more reliable mouse in timer
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@ -363,6 +363,7 @@ static void instead_timer_do(void *data)
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goto out;
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goto out;
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mouse_reset(0);
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mouse_reset(0);
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game_cmd(p); free(p);
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game_cmd(p); free(p);
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game_cursor(CURSOR_ON);
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out:
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out:
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instead_timer_nr = 0;
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instead_timer_nr = 0;
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}
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}
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