ifdefs
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@ -1,3 +1,4 @@
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#ifdef _USE_UNPACK
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/* ioapi.h -- IO base function header for compress/uncompress .zip
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part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
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@ -233,3 +234,4 @@ void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def)
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pzlib_filefunc_def->zerror_file = ferror_file_func;
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pzlib_filefunc_def->opaque = NULL;
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}
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#endif
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@ -1,3 +1,4 @@
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#ifdef _USE_UNPACK
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/* iowin32.c -- IO base function header for compress/uncompress .zip
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Version 1.1, February 14h, 2010
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part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
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@ -387,3 +388,4 @@ void fill_win32_filefunc64W(zlib_filefunc64_def* pzlib_filefunc_def)
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pzlib_filefunc_def->zerror_file = win32_error_file_func;
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pzlib_filefunc_def->opaque = NULL;
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}
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#endif
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@ -22,6 +22,7 @@ char *encode_sw = NULL;
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char *encode_output = NULL;
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char *mode_sw = NULL;
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#ifdef _USE_UNPACK
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extern int unpack(const char *zipfilename, const char *where);
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extern char zip_game_dirname[];
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@ -43,6 +44,7 @@ static int setup_zip(const char *file, char *p)
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games_sw = p;
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return 0;
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}
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#endif
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int main(int argc, char **argv)
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{
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@ -1,3 +1,4 @@
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#ifdef _USE_UNPACK
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/*
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miniunz.c
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Version 1.1, February 14h, 2010
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@ -390,3 +391,4 @@ int unpack(const char *zipfilename, const char *dirname)
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#endif
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return ret_value;
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}
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#endif
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@ -1,3 +1,4 @@
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#ifdef _USE_UNPACK
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/* unzip.c -- IO for uncompress .zip files using zlib
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Version 1.1, February 14h, 2010
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part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
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@ -2123,3 +2124,4 @@ extern int ZEXPORT unzSetOffset (unzFile file, uLong pos)
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{
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return unzSetOffset64(file,pos);
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}
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#endif
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@ -246,7 +246,7 @@ void debug_done()
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{
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FreeConsole();
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}
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#ifdef _USE_BROWSE
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char *open_file_dialog(void)
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{
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OPENFILENAME ofn;
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@ -276,3 +276,4 @@ char *open_file_dialog(void)
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unix_path(ofn.lpstrFile);
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return ofn.lpstrFile;
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}
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#endif
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