awesome-gamedev/wall-of-shame.md

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# Wall of Shame #
This is a list of everything that did *not* make the list, or made the list and got cut. It is divided into two categories - one is stuff that *seems* free, but actually has severe nonfree dependencies, while the other is simply not clearly indicated one way or the other.
If you find anything on awesome-gamedev that should be put on the Wall of Shame, please let me know!
This is released under the GNU Free Documentation License - its text is provided in the LICENSE file.
Pretends to be free, but isn't
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* Codename Lumberjack - relies on a proprietary language.
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* Ejecta - only works on a proprietary platform.
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* EKG Runner - depends on a nonfree library.
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* Ending - relies on a proprietary language.
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* Farseer - depends on nonfree build tools.
* FlashPunk - relies on a proprietary language.
* Flixel - relies on a proprietary language.
* Grit - depends on libCG.
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* Hotfix - dependson a proprietary engine.
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* MonoGame - patent issues.
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* Starling - relies on a proprietary language.
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Unclear
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* Cocos2d-X - claims to be free, no clear licensing terms found.
* HGamer3D - no clear licensing terms found.
* Jitter - claims to be free, no clear licensing terms found, built for .NET (which doesn't hold much hope).
* KivEnt - no clear licensing terms found.