segfault fix
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aa8e6016d9
commit
40a24638a8
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@ -1534,7 +1534,7 @@ int game_highlight(int x, int y, int on)
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static struct el *oel = NULL;
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static xref_t hxref = NULL;
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xref_t xref = NULL;
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if (on) {
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if (on == 1) {
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xref = look_xref(x, y, &elem);
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if (xref && opt_hl && !xref_get_active(xref)) {
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xref_set_active(xref, 1);
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@ -1545,7 +1545,8 @@ int game_highlight(int x, int y, int on)
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if (hxref != xref && oel) {
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if (hxref != use_xref && xref_get_active(hxref)) {
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xref_set_active(hxref, 0);
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game_xref_update(hxref, oel->x, oel->y);
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if (on != -1)
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game_xref_update(hxref, oel->x, oel->y);
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}
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hxref = NULL;
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}
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@ -1558,6 +1559,8 @@ void mouse_reset(int hl)
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{
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if (hl)
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game_highlight(-1, -1, 0);
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else
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game_highlight(-1, -1, -1);
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disable_use();
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motion_mode = 0;
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old_xref = old_el = NULL;
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