51 lines
1,006 B
Lua
51 lines
1,006 B
Lua
click = {
|
|
nam = 'click';
|
|
object_type = true;
|
|
system_type = true;
|
|
bg = false;
|
|
save = function(self, name, h, need)
|
|
local s = stead.tostring(self.bg)
|
|
h:write(stead.string.format("click[%q] = %s;\n", 'bg', s))
|
|
end;
|
|
}
|
|
|
|
stead.module_init(function()
|
|
input.click = stead.hook(input.click,
|
|
function(f, s, press, mb, x, y, px, py, ...)
|
|
local cmd = 'click '
|
|
if press then
|
|
if click.bg then
|
|
cmd = cmd .. x .. ','.. y
|
|
if px then
|
|
cmd = cmd .. ','
|
|
end
|
|
end
|
|
if px then
|
|
cmd = cmd .. px .. ',' .. py
|
|
end
|
|
if cmd ~= 'click ' then
|
|
return cmd
|
|
end
|
|
end
|
|
return f(s, press, mb, x, y, px, py, ...)
|
|
end)
|
|
end)
|
|
|
|
game.action = stead.hook(game.action,
|
|
function(f, s, cmd, x, y, ...)
|
|
if cmd == 'click' then
|
|
local r,v
|
|
if here().click then
|
|
r,v = call(here(), 'click', x, y, ...);
|
|
elseif s.click then
|
|
r,v = call(s, 'click', x, y, ...);
|
|
end
|
|
if r == nil and v == nil then
|
|
return nil, true
|
|
end
|
|
return r,v
|
|
end
|
|
return f(s, cmd, x, y, ...)
|
|
end)
|
|
-- vim:ts=4
|