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inform7/resources/Documentation/Examples/OlfactorySettings.txt
2023-07-24 11:56:58 +01:00

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Example: * Olfactory Settings
Location: Adapting demonstratives and possessives
RecipeLocation: Varying What Is Written
Index: An example bouquet of flowers
Description: Some adaptive text for smelling the flowers, or indeed, anything else.
For: Z-Machine
While this isn't very interesting as IF, it runs through most of the adaptive-text tricks.
{*}"Olfactory Settings"
The Doghouse is a room. "Not so much a place as a state of being."
The player carries a ticket to the opera, some papers, and a bouquet of flowers. The bouquet is ambiguously plural.
Instead of eating something inedible, say "[The noun] [don't] seem likely to agree with [us] at all. [We][']d be wiser to leave [regarding the noun][them] alone."
Instead of touching something: say "[regarding the noun][Those] [are] all prickly."
Instead of smelling something: say "[Our] nose [regarding nothing][are] too weak to get much smell from [regarding the noun][those]."
Instead of smelling the bouquet: say "[regarding the noun][They]['re] lovely."
Instead of tasting something:
say "Whew, [regarding the noun][are] [those] ever nasty!"
Test me with "x ticket / eat it / eat them / touch it / touch them / smell it / smell them / taste it / taste them / x papers / eat it / eat them / touch them / smell them / taste them / x bouquet / eat it / eat them / touch them / smell them / taste them".