goto is always action
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@ -144,7 +144,7 @@ go = stead.hook(go, function(f, ...)
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if stead.in_life_call then
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if stead.in_life_call then
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ACTION_TEXT = nil
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ACTION_TEXT = nil
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end
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end
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if r == nil and PLAYER_MOVED and v == nil then
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if r == nil and v == nil then
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if cctx() then
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if cctx() then
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cctx().action = true
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cctx().action = true
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else
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else
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