lifes fix + hl in kbd mode fix

This commit is contained in:
p.kosyh 2009-09-21 04:32:18 +00:00
parent 016186e4e0
commit 5fdb5757b0
2 changed files with 14 additions and 9 deletions

View file

@ -1882,9 +1882,13 @@ int game_loop(void)
game_menu(menu_askquit);
} else if (!alt_pressed && (!is_key(&ev, "return") || !is_key(&ev, "enter"))) {
gfx_cursor(&x, &y, NULL, NULL);
game_highlight(-1, -1, 0); /* reset */
game_click(x, y, 0);
game_highlight(x, y, 1);
game_highlight(-1, -1, 0);
game_highlight(x, y, 1); /* hl on/off */
game_highlight(x, y, 0);
if (game_click(x, y, 1) == -1)
break;
} else if (!is_key(&ev, "escape")) {

View file

@ -1069,16 +1069,17 @@ function game_life(self)
local i,o
local av,v
for i,o in ipairs(self.lifes) do
for i,o in opairs(self.lifes) do
local vv
local pre
o = ref(o);
vv,pre = call(o,'life');
if not pre then
v = par(' ',v, vv);
else
av = par(' ', av, vv);
if not isDisabled(o) then
vv,pre = call(o,'life');
if not pre then
v = par(' ',v, vv);
else
av = par(' ', av, vv);
end
end
end
return v, av;