diff --git a/README.md b/README.md index f53ad6f..ef6a22a 100644 --- a/README.md +++ b/README.md @@ -60,6 +60,7 @@ These are full-blown game engines. * [HERITAGE][123] - Implemented in ECMAScript. Designed for text adventure games. [GNU GPLv3][23]. * [Horde3D][115] - Implemented in C++. [EPLv1][116]. * [Irrlicht][43] - Implemented in C++. Has a [range of bindings][44]. [zlib][45]. +* [JMonkey][140] - Implemented in Java. [3-clause BSD][29]. * [LambdaHack][84] - Implemented in Haskell, Designed for roguelikes. [3-clause BSD][29]. * [lycheejs][89] - Implemented in ECMAScript. Designed for construction of HTML5 or native SDL games. [Expat][11]. * [Ogre3D][41] - Implemented in C++. Has a [range of bindings][42]. [Expat][11]. @@ -363,3 +364,4 @@ This is a catch-all category for things that don't fit anywhere else. [137]: http://www.pawfal.org/fluxus/ [138]: http://geuz.org/gmsh/ [139]: http://hme.sourceforge.net/ +[140]: http://jmonkeyengine.org/