syntax">--&gt;0;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">if</span><span class="plain-syntax"> (</span><span class="identifier-syntax">type</span><span class="plain-syntax"> == </span><span class="identifier-syntax">NEW_CHOICE_DSEL</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="identifier-syntax">AGAIN_DSEL</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="identifier-syntax">STOP_DSEL</span><span class="plain-syntax"> </span><span class="reserved-syntax">or</span><span class="plain-syntax"> </span><span class="identifier-syntax">PERFORM_DSEL</span><span class="plain-syntax">)</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rtrue</span><span class="plain-syntax">;</span>
<span class="plain-syntax"> </span><span class="reserved-syntax">rfalse</span><span class="plain-syntax">;</span>
<span class="plain-syntax">];</span>
</pre>
<!--End of weave-->
</main>
</body>
</html>