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gamebookformat/examples/counters.gamebook
Pelle Nilsson 4cfcc4888f Counters.
2013-06-18 22:21:40 +02:00

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title = Counters Example
= Introduction
This example gamebook shows how to use counters.
* 1 start
This is where the gamebook starts.
We have counters for [count life]Life Points[/count] and for
[count gold]Gold[/count]. You start the adventure with
[set life]10[/set] and [set gold]12[/set].
You can never have less than [min gold]0[/min]. FIXME need to
figure out best syntax for death when life points go below 1.
Go to [[getgold]] to get more Gold or [[dangerous]] to lose some Life Points.
* getgold
Congratulations, you found [inc gold]2[/gold].
You can go to [[dangerous]] to lose some life or to [[losegold]] to drop
some gold.
* dangerous
You lose [dec life]1[/dec].
You can go to [[getgold]] to get some Gold.
* losegold
You drop [dec gold]5[/dec]. It should not be possible to
go below 0. Then go on to get gold at [[getgold]] or lose life at [[dangerous]].