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https://github.com/Oreolek/gamebookformat.git
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49 lines
1.1 KiB
Plaintext
49 lines
1.1 KiB
Plaintext
{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf360
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{\fonttbl\f0\fswiss\fcharset0 Helvetica;}
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{\colortbl;\red255\green255\blue255;}
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\paperw11900\paperh16840\margl1440\margr1440\vieww14140\viewh14860\viewkind0
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\pard\tx566\tx1133\tx1700\tx2267\tx2834\tx3401\tx3968\tx4535\tx5102\tx5669\tx6236\tx6803\ql\qnatural\pardirnatural
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\f0\b\fs24 \cf0
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\b \qc Format
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\b0\
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\b \qc Introduction
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\b0\
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\ql Adding an introduction to the gamebook here. This will create a section, but it will not be shuffled nor numbered with the gamebook sections below. \
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\
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\b \qc Another Heading
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\b0\
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\ql This starts another non-shuffled section. \
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\
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\b Adventure begins in section 1.
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\b0\
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\
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\b \qc 1
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\b0\
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\ql This examples tests gamebook formatting, not so much game mechanics or references. Currently there is nothing here really. This section contains some tricky characters to quote, like \} and \{ and " and ' and \\. HTML will probably not like <div> or &boom;. There should be an image below as well. If something broke, turn to \b 2
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\b0
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, otherwise turn to \b 3
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\b0
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. testimage.png \
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\
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\b \qc 2
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\b0\
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\ql Bad. \
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\
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\b \qc 3
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\b0\
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\ql Good! \
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\
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}
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