diff --git a/lib/room.coffee b/lib/room.coffee index 9fa05a9..6af6e31 100644 --- a/lib/room.coffee +++ b/lib/room.coffee @@ -36,7 +36,6 @@ class SaletRoom @extendSection = false @distance = Infinity # distance to the destination @clear = true # clear the screen on entering the room? - @entering = (system, from) => ### I call SaletRoom.exit every time the player exits to another room. Unlike @after this gets called after the section is closed.