From 1727a08115d125e36e915e91e80612221ebdfc85 Mon Sep 17 00:00:00 2001
From: "p.kosyh"
Date: Thu, 11 Mar 2010 17:28:57 +0000
Subject: [PATCH] anigif fix
---
src/sdl-instead/game.c | 4 +++-
src/sdl-instead/graphics.c | 2 +-
2 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/sdl-instead/game.c b/src/sdl-instead/game.c
index 6f5c38a..1af8e13 100644
--- a/src/sdl-instead/game.c
+++ b/src/sdl-instead/game.c
@@ -1406,8 +1406,10 @@ int game_cmd(char *cmd)
if (game_theme.gfx_mode != GFX_MODE_EMBEDDED) {
el_draw(el_ways);
- if ((new_pict || new_place))
+ if ((new_pict || new_place)) {
+ gfx_dispose_gif(el_img(el_spic));
el_draw(el_spic);
+ }
}
// gfx_start_gif(el_img(el_spic));
diff --git a/src/sdl-instead/graphics.c b/src/sdl-instead/graphics.c
index b415888..c99f731 100644
--- a/src/sdl-instead/graphics.c
+++ b/src/sdl-instead/graphics.c
@@ -763,7 +763,7 @@ void gfx_draw(img_t p, int x, int y)
dest.h = pixbuf->h;
ag = is_anigif(pixbuf);
if (ag) {
- anigif_spawn(ag, x, y, dest.w, dest.w);
+ anigif_spawn(ag, x, y, dest.w, dest.h);
if (!ag->drawn)
anigif_drawn_nr ++;
ag->drawn = 1;