{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf360 {\fonttbl\f0\fswiss\fcharset0 Helvetica;} {\colortbl;\red255\green255\blue255;} \paperw11900\paperh16840\margl1440\margr1440\vieww14140\viewh14860\viewkind0 \pard\tx566\tx1133\tx1700\tx2267\tx2834\tx3401\tx3968\tx4535\tx5102\tx5669\tx6236\tx6803\ql\qnatural\pardirnatural \f0\b\fs24 \cf0 \b \qc Gamebook \b0\ \b Turn to 1 to begin. \b0\ \ \b \qc 1 \b0\ \ql Demonstrating how Codewords (AKA sightings) can be used. Go to \b 2 \b0 . \ \ \b \qc 2 \b0\ \ql Got codeword warrior. Simple enough to set a codeword. Turn to \b 9 \b0 . \ \ \b \qc 3 \b0\ \ql That was easy. \ \ \b \qc 4 \b0\ \ql OK, if you have the codeword warrior, you may turn to \b 3 \b0 otherwise you may go back to \b 2 \b0 . Although we both know you have that codeword. If you have the codeword fun you may turn to \b 5 \b0 , without it you can go to \b 8 \b0 . \ \ \b \qc 5 \b0\ \ql Cheater! There is no way you can have codeword fun. \ \ \b \qc 6 \b0\ \ql If you have the codeword fun turn to \b 5 \b0 . Otherwise you can go to the end at \b 3 \b0 or to the xortest at \b 4 \b0 . \ \ \b \qc 7 \b0\ \ql If you have codeword warrior turn to \b 6 \b0 . Otherwise you can go to the end at \b 3 \b0 or back to \b 1 \b0 . \ \ \b \qc 8 \b0\ \ql This is just to demonstrate choices allowed when not having a codeword. Now go on to \b 7 \b0 (autotest) or \b 4 \b0 (xor test). \ \ \b \qc 9 \b0\ \ql If you have the codeword warrior you may turn to \b 3 \b0 . If you do not have the codeword fun, you may turn to \b 8 \b0 . If you have the codeword fun, you may instead turn to \b 5 \b0 . Otherwise see \b 4 \b0 . \ \ }