font_scaled_size added

This commit is contained in:
p.kosyh 2011-04-14 09:32:37 +00:00
parent 0ad2c305b3
commit 2ed708a8f7
2 changed files with 11 additions and 0 deletions

View file

@ -769,6 +769,12 @@ static int luaB_text_size(lua_State *L) {
return 2;
}
static int luaB_font_size_scaled(lua_State *L) {
int sz = luaL_optnumber(L, 1, game_theme.font_size);
lua_pushnumber(L, FONT_SZ(sz));
return 1;
}
static int luaB_text_sprite(lua_State *L) {
img_t img = NULL;
_spr_t *sp;
@ -1227,6 +1233,7 @@ static const luaL_Reg base_funcs[] = {
{"font_load", luaB_load_font},
{"font_free", luaB_free_font},
{"font_scaled_size", luaB_font_size_scaled},
{"sprite_load", luaB_load_sprite},
{"sprite_text", luaB_text_sprite},

View file

@ -2,6 +2,7 @@ require "theme"
stead.font_load = font_load
stead.font_free = font_free
stead.font_scaled_size = font_scaled_size
stead.sprite_alpha = sprite_alpha
stead.sprite_dup = sprite_dup
stead.sprite_scale = sprite_scale
@ -34,6 +35,9 @@ sprite = {
end
return 'screen'
end;
font_scaled_size = function(size)
return stead.font_scaled_size(size);
end;
font = function(font, size)
return stead.font_load(font, size);
end;