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inform7/resources/Documentation/Examples/DisenchantmentBay1-I.txt
2023-07-24 11:56:58 +01:00

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Cabin
Disenchantment Bay
An Interactive Fiction
Release 1 / Serial number 150512 / Inform 7 build 6M22 (I6/v6.33 lib 6/12N) SD
Cabin
The front of the small cabin is entirely occupied with navigational instruments, a radar display, and radios for calling back to shore. Along each side runs a bench with faded blue vinyl cushions, which can be lifted to reveal the storage space underneath. A glass case against the wall contains several fishing rods.
Scratched windows offer a view of the surrounding bay, and there is a door south to the deck. A sign taped to one wall announces the menu of tours offered by the Yakutat Charter Boat Company.
You can see a glass case (closed) (in which is a collection of fishing rods) and a bench (on which are some blue vinyl cushions) here.
> > Cabin
(Testing.)
>[1] examine case
In the glass case is a collection of fishing rods.
>[2] get rods
The glass case isn't open.
>[3] open case
You open the glass case.
>[4] get rods
Taken.
>[5] sit on bench
You get onto the bench.
On the bench you can see some blue vinyl cushions.
>[6] take cushions
Taken.
>[7] get up
You get off the bench.
Cabin
The front of the small cabin is entirely occupied with navigational instruments, a radar display, and radios for calling back to shore. Along each side runs a bench with faded blue vinyl cushions, which can be lifted to reveal the storage space underneath. A glass case against the wall contains several fishing rods.
Scratched windows offer a view of the surrounding bay, and there is a door south to the deck. A sign taped to one wall announces the menu of tours offered by the Yakutat Charter Boat Company.
You can see a glass case (empty) and a bench here.
> >