diff --git a/Rules.make.standalone b/Rules.make.standalone index afe4404..079d3f9 100644 --- a/Rules.make.standalone +++ b/Rules.make.standalone @@ -1,4 +1,4 @@ -VERSION := 1.2.0 +VERSION := 1.1.910 DESTDIR= BIN= diff --git a/Rules.make.system b/Rules.make.system index bc70dec..98951b7 100644 --- a/Rules.make.system +++ b/Rules.make.system @@ -1,4 +1,4 @@ -VERSION := 1.2.0 +VERSION := 1.1.910 PREFIX=/usr/local DESTDIR= diff --git a/Rules.mingw b/Rules.mingw index 3416fef..beab048 100644 --- a/Rules.mingw +++ b/Rules.mingw @@ -1,4 +1,4 @@ -VERSION := 1.2.0 +VERSION := 1.1.910 PREFIX=./ DESTDIR= diff --git a/Rules.windows b/Rules.windows index 35c4c3c..d7f1fa7 100644 --- a/Rules.windows +++ b/Rules.windows @@ -1,4 +1,4 @@ -VERSION := 1.2.0 +VERSION := 1.1.910 PREFIX= DESTDIR= diff --git a/stead/goto.lua b/stead/goto.lua index a79d4ec..f504ae7 100644 --- a/stead/goto.lua +++ b/stead/goto.lua @@ -156,13 +156,6 @@ function goout(what) end stead.goout = goout -game.ini = stead.hook(game.ini,function(f, ...) - if isRoom(here()) then - here().__visited = 1 - end - return f(unpack(arg)) -end) - function visited(w) if not w then w = here() end w = ref(w)