Move KivEnt off the wall of shame.

This commit is contained in:
Jookia 2015-08-21 01:58:25 +10:00
parent e78da8ac6c
commit 74cb03bc7c
2 changed files with 2 additions and 1 deletions

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@ -128,6 +128,7 @@ These are full-blown game engines.
* [Irrlicht] [43] - Implemented in C++. Has a [range of bindings] [44] . [zlib] [45] .
* [JiGS] [268] - Implemented in PHP. Designed for MMORPGs. [GNU GPLv2] [14] .
* [JMonkey] [140] - Implemented in Java. [3-clause BSD] [29] .
* [KivEnt] [307] - Implemented in Python. [Expat] [11] .
* [LambdaHack] [84] - Implemented in Haskell, Designed for roguelikes. [3-clause BSD] [29] .
* [lycheejs] [89] - Implemented in ECMAScript. Designed for construction of HTML5 or native SDL games. [Expat] [11] .
* [Ogre3D] [41] - Implemented in C++. Has a [range of bindings] [42] . [Expat] [11] .
@ -755,3 +756,4 @@ This is a catch-all category for things that don't fit anywhere else.
[304]: http://ccmixter.org/
[305]: http://unlicense.org/
[306]: http://www.cocos2d-x.org/
[307]: http://www.kivent.org/

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@ -33,4 +33,3 @@ Unclear
=======
* Jitter - claims to be free, no clear licensing terms found, built for .NET (which doesn't hold much hope).
* KivEnt - no clear licensing terms found.