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More tests; added link() and bilink() functions

This commit is contained in:
Alexander Yakovlev 2016-12-09 12:30:51 +07:00
parent b5fc0944bc
commit 08b9e4bf0e
4 changed files with 42 additions and 6 deletions

View file

@ -1,6 +1,6 @@
{
"name": "salet",
"version": "1.6.5",
"version": "1.6.6",
"description": "A general client-side framework for cybertext interactive fiction games.",
"keywords": ["ifiction", "interactive fiction", "games", "coffee-script", "text", "menu"],
"homepage": "http://salet.oreolek.ru",

View file

@ -231,6 +231,18 @@ class SaletRoom
return salet.view.cycleLink(response)
}
# Short way of saying "this room is connected to that room"
@link = (name) =>
if salet.rooms[name]
@ways.push(name)
# Short way of saying "this room is connected to that room and vice versa"
@bilink = (name) =>
another = salet.rooms[name]
if another
@link(name)
another.link(@name)
for index, value of spec
this[index] = value
return this

View file

@ -6,7 +6,7 @@ There is only one instance of this class.
###
class Salet
constructor: (spec) ->
@version = "1.6.5"
@version = "1.6.6"
@character = new Character
# REDEFINE THIS IN YOUR GAME

View file

@ -40,7 +40,7 @@ $(document).ready(function() {
assert.equal(salet.character.has("lamp"), false, "The character has no lamp again");
return;
});
QUnit.test("Rooms and units", function(assert) {
QUnit.test("Units in rooms", function(assert) {
var lamp;
lamp = unit("lamp", {
display: "lamp description",
@ -66,24 +66,43 @@ $(document).ready(function() {
salet.view.append("<p>hello</p>");
return assert.equal(jQuery("#content").html(), "<p>hello</p>", "View writes new content");
});
return setTimeout(function() {
setTimeout(function() {
salet.goTo("start2");
QUnit.test("Salet enters second room", function(assert) {
assert.equal(salet.current, "start2", "This is the second room");
return assert.equal($("#content").text(), "This is the second room.\n", "The room description is printed ok.");
});
QUnit.test("Player visited the second room", function(assert) {
assert.equal(salet.isVisited("start2"), true, "Salet assures us the player visited the second room");
assert.equal(salet.isVisited("third"), false, "Salet assures us the player did not visit the third room yet");
});
salet.goTo("start");
QUnit.test("The second room forbids exiting (boolean)", function(assert) {
return assert.equal(salet.current, "start2", "This is still the second room");
});
salet.goTo("start2");
salet.goBack()
QUnit.test("goBack() returns the player back", function(assert) {
return assert.equal(salet.current, "start2", "The player went back as intended");
});
salet.rooms["start2"].canExit = function() {
return false;
};
salet.goTo("start2");
salet.goTo("start");
return QUnit.test("The second room forbids exiting (function)", function(assert) {
QUnit.test("The second room forbids exiting (function)", function(assert) {
return assert.equal(salet.current, "start2", "This is still the second room");
});
salet.rooms["start2"].canExit = true;
salet.rooms["start2"].bilink("start");
QUnit.test("The second room is linked to first one and vice versa", function(assert) {
assert.equal(salet.rooms["start2"].ways[0], "start", "Second room is linked to the first one");
assert.equal(salet.rooms["start"].ways[0], "start2", "First room is linked to the second one");
});
}, 100);
});
@ -95,3 +114,8 @@ room("start2", {
dsc: "This is the second room.",
canExit: false
});
room("third", {
dsc: "This is the third room.",
tags: ["tag", "third"]
});