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gamebookformat/expected/bgg.html
2014-02-28 22:14:22 +01:00

115 lines
4.1 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset='utf-8'>
<meta name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1">
<title>Title of Game</title>
<script type="text/javascript" src="gamebookformatplay.js"></script>
<link rel="stylesheet" href="gamebookformat.css"
type="text/css" />
<script>
if (typeof gamebook !== 'undefined') {
gamebook.id = 'bgg';
}
</script>
</head>
<body>
<div class="hideintrolink nodisplay"
onclick="gamebook.hideIntroSections()">(hide instructions)</div>
<div class="gamebook">
<div class="introsection">
<div class="introsectionheading">Introduction</div>
<div class="introsectionbody">
For information that goes before the actual numbered sections, if needed.
</div>
</div>
<div class="introsection">
<div class="introsectionheading">More Introduction</div>
<div class="introsectionbody">
Any number of these optional pre-game sections are possible really. It would be useful to be able to do sub-sections here to mark up a complete rulebook as part of the paragraph booklet, but there is no such feature (yet?).
</div>
</div>
<div class="resumelink nodisplay"
onclick="gamebook.loadGame()">Resume saved game.</div>
<div class="startlink"
onclick="gamebook.turnTo(1)">Turn to 1 to begin.</div>
<script>
if (typeof gamebook !== 'undefined' && gamebook.hasSavedGame()) {
var resumeLinks = document.getElementsByClassName('resumelink');
Array.prototype.forEach.call(resumeLinks, function(e) {
e.classList.remove('nodisplay');
});
}
</script>
<div class="section" id="section1">
<div class="sectionnumber" id="para1">1</div>
<div class="sectiontext">
This is the first section (or paragraph, if you prefer). From here you can go to section <a class="sectionref enabledlink" data-ref="4"
href="#section4">4</a> or <a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(1, document.getElementById('section1'));
}
</script><div class="section" id="section2">
<div class="sectionnumber" id="para2">2</div>
<div class="sectiontext">
This is the end. There is nothing more in this gamebook.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(2, document.getElementById('section2'));
}
</script><div class="section" id="section3">
<div class="sectionnumber" id="para3">3</div>
<div class="sectiontext">
Third section. Again, its number is not known. You can go to the end at <a class="sectionref enabledlink" data-ref="2"
href="#section2">2</a>. This section has an image to show the syntax for doing that (same as images in bgg forums really). <img src="testimage.png" class="sectionimage"></img>
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(3, document.getElementById('section3'));
}
</script><div class="section" id="section4">
<div class="sectionnumber" id="para4">4</div>
<div class="sectiontext">
This is the second section. It may or may not end up with number 2 in the generated gamebook. From here you can skip to the <a class="sectionref enabledlink" data-ref="2"
href="#section2">2</a> or go to the third section at <a class="sectionref enabledlink" data-ref="3"
href="#section3">3</a>.
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.addSection(4, document.getElementById('section4'));
}
</script> <div id="counters" class="counters">
</div>
<div id="counterTemplate" class="counterTemplate">
<span class="counterheading"></span>
<span class="countercontents"></span>
</div>
</div>
<div id="collections" class="collections">
</div>
<div id="collectionTemplate" class="collectionTemplate">
<span class="collectionheading"></span>
<span class="collectioncontents"></span>
</div>
</div>
<script>
if (typeof gamebook !== 'undefined') {
gamebook.prepare();
}
</script>
<div class="displayintrolink nodisplay"
onclick="gamebook.showIntroSections()">(show instructions)</div>
</div>
</body>
</html>