/* SDL_gfxBlitFunc: custom blitters (part of SDL_gfx library) LGPL (c) A. Schiffler */ #include "SDL_gfxBlitFunc.h" /* -------- Alpha adjustment table, modified transfer function -------- */ unsigned int GFX_ALPHA_ADJUST[256] = { 0, /* 0 */ 15, /* 1 */ 22, /* 2 */ 27, /* 3 */ 31, /* 4 */ 35, /* 5 */ 39, /* 6 */ 42, /* 7 */ 45, /* 8 */ 47, /* 9 */ 50, /* 10 */ 52, /* 11 */ 55, /* 12 */ 57, /* 13 */ 59, /* 14 */ 61, /* 15 */ 63, /* 16 */ 65, /* 17 */ 67, /* 18 */ 69, /* 19 */ 71, /* 20 */ 73, /* 21 */ 74, /* 22 */ 76, /* 23 */ 78, /* 24 */ 79, /* 25 */ 81, /* 26 */ 82, /* 27 */ 84, /* 28 */ 85, /* 29 */ 87, /* 30 */ 88, /* 31 */ 90, /* 32 */ 91, /* 33 */ 93, /* 34 */ 94, /* 35 */ 95, /* 36 */ 97, /* 37 */ 98, /* 38 */ 99, /* 39 */ 100, /* 40 */ 102, /* 41 */ 103, /* 42 */ 104, /* 43 */ 105, /* 44 */ 107, /* 45 */ 108, /* 46 */ 109, /* 47 */ 110, /* 48 */ 111, /* 49 */ 112, /* 50 */ 114, /* 51 */ 115, /* 52 */ 116, /* 53 */ 117, /* 54 */ 118, /* 55 */ 119, /* 56 */ 120, /* 57 */ 121, /* 58 */ 122, /* 59 */ 123, /* 60 */ 124, /* 61 */ 125, /* 62 */ 126, /* 63 */ 127, /* 64 */ 128, /* 65 */ 129, /* 66 */ 130, /* 67 */ 131, /* 68 */ 132, /* 69 */ 133, /* 70 */ 134, /* 71 */ 135, /* 72 */ 136, /* 73 */ 137, /* 74 */ 138, /* 75 */ 139, /* 76 */ 140, /* 77 */ 141, /* 78 */ 141, /* 79 */ 142, /* 80 */ 143, /* 81 */ 144, /* 82 */ 145, /* 83 */ 146, /* 84 */ 147, /* 85 */ 148, /* 86 */ 148, /* 87 */ 149, /* 88 */ 150, /* 89 */ 151, /* 90 */ 152, /* 91 */ 153, /* 92 */ 153, /* 93 */ 154, /* 94 */ 155, /* 95 */ 156, /* 96 */ 157, /* 97 */ 158, /* 98 */ 158, /* 99 */ 159, /* 100 */ 160, /* 101 */ 161, /* 102 */ 162, /* 103 */ 162, /* 104 */ 163, /* 105 */ 164, /* 106 */ 165, /* 107 */ 165, /* 108 */ 166, /* 109 */ 167, /* 110 */ 168, /* 111 */ 168, /* 112 */ 169, /* 113 */ 170, /* 114 */ 171, /* 115 */ 171, /* 116 */ 172, /* 117 */ 173, /* 118 */ 174, /* 119 */ 174, /* 120 */ 175, /* 121 */ 176, /* 122 */ 177, /* 123 */ 177, /* 124 */ 178, /* 125 */ 179, /* 126 */ 179, /* 127 */ 180, /* 128 */ 181, /* 129 */ 182, /* 130 */ 182, /* 131 */ 183, /* 132 */ 184, /* 133 */ 184, /* 134 */ 185, /* 135 */ 186, /* 136 */ 186, /* 137 */ 187, /* 138 */ 188, /* 139 */ 188, /* 140 */ 189, /* 141 */ 190, /* 142 */ 190, /* 143 */ 191, /* 144 */ 192, /* 145 */ 192, /* 146 */ 193, /* 147 */ 194, /* 148 */ 194, /* 149 */ 195, /* 150 */ 196, /* 151 */ 196, /* 152 */ 197, /* 153 */ 198, /* 154 */ 198, /* 155 */ 199, /* 156 */ 200, /* 157 */ 200, /* 158 */ 201, /* 159 */ 201, /* 160 */ 202, /* 161 */ 203, /* 162 */ 203, /* 163 */ 204, /* 164 */ 205, /* 165 */ 205, /* 166 */ 206, /* 167 */ 206, /* 168 */ 207, /* 169 */ 208, /* 170 */ 208, /* 171 */ 209, /* 172 */ 210, /* 173 */ 210, /* 174 */ 211, /* 175 */ 211, /* 176 */ 212, /* 177 */ 213, /* 178 */ 213, /* 179 */ 214, /* 180 */ 214, /* 181 */ 215, /* 182 */ 216, /* 183 */ 216, /* 184 */ 217, /* 185 */ 217, /* 186 */ 218, /* 187 */ 218, /* 188 */ 219, /* 189 */ 220, /* 190 */ 220, /* 191 */ 221, /* 192 */ 221, /* 193 */ 222, /* 194 */ 222, /* 195 */ 223, /* 196 */ 224, /* 197 */ 224, /* 198 */ 225, /* 199 */ 225, /* 200 */ 226, /* 201 */ 226, /* 202 */ 227, /* 203 */ 228, /* 204 */ 228, /* 205 */ 229, /* 206 */ 229, /* 207 */ 230, /* 208 */ 230, /* 209 */ 231, /* 210 */ 231, /* 211 */ 232, /* 212 */ 233, /* 213 */ 233, /* 214 */ 234, /* 215 */ 234, /* 216 */ 235, /* 217 */ 235, /* 218 */ 236, /* 219 */ 236, /* 220 */ 237, /* 221 */ 237, /* 222 */ 238, /* 223 */ 238, /* 224 */ 239, /* 225 */ 240, /* 226 */ 240, /* 227 */ 241, /* 228 */ 241, /* 229 */ 242, /* 230 */ 242, /* 231 */ 243, /* 232 */ 243, /* 233 */ 244, /* 234 */ 244, /* 235 */ 245, /* 236 */ 245, /* 237 */ 246, /* 238 */ 246, /* 239 */ 247, /* 240 */ 247, /* 241 */ 248, /* 242 */ 248, /* 243 */ 249, /* 244 */ 249, /* 245 */ 250, /* 246 */ 250, /* 247 */ 251, /* 248 */ 251, /* 249 */ 252, /* 250 */ 252, /* 251 */ 253, /* 252 */ 253, /* 253 */ 254, /* 254 */ 255 /* 255 */ }; /* --- */ /* Special blitter for correct destination Alpha during RGBA->RGBA blits */ void SDL_gfxBlitBlitterRGBA(SDL_gfxBlitInfo * info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint8 *dst = info->d_pixels; int dstskip = info->d_skip; SDL_PixelFormat *srcfmt = info->src; SDL_PixelFormat *dstfmt = info->dst; int srcbpp = srcfmt->BytesPerPixel; int dstbpp = dstfmt->BytesPerPixel; while (height--) { GFX_DUFFS_LOOP4( { Uint32 pixel; unsigned sR; unsigned sG; unsigned sB; unsigned sA; unsigned dR; unsigned dG; unsigned dB; unsigned dA; unsigned sAA; GFX_DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA); GFX_DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); sAA=GFX_ALPHA_ADJUST[sA & 255]; GFX_ALPHA_BLEND(sR, sG, sB, sAA, dR, dG, dB); dA |= sAA; GFX_ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); src += srcbpp; dst += dstbpp; }, width); src += srcskip; dst += dstskip; } } int SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { /* * Set up source and destination buffer pointers, then blit */ if (srcrect->w && srcrect->h) { SDL_gfxBlitInfo info; /* * Set up the blit information */ info.s_pixels = (Uint8 *) src->pixels + src->offset + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel; info.s_width = srcrect->w; info.s_height = srcrect->h; info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel; info.d_pixels = (Uint8 *) dst->pixels + dst->offset + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel; info.d_width = dstrect->w; info.d_height = dstrect->h; info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel; info.aux_data = NULL; info.src = src->format; info.table = NULL; info.dst = dst->format; /* * Run the actual software blitter */ SDL_gfxBlitBlitterRGBA(&info); } return (0); } int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { SDL_Rect sr, dr; int srcx, srcy, w, h; /* * Make sure the surfaces aren't locked */ if (!src || !dst) { SDL_SetError("SDL_UpperBlit: passed a NULL surface"); return (-1); } if (src->locked || dst->locked) { SDL_SetError("Surfaces must not be locked during blit"); return (-1); } /* * If the destination rectangle is NULL, use the entire dest surface */ if (dstrect == NULL) { dr.x = dr.y = 0; dr.w = dst->w; dr.h = dst->h; } else { dr = *dstrect; } /* * Clip the source rectangle to the source surface */ if (srcrect) { int maxw, maxh; srcx = srcrect->x; w = srcrect->w; if (srcx < 0) { w += srcx; dr.x -= srcx; srcx = 0; } maxw = src->w - srcx; if (maxw < w) w = maxw; srcy = srcrect->y; h = srcrect->h; if (srcy < 0) { h += srcy; dr.y -= srcy; srcy = 0; } maxh = src->h - srcy; if (maxh < h) h = maxh; } else { srcx = srcy = 0; w = src->w; h = src->h; } /* * Clip the destination rectangle against the clip rectangle */ { SDL_Rect *clip = &dst->clip_rect; int dx, dy; dx = clip->x - dr.x; if (dx > 0) { w -= dx; dr.x += dx; srcx += dx; } dx = dr.x + w - clip->x - clip->w; if (dx > 0) w -= dx; dy = clip->y - dr.y; if (dy > 0) { h -= dy; dr.y += dy; srcy += dy; } dy = dr.y + h - clip->y - clip->h; if (dy > 0) h -= dy; } if (w > 0 && h > 0) { sr.x = srcx; sr.y = srcy; sr.w = dr.w = w; sr.h = dr.h = h; return (SDL_gfxBlitRGBACall(src, &sr, dst, &dr)); } return 0; } /* Helper function that sets the alpha channel in a 32bit surface */ int SDL_gfxSetAlpha(SDL_Surface *src, Uint8 a) { #if SDL_BYTEORDER == SDL_BIG_ENDIAN Uint16 alpha_offset = 0; #else Uint16 alpha_offset = 3; #endif Uint16 i, j; /* Check if we have a 32bit surface */ if ( (src) && (src->format) && (src->format->BytesPerPixel==4) ) { /* Lock and process */ if ( SDL_LockSurface(src) == 0 ) { Uint8 *pixels = (Uint8 *)src->pixels; Uint16 row_skip = (src->pitch - (4*src->w)); pixels += alpha_offset; for ( i=0; ih; i++ ) { for ( j=0; jw; j++ ) { *pixels = a; pixels += 4; } pixels += row_skip; } SDL_UnlockSurface(src); } return 1; } else { return 0; } }