Global examine_verb_direction; [ UnknownVerb direction; objectloop (direction in real_location) { if ( direction ofclass Object && direction has scenery ) { examine_verb_direction = direction; return 'examine.verb'; } rfalse; } rfalse; ]; [ Examine_VerbSub; if (examine_verb_direction ofclass String) print_ret (string) examine_verb_direction; <>; ]; Verb 'examine.verb' * -> Examine_Verb; ! Fix "I only understood you as far as wanting to examine.verb." message [ PrintVerb word; if (word == 'examine.verb') { if (examine_verb_direction ofclass String) { print "examine something"; } else { print "examine", (name) real_location.(examine_verb_direction.name); } rtrue; } rfalse; ];