snd volume fix/hack
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@ -216,6 +216,7 @@ int snd_play(void *chunk, int channel, int loop)
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channel = -1;
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channel = -1;
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if (channel != -1)
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if (channel != -1)
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snd_halt_chan(channel, 0);
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snd_halt_chan(channel, 0);
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snd_volume_mus(snd_volume_mus(-1)); // SDL hack?
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return Mix_PlayChannel(channel, (Mix_Chunk*)chunk, loop);
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return Mix_PlayChannel(channel, (Mix_Chunk*)chunk, loop);
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}
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}
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