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gamebookformat/expected/references.rtf
Pelle Nilsson c7938a3080 Small refactoring and testing of OutputFormat.
Minor fix in whitespace generated from templates. Not
100% sure this is an improvement, but the effect very small either way
2013-06-14 23:05:42 +02:00

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{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf360
{\fonttbl\f0\fswiss\fcharset0 Helvetica;}
{\colortbl;\red255\green255\blue255;}
\paperw11900\paperh16840\margl1440\margr1440\vieww14140\viewh14860\viewkind0
\pard\tx566\tx1133\tx1700\tx2267\tx2834\tx3401\tx3968\tx4535\tx5102\tx5669\tx6236\tx6803\ql\qnatural\pardirnatural
\f0\b\fs24 \cf0
\b \qc Gamebook
\b0\
\b \qc Introduction
\b0\
\ql This gamebook demonstrates simple references between sections. Also notice that an intro section like this one can reference sections, like the start at \b 1
\b0
or the next section at \b 55
\b0
. \
\
\b Turn to 1 to begin.
\b0\
\
\b \qc 1
\b0\
\ql This is where the adventure begins. You can go on to the next section, see \b 55
\b0
or try the random selection feature at \b 201
\b0
. \
\
\b \qc 13
\b0\
\ql Alternative ending. \
\
\b \qc 55
\b0\
\ql This is the next section. Go on to the end at \b 247
\b0
. \
\
\b \qc 201
\b0\
\ql Pick a destination at random from \b 55
\b0
or \b 247
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or \b 13
\b0
. \
\
\b \qc 247
\b0\
\ql The end. \
\
}