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Correct expected output after RTF image bugfix in previous commit.
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@ -3,6 +3,7 @@ digraph gamebook {
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1->4
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1->3
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3->2
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4->2
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4->2
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4->3
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}
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@ -46,7 +46,8 @@
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\b0\
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\ql Third section. Again, its number is not known. You can go to the end at \b 2
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\b0
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. This section has an image to show the syntax for doing that (same as images in bgg forums really). \
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. This section has an image to show the syntax for doing that (same as images in bgg forums really).
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\
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\
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\b \qc 4
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@ -16,7 +16,8 @@ Turn to 1 to begin.
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This is the end. There is nothing more in this gamebook.
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3
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Third section. Again, its number is not known. You can go to the end at 2. This section has an image to show the syntax for doing that (same as images in bgg forums really).
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Third section. Again, its number is not known. You can go to the end at 2. This section has an image to show the syntax for doing that (same as images in bgg forums really).
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4
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This is the second section. It may or may not end up with number 2 in the generated gamebook. From here you can skip to the 2 or go to the third section at 3.
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@ -3,7 +3,8 @@ digraph gamebook {
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1->5
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1->2
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1->3
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4->3
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4->3
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5->4
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5->3
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}
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@ -38,7 +38,8 @@
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\b0
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, otherwise turn to \b 3
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\b0
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. \
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.
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\
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\
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\b \qc 2
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@ -10,7 +10,8 @@ Another Heading
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Adventure begins in section 1.
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1
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This examples tests gamebook formatting, not so much game mechanics or references. Currently there is nothing here really. This section contains some tricky characters to quote, like } and { and " and ' and \. HTML will probably not like <div> or &boom;. You can make named references like this (5) (just happens to be exactly the same syntax as in emacs org-mode btw). There should be an image below as well. If something broke, turn to 2, otherwise turn to 3.
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This examples tests gamebook formatting, not so much game mechanics or references. Currently there is nothing here really. This section contains some tricky characters to quote, like } and { and " and ' and \. HTML will probably not like <div> or &boom;. You can make named references like this (5) (just happens to be exactly the same syntax as in emacs org-mode btw). There should be an image below as well. If something broke, turn to 2, otherwise turn to 3.
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2
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Bad.
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