47 lines
980 B
Lua
47 lines
980 B
Lua
game.action = stead.hook(game.action, function(f, s, cmd, ...)
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if cmd == 'user_kbd' then
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local r,v;
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if here().kbd then
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r,v = call(here(), 'kbd',
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input.key_event.down, input.key_event.key);
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elseif s.kbd then
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r,v = call(s, 'kbd',
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input.key_event.down, input.key_event.key);
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end
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if r == nil and v == nil then
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return nil, true-- nothing to do
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end
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return r,v
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end
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return f(s, cmd, ...);
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end)
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stead.module_init(function()
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input.key = stead.hook(input.key, function(f, s, down, key, ...)
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if input._key_hooks[key] then
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input.key_event = { key = key, down = down };
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return 'user_kbd'
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end
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return f(s, down, key, ...)
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end)
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input._key_hooks = {}
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end)
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function hook_keys(...)
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local i
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local a = {...};
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for i = 1, stead.table.maxn(a) do
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input._key_hooks[tostring(a[i])] = true;
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end
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end
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function unhook_keys(...)
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local i
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local a = {...};
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for i = 1, stead.table.maxn(a) do
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input._key_hooks[tostring(a[i])] = nil;
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end
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end
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-- vim:ts=4
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