From 5572d3cf88685f0ce71ae1320cf3d1508fd46719 Mon Sep 17 00:00:00 2001 From: "p.kosyh" Date: Sun, 17 Jan 2010 18:00:44 +0000 Subject: [PATCH] cleanups --- stead/stead.lua | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/stead/stead.lua b/stead/stead.lua index 9bb9dfc..b1445d1 100644 --- a/stead/stead.lua +++ b/stead/stead.lua @@ -243,7 +243,7 @@ end function obj_xref(self,str) function xrefrep(str) - local s = stead.string.gsub(str,'[{}]',''); + local s = stead.string.gsub(str,'[{}]',''); return xref(s, self); end if not str then @@ -263,7 +263,7 @@ function obj_look(self) end local v = call(self,'dsc'); if game.hinting then - v = obj_xref(self, v); + v = self:xref(v); elseif v then v = stead.string.gsub(v, '[{}]',''); end @@ -351,10 +351,15 @@ function obj(v) if v.nam == nil then error ("No object name in constructor."); end + v.object_type = true; + + if v.xref == nil then + v.xref = obj_xref; + end + if v.look == nil then v.look = obj_look; end - v.object_type = true; if v.enable == nil then v.enable = obj_enable; end @@ -714,7 +719,7 @@ function dialog_scene(self) local v v = iface:title(call(self,'nam')); v = par('^^', v, call(self, 'dsc')); --obj_look(self)); - return v; + return v; end function dialog_look(self) @@ -877,7 +882,7 @@ function phrase_look(self, n) local v = call(self, 'dsc'); if type(v) ~= 'string' then return; end if game.hinting then - return obj_xref(self, '{'..v..'}'); + return self:xref('{'..v..'}'); end return v; end