Confirmed all C games, adding gamejs

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Koz Ross 2015-08-15 09:51:24 +12:00
parent 6d9b1c7084
commit 2370f60d39

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@ -120,12 +120,12 @@ I have endeavoured to provide both code and asset licenses here - if no asset li
* [2048-cli][216] - A CLI version of 2048. [Expat][11] (code), no significant assets.
* [2048-in-terminal][217] - A CLI version of 2048. [Expat][11] (code), no significant assets.
* [Craft][226] - A 3D voxel world game. [Expat][11] (code).
* [Curse of War][234] - A fast-paced strategy game. [GNU GPLv3][23] (code).
* [edgar][214] - A 2D platform game with a persistent world. [GNU GPLv2][14] (code).
* [Craft][226] - A 3D voxel world game. [Expat][11] (code and assets).
* [Curse of War][234] - A fast-paced strategy game. [GNU GPLv3][23] (code and assets).
* [edgar][214] - A 2D platform game with a persistent world. [GNU GPLv2][14] (code), various free culture licenses (assets).
* [FallingTime][196] - An arcade game. [GNU GPLv2][14] (code), various CC (no NC or ND) (assets).
* [Taisei][199] - [Expat][11] (code).
* [Turtle Arena][204] - Third-person action game. [GNU GPLv3][23] (code).
* [Taisei][199] - [Expat][11] (code and assets), [GNU GPLv2][14] for one font.
* [Turtle Arena][204] - Third-person action game. [GNU GPLv3][23] (code), various free culture licenses (assets).
* [Wizznic][219] - A puzzle game. [GNU GPLv3][23] (code and assets).
## C++ ##
@ -363,6 +363,7 @@ These are programming libraries or low-level code-based tools which are designed
* [CutJS][76] - A lightweight and fast 2D HTML5 rendering engine for cross-platform game development. Implemented in ECMAScript. [Expat][11].
* [enchant.js][65] - A framework for developing simple HTML5 + ECMAScript games. Implemented in ECMAScript. [Expat][11].
* [EndGate][78] - A framework for building HTML5 games. Implemented in TypeScript. [Expat][11].
* [GameJs][279] - A thin library on top of the Canvas API, including some helpful game development modules. [Expat][11].
* [Gladiator3D][267] - A raycasting engine. Implemented in ECMAScript. [Expat][11].
* [HaxeFlixel][79] - A cross-platform development framework, supporting many targets. Implemented in Haxe. [Expat][11].
* [Kivy][80] - Rapid-development library for multi-touch and visual apps on many platforms. Implemented in Python. [Expat][11].
@ -677,3 +678,4 @@ This is a catch-all category for things that don't fit anywhere else.
[276]: https://github.com/INdT/Quasi-Engine
[277]: https://github.com/turbulenz/turbulenz_engine
[278]: https://github.com/city41/breakouts
[279]: https://github.com/GameJs/gamejs