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inform7/resources/Documentation/Examples/RulesOfAttraction-I.txt
2023-07-24 11:56:58 +01:00

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Barn
Rules of Attraction
An Interactive Fiction
Release 1 / Serial number 150512 / Inform 7 build 6M22 (I6/v6.33 lib 6/12N) SD
Barn
You can see a bucket (in which is the iron hook) here.
> > Barn
(Testing.)
>[1] i
You are carrying:
a horseshoe magnet
a nail
>[2] put horseshoe in bucket
You put the horseshoe magnet into the bucket.
The iron hook sticks to the horseshoe magnet.
>[3] look
Barn
You can see a bucket (in which is a horseshoe magnet (stuck to which is the iron hook)) here.
>[4] get horseshoe
Taken.
>[5] i
You are carrying:
an horseshoe magnet (stuck to which is the iron hook)
a nail
>[6] drop horseshoe
Dropped.
>[7] i
You are carrying:
a nail
>[8] look
Barn
You can see a horseshoe magnet (stuck to which is the iron hook) and a bucket (empty) here.
>[9] get all
horseshoe magnet: Taken.
bucket: Taken.
>[10] put all in bucket
horseshoe magnet: Done.
nail: Done.
The nail sticks to the horseshoe magnet.
>[11] i
You are carrying:
a bucket
an horseshoe magnet (stuck to which are the nail and the iron hook)
>[12] x magnet
You see nothing special about the horseshoe magnet.
>[13] get nail
Taken.
>[14] i
You are carrying:
a nail
a bucket
an horseshoe magnet (stuck to which is the iron hook)
> >