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Perfect hidden ending
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@ -63,12 +63,30 @@ module.exports.language =
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<center><h3>THE END</h3></center>
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The game used the following sound effects:
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The game uses following CC-BY and public domain sound effects and images:
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* SpartanX109 - [Desert Eagle Fire.mp3](http://freesound.org/people/SpartanX109/sounds/89147/)
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* ngphil22 - [DEagle wCasing.mp3](http://freesound.org/people/ngphil22/sounds/233322/)
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* watupgroupie - [gunshots.mp3](http://freesound.org/people/watupgroupie/sounds/36815/)
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* qubodup - [Bullet silhoettes](https://openclipart.org/detail/29029/bullet-silhouettes)
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"""
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finale_perfect: """
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35 shots.
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That's all it took.
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Whether by impossible luck or by some higher being's meddling, there's still a lot of time left.
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My job is done.
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Now I can have a good New Year.
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<center><h3>THE END</h3></center>
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The game uses following CC-BY and public domain sound effects and images:
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* SpartanX109 - [Desert Eagle Fire.mp3](http://freesound.org/people/SpartanX109/sounds/89147/)
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* ngphil22 - [DEagle wCasing.mp3](http://freesound.org/people/ngphil22/sounds/233322/)
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* watupgroupie - [gunshots.mp3](http://freesound.org/people/watupgroupie/sounds/36815/)
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* qubodup - [Bullet silhoettes](https://openclipart.org/detail/29029/bullet-silhouettes)
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"""
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clips_not_found:[
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"No, nothing here.",
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"Come on, at least one! No, didn't find any."
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@ -42,6 +42,7 @@ Array.prototype.oneOf = () ->
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spend_bullet = (character, system) ->
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bullets = character.sandbox.clips[character.sandbox.current_clip]
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character.sandbox.shots++
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if bullets >= 1
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coin = system.rnd.randomInt(1,2)
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audio = 'shot1'
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@ -197,7 +198,10 @@ situation "not_found",
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return response()
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situation "finale",
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content: "finale".l(),
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content: (character, system) ->
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if character.sandbox.shots == 35
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return "finale_perfect".l(),
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return "finale".l(),
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qualities
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head:
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@ -217,6 +221,7 @@ undum.game.init = (character, system) ->
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character.sandbox.distance = 3
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character.sandbox.seen_reload = 0
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character.sandbox.seen_search = 0
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character.sandbox.shots = 0
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$("#title").click(() ->
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$("#clip").fadeIn()
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)
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@ -82,12 +82,30 @@ module.exports.language =
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<center><h3>КОНЕЦ</h3></center>
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Использованные звуковые эффекты:
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В игре использованы следующие звуковые эффекты и изображения в общественном достоянии и под лицензией CC-BY:
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* SpartanX109 - [Desert Eagle Fire.mp3](http://freesound.org/people/SpartanX109/sounds/89147/)
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* ngphil22 - [DEagle wCasing.mp3](http://freesound.org/people/ngphil22/sounds/233322/)
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* watupgroupie - [gunshots.mp3](http://freesound.org/people/watupgroupie/sounds/36815/)
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* qubodup - [Bullet silhoettes](https://openclipart.org/detail/29029/bullet-silhouettes)
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"""
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finale_perfect: """
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35 выстрелов.
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Вот всё, что потребовалось.
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Была ли это невероятная удача, или вмешательство высшей силы, но ещё осталось много времени.
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Моя работа сделана.
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А теперь Новый Год будет таким, каким он должен быть.
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<center><h3>КОНЕЦ</h3></center>
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В игре использованы следующие звуковые эффекты и изображения в общественном достоянии и под лицензией CC-BY:
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* SpartanX109 - [Desert Eagle Fire.mp3](http://freesound.org/people/SpartanX109/sounds/89147/)
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* ngphil22 - [DEagle wCasing.mp3](http://freesound.org/people/ngphil22/sounds/233322/)
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* watupgroupie - [gunshots.mp3](http://freesound.org/people/watupgroupie/sounds/36815/)
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* qubodup - [Bullet silhoettes](https://openclipart.org/detail/29029/bullet-silhouettes)
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"""
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clips_not_found:[
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"Нет, ничего нет.",
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"Ну хотя бы один! Нет, не нашёл."
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@ -16,7 +16,7 @@
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<div class="label">
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<h1>Thirty five shots</h1>
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<h3>An online sci-fi first person text shooter</h3>
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<h3>An online sci-fi first person cybertext shooter</h3>
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<p>by <b><a href="http://en.oreolek.ru/">Oreolek</a></b></p>
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<noscript>
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<p class="noscript_message">This game requires Javascript.</p>
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@ -16,8 +16,8 @@
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<div class="label">
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<h1>Тридцать пять выстрелов</h1>
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<h3>An online sci-fi first person text shooter</h3>
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<p>by <b><a href="https://oreolek.ru/">Oreolek</a></b></p>
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<h3>Научно-фантастический онлайн кибертекстовый шутер от первого лица</h3>
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<p>от <b><a href="https://oreolek.ru/">Oreolek'а</a></b></p>
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<noscript>
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<p class="noscript_message">Эта игра требует Javascript.</p>
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</noscript>
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