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inform7/resources/Documentation/Examples/Celadon.txt
2023-07-24 21:57:30 +01:00

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Example: * Celadon
Location: To carry, to wear, to have
RecipeLocation: Taking, Dropping, Inserting and Putting
Index: DROP applies even to objects the player carries indirectly
Description: Using the enclosure relation to let the player drop things which they only indirectly carry.
For: Z-Machine
By default, Inform only lets the player drop those things which they are carrying -- that is, those directly in their possession. Things inside satchels or on portable trays have to be taken first.
If we want to change this behavior, we might add a dropping rule that distinguishes between carrying and mere enclosure (introduced back in "The location of something" in the chapter on Things):
{*}"Celadon"
The Tea Room is a room. The player carries a black lacquer tray. The lacquer tray is portable. On the lacquer tray are a celadon teapot and a napkin.
Before dropping something:
if the player does not carry the noun and the player encloses the noun:
say "(first taking [the noun] from [the holder of the noun])[command clarification break]";
silently try taking the noun;
if the player does not carry the noun, stop the action.
Instead of taking the napkin:
say "It seems to be stuck to the tray, possibly by an underlying wad of gum."
Test me with "i / drop teapot / i / look / drop teapot / drop napkin / i / drop tray".