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gamebookformat/expected/codewords.html
2014-02-28 22:14:22 +01:00

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<!DOCTYPE html>
<html>
<head>
<meta charset='utf-8'>
<meta name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1">
<title>Gamebook</title>
<script type="text/javascript" src="gamebookformatplay.js"></script>
<link rel="stylesheet" href="gamebookformat.css"
type="text/css" />
<script>
if (typeof gamebook !== 'undefined') {
gamebook.id = 'codewords';
}
</script>
</head>
<body>
<div class="hideintrolink nodisplay"
onclick="gamebook.hideIntroSections()">(hide instructions)</div>
<div class="gamebook">
<div class="resumelink nodisplay"
onclick="gamebook.loadGame()">Resume saved game.</div>
<div class="startlink"
onclick="gamebook.turnTo(1)">Turn to 1 to begin.</div>
<script>
if (typeof gamebook !== 'undefined' && gamebook.hasSavedGame()) {
var resumeLinks = document.getElementsByClassName('resumelink');
Array.prototype.forEach.call(resumeLinks, function(e) {
e.classList.remove('nodisplay');
});
}
</script>
<div class="section" id="section1">
<div class="sectionnumber" id="para1">1</div>
<div class="sectiontext">
Demonstrating how <span class="collect" data-type="code"
data-name="Codewords">Codewords</span> (AKA sightings) can be used. Go to <a class="sectionref enabledlink" data-ref="2"
href="#section2">2</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(1, document.getElementById('section1'));
}
</script><div class="section" id="section2">
<div class="sectionnumber" id="para2">2</div>
<div class="sectiontext">
Got codeword <span class="add" data-type="code"
data-what="warrior">warrior</span>. Simple enough to set a codeword. Turn to <a class="sectionref enabledlink" data-ref="9"
href="#section9">9</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(2, document.getElementById('section2'));
}
</script><div class="section" id="section3">
<div class="sectionnumber" id="para3">3</div>
<div class="sectiontext">
That was easy.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(3, document.getElementById('section3'));
}
</script><div class="section" id="section4">
<div class="sectionnumber" id="para4">4</div>
<div class="sectiontext">
OK, if you have the codeword <span class="has" data-type="code" data-what="warrior">warrior</span>, you may turn to <span class="xor"></span><a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a> otherwise you may go back to <a class="sectionref enabledlink" data-ref="2"
href="#section2">2</a>. Although we both know you have that codeword. If you have the codeword <span class="has" data-type="code" data-what="fun">fun</span> you may turn to <span class="xor"></span><a class="sectionref enabledlink" data-ref="5"
href="#section5">5</a>, without it you can go to <a class="sectionref enabledlink" data-ref="8"
href="#section8">8</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(4, document.getElementById('section4'));
}
</script><div class="section" id="section5">
<div class="sectionnumber" id="para5">5</div>
<div class="sectiontext">
Cheater! There is no way you can have codeword fun.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(5, document.getElementById('section5'));
}
</script><div class="section" id="section6">
<div class="sectionnumber" id="para6">6</div>
<div class="sectiontext">
If you have the codeword <span class="has" data-type="code" data-what="fun">fun</span> turn to <span class="auto"></span><a class="sectionref enabledlink" data-ref="5"
href="#section5">5</a>. Otherwise you can go to the end at <a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a> or to the xortest at <a class="sectionref enabledlink" data-ref="4"
href="#section4">4</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(6, document.getElementById('section6'));
}
</script><div class="section" id="section7">
<div class="sectionnumber" id="para7">7</div>
<div class="sectiontext">
If you have codeword <span class="has" data-type="code" data-what="warrior">warrior</span> turn to <span class="auto"></span><a class="sectionref enabledlink" data-ref="6"
href="#section6">6</a>. Otherwise you can go to the end at <a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a> or back to <a class="sectionref enabledlink" data-ref="1"
href="#section1">1</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(7, document.getElementById('section7'));
}
</script><div class="section" id="section8">
<div class="sectionnumber" id="para8">8</div>
<div class="sectiontext">
This is just to demonstrate choices allowed when not having a codeword. Now go on to <a class="sectionref enabledlink" data-ref="7"
href="#section7">7</a> (autotest) or <a class="sectionref enabledlink" data-ref="4"
href="#section4">4</a> (xor test).
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(8, document.getElementById('section8'));
}
</script><div class="section" id="section9">
<div class="sectionnumber" id="para9">9</div>
<div class="sectiontext">
If you have the codeword <span class="has" data-type="code" data-what="warrior">warrior</span> you may turn to <a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a>. If you do not have the codeword <span class="hasnot" data-type="code"
data-what="fun">fun</span>, you may turn to <a class="sectionref enabledlink" data-ref="8"
href="#section8">8</a>. If you have the codeword <span class="has" data-type="code" data-what="fun">fun</span>, you may instead turn to <a class="sectionref enabledlink" data-ref="5"
href="#section5">5</a>. Otherwise see <a class="sectionref enabledlink" data-ref="4"
href="#section4">4</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(9, document.getElementById('section9'));
}
</script> <div id="counters" class="counters">
</div>
<div id="counterTemplate" class="counterTemplate">
<span class="counterheading"></span>
<span class="countercontents"></span>
</div>
</div>
<div id="collections" class="collections">
</div>
<div id="collectionTemplate" class="collectionTemplate">
<span class="collectionheading"></span>
<span class="collectioncontents"></span>
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.prepare();
}
</script>
<div class="displayintrolink nodisplay"
onclick="gamebook.showIntroSections()">(show instructions)</div>
</div>
</body>
</html>