mirror of
https://gitlab.com/Oreolek/cloak-salet.git
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94 lines
3.3 KiB
Plaintext
94 lines
3.3 KiB
Plaintext
foyer_title: "Foyer of the Opera House"
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start: """
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Hurrying through the rainswept November night, you're glad to see the bright
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lights of the Opera House.
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It's surprising that there aren't more people about but, hey, what do you
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expect in a cheap demo game...?
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### Cloak of Darkness
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#### A basic IF demonstration
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"""
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foyer: """
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You are standing in a spacious hall, splendidly decorated in red
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and gold, with glittering chandeliers overhead.
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The entrance from the street is to the [north,](entrance) and there are doorways
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[south](bar) and [west.](cloakroom)
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"""
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credits: """
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[The original game](http://www.firthworks.com/roger/cloak/) was written by Roger Firth.
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This version is built by Alexander Yakovlev with Salet.
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The illustration is by Maria Filippova.
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The source code for this version is [here.](https://gitlab.com/Oreolek/cloak-salet)
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The game uses these icons from [game-icons.net](http://www.game-icons.net), all CC-BY 3.0:
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* White book by [Willdabeast,](http://wjbstories.blogspot.com/)
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* Light backpack by [Delapouite,](http://delapouite.com/)
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* Compass by [Lorc,](http://lorcblog.blogspot.com/)
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* Suckered tentacle by Lorc
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* Tentacurl by Lorc
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* Interlaced tentacles by Lorc
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* Tentacle strike by Lorc
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* Curled tentacle by Lorc
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The game uses Salet library. Salet code is licensed by MIT license,
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see list of contributors [here.](https://gitlab.com/Oreolek/salet-module#list-of-contributors)
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"""
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entrance: """
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You've only just arrived, and besides, the weather outside seems to be getting worse.
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"""
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cloakroom: """
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The walls of this small room were clearly once lined with hooks,
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though now [only one](./verb_examine_hook) remains. The exit is a door to the [east.](foyer)
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"""
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cloakroom_title: "Cloakroom"
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entrance_title: "Street entrance"
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bar_title: "Foyer bar"
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bar: """
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The bar, much rougher than you'd have guessed after the opulence
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of the foyer to the north, is completely empty.
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"""
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message_disp: "Message"
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message: """
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There seems to be some sort of [message](./message) scrawled in the sawdust on the floor.
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"""
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message_x: """
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The message, neatly marked in the sawdust, reads...
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### You have won
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"""
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message_ruined: """
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The message has been carelessly trampled, making it difficult to read.
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You can just distinguish the words...
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### You have lost
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"""
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cloak: """
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A handsome cloak, of velvet trimmed with satin, and slightly spattered with raindrops.
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Its blackness is so deep that it almost seems to suck light from the room.
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"""
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cloak_disp: "Cloak"
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cloak_invl: "a cloak"
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hook: "It's just a small brass hook,"
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hook_disp: "Small hook"
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hook_empty: " screwed to the wall."
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hook_full: " with {list} hanging on it."
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bar_dark: "The room completely submerged in darkness."
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darkness: "Darkness"
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wear_darkness: "You are already wearing it, in a way."
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dark: "Blundering around in the dark isn't a good idea!"
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drop_cloak: "This isn't the best place to leave a smart cloak lying around."
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hang_cloak: "There's a hook here, so you hang the cloak on it."
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wear_cloak: "You take the cloak from the hook and wear it."
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take_cloak: "You take the cloak from the hook."
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night: "Night mode"
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multiplayer: "Multiplayer mode"
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entrance_secret: """
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Oops. How did you get here? Are you a wizard or something?
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"""
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inventory_empty: "You are carrying nothing."
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inventory_contains: "You are carrying:"
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