Adding libcaca

This commit is contained in:
Koz Ross 2015-08-20 13:39:37 +12:00
parent 1d4496e441
commit 4405b027fd

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@ -441,6 +441,7 @@ This is a catch-all category for things that don't fit anywhere else.
* [Assimp] [100] - Open Asset Import Library; a portable way to import various well-known 3D model formats in a uniform manner. Implemented in C++, with a range of bindings. [3-clause BSD] [29] .
* [Easel.js] [265] - Provides a range of tools to make working with the HTML5 Canvas API easier. Implemented in ECMAScript. [Expat] [11] .
* [gmsh] [138] - A 3D finite-element grid generator with a built-in CAD engine and post-processor. [GNU GPLv2] [14] .
* [libcaca][114] - An ASCII graphics rendering library for terminal-based interfaces. [WTFPLv2][169].
* [libnoise] [101] - A portable coherent noise-generation library. Implemented in C++. [GNU LGPLv2] [102] .
* [Monkey] [94] - A next-generation games programming language. Implemented in C++. [zlib] [45] .
* [PhysicsFS] [99] - A library to provide abstract access to various archives. [zlib] [45] .
@ -561,7 +562,7 @@ This is a catch-all category for things that don't fit anywhere else.
[111]: https://schteppe.github.io/p2.js/
[112]: http://azul3d.org/
[113]: http://libcinder.org/
[114]: https://github.com/cacalabs/libcaca
[115]: http://www.horde3d.org/
[116]: https://directory.fsf.org/wiki/License:EPLv1.0
[117]: http://www.ode.org/