snd player fix
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@ -1126,8 +1126,8 @@ void game_sound_player(void)
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if (chan != -1) {
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if (chan != -1) {
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/* halt channel */
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/* halt channel */
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snd_halt_chan(chan, 500);
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snd_halt_chan(chan, 500);
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}
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instead_eval("set_sound(nil, -1)"); instead_clear();
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instead_eval("set_sound(nil, -1)"); instead_clear();
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}
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return;
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return;
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}
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}
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instead_eval("set_sound(nil, -1)"); instead_clear();
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instead_eval("set_sound(nil, -1)"); instead_clear();
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