This commit is contained in:
p.kosyh 2010-06-30 08:15:01 +00:00
parent 4404fe8c42
commit cfe4fa83d3

View file

@ -1320,7 +1320,7 @@ function for_everything(f, ...)
for_each(_G, '_G', f, is_ok, unpack(arg))
end
function do_ini(self)
function do_ini(self, load)
local v='',vv
local function call_key(k, o)
o.key_name = k;
@ -1335,18 +1335,17 @@ function do_ini(self)
math.randomseed(tonumber(os.date("%m%d%H%M%S")))
rnd(1); rnd(1); rnd(1); -- Lua bug?
for_each_object(call_key);
for_each_codeblock(call_codekey);
for_each_object(check_object);
call_key("game", game);
game.pl = deref(game.pl);
game.where = deref(game.where);
for_each(game, "game", check_list, isList, deref(game))
if not load then
for_each_object(call_key);
for_each_codeblock(call_codekey);
for_each_object(check_object);
call_key("game", game);
for_each(game, "game", check_list, isList, deref(game))
end
for_each_object(call_ini);
me():tag();
if not self.showlast then
self._lastdisp = nil;
@ -1603,7 +1602,7 @@ function game_load(self, name)
if r then
return nil, false
end
return do_ini(self);
return do_ini(self, true);
end
return nil, false
end
@ -1928,6 +1927,9 @@ allocator = obj {
nam = 'allocator',
get = function(s, n, c)
local v = ref(c);
if not v then
error ("Null object in allocator: "..tostring(c));
end
v.key_name = n;
v.save = allocator_save;
v.constructor = c;