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gamebookformat/expected/references.rtf

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{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf360
{\fonttbl\f0\fswiss\fcharset0 Helvetica;}
{\colortbl;\red255\green255\blue255;}
\paperw11900\paperh16840\margl1440\margr1440\vieww14140\viewh14860\viewkind0
\pard\tx566\tx1133\tx1700\tx2267\tx2834\tx3401\tx3968\tx4535\tx5102\tx5669\tx6236\tx6803\ql\qnatural\pardirnatural
\f0\b\fs24 \cf0
\b \qc Gamebook
\b0\
\b \qc Introduction
\b0\
\ql This gamebook demonstrates simple references between sections. Also notice that an intro section like this one can reference sections, like the start at \b 1
\b0
or the next section at \b 202
\b0
. \
\
\b Turn to 1 to begin.
\b0\
\
\b \qc 1
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\ql This is where the adventure begins. You can go on to the next section, see \b 202
\b0
or try the random selection feature at \b 76
\b0
. \
\
\b \qc 67
\b0\
\ql Alternative ending. \
\
\b \qc 76
\b0\
\ql Pick a destination at random from \b 202
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or \b 345
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or \b 67
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. \
\
\b \qc 202
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\ql This is the next section. Go on to the end at \b 345
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. \
\
\b \qc 345
\b0\
\ql The end. \
\
}