mirror of
https://github.com/Oreolek/gamebookformat.git
synced 2024-07-01 06:05:11 +03:00
116 lines
4.1 KiB
HTML
116 lines
4.1 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset='utf-8'>
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<meta name="viewport"
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content="width=device-width, initial-scale=1, maximum-scale=1">
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<title>Title of Game</title>
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<script type="text/javascript" src="gamebookformatplay.js"></script>
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<link rel="stylesheet" href="gamebookformat.css"
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type="text/css" />
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.id = 'bgg';
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}
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</script>
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</head>
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<body>
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<div class="hideintrolink nodisplay"
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onclick="gamebook.hideIntroSections()">(hide instructions)</div>
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<div class="gamebook">
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<div class="introsection">
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<div class="introsectionheading">Introduction</div>
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<div class="introsectionbody">
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For information that goes before the actual numbered sections, if needed.
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</div>
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</div>
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<div class="introsection">
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<div class="introsectionheading">More Introduction</div>
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<div class="introsectionbody">
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Any number of these optional pre-game sections are possible really. It would be useful to be able to do sub-sections here to mark up a complete rulebook as part of the paragraph booklet, but there is no such feature (yet?).
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</div>
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</div>
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<div class="resumelink nodisplay"
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onclick="gamebook.loadGame()">Resume saved game.</div>
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<div class="startlink"
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onclick="gamebook.turnTo(1)">Turn to 1 to begin.</div>
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<script>
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if (typeof gamebook !== 'undefined' && gamebook.hasSavedGame()) {
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var resumeLinks = document.getElementsByClassName('resumelink');
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Array.prototype.forEach.call(resumeLinks, function(e) {
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e.classList.remove('nodisplay');
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});
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}
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</script>
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<div class="section" id="section1">
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<div class="sectionnumber" id="para1">1</div>
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<div class="sectiontext">
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This is the first section (or paragraph, if you prefer). From here you can go to section <a class="sectionref enabledlink" data-ref="4"
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href="#section4">4</a> or <a class="sectionref enabledlink" data-ref="3"
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href="#section3">3</a>.
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</div>
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</div>
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.addSection(1, document.getElementById('section1'));
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}
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</script><div class="section" id="section2">
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<div class="sectionnumber" id="para2">2</div>
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<div class="sectiontext">
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This is the end. There is nothing more in this gamebook.
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</div>
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</div>
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.addSection(2, document.getElementById('section2'));
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}
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</script><div class="section" id="section3">
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<div class="sectionnumber" id="para3">3</div>
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<div class="sectiontext">
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Third section. Again, its number is not known. You can go to the end at <a class="sectionref enabledlink" data-ref="2"
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href="#section2">2</a>. This section has an image to show the syntax for doing that (same as images in bgg forums really). <img src="testimage.png" class="sectionimage"></img>
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</div>
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</div>
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.addSection(3, document.getElementById('section3'));
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}
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</script><div class="section" id="section4">
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<div class="sectionnumber" id="para4">4</div>
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<div class="sectiontext">
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This is the second section. It may or may not end up with number 2 in the generated gamebook. From here you can skip to the <a class="sectionref enabledlink" data-ref="2"
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href="#section2">2</a> or go to the third section at <a class="sectionref enabledlink" data-ref="3"
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href="#section3">3</a>.
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</div>
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</div>
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.addSection(4, document.getElementById('section4'));
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}
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</script> <div id="counters" class="counters">
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</div>
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<div id="counterTemplate" class="counterTemplate">
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<span class="counterheading"></span>
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<span class="countercontents"></span>
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</div>
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</div>
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<div id="collections" class="collections">
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</div>
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<div id="collectionTemplate" class="collectionTemplate">
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<span class="collectionheading"></span>
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<span class="collectioncontents"></span>
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</div>
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</div>
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<script>
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if (typeof gamebook !== 'undefined') {
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gamebook.prepare();
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}
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</script>
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<div class="displayintrolink nodisplay"
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onclick="gamebook.showIntroSections()">(show instructions)</div>
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</div>
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</body>
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</html>
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