readme.txt fix

This commit is contained in:
p.kosyh 2009-11-08 08:29:35 +00:00
parent 668a3602a5
commit c36df67f4c
7 changed files with 115 additions and 3 deletions

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@ -1 +1 @@
Rules.make.standalone
Rules.make.system

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@ -16,8 +16,8 @@ LUA_LFLAGS=$(shell pkg-config --libs lua5.1)
# for arch linux, fedora (may be others) use this
#
LUA_CFLAGS=$(shell pkg-config --cflags lua)
LUA_LFLAGS=$(shell pkg-config --libs lua)
# LUA_CFLAGS=$(shell pkg-config --cflags lua)
# LUA_LFLAGS=$(shell pkg-config --libs lua)
#
SDL_CFLAGS=$(shell sdl-config --cflags)

1
config.make Normal file
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@ -0,0 +1 @@

104
configure.sh Executable file
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@ -0,0 +1,104 @@
echo -n "Checking pkg-config..."
if ! pkg-config --version >/dev/null 2>&1; then
echo "no pkg-config in PATH."
exit 1
fi
echo "ok"
echo -n "Checking pkg-config --cflags lua..."
if ! pkg-config --cflags lua >/dev/null 2>&1; then
if ! pkg-config --cflags lua5.1 >/dev/null 2>&1; then
echo "failed"
exit 1
fi
echo "lua5.1"
lua_cflags="pkg-config --cflags lua5.1"
lua_libs="pkg-config --libs lua5.1"
else
echo "lua"
lua_cflags="pkg-config --cflags lua"
lua_libs="pkg-config --libs lua"
fi
echo -n "Checking sdl-config..."
if ! sdl-config --version >/dev/null 2>&1; then
echo "no sdl-config in PATH."
exit 1
fi
echo "ok"
echo -n "Checking sdl-config --cflags..."
if ! sdl-config --cflags >/dev/null 2>&1; then
echo "failed."
exit 1
fi
echo "ok"
ops=`$lua_cflags`
ops=$ops" "`$lua_libs`
echo -n "Looking for compiler..."
if ! cc --version >/dev/null 2>&1; then
if ! gcc --version >/dev/null 2>&1; then
if ! $(CC) --version >/dev/null 2>&1; then
echo "cc, gcc, \$(CC) are not valid compilers... Please, export CC for valid one...";
exit 1;
else
cc=$CC;
fi
else
cc="gcc"
fi
else
cc="cc"
fi
cat << EOF >/tmp/sdl-test.c
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_ttf.h>
#include <SDL_mutex.h>
#include <SDL_mixer.h>
int main(int argc, char **argv)
{
return 1;
}
EOF
echo $cc
echo -n "Checking test build...("
echo $cc /tmp/sdl-test.c $ops `sdl-config --cflags` `sdl-config --libs` -lSDL_ttf -lSDL_mixer -lSDL_image
if ! $cc /tmp/sdl-test.c $ops `sdl-config --cflags` `sdl-config --libs` -lSDL_ttf -lSDL_mixer -lSDL_image; then
echo ") failed".
echo "Please, check those dev packages installed: SDL_ttf SDL_mixer SDL_image."
rm /tmp/sdl-test.c
exit 1
fi
echo ") ok"
rm /tmp/sdl-test.c
echo -n "Generating config.make..."
echo "LUA_CFLAGS=\$(shell $lua_cflags)" > config.make
echo "LUA_LFLAGS=\$(shell $lua_libs)" >> config.make
echo "SDL_CFLAGS=\$(shell sdl-config --cflags)" >> config.make
echo "SDL_LFLAGS=\$(shell sdl-config --libs) -lSDL_ttf -lSDL_mixer -lSDL_image" >> config.make
echo "ok"
echo -n "Do you want game will run standalone(1) or will be installed in system(2): "
read ans
if [ "$ans" == "1" ]; then
rm -f Rules.make
ln -s Rules.make.standalone Rules.make
if ! make clean >/dev/null 2>&1; then
echo "* Warning! Can not do make clean..."
fi
echo "Ok, now do:"
echo " make; ./sdl-instead"
elif [ "$ans" == "2" ]; then
rm -f Rules.make
ln -s Rules.make.system Rules.make
if ! make clean >/dev/null 2>&1; then
echo "* Warning! Can not do make clean..."
fi
echo "Ok, now do:"
echo " make; make install; sdl-instead"
else
echo "Wrong answer."
exit 1
fi
echo "Bye..."

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@ -24,3 +24,7 @@ On debian systems:
building deb package:
apt-get install build-essential
debuild
***
Or you can try ./configure.sh.

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@ -1,5 +1,7 @@
#!/usr/bin/make -f
include ../../Rules.make
include ../../config.make
all: instead
instead: instead.c rline.c
$(CC) $(CFLAGS) -DSTEAD_PATH=\"${STEADPATH}/\" instead.c $(LUA_CFLAGS) rline.c $(LUA_LFLAGS) -lncurses -lreadline -o instead

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@ -1,4 +1,5 @@
include ../../Rules.make
include ../../config.make
CFLAGS += $(SDL_CFLAGS) $(LUA_CFLAGS) -DLANG_PATH=\"${LANGPATH}/\" -DSTEAD_PATH=\"${STEADPATH}/\" -DGAMES_PATH=\"${GAMESPATH}/\" -DTHEMES_PATH=\"${THEMESPATH}/\" -DVERSION=$(VERSION) -DICON_PATH=\"${ICONPATH}/\"